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Star Trek Online

Star Trek Online 

General Discussion  » verly little content being added until after season 3

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74 posts found
  Xondar123

Gumshoe

Joined: 11/08/07
Posts: 2574

8/14/10 3:47:51 PM#41
Originally posted by bstiff
Originally posted by Dinendae
Originally posted by Xondar123

 

This is the impression I get as well.

 Same here. UGC should be a nice little extra in a game (if a company decides to go that route); it should not be used to fill in gaping holes that the developer left in the game.

 I look at UGC like Fan fiction. Sure if you look hard enough you'll find a few gems but you have to dig through a pile of crap to get to them.  A lot of them are hald as talented as they think they are.

You mean we're gonna get missions like "help Kirk sneak into Spock's quarters late at night and don't let the crew notice?" *shudder*

xondar10 Xfire Miniprofile
  Xondar123

Gumshoe

Joined: 11/08/07
Posts: 2574

8/14/10 3:50:12 PM#42
Originally posted by david13e

I am a wee bit confused about UGC missions and hope someone can clear this up for me.

How much depth can these missions possibly have?  Aren't you still going to be scanning the same 5 rocks or accessing 5 computers?  All you will be doing is creating the story behind it and maybe where the 5 rocks will be setting? 

I read a pretty good thread about possible story lines on the STO board and some of them sounded interesting, but I am under the impression that they are impossible to implement in the game as it is currently played.  Or am I totally off the mark on UGC?

 

Yeah, judging by the Mission Architect seen in City of Heroes, missions will only be what you already see in the game. However, if you enjoy reading reams of text, then there might be some interesting backstory behind the "click on 5 computers" type things.

xondar10 Xfire Miniprofile
  User Deleted
8/14/10 3:55:27 PM#43
Originally posted by raistalin69
This is not a rumor. Season 3 is going to consist of mostly polish and bug fixes for the STO that already exists. This does not mean there won't be any new content however. Especially since UGC is going to be a part of Season 3.

Season 3 will not contain a new faction (such as Romulans). We are holding off on adding a new faction until the Klingon faction has been fully fleshed out.

Thanks,

Stormshade

__________________

http://forums.startrekonline.com/showthread.php?p=2943158#post2943158

ROFL!!!! oh by the way guys... were not adding any new content to our content empty game for at least a few more months.

ROFLCOPTER!!!!!

ps. we expect you to pay a monthly sub though while we finish the work we should have done months before launch.

Why bother? You can't polish a turd.

  Xondar123

Gumshoe

Joined: 11/08/07
Posts: 2574

8/14/10 3:59:58 PM#44
Originally posted by AG-Vuk

  I never played CoX , but I heard they had something comparable ?  I think peoples expectations and imaginations are way out of proportion of what's possible or practical here and now. They aren't going to turn you or allow you to be mini-devs.

Actually, City of Heroes' Mission Architect is quite good, but I think it uses technologies and techniques that Cryptic can't or haven't thought to put in their UGC for STO. It's best to remember that CoH's Mission Architect was created after Cryptic sold CoH to NCSoft, so they have no access to any of that technology (assuming the rumours are true and the Champions engine is just a slightly more advanced version of CoH's engine.)

In the CoH MA you can replicate any type of mission that is already seen in the game, use most of the items, and use most of the maps and locations already seen in the game. This means CoH has 5+ years of development time over STO to include neat and interesting stuff for players to play with. MA also uses the in-game costume creator to allow the player to create unique bosses and enemy groups using all the costume pieces in the game. I don't see STO's UGC having that functionality, at least not right away.

It took the CoH devs a few years to develope the MA, and they even pushed it back from it's promised issue to a later issue to get it perfect. They are still making small adjustments to it to prevent it from getting exploited and from being used as a farm. Since STO has only been out for about 6 months, and because it only had like two years of development time before that, I think the UGC will be a half-assed effort that will be lackluster and quite limited.

xondar10 Xfire Miniprofile
  ScribbleLay1

Novice Member

Joined: 11/07/08
Posts: 161

8/14/10 6:20:37 PM#45
Originally posted by farginwar
Originally posted by raistalin69
This is not a rumor. Season 3 is going to consist of mostly polish and bug fixes for the STO that already exists. This does not mean there won't be any new content however. Especially since UGC is going to be a part of Season 3.

