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8/13/10 11:09:04 AM#21
Well if I was you i would not tell Zantana she looks like a tranny to her face. :D Its still time out on this one, how will they handle pvp as regards progression when you are playing big name toons? I certainly will give it a look but as always don't buy it till you have seen the reviews not the previews. |
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8/13/10 11:46:16 AM#22
Originally posted by ArcAngel3
Every time I see the word iconic in reference to this game, my interest in it drops another notch.
It's like they think the mistake they made with that other game was to make it more iconic post-release and their solution this time around is to make sure it iconically sucks right from the start. When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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alkennjoi
Novice Member
Joined: 11/15/05
-----> too much QQ from those who cant pewpew <----- |
8/13/10 1:18:35 PM#23
Im chiming in because I just cant stand the unintelligible random hate for City of Hero/Villains. It has one of the best combat systems of any MMO out there, despite its age, and despite the original company that spawned it. Crytic was once a small indi company that made a great and innovative game - then the founder, Jack Emmert, let his ego grow way out of proportion and he sold the City of Hero Francise and saught to merge his company with coprorate money so they could pump games out faster. He basically fell prey to the money monster and every descicions since then has been made for shareholders and not players.
The Cryptic debacle falls on everything after they made an epic fail trying to snag a deal to make a Marvel MMO . Emmert was like damn we just lost a bajillion dollar deal - we need coorporate backing to get the job done and look like a player to the big boiz, so they mereged with atari. yay for them, shite for us.
Anyway, my point is to shed some light about the "Cryptic situation" to newer people on the scene. The way things are now, have absolutely no impact on how City of Hero/Villains works, run, plays, charges, costs, manages, monitors, or recruits players. Cryptic created the foundation of a cool game, then Paragon Studios, and NCsoft, spent years nurturing and further developing the game, far beyond what it was 6 years ago. There were ups and downs, and thats life. Dont let blame fall on a child for what its father has done. In other words, dont bash City of Heroes just because the founder of Cryptic is an egomaniacal epic fail with his other projects.
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8/13/10 8:14:34 PM#24
So, a weekly column dedicated to DCUO? Is this going to be a reocurring column going forward (for how long)? What other games get a dedicated weekly? I didn't know this website was that dedicated to one game. |
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Moaky07
Novice Member
Joined: 2/24/07
MMO sandbox games are as exciting as watching paint dry. |
8/13/10 9:26:11 PM#25
Originally posted by Burntvet Oh I dont know...
I would say SOE has had better luck than the vets claiming they were going to get their PRECioUs back. It is nearly 5 yrs later, and no Pre-CU nor has NGE shut down. Methinks you, and your buddies, called that one wrong. Couple that with the fact BW isnt making SWG2, and you will forgive me if I take comments from folks like you with a grain of salt.
Other than Marvel characters, DC has the most iconic heros/villians around. My opinion of course.
DCUO cant be much more lacking in content than CO. By all accounts, the last 2 Cryptic titles were nothing short of cash grabs. . DCU should surpass CO, if not outright take over from CoH. I expect it will beat out CoH as well, as I found that game boring after 6 weeks at launch. A lot could of changed since then, as I dont keep up with game.
I will probably end up getting a copy just to try it out. Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget. |
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8/14/10 10:05:04 AM#26
Originally posted by Bob_Blawblaw We've got several weekly columns in the mix. ;) Keep your eyes peeled. I picked DCUO, because (maybe foolishly?) it's the upcoming game I'm most jazzed about. |
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8/14/10 11:03:20 AM#27
Originally posted by Ronisan2 For what possible reason did you bring WOW into this, the poster mentioned nothing even remotely resembling a love of WOW (I think you answer the question in your assessment of WOW). Even if he played WOW it's irrelevant as he made no comparison to any game. In regards to his post I thought he made an interesting observation in that he liked comics but had no interest in any of the previous superhero mmo's possibly because Cryptic had a hand in both. Personally I liked COH but it was a shallow game and lacked "punch", now Champions is an embarassment to me even the customization is inferior to COH. I think whatever happened between NCSoft and Cryptic somehow NC ended up with some of the talent that Cryptic has lacked since COH since all three of the games they've made have been failures to some extent AA,Champions,STO. As far as the point he made about whether the player pool was big enough for three superhero mmo's if I'm the dev of one of the other games I don't care and if I'm a consumer I don't care what I want is the best experience for my money I don't think anyone who plays superhero mmo's wishes DC nor Marvel would launch because they have an interest in playing it if COH or Champions can't survive that then that's business. |
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8/14/10 11:23:02 AM#28
