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News Discussion  » Star Wars: The Old Republic: Space Combat Confirmed

9 Pages « 1 2 3 4 5 6 7 » Last Search
163 posts found
  PittyH

Apprentice Member

Joined: 8/21/04
Posts: 100

7/23/10 9:35:54 PM#41

I felt a great disturbance in the force. It was as if millions of doomsayers suddenly cried out in embarrassment and were suddenly silenced.

 

QFMFT

my web design: www.advancedws.com.au

  rebelhero1

Novice Member

Joined: 5/31/08
Posts: 238

Don thy mask of cotton pleasure.

7/23/10 9:52:11 PM#42
Originally posted by znerd


yawn.. star wars galaxies had it also and 'space combat' just sucked. 'space combat' is just more as simple dialogs with a million of possible answers. 

 

I knew if I looked hard enough that SOMEONE would find a way to bitch about it.

Playing: *sigh* back to WoW :(
--------
Waiting for: SW:TOR, APB, WoD
---------
Played and loved: Eve and WoW
--------
Played and hated: WoW:WotLK, Warhammer, every single F2P

  solocrono

Novice Member

Joined: 12/17/07
Posts: 175

7/23/10 10:43:42 PM#43

Nah.. they'll still find something else.

  User Deleted
7/23/10 10:43:50 PM#44
Originally posted by rebelhero1

Originally posted by znerd


yawn.. star wars galaxies had it also and 'space combat' just sucked. 'space combat' is just more as simple dialogs with a million of possible answers. 

 

I knew if I looked hard enough that SOMEONE would find a way to bitch about it.

 

Well people been complaining their won't be any flight combat, now they announced it, people complain it will sucks... Well this is really funny how "haterz" just can't ever stop!

  Czanrei

Advanced Member

Joined: 7/24/05
Posts: 759

"Fear leads to Anger, Anger leads to Hate, Hate leads to Suffering" -Master Yoda

7/23/10 10:47:30 PM#45
Originally posted by Pitt_Hammer

I felt a great disturbance in the force. It was as if millions of doomsayers suddenly cried out in embarrassment and were suddenly silenced.

 

QFMFT

Actually if anything, the space combat system only reveals truly how much of a cookie-cutter, linear game SWTOR is going to be. Some players so far are over looking that everyone will have the exact same ship depending on your faction only. The only customization there will be is the interior that has already been talked about. 

Not to mention that this space content is separate from the main gameplay much like monster-play is in Lotro which equals no content.  So I really don't get why the fanbois are celebrating already when they basically just got Facebook for space content. If BW wants to do space, they need to do it right and not with last-century's Hero engine for starters.

  Swanea

Novice Member

Joined: 4/25/08
Posts: 2113

7/23/10 10:54:16 PM#46

It is sort of silly how people went from "lol no spacez combatz, lol they confirmed it, lolz, my friend of a friend told me there won't be any, this game sucks"...

To what we have currently.

The spaceflight will suck, it will be 10 people per "instance", etc etc.

Even though it was a very small panel they had, they put out a lot of information.

Space combat is in.  Speculation is great and needed.  But declaring space combat according to how you feel about the game (haters calling it from mini games to a terrible shooter, or fanbois saying it's Tie Fighter reincarnated) just isn't right.

They said the PCgamer mag will have pictures for the issue released on the 17th? ish.  Pictures and details.  Let's wait till then till we scream how great it is or isn't!

  musicmann

Elite Member

Joined: 12/25/05
Posts: 1099

7/23/10 11:03:00 PM#47
Originally posted by Czanrei
Originally posted by Pitt_Hammer

I felt a great disturbance in the force. It was as if millions of doomsayers suddenly cried out in embarrassment and were suddenly silenced.

 

QFMFT

Actually if anything, the space combat system only reveals truly how much of a cookie-cutter, linear game SWTOR is going to be. Some players so far are over looking that everyone will have the exact same ship depending on your faction only. The only customization there will be is the interior that has already been talked about. 

Not to mention that this space content is separate from the main gameplay much like monster-play is in Lotro which equals no content.  So I really don't get why the fanbois are celebrating already when they basically just got Facebook for space content. If BW wants to do space, they need to do it right and not with last-century's Hero engine for starters.

 

I'm glad you have given us your insight on how space combat will be, seeing that no one other than Bioware knows how it actually plays out.

  someforumguy

Elite Member

Joined: 1/25/07
Posts: 2729

7/23/10 11:03:35 PM#48

Lets first wait and see how it will be represented ingame. We already know that your personal spaceship will have an interior that you can customize when its landed.

But we dont know yet if spacecombat will be like in SWG, where you can walk inside the interior (in a POB anyway) during flight/combat. Its possible that the combat is represented in a STO way. With just a tiny ship that represents you in some weird fake spaceenvironment.

So especially the ppl who liked SWG spacecombat might want to wait first how it will be implemented in SW:TOR.

  Kithca

Novice Member

Joined: 10/14/08
Posts: 120

7/23/10 11:12:45 PM#49

In regards to ship exterior customization:

"Of course, it would be pretty boring to have an entire galaxy packed with a handful of similar ships. To combat this, BioWare has created a robust customization package so that you can fully trick out your ship with premade gear sets or your own hand-picked items. Though BioWare isn't showing off the ships in action just yet, they assure us that there will be thousands of different variations so that each person can feel as if they have a unique vessel."

http://uk.pc.ign.com/articles/109/1096845p1.html

3rd paragraph.

  solocrono

Novice Member

Joined: 12/17/07
Posts: 175

7/23/10 11:14:34 PM#50
Originally posted by KaoRyx
Originally posted by CujoSWAoA

Buy collector's editions, buy lifetime subscriptions.