Season 3 will not contain a new faction (such as Romulans). We are holding off on adding a new faction until the Klingon faction has been fully fleshed out.

Thanks,

Stormshade

__________________

http://forums.startrekonline.com/showthread.php?p=2943158#post2943158

ROFL!!!! oh by the way guys... were not adding any new content to our content empty game for at least a few more months.

ROFLCOPTER!!!!!

ps. we expect you to pay a monthly sub though while we finish the work we should have done months before launch.

Why bother? You can't polish a turd.

I saw on Myth Busters that you can polish a tued, I think a better phrase that fits the game  would be "You can't polish diarrhea."

  raistalin69

Novice Member

Joined: 9/09/05
Posts: 583

 
8/14/10 6:56:37 PM#46
Originally posted by ScribbleLay1

 

Why bother? You can't polish a turd.

I saw on Myth Busters that you can polish a tued, I think a better phrase that fits the game  would be "You can't polish diarrhea."

 diarrhea still has substance to it, would be more apprpriate to say "you cant polish a fart". very hard to polish gas last time i checked.

IF THE ONLY DEFENCE FOR CRITICISM OF A GAME IS CALLING SOMEONE A TROLL OR HATER, THAT SAYS A LOT ABOUT THE QUALITY OF THE GAME

  User Deleted
8/14/10 8:18:05 PM#47
Originally posted by ScribbleLay1
Originally posted by farginwar
Originally posted by raistalin69
This is not a rumor. Season 3 is going to consist of mostly polish and bug fixes for the STO that already exists. This does not mean there won't be any new content however. Especially since UGC is going to be a part of Season 3.

Season 3 will not contain a new faction (such as Romulans). We are holding off on adding a new faction until the Klingon faction has been fully fleshed out.

Thanks,

Stormshade

__________________

http://forums.startrekonline.com/showthread.php?p=2943158#post2943158

ROFL!!!! oh by the way guys... were not adding any new content to our content empty game for at least a few more months.

ROFLCOPTER!!!!!

ps. we expect you to pay a monthly sub though while we finish the work we should have done months before launch.

Why bother? You can't polish a turd.

I saw on Myth Busters that you can polish a turd, I think a better phrase that fits the game  would be "You can't polish diarrhea."

OMG!! You can! Just watched it on their website! Maybe Cryptic can hire the Mythbusters to fix their broke game.

  Nomis278

Hard Core Member

Joined: 10/06/08
Posts: 113

8/14/10 8:22:08 PM#48

I thought all the extra from the cash shop was going to allow them more development resources? That's what the official line was at launch.

Hang on though, it didn't mention for which game exactly so that could explain it.

  illanadan

Novice Member

Joined: 11/07/08
Posts: 320

8/14/10 8:26:22 PM#49
Originally posted by splad

actually, they are just adding the bug fixes to the C-Store.

rofl! This is new Cryptic way of earning extra income.

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  Dinendae

Novice Member

Joined: 3/26/06
Posts: 1267

8/14/10 10:32:02 PM#50
Originally posted by bstiff

 

 I look at UGC like Fan fiction. Sure if you look hard enough you'll find a few gems but you have to dig through a pile of crap to get to them.  A lot of them are hald as talented as they think they are.

 It was my understanding that UGC has worked out rather well for CoH/CoV, with many excellent missions produced by the players. That may not be the case (I haven't played CoH/CoV since before that feature was introduced), but given the overall 'quality' of STO missions, fan made missions have to be as good as what's availaible (if not better).

"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  Dinendae

Novice Member

Joined: 3/26/06
Posts: 1267

8/14/10 10:33:46 PM#51
Originally posted by farginwar

 

Why bother? You can't polish a turd.

 

Johnny Dangerously? AWESOME!

"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  Dinendae

Novice Member

Joined: 3/26/06
Posts: 1267

8/14/10 10:40:02 PM#52
Originally posted by Xondar123

 

 (assuming the rumours are true and the Champions engine is just a slightly more advanced version of CoH's engine.)