Originally posted by Moaky07 Good post and I agree wholeheartedly DC along with Marvel has the most iconic characters around and we have close to a hundred years of print history for both to prove it too. CO was and is a terrible game made by a company that under it's current structure is running on fumes they have no ideas, innovative ideas and let's face it there game engine is pure garbage if what they have done with it is any indication at all. I also played COH and had fun for a few months but even as you stated by the six week mark though I hadn't quit I realized the limited replayability it had and was gone within a few months. I have went back a few times but honestly with a game designed in spirit by Cryptic what much could be done? The next expansion looks like it may position COH to outlast Champions but I hate to say SOE is going to win the war of superhero mmo's atleast until Marvel pretty handily. The things I've been seeing pitched by SOE are the types of things needed for a super hero mmo especially iconic play, and while I agree with the vets I'm sick of hearing that word from SOE this is one place they may actually get it right, while no one in an mmo should get to "be Superman" to be able to play these guys represented in a special "instance" is a brilliant idea and seems a natural answer to a question that has been asked since COH. Personally I read Marvel comics growing up and thought DC was a bit cheesy my favorite comic artist was Jim Lee from his days on the X-Men and I followed him to Image/Wildstorm and even checked out his work on DC I think DC got a steal with him working on this title and I hope whoever Marvel get's doesn't drop the ball because SOE looks set to bring in a nice title for the DC and superhero mmo fans alike. |
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Moaky07
Novice Member
Joined: 2/24/07
MMO sandbox games are as exciting as watching paint dry. |
8/14/10 12:00:30 PM#29
Originally posted by jaxsundane I grew up in 70s/80s, and worked at a comic store during HS in mid 80s.
Met Frank Miller, and John Byrne at a convention yrs ago. Had met Byrne a few yrs prior at a Chicago con...he is an arsehole IMO, although I really liked his time on Xmen(108 thru 143). I got out of super hero comics, and was following Alan Moore's Swamp Thing at the end. Although I never got to meet him, I did get to meet Steven Bissette and John Tottleben(artist and inker). It has been 20 yrs now since I bought a comic, although I grab the live-action movies, and usually most of the console video games. Marvel Ultimate Alliance 1 and Batman: AA being my 2 favorites. Anyways thanks for follow-up to my post :) Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget. |
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8/14/10 9:08:43 PM#30
Love the Zatanna artwork, but rather dislike DC in general. :| oh hai this is not a sig |
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8/15/10 1:00:11 AM#31
I agree with the others saying that they need to ditch whatever ideologies they attach to the word "iconic". That word will get as garbled as "polish" has, and their trackrecord with it came off to an extreme;y bad start when they made SWG "iconic". It's almost like they are trying to disguise the word "generic" behind something flashier. Writer / Musician / Game Designer Now Playing: Skyrim, Wurm Online, Tropico 4 |
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8/15/10 4:43:15 AM#32
Well i guess i must be one of the few who really respect what SOE did (but how many here have played EQ1 back in the days and EQ2 PVP servers), despite SWG failure (which was due by Lucas who wanted to make as much monies as Blizzard with WoW, Georges you lost it a long time ago). They are still one of the company who tries new stuff, even if it fails (like Pirates which was a good idea but somehow lacked something, or that other game which i forgot the name which has an interesting & big world but had too many bugs). They also created the first MMOFPS (and the only worthy one too) with Planetside, which was quite awesome back then. With DCUO maybe we'll have somethin' different than ol' cryptic stuff. With the Agency we might have something good, where RTW deeply and totally failed with APB (i don't give this game till X-mas). Do not judge SoE only with SWG and PoTBS, they might deliver something good this time. You're a Hardcore Survivor! You not only survived the zombie apocalypse, but did it with style! Your mastery of zombie knowledge, survival tactics, and weaponry is nearly unmatched. Congratulations, for you are hardcore! |
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8/15/10 1:06:42 PM#33
Originally posted by haibane soe did not create eq1 so they didnt make the game what it was or what made everyone love it, Verant did that. soe bought it from verant when it became uber popular and started churning out piece of shit expansions like water. SOE ruined eq1. soe created eq2 and it was a pos excuse of a sequel. and they still have been churning out expansions for both games like water trying to make it cool for the new crowd and fail. soe doesnt make good games, they take good games and let them rot or butcher them. vanguard was a mess at launch but had the makings of a the best game since eq1 but they bought it and just let it rot. swg was terrible save for a few features, and the nge just made it worse. soe is the first fail company in the mmo timeline. i will never ever buy SOE games again. anyone who does only has themselves to blame when they realize.. man this game fuckin sucks... |
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8/15/10 1:46:30 PM#34
Originally posted by GTwander
The word isn't the problem, it's not a semantical issue, imho. The problem is what they actually seem to mean by it.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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8/15/10 7:08:33 PM#35
