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Guild Wars 2

Guild Wars 2 

General Discussion  » why guild wars 2?

2 Pages 1 2 » Search
27 posts found
  Sebali

Hard Core Member

Joined: 11/09/06
Posts: 325

 
7/28/10 10:48:52 PM#1

I never played GW1 and have been slightly following GW2. I really like the way the game looks and some of the features have me intrigued also.

 

what is it about GW2 that has got you so interested?

pretend you are GW2 and I am a prospective buyer.....why should I buy GW2?(when it releases of course)

  Kaneth

Elite Member

Joined: 8/19/07
Posts: 801

7/28/10 10:55:08 PM#2

Well...it's not really my job to make you want to buy, but I can share with what I am interested in.

The "dynamic" quest system sounds extremely interesting, especially if it turns out to be Public Quests on crack and/or if my actions can really impact my immediate environment. The class videos that I have seen have me interested too, although I really hate the stupid voice acting.

The visuals are extremely appealing as well, both quality and style. Plus, even though it's done to death, I do prefer fantasy based MMOs.

  Kenaoshi

Novice Member

Joined: 1/21/09
Posts: 774

7/28/10 10:58:14 PM#3

1) pay only ONCE, no montly fees, no worry with your CC, or ICC (with gives and EVEN bigger headache)

2)GW has one of the best PVP systems around, now in gw2 expect it even more improved.

3) BUY ONCE.

4) get the amazing gameplay of gw now put it in a open world, with EVEN better gfx.

4) BUY BOX ONLY

5) new featurs such a dynamic event, housing, pesonal story line that may be a breath of fresh air in the mmo industry.

6) damn cheap, buy only once, no need to "oh noes must play 20h this weekend or i would be wastin money", NO, just keep it stand by and play once and then with you current P2P main mmo.

well that are my reasons? FANBOY`D much? :)

now: M&B Warband: cRPG MOD, Kingdom of Amalur: Reckoning, L4D2
future: GW2/TorchLight2/Archage

  Fishbaitz

Apprentice Member

Joined: 5/27/10
Posts: 230

Skepticals, the glasses that automatically make you a skeptic!

7/28/10 11:02:28 PM#4

GW2 is a persistant world that changes as you play because of the Dynamic Events, towns may be taken over by enemy NPCs, Fortresses may be taken by players, the world will change and be shaped differently in every server because of this. There are litterally a thousand + events currently in the game and they connect. Lets say you take a fortress, the enemies that used to reside there will try to take it back. You can then push them back further and further. Or lets say a drake is eating all the fish in a river, then the NPC merchant that sells fish won't have any until you kill that drake.

There is also the Personal Story, which starts with a biography of about 10 questions with 3-5 answers each that shape your character. You go into instanced areas to complete parts of your personal story and the choices you make changes the story itself and have consequenses.

Because of the unique skill system of GW2, you can pick up objects in the enviroment and they change your first 5 skills on your 10 slot skill bar. These Environmental Weapons include boulders, bits of wood, drakes eggs, flaming swords, banners, and other things. Some of them even have unique actions based on your class.

Each profession has a unique mechanic to them, the Elementalist can change her skills in the middle of the battle via the attunement system, fire, air, water, and earth, the elementalist deals death with all of them, and they each have their own unique abilities and powers. Warriors have adrenaline that increases their damage as they fight, and they can release it all in one large burst skill that has extra effects based on how much you have. Rangers have pets that have skills of their own, and using an elite skill you can bring 3 pets out at once.

There is no Tank/heal/dps in GW2, instead its delegated into control, damage, and support. Control deals with cc and basic denial of your enemy, damage can be dealt in multiple ways with varying effects, and support largely includes damage mitigation and prevention, with a side of healing.

WvW PvP includes 3 servers pit against eachother to fight it out for a week.