 From what Cryptic has said, they took the base concepts of what they had in CoH/CoV and heavily 'improved' upon them to form a new, 'better' engine (Cryptic Engine 2.0). They were going to use that for the Marvel MMO, but when Microsoft and Marvel pulled out, they bought up the Champions IP and went with a more cartoony look. The STO engine is that same CO engine, with some of the functionality (such as 3D movement) dumbed down.

"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  Dinendae

Novice Member

Joined: 3/26/06
Posts: 1267

8/14/10 10:43:10 PM#53
Originally posted by Nomis278

I thought all the extra from the cash shop was going to allow them more development resources? That's what the official line was at launch.

 Actually that was more of a player fantasy, which popped up from fans in both CO's and STO's development phases, and was greatly encouraged by Cryptic. The sad thing is many STO players still believe this, as recent posts on the official STO forums show.

"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  Xondar123

Gumshoe

Joined: 11/08/07
Posts: 2574

8/15/10 1:37:45 AM#54
Originally posted by Dinendae
Originally posted by Xondar123

 

 (assuming the rumours are true and the Champions engine is just a slightly more advanced version of CoH's engine.)

 From what Cryptic has said, they took the base concepts of what they had in CoH/CoV and heavily 'improved' upon them to form a new, 'better' engine (Cryptic Engine 2.0). They were going to use that for the Marvel MMO, but when Microsoft and Marvel pulled out, they bought up the Champions IP and went with a more cartoony look. The STO engine is that same CO engine, with some of the functionality (such as 3D movement) dumbed down.

It seems almost like the Champions engine is less capable than the City of Heroes engine. Maybe it's because Paragon Studios has gotten working with that old engine down to a science, but they seem to be able to do lots of stuff with it. We'll see what they can do with it next week when the Going Rogue expansion comes out.

xondar10 Xfire Miniprofile
  Dinendae

Novice Member

Joined: 3/26/06
Posts: 1267

8/15/10 2:39:36 AM#55
Originally posted by Xondar123

 

It seems almost like the Champions engine is less capable than the City of Heroes engine. Maybe it's because Paragon Studios has gotten working with that old engine down to a science, but they seem to be able to do lots of stuff with it. We'll see what they can do with it next week when the Going Rogue expansion comes out.

   I tend to think it's due more to the change in management: How often in CoH/CoV did you hear "We'd like to do X, but we just can't do it with this engine."? Amazingly enough, once Jack and Co. split, you started seeing Paragon Studios do those very things that we were told couldn't be done. Flash forward to STO and again there's a ton of stuff they said they wanted to do, but they can't do now (either due to the engine not being able to handle it, or they just don't know how to implement it).

   My guess is that the engine can indeed handle things like player fleet owned starbases, since like supergroup bases in CoV/CoH they would be instances (either private or public, chosen as such by the fleet just as supergroups decided whether to have secret bases or ones they could fight over). I think it's Cryptic's leadership that is holding the game back from being  more; it may never be good to most MMO players, but it can certainly be better than it is.

As an additional thought: The whole Going Rogue was something that Cryptic had said they dearly wanted to do, back when they ran CoH/CoV; eventually it became another of those things they said they just couldn't do. It's ironic that the same general rank-and-file personnel working for Paragon Studios now were many (or perhaps most) of the same people who worked for Cryptic when it 'couldn't be done,' isn't it?

"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  bstiff

Novice Member

Joined: 3/02/10
Posts: 366

8/15/10 10:13:17 AM#56
Originally posted by Nomis278

I thought all the extra from the cash shop was going to allow them more development resources? That's what the official line was at launch.

Hang on though, it didn't mention for which game exactly so that could explain it.

 GIven atari's financial situation, I'd say anything beyond the bare minimum needed to maintain STO is going right out the door to pay off Atari's $13 million or so in debt.  Im sure season 3 will have plenty on the list when it finally hits. After all, STO is the only game I know of where they consider bug fixes "content". 

  raistalin69

Novice Member

Joined: 9/09/05
Posts: 583

 
8/15/10 12:13:33 PM#57
Originally posted by bstiff
Originally posted by Nomis278

I thought all the extra from the cash shop was going to allow them more development resources? That's what the official line was at launch.

