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The Pub at MMORPG.COM  » Poll Which game would you next like to see being made free to play

5 Pages « 1 2 3 4 5 Search
100 posts found
  sibs4455

Apprentice Member

Joined: 9/22/08
Posts: 200

7/29/10 10:53:59 PM#81
Originally posted by MMOExposed
Originally posted by bastionix

None? F2P is just another name for item mall. Until games really become F2P and not a trickery I don't care.

F2P means simply no subs requirements,

 

>:^{

 But if you want to progress in any f2p game eg .. endgame / dungeons or pvp then you will need to spend money.

  xtoturnwithi

Novice Member

Joined: 3/29/07
Posts: 138

7/29/10 11:12:12 PM#82
Originally posted by sibs4455
Originally posted by MMOExposed
Originally posted by bastionix

None? F2P is just another name for item mall. Until games really become F2P and not a trickery I don't care.

F2P means simply no subs requirements,

 

>:^{

 But if you want to progress in any f2p game eg .. endgame / dungeons or pvp then you will need to spend money.

 I don't want to PvP, so it's no skin off my back.

  Sheista

Hard Core Member

Joined: 9/30/05
Posts: 1175

7/29/10 11:30:45 PM#83

Asheron's Call 1

  ronpack

Novice Member

Joined: 7/24/08
Posts: 90

7/30/10 1:18:31 AM#84

You people saying F2P are not worth playing are crazy. I've been playing Eve Online for free since the first month. It only takes about 1 week of gameplay to make enough in game money to pay for a month's subscription. It has some of the best PVP you'd ever experience in an MMO. Not to mention the graphics are amazing. I've also played DDO and LOTRO F2P and looking forward to EQ2 F2P. But if there was one MMO that would be nice to be F2P, I would have to say Planetside.

  dreamscaper

Advanced Member

Joined: 8/14/08
Posts: 745

7/30/10 1:31:20 AM#85

None of the above. P2P have a level of polish and depth not found in F2P games. In F2P, the game design is setup to encourage you to make use of its item mall. In P2P, the content is designed for enjoyment so that you continue to pay your subscription. I've played a lot fo different MMOs, and there is a vast, vast gulf between games that utilize the different systems. The new hybrid models are still a wildcard - it's still unclear as to where these games will fall.

 

<3

  uquipu

Spotlight Poster

Joined: 11/14/09
Posts: 1538

7/30/10 1:53:11 AM#86


Originally posted by ronpack
You people saying F2P are not worth playing are crazy. I've been playing Eve Online for free since the first month. It only takes about 1 week of gameplay to make enough in game money to pay for a month's subscription. It has some of the best PVP you'd ever experience in an MMO. Not to mention the graphics are amazing. I've also played DDO and LOTRO F2P and looking forward to EQ2 F2P. But if there was one MMO that would be nice to be F2P, I would have to say Planetside.


.
Most have multiple accounts in Eve because it's the only way to get around the boring aspects of that game.
.
CCP expects you to not always be able to play enough to get a free month so you'll wind up paying at least some of the time.
.
In short, I don't think CCP is losing any money on Eve.

Well shave my back and call me an elf! -- Oghren

  KyBo

Apprentice Member

Joined: 12/31/09
Posts: 114

7/30/10 2:06:13 AM#87

     The rage about F2P models is created or snuffed with implementation.  I think most would agree that if the price for "premium" content is low, and the items in a game's item shop are not overpriced nor overpowered, that the idea can be positive for games that are aging and could potentially slide into closure status without a boost. 

     I think EQ2 going F2P would be great if Sony, as usual, didn't have it's corporate head up it's corporate ass.  Implementing a system that they believe will make more money through cost benefit analysis/market studies/etc will likely blow up in their faces as it has so many times before.  EQ2 is going F2P because it no longer attracts new players as is, and is losing it's current playerbase to other games.  It needs a new edge to stay profitable.  SOE has somehow come to the conclusion that this "new edge" will involve:

1.  Separate servers for the "extended" version of the game, which leaves the regular servers with no new players.  If you want to move from a susbscription server to a F2P server, it's $35, and you leave most of your stuff and your money behind.  If you start playing on a free server, and want to transfer to a subscription server, you're S.O.L. 

2.   On the "extended" servers, you'll get to level up to 80, on regular servers the cap is 90.  Non paying customers can't access the in-game vendor system, and can't use top tier weapons, forcing them to buy the next best weapons from the cash shop.  You can get the full version of the game on the extended server, for $20 more than it costs for a regular subscription for a year.

3.  On F2P servers, you will have to buy certain classes/races from the cash shop.  Obviously, these are part of the standard game on regular servers.

    Unless you are broke, enjoy playing half of a game, or don't have the time or interest to play through the full game, but have the money to buy what you need, I see no reason to join EQ2 extended.  If you're already playing subscription, and aren't changing to a F2P server, you can continue to expect little to no new players.  I don't see any of this helping the overall game, but it might boost profit for SOE as long as some interest in F2P holds.  And in the end, that's all SOE cares about. 