 

I think that covers most of it...

  kalanthis

Novice Member

Joined: 6/21/06
Posts: 112

7/28/10 11:29:32 PM#5

Like someone else said, I don't work for the company and I've never played the game, so I can't really begin to try and convince you why you should play the game. On top of that, I wasn't a huge fan of GW1. I will however, list a couple of reasons why I'm excited about it:

1) No subs ( I believe)

2) Good graphics

3) No other current games I am interested in (although FFXIV is coming out before GW2)

4) apparently a persistent world with more levelling and PVE than GW

5) Hopefully decent PVP and PVE experience

6) Some decent looking character classes and races

7) Looks like they're put some work into the lore

8) Some interesting ideas on how quests and events will work

 

What I don't like about it:

a) Character development/skill system (the card-based system)

 

Really it was the absence of  (4) and (a) that stopped me playing GW.

I will probably pick it up, but it will have to compete with FFXIV and SWTOR for my attentions. If it doesn't have subs it will be a good backup game for me.

  User Deleted
7/29/10 12:47:48 AM#6

No sub but you have to pay for each major patch, I believe. It's about $5 per patch.

  User Deleted
7/29/10 1:06:38 AM#7
Originally posted by Leonidus0

No sub but you have to pay for each major patch, I believe. It's about $5 per patch.

 Where in the world did you find this information?

They don't charge for patches, they will charge for additional expansions just like in the first game.

  MumboJumbo

Hard Core Member

Joined: 7/18/10
Posts: 2159

Veni, Vidi, Converti

7/29/10 4:46:26 AM#8

I never played GW, either, but I hear a lot of positives about what the makers/devs did with it. Bodes well for 2.

Ok, why I'm personally interested in GW2 (best to last):

1) WvWvW (3 servers PvP open world) that alternates and rebalances servers to fight each other - magic.

2) Combat: 1 Reduction in emphasis on healer (always thought there was something flawed about this special class tbh) 2 Damage, Control, Support emphasis in combat should aid group play and aid balancing across the board also and be more fun again what I've gleaned this is v promising. 3 Death downed mechanic is interesting, would prefer harsher penalty for death maybe tho. 4. Skill system from vids so far (if it works) takes MMO bashing to a higher level of visual feedback.

3) Graphics/Classes/World-building are standard fantasy but compensated with very strong graphics and detailed differences between classes.

4) Story: Personal and Global stories for each player with an increased dynamic questing system sound good but will be impressed if they pull it off. But a step in the right direction at least.

Why you should buy GW2 at this moment:

a) Pay Once b) Most Innovative combat. c) If you like pvp. d) Immersion you'd expect for an mmo with graphics/art and story-driven. e) Point me to an MMO that is comparable? Even SWTOR which wll be successful will probably diverge in gameplay from GW2 and be a v different experience.

Populous: http://www.gdcvault.com/play/1014633/Classic-Game-Postmortem

  Pigozz

Hard Core Member

Joined: 11/06/07
Posts: 694

Nihil gratis

7/29/10 10:42:54 AM#9

never played GW1 (before...)

I got hooked after reading about dynamic event system..

since then I loved every new feature they announced (and I started playing GW1 for the lore)

MMOs played chronologically:
Runescape,Lineage II, WoW,Tabula Rasa, AoC,Eve Online,Guild Wars, Rift(beta only),SWTOR(beta only),Star Trek Online
Most fun: Tabula Rasa

  KillHurt

Apprentice Member

Joined: 6/09/10
Posts: 329

7/29/10 12:00:52 PM#10
Originally posted by Leonidus0

No sub but you have to pay for each major patch, I believe. It's about $5 per patch.

HAHAHA what the hell are you talking about?


“Salvation is something you must stand and protect; it doesn’t come just because you are looking for it.” -Cpt. Thackeray

  Quirhid

Elite Member

Joined: 1/28/05
Posts: 2485

"I will be the last - and you will go first."

7/29/10 2:10:19 PM#11

GW1 had THE best competitive PvP in the genre with tournaments and real-life prizes, very good and tactical combat system, decent story and it also had challenging missions PvE wise before they had to ease them up a bit because some people thought they were too hard. Nowadays if people want hard PvE, they can choose the hard mode.

Plus the no-grind-mentality throughout the game.

Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain

  GrayGhost79

Elite Member

Joined: 8/30/08
Posts: 3324

7/29/10 11:43:40 PM#12
Originally posted by Sebali

I never played GW1 and have been slightly following GW2. I really like the way the game looks and some of the features have me intrigued also.

