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Star Trek Online

Star Trek Online 

General Discussion  » Sub Numbers Revealed

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42 posts found
  KitKat1

Apprentice Member

Joined: 4/30/10
Posts: 35

 
7/26/10 5:08:10 AM#1

Hello everyone

Its been a while and i thought i would pop in and see how things are going with the Game...lol ..Down hill... !

Well check this sub numbers out...  www.mmodata.net

Looks like the hen has come home to roost ...(:-)....

Its so sad this game flopped big time ...i meen From having 600K web users to only having 100k commit to the game.... is a failure of epic size... especialy for Startrek.

Well done ... Cryptic!

  Codenak

Novice Member

Joined: 12/23/08
Posts: 402

7/26/10 5:12:08 AM#2

Need to change your link to the 50-150k subs chart.

STO below 60k  subs.

F2P/P2P excellent thread.
http://www.mmorpg.com/discussion2.cfm/thread/282517/F2P-An-Engineers-perspective.html

  augustgrace

Elite Member

Joined: 1/29/06
Posts: 586

7/26/10 5:14:05 AM#3

Hey there,

The link you provided doesn't show numbers for 2010, which was the year STO was released.  Also STO is't listed on the graph anywhere.  Please try again.

 

edit: New link is better

I wouldn't put much faith in those numbers.  At launch I have the feeling they had far more than 106k, and it is likely that their current subs are less than the chart suggests.


Keeping the Sig because some noob doesn't like it

  KitKat1

Apprentice Member

Joined: 4/30/10
Posts: 35

 
7/26/10 5:16:21 AM#4
  alakram

Hard Core Member

Joined: 11/02/06
Posts: 2103

7/26/10 5:23:57 AM#5

It's fun to take a look at these charts and all... but they are just guessed numbers you know...

Anyway i think STO is really doing that bad and hope it goes free to play soon, as a free to play i'll probably play with it a little.

-=AlaKraM=-
Don't fight against poverty, fight against greed.
My Lord of the Rings Gallery

  Codenak

Novice Member

Joined: 12/23/08
Posts: 402

7/26/10 5:36:26 AM#6

Star Trek Online
Abbreviation = STO
Accuracy Rating B

 

Wednesday, June 17, 2009

MMO and Accuracy list

 

Accuracy Rating :

A – Confident : Most or all of the data points come from official or other reliable sources and are in line with other numbers and information.
B – Reasonably Confident : Part of the data points come from official or other reliable sources and part of the data points come from estimates, third party sources, unclear official sources or other indirect information.
C – Not too confident : Some of the data points come from official or other reliable sources, many of the data points come from estimates, third party sources, unclear official sources or other indirect information.
D – Unconfident : Most or all of the data points come from estimates, third party sources, unclear official sources or other indirect information.

F2P/P2P excellent thread.
http://www.mmorpg.com/discussion2.cfm/thread/282517/F2P-An-Engineers-perspective.html

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 16760

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

7/26/10 5:42:04 AM#7

MMOdata is more guesswork than science, until Cryptic decides to reveal their numbers the world will never really know.

"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Responsible Drinking - An Oxymoron

  augustgrace

Elite Member

Joined: 1/29/06
Posts: 586

7/26/10 5:44:46 AM#8
Originally posted by Codenak

Star Trek Online
Abbreviation = STO
Accuracy Rating B

 

Wednesday, June 17, 2009

MMO and Accuracy list

 

Accuracy Rating :

A – Confident : Most or all of the data points come from official or other reliable sources and are in line with other numbers and information.
B – Reasonably Confident : Part of the data points come from official or other reliable sources and part of the data points come from estimates, third party sources, unclear official sources or other indirect information.
C – Not too confident : Some of the data points come from official or other reliable sources, many of the data points come from estimates, third party sources, unclear official sources or other indirect information.
D – Unconfident : Most or all of the data points come from estimates, third party sources, unclear official sources or other indirect information.

lol, there doesn't seem to be much difference between B,C or D.  All 3 appear to rely on "third pary sources, unclear official sources...."

 

Translation-  I pretty much pick these numbers out 'o me bum.


Keeping the Sig because some noob doesn't like it

  Rydeson

Advanced Member

Joined: 3/05/07
Posts: 2089

7/26/10 6:46:45 AM#9

     Many of you may not like the numbers at mmodata, but that website is MORE right then wrong..  The scales tip in favor of mmodata, then against..  Accept the concept that your favorite game is NOT well received..  Every 3rd party website out there shows that STO has faced some "subscription" problems.. Where there is smoke, there if fire..

  dirtyklingon

Novice Member

Joined: 5/17/08
Posts: 160

QAPLAH!

7/26/10 10:33:33 AM#10

judging by the statement zinc made about a month after launch that he was happy with 100k subs, i think it's safe to say based on forum actiivity and the nature of some of those posts, namely reports than even sector space in max level areas are barren of players at primetime, that there are likely less than 50k active subs, and even a smaller amount of regular active everyday primetime players, including LTSers.