    Again, using the right formula of F2P can potentially help any struggling game.  Using a bad F2P model, however, may very well cause a game to shut down earlier than if the game's developer had done nothing at all. 

  madnessman13

Novice Member

Joined: 7/01/09
Posts: 75

drop pants not bombs

7/30/10 7:14:18 AM#88

wow

madnessman

  Robsolf

Hard Core Member

Joined: 4/21/06
Posts: 3643

Let go of my ears, I know what I'm doing!

7/30/10 7:32:48 AM#89

Definitely City of Heroes.  I like CoH exactly just barely not enough to pay for a full sub.  Seems like the cash shop would be pretty easy to set up, too.

  Shadewalker

Novice Member

Joined: 8/03/07
Posts: 299

7/30/10 8:14:25 AM#90

What is there in CoH these days that you could pay separately for? When I played at launch it was such a MMO-lite with nothing really other than character creation, ability enhancements and mission instances (all of which it did very well, mind you). If you have to pay for those basic features  then what  you getting for free or is there more depth to the game these days?

  dreamscaper

Advanced Member

Joined: 8/14/08
Posts: 745

7/30/10 9:26:20 AM#91
Originally posted by Shadewalker

What is there in CoH these days that you could pay separately for? When I played at launch it was such a MMO-lite with nothing really other than character creation, ability enhancements and mission instances (all of which it did very well, mind you). If you have to pay for those basic features  then what  you getting for free or is there more depth to the game these days?

 

You could pay for new story arcs, new zones, new costume pieces (they're already doing this, actually, with the booster packs), ATs similiar to Kheldian/Arachnos, etc. I haven't played much in the past two years, but there is far, far more depth and content than the game originally launched with (I played in beta, and then off and on since then).

<3

  Palebane

Novice Member

Joined: 10/18/04
Posts: 3164

7/30/10 9:40:24 AM#92

WoW, simply for the drama.


The community stagnates without the impulse of the individual. The impulse dies away without the sympathy of the community.
--William James

  hcosmin

Novice Member

Joined: 2/02/06
Posts: 38

7/30/10 10:17:41 AM#93

Pay-to-win games are not my cup of tea sorry.

I prefer Pay-to-play aka subscription.

  Robsolf

Hard Core Member

Joined: 4/21/06
Posts: 3643

Let go of my ears, I know what I'm doing!

7/30/10 10:39:56 AM#94
Originally posted by Shadewalker

What is there in CoH these days that you could pay separately for? When I played at launch it was such a MMO-lite with nothing really other than character creation, ability enhancements and mission instances (all of which it did very well, mind you). If you have to pay for those basic features  then what  you getting for free or is there more depth to the game these days?

Like Dreamscape said... also whole story lines, there's a whole Time travel area(name escapes me) that has its own missions and also allows you to replay old ones, just one example.

Heck, for a completely free player, you could sell CoV, even.

For small things... travel power inventions, aura's, power customization... in short, I see tons of things.

  spades07

Apprentice Member

Joined: 6/14/08
Posts: 784

7/30/10 11:27:58 AM#95

the original everquest, so I can jump in get my taste of nostagia ever so often

  silkakc

Novice Member

Joined: 10/05/06
Posts: 379

7/30/10 11:45:54 AM#96

Voted other for Asheron's Call

  Skuz

Elite Member

Joined: 12/25/08
Posts: 792

"If you can''t laugh at yourself there''s always someone around to show you how it''s done!"

7/30/10 2:57:06 PM#97

Other: EverQuest


Only two things are infinite, the universe & human stupidity, and I'm not sure about the former!" - Albert Einstein

  Ceridith

Advanced Member

Joined: 11/24/09
Posts: 3000

The more you hype an upcoming game in your mind, the more it will fail to meet your expectations.

7/30/10 3:17:47 PM#98
Originally posted by Shadewalker

What is there in CoH these days that you could pay separately for? When I played at launch it was such a MMO-lite with nothing really other than character creation, ability enhancements and mission instances (all of which it did very well, mind you). If you have to pay for those basic features  then what  you getting for free or is there more depth to the game these days?

CoH already has a bunch of RMT. Just look at the "booster packs" being sold in the NCsoft store that contain exclusive abilities, costume selections, and other such things.

They might as well make it F2P and cram even more RMT into the game, since the base game seems so shallow that it doesn't even deserve a monthly sub.

  Nixish

Novice Member

Joined: 6/10/08
Posts: 185

7/30/10 3:21:40 PM#99
Originally posted by bastionix

None? F2P is just another name for item mall. Until games really become F2P and not a trickery I don't care.

So how would a 'true' F2P developer put dinner on his table?

  brieen

Novice Member

Joined: 7/24/03
Posts: 21

Try not. Do or do not, there is no try.

7/30/10 3:25:17 PM#100

UO !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.

Brieen - UO,DAOC,WOW,SB,EQ,EQII,EVE,LOTR,D&D

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