Originally posted by Moaky07 LOL you did not even read the article you posted. Verant was not acquired by SOE until well over a year after EQ was released. Get your facts straight before you criticize someone's elses post. SOE is the laughing stock of the industry. They have not had a hit in so long, they have been laying off developers left and right. |
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8/15/10 10:20:43 PM#36
Originally posted by Ozmodan And you need to learn your history as well you do relise EQ1 was Smedleys idea or did you not care to watch the jace hall tribute to EQ1. I have played every SoE game you can call them a fail company all you want but in fact they are the only company who takes risks and chances and in fact actually prodiuces MMO's that stand the test of time. What game have they not reated that was fail i can name everyone they have made that is still around to this day. Freerealms has 7 million subs obviously they must be fail because they got 7 million on a browser game oh and sure they shut down matrix online but they bought it when it was failing tryed to beat the dead horse with great devs but the game did not appeal to anyone.Vanguard was built by Microsoft and droped because they didnt wanna take the chance with it so SoE bought it to help it they fixed it but it was to late. SWG? blame Lucasarts they screwed the game up not SoE .Planetside still the best and only MMOFPS worth playing. POTBS they bought the game to help it the devs screwed it up witch was not SoE it was the company who made it. and Finaly EQ2 if its such a fail of a game why is it still very popular and im not talking about the F2P extended stuff the Live servers the actuall P2P servers are still populated. EQ2 was released to soon in EQ1's life cycle atleast SoE realizes it and DCUO will be the best superhero MMO out they are working hand and hand with WB and DC to produce a great product something LA wanted to control the whole thing with SWG.
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8/15/10 11:55:13 PM#37
SOE acquired Verant in June 2000 and eventually promoted Brad McQuaid to be its Chief Creative Officer.
Verant made eq1, soe picked it up from them when it became popular. Smedley and big bad Brad just shifted over into soe when it was bought out. and after a few years they ran it into the ground. soe does not make good games. vanguard was the bastard child of Mcquaid, which is sad because it could of been the most amazing thing EVER but he just fucked it all up. soe took it over to try to fix it, they realized they couldnt and left it to rot. eq2 was a failure because they removed some of the parts of eq1 that made it so good and concentrated solely on quests which is the new age grind. when it launched the few things i did enjoy about it were later removed to make the game easier. planetside was their creation it did ok. good for them. matrix another shit game they picked up and left for dead. eq online adventures for ps2 was pretty sick. free realms might do good but its targeted for younger kids and its semi f2p so of course its gonna do well. not to mention soe knows how to polish crap to make it look like gold. you ever played free realms? it sucks ass pirates of the burning sea, blew ass they havent created anything amazing. swg was pretty cool, but they allowed that to get all fucked up. everyone says soe did it and everyone else says lucas did it. who cares, soe allowed their game to get ass raped. its both their faults when it comes down to it. soe doesnt create good games. they take games with potential and either ruin them or let them die. and the FEW games they create do mediocre and then die. |
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Moaky07
Novice Member
Joined: 2/24/07
MMO sandbox games are as exciting as watching paint dry. |
8/16/10 11:37:02 AM#38
" Sony Online Entertainment's history can be seen as starting with Sony Interactive Studios America (SISA), an internal game development studio of Sony that formed around 1995. In 1996, John Smedley was put in charge of SISA's development of an online computer role-playing game that would evolve into the MMORPG EverQuest. Smedley hired programmers Brad McQuaid and Steve Clover who had come to Smedley's attention through their work on the singleplayer RPG Warwizard."
From the article.
Verant was wholly owned by Sony before they ever began work on EQ. You think Sony is the only gaming company that has various named studios creating their games? Please.
They did away with the studio, and absorbed folks directly into SOE. Again, nothing new in the industry. Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget. |
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8/16/10 1:53:40 PM#39
Originally posted by Ozivois Are you kidding? You're joking, right? The only thing that SOE knows how to do is screw up games. Their history has shown this to happen time and time and time again. This is exactly why they have a large stable of games that hardly anyone plays. Game after game that they have been behind they have messed them up bad. Aby company that employs someone like Smiley clearly has no clue. "SOE knows how to put the massive into MMORG" you said. You obviously haven't played much. Only massive they continue to put into games is the massive letdown, the massive constant screwups and the massive chasing out players from games. This and only this is what SOE knows how to do in massive proportions. |
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8/16/10 1:58:53 PM#40
Originally posted by EATtheDEAD See? Any on-line vet will tell you exactly what SOE does. Kill and screw up anything they touch with their grubby hands. |
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