 

 

as well crytpic or atari claimed 1m website accounts at launch, which might imply 1m boxes were sold, or at least 1m preorders, although some speculated that this included accounts for champions online, and doesn't include the people who made multiplre preorder and CE box purchases for the "exclusive" bonus items.

KERPLAH!

  User Deleted
7/26/10 11:07:53 AM#11
Originally posted by Kyleran

MMOdata is more guesswork than science, until Cryptic decides to reveal their numbers the world will never really know.

It's actually more science than guess work.

The only games where it occasionally falls short on accuracy are some of those that are made by companies that are very tight to the vest about their sub numbers. like SOE for example. Thus why you see the skewed data for SWG at release. It didn't ever get that high but it was estimated at being that high just after release because of the high number of box sales. According to some fo the original producers and lead designers of the game the most it ever got was around 230K subscribers (a testament to just how bad the release state game was), and that number was just after release and dropped like a stone from then on at a rate of 10 to 15K a month, then a sharper decline after the NGE of course.

Then there's private companies like CCP that just flat out BS about their sub numbers to try and generate a herd mentality. There's nowhere near over 300K subscribed to EvEO. It's more like half that, and then you have to take into account how many people that play EvE and have multiple accounts to mine with, which is a huge number.

Cryptic is part of Atari, which is a publicly traded company, and so it would be pretty easy for an adept data miner to figure out STO's sub numbers.

  bstiff

Novice Member

Joined: 3/02/10
Posts: 366

7/26/10 11:09:53 AM#12
Originally posted by dirtyklingon

judging by the statement zinc made about a month after launch that he was happy with 100k subs, i think it's safe to say based on forum actiivity and the nature of some of those posts, namely reports than even sector space in max level areas are barren of players at primetime, that there are likely less than 50k active subs, and even a smaller amount of regular active everyday primetime players, including LTSers.

 

 

as well crytpic or atari claimed 1m website accounts at launch, which might imply 1m boxes were sold, or at least 1m preorders, although some speculated that this included accounts for champions online, and doesn't include the people who made multiplre preorder and CE box purchases for the "exclusive" bonus items.

 I think they said account that had been created but they likely meant accounts that had been created EVER just like the captains database shows all the accounts ever created for STO.

  raistalin69

Novice Member

Joined: 9/09/05
Posts: 584

7/26/10 1:04:29 PM#13

http://mmodata.net/

 

its funny, if you look throught the charts of past games, most have an initial start period where subs are high, then dip. the better games start to gain subs after the initial dip. some games (like sto) though go straight up, then straight down. the games in this latter group tend to last not much more than a year. 

tabula rasa and warhammer look similar in fact.

IF THE ONLY DEFENCE FOR CRITICISM OF A GAME IS CALLING SOMEONE A TROLL OR HATER, THAT SAYS A LOT ABOUT THE QUALITY OF THE GAME

  MMO.Maverick

Inquisitor

Joined: 3/05/10
Posts: 7792

The middle road is the place to be!

7/26/10 1:11:06 PM#14
Originally posted by Hagonbok
Originally posted by Kyleran

MMOdata is more guesswork than science, until Cryptic decides to reveal their numbers the world will never really know.

It's actually more science than guess work.

The only games where it occasionally falls short on accuracy are some of those that are made by companies that are very tight to the vest about their sub numbers. like SOE for example. Thus why you see the skewed data for SWG at release. It didn't ever get that high but it was estimated at being that high just after release because of the high number of box sales. According to some fo the original producers and lead designers of the game the most it ever got was around 230K subscribers (a testament to just how bad the release state game was), and that number was just after release and dropped like a stone from then on at a rate of 10 to 15K a month, then a sharper decline after the NGE of course.

Then there's private companies like CCP that just flat out BS about their sub numbers to try and generate a herd mentality. There's nowhere near over 300K subscribed to EvEO. It's more like half that, and then you have to take into account how many people that play EvE and have multiple accounts to mine with, which is a huge number.

Cryptic is part of Atari, which is a publicly traded company, and so it would be pretty easy for an adept data miner to figure out STO's sub numbers.

 

Proof, proof , proof, that's what it's about.

Without evidence it's hard to believe these figures are anything more than guesswork. Anyone can guess, doesn't mean it's anywhere near the truth.

The ACTUAL size of MMORPG worlds: a comparison list between MMO's

The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  dirtyklingon

Novice Member

Joined: 5/17/08
Posts: 160

QAPLAH!

7/26/10 1:15:19 PM#15
Originally posted by bstiff
Originally posted by dirtyklingon

judging by the statement zinc made about a month after launch that he was happy with 100k subs, i think it's safe to say based on forum actiivity and the nature of some of those posts, namely reports than even sector space in max level areas are barren of players at primetime, that there are likely less than 50k active subs, and even a smaller amount of regular active everyday primetime players, including LTSers.