 

what is it about GW2 that has got you so interested?

pretend you are GW2 and I am a prospective buyer.....why should I buy GW2?(when it releases of course)

For me it boils down to this. GW2 is doing what MMO's should be doing. From focusing on fun instead of some mythical carrot meant to keep you grinding all the way down to the pricing. I buy the game, I play the game for as long as I want with no additional fee's unless I feel like purchasing the expansion. GW2 is one of very few themepark games to ever have me excited. The way groups can interact and the fact that it has a more interactive world than we have seen in MMO's thus far adds more reason to go with GW2. The dynamic question that will scale with the number of people participating making it so that it's viable to solo, small group, duo, or full group. It caters to more play styles. 

 

Thats probably just me though lol. 

  User Deleted
7/29/10 11:53:26 PM#13

The fact that Guild Wars 1 had some of the best structured PvP I'd ever had the pleasure of expierencing. So on that note, I'm excited to see their take on open world PvP. If they apply this to open world PvP in GW2, then we might see some of the best large scale PvP not seen since Daoc.

Looking forward to it.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 13291

7/30/10 12:05:35 AM#14
Originally posted by Sebali

I never played GW1 and have been slightly following GW2. I really like the way the game looks and some of the features have me intrigued also.

what is it about GW2 that has got you so interested?

pretend you are GW2 and I am a prospective buyer.....why should I buy GW2?(when it releases of course)

GW1 have great programming and the only fair PvP experience I played.  It also have q great aggro system.

The best reason to buy it is because it is different (and have no monthly fees). If you want the same old there is zillions of games out there but few try something different and even fewer competent.

I am tired of the same combat I saw in Meridian 59, I want something new and fun. GW1 already had a different combat style but the game was made on a very low budget (ANet had just quit from Blizzard and had not that much money, a full MMO just costed too much).

There are other interesting games in development too, but GW2 has the most experienced team and the story is written by a very competent writer instead of the morons who usually writes the crappy stories most MMOs have.

And the Dynamic world of course.

  thedarkess

Hard Core Member

Joined: 6/13/10
Posts: 1210

www.croatian-maniacs.com

8/01/10 10:45:13 AM#15

why buying gw2? One word - legendary!

  Vaettir

Novice Member

Joined: 7/18/10
Posts: 68

I will play anything with interesting architecture.

8/01/10 4:07:51 PM#16

Because the price model, in addition to being cheap and reasonable, prevents the developer from merely creating a time-consuming grindfest, and ensures that they have a game that's worth playing the whole way through, not just a fantastical 'endgame' meant to keep you subscribing for as long as possible.

 

And because Arenanet has a reputation for great gameplay, great art, and a location firmly 'outside of the box'. 

  redOrc

Novice Member

Joined: 6/25/08
Posts: 102

8/03/10 4:50:10 AM#17

Cause they prooved themself in GW:

1. Interesting PVE.

2.  Polished release and polished game.

3. No gride for PVP (you dont need to get to level 80 to konw it sux).

4. Deep PVP (guild Vs guild) game with a great matching system and balanced characters.

5. No monthly.

  Honkie

Apprentice Member

Joined: 4/20/05
Posts: 146

Common sense ain't that common anymore.

8/04/10 8:19:53 AM#18

I just don't understand why people who liked GW are interested in this game.

You'll have 4 slots on your skillbar.  Four.  That's all.  Out of the 10 slot bar, 5 are pre-assigned by your weapon, one is preset as your heal.  Where is the joy in customization?  Where are those great pvp days, working out just the right build?  Cookie cutter taken to a whole new leve.

GvG is promising to be...bad.  No dedicated healer class?  DPS (or spike) your target down, then next.  No way can they outheal themselves when under focus fire.

I was so enthused, yet the moreinformation  they release, the less I see any reason why ANYBODY would play it.

  dbstylin34

Novice Member

Joined: 7/19/10
Posts: 245

8/04/10 8:28:44 AM#19

@ honkie, Because people like me are actually excited about the direction that gw2 is going in.

currently playing:Nothing

Waiting on: Guild wars 2

  User Deleted
8/04/10 9:12:09 AM#20
Originally posted by Honkie

I just don't understand why people who liked GW are interested in this game.

... they release, the less I see any reason why ANYBODY would play it.

 I like Blue, perhaps you don't like Blue.

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