Hang on though, it didn't mention for which game exactly so that could explain it.

 GIven atari's financial situation, I'd say anything beyond the bare minimum needed to maintain STO is going right out the door to pay off Atari's $13 million or so in debt.  Im sure season 3 will have plenty on the list when it finally hits. After all, STO is the only game I know of where they consider bug fixes "content". 

 13 million atm, dont forget they have several lawsuits on the go and may lose a lot more than that soon.

good point, i cant imagaine any other studio releasing  a patch of bug fixes and telling the player base it was content. im not implying it doesnt need to be done, but calling it a "season" is pathetic.... maybe they should call it beta part 2.

IF THE ONLY DEFENCE FOR CRITICISM OF A GAME IS CALLING SOMEONE A TROLL OR HATER, THAT SAYS A LOT ABOUT THE QUALITY OF THE GAME

  Cacaphony

Tipster

Joined: 4/07/10
Posts: 620

8/15/10 2:30:25 PM#58
Originally posted by raistalin69
Originally posted by bstiff
Originally posted by Nomis278

I thought all the extra from the cash shop was going to allow them more development resources? That's what the official line was at launch.

Hang on though, it didn't mention for which game exactly so that could explain it.

 GIven atari's financial situation, I'd say anything beyond the bare minimum needed to maintain STO is going right out the door to pay off Atari's $13 million or so in debt.  Im sure season 3 will have plenty on the list when it finally hits. After all, STO is the only game I know of where they consider bug fixes "content". 

 good point, i cant imagaine any other studio releasing  a patch of bug fixes and telling the player base it was content.

 Applying patches to the game sounds like scheduled maintinance really.  This seem like something that could just be applied when they bring down the servers for maintinance.  But this time it's dressed up, called something different and hyped up as a season in the forums.  Nice.

  Zap-Robo

Novice Member

Joined: 11/26/03
Posts: 175

"Jesus Saves, Allah Preserves, and Cthulhu thinks you''d make a good sandwich!"

8/15/10 4:03:03 PM#59

New content is coming - and sooner than Season 3. See the calendar @ http://www.startrekonline.com/calendar for "Feature Episodes".

Devs have said this will be content for both factions and level agnostic. They'll be available permanently ingame, but there will be some additional rewards for completing them when they first come out.

Edit: And here's some dev posts as proof I'm not making things up...

http://forums.startrekonline.com/showpost.php?p=2917392&postcount=12
http://forums.startrekonline.com/showthread.php?p=2918106#post2918106
http://forums.startrekonline.com/showthread.php?p=2918544#post2918544

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  AG-Vuk

Elite Member

Joined: 7/26/04
Posts: 491

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Oh, I see it's too late to help you.

8/15/10 7:32:16 PM#60
Originally posted by Zap-Robo

New content is coming - and sooner than Season 3. See the calendar @ http://www.startrekonline.com/calendar for "Feature Episodes".

Devs have said this will be content for both factions and level agnostic. They'll be available permanently ingame, but there will be some additional rewards for completing them when they first come out.

Edit: And here's some dev posts as proof I'm not making things up...

http://forums.startrekonline.com/showpost.php?p=2917392&postcount=12
http://forums.startrekonline.com/showthread.php?p=2918106#post2918106
http://forums.startrekonline.com/showthread.php?p=2918544#post2918544

 Sorry this just doesn't cut it . Firstly it's hype by Cryptic , mostly C-store stuff again. Then the content surprising is for ? Anyone , anyone ? Come on ! Some must know the answer ? Awh , it's for the Feds surprising , I know. Wasn't season three suppose to be about the Klingons ?  My how quickly they forget . So the new content is again Fed centric . The new content will amount to what , maybe  2 to 4 hours gameplay depending on the type of tard playing ? Really ? Your holding this up as an example of what Cryptic is doing.

BTW , they had to make it for both factions , but play klingon and see how much it's really for both factions , just like they did the whole Borg infected series.  Look at the chat boxes and other subtle things I know they'll miss. This is not alot of of content , but then again neither was season 1 , 1.2 , 2 or anything they add between now and season three.

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