 

 

as well crytpic or atari claimed 1m website accounts at launch, which might imply 1m boxes were sold, or at least 1m preorders, although some speculated that this included accounts for champions online, and doesn't include the people who made multiplre preorder and CE box purchases for the "exclusive" bonus items.

 I think they said account that had been created but they likely meant accounts that had been created EVER just like the captains database shows all the accounts ever created for STO.

well signing up to the STO website is the same account for the game as for the forum, but yeah that would make sense too.

 

and thae captains database was uber fail when i last used it. did they ever improve it/make it functional?

KERPLAH!

  hidden1

Novice Member

Joined: 5/22/08
Posts: 1279

Good? Bad?... I''m the one with the gun.

7/26/10 1:29:19 PM#16

I am not surprised as Cryptic "Kobayashi Maru"-ed STO for quite some time.  One wonders how many months STO has left...

  KyngBills

Novice Member

Joined: 6/13/06
Posts: 411

7/26/10 1:37:05 PM#17
Originally posted by Rydeson

     Many of you may not like the numbers at mmodata, but that website is MORE right then wrong..  The scales tip in favor of mmodata, then against..  Accept the concept that your favorite game is NOT well received..  Every 3rd party website out there shows that STO has faced some "subscription" problems.. Where there is smoke, there if fire..

Agreed...They may not be perfect but if you look at most of the Charts, for the Games I've played at least, the numbers look pretty close to what I imagined...

As far as STO is concerned no big surprise for me...Most of My Guild that was playing STO is back to LOTRO either Full Time or close to Full Time...Lucky for me it took a lot shorter time to realize STO was not my cup-of-tea...

Swing and a miss by Cryptic...Too bad...Awesome IP...And I was REALLY looking forward to playing STO...It was SO disappointing for me...

  User Deleted
7/26/10 1:50:19 PM#18
Originally posted by cyphers
 

 

Proof, proof , proof, that's what it's about.

Without evidence it's hard to believe these figures are anything more than guesswork. Anyone can guess, doesn't mean it's anywhere near the truth.

You would think that anyone with two eyes in their head and half a brain could log into the game over the course of a week and be able to figure out how to get enough proof that the game is dying fast. Many have been doing that for months already. It's becoming more of a ghost game every day, and with most of the six month subs soon to be dropping off the actual numbers are going to be even worse. Plug your ears and hum all you like, but soon the loud thud of this game hitting bottom is just going to be too loud for even the most deluded Cryptic/STO supporter to ignore.

  raistalin69

Novice Member

Joined: 9/09/05
Posts: 584

7/26/10 5:04:43 PM#19
Originally posted by Hagonbok
Originally posted by cyphers
 

 

Proof, proof , proof, that's what it's about.

Without evidence it's hard to believe these figures are anything more than guesswork. Anyone can guess, doesn't mean it's anywhere near the truth.

You would think that anyone with two eyes in their head and half a brain could log into the game over the course of a week and be able to figure out how to get enough proof that the game is dying fast. Many have been doing that for months already. It's becoming more of a ghost game every day, and with most of the six month subs soon to be dropping off the actual numbers are going to be even worse. Plug your ears and hum all you like, but soon the loud thud of this game hitting bottom is just going to be too loud for even the most deluded Cryptic/STO supporter to ignore.

proof... well you are correct... it is hard to beleive that these numbers are anything more than guesswork. is it hard to beleive they are accurate..... well they probably are quite  high. i really doubt sto has 35,000 subs left let alone as much as what this site suggests. but they probably err on the side of caution as not to do harm to a game. cryptic wouldnt be putting c-store content ahead of actually making the game release worthy if they were not in major financial trouble.

 you dont need to log into the game... just go to the official forums and read all the posts of people complaining how empty the game is now (which truly is amazing considering how small it is). and before some cdf starts going off about how your not on the map when your in an instance, the chat channels dont dissappear when you go into another instance. i remember when the game launched you couldnt fly anywhere without another 10 to 20 ships in sight, and the public chat whirred by fast enough i didnt bother trying to read it. sad that cryptic managed to ruin what could have been a great mmo with an incredible ip.

i guess the only upside is that sto was so bad, i now know that no cryptic product is even worth looking at buying without a massive amount of positive feedback.

IF THE ONLY DEFENCE FOR CRITICISM OF A GAME IS CALLING SOMEONE A TROLL OR HATER, THAT SAYS A LOT ABOUT THE QUALITY OF THE GAME

  Rzep

Hard Core Member

Joined: 10/25/09
Posts: 419

7/26/10 5:11:22 PM#20

To me subnumbers are useless since we dont really know what it takes for an mmo to be profitable and to a dev thats all that matters. Without this knowledge subnumbers are basically an epeen sort of thing.

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