And then get mad when the game isnt' what you thought it'd be.

What a repetitive group we have around here.

rofl. You're hilarious dude. You mock all the people who are hyped and excited for this game as being a repetitive group, and yet you yourself are looped in with a "repetitive group" of your own.

 

The Annoying  Whiney TOR Trolls Crew.

 

You guys are all the same. You constantly barrage the TOR forums with how bad the game is going to be. But YOUR posts in particular are especially predictable. If the topic is TOR, you can be damn sure everything in your post will be about how bad it will be.

Every one of your posts is "this game isn't going to be as good as everyone thinks" or "it doesn't live up to Star Wars lore" or "SWG is better than TOR will be" or  "there won't be space combat". And then, when there is space combat,  "it won't be good! It won't be "X-Wing vs. Tie Fighter". "Bioware sucks, all their games are bad." You sure have a lot of bad blood about EVERYTHING in this game. Like... literally EVERYTHING.

 

The difference between our groups? The excited people have something to be excited about right now because this is big news. You are just proving, yet again, that your group really has nothing better to do than attempt to dampen people's spirits with despondent and dejected outlooks on life.

 

I prefer my group, at least everyone is in high spirits. If the game happens to suck at launch, I'm glad I had the months prior to enjoy life rather than being a sad little ingrate.

 

 ^ this.  

  etlar

Old School

Joined: 10/14/04
Posts: 467

Breakdown: Achiever 33.33%, Explorer 60.00%, Killer 66.67%, Socializer 40.00%

7/23/10 11:17:36 PM#51
Originally posted by Czanrei
  So I really don't get why the fanbois are celebrating already when they basically just got Facebook for space content. 

Perhaps because no mmo, ever, has launched as fully voiced, with housing and space combat at the day of launch? doesnt that just show the ambition we need, with their financial backing?..just a thought..

  Master_OrHan

Novice Member

Joined: 6/07/09
Posts: 1

7/23/10 11:18:06 PM#52

This game will be so awesome,  Subscription numbers will be huge!  Hopefully, they will put a Eta-2 clone in.  I love that spaceship.

  kaiser3282

Tipster

Joined: 5/21/08
Posts: 1493

7/23/10 11:19:29 PM#53

This thread cracks me up.

1 person: It might suck if it's like this... or this....

2nd Person: OMG No its not, its going to be epic. youre completely wrong, the space combat isnt like that all. You dont know what youre talking about.

Bioware: We're not going to talk about any details (yet again), but be sure to pick up a copy of this particular magazine we made a deal with to cover it exclusively.... 3 months from now.

  jakojako

Advanced Member

Joined: 9/25/06
Posts: 330

7/23/10 11:19:41 PM#54

CAN I BE THE SPACE FOR THIS?

WILL I BE THE SPACE FOR THIS?

  someforumguy

Elite Member

Joined: 1/25/07
Posts: 2729

7/23/10 11:20:39 PM#55
Originally posted by Kithca

In regards to ship exterior customization:

"Of course, it would be pretty boring to have an entire galaxy packed with a handful of similar ships. To combat this, BioWare has created a robust customization package so that you can fully trick out your ship with premade gear sets or your own hand-picked items. Though BioWare isn't showing off the ships in action just yet, they assure us that there will be thousands of different variations so that each person can feel as if they have a unique vessel."

http://uk.pc.ign.com/articles/109/1096845p1.html

3rd paragraph.

That still doesnt show how itll look in action. If your ship will be represented by looking at it from the outside? Or that you will be able to look from the inside.

I have difficulties trying to translate this in English, but in SWG you can walk through the interior of your ship while being in space(combat). A ship can have turrets that groupmembers can enter. A large gunship for example has multiple rooms that can be freely decorated and a lot of turrets.  So your group can move freely inside the interior and when combat starts ppl walk over to the turrets etc, where they can look outside the ship from the turret.

While in STO you also have a ship interior, but its not used during spacecombat. During combat you see a smaller representation of your ship, which breaks immersion for me.

The STO way seems to be a lot easier to implement, but SWG way is more immersive imo.

  namelessbob

Advanced Member

Joined: 2/26/04
Posts: 1476

"The internet is a series of tubes."
-Ted Stevens

7/24/10 12:51:28 AM#56

Even if space combat is really limited at the start I must say bravo on the initiative to get it into the game on release Bioware. I am becoming more an more impressed with this game as the news rolls out.

  Database82

Novice Member

Joined: 9/11/05
Posts: 183

To see the right and not to do it is cowardice. - Confucius

7/24/10 12:59:58 AM#57

I hope the space combat is similar to that of SWG, I really enjoyed the fact that you could target areas of the ship to disable weapons or power.

Current MMO: Aion
MMO Watch: Warhammer 40k Online, SWToR, GW2.
Played: Planetside, SWG, EQ, EQ2, L2, WoW, RFO, KAL, MxO, Voyage, RO,Vanguard,Tabula Rasa, Horizons, CoH/CoV,, Lotro, FFXI
First MMO: Everquest (Tunare Server, Ronin/Tide Guild)

  soponyai

Novice Member

Joined: 6/18/06
Posts: 126

"Only a fool trusts his life to a weapon."

7/24/10 1:03:53 AM#58

The wording does make me a bit unsure, but we'll see details in time. And at least now we know that we will have space combat.

 

If only we got swoop racing with upgradeable parts, too. :P

  AzurePrower

Novice Member

Joined: 3/18/07
Posts: 896

I like space combat. Not space grinding, accounting and taxi service.

7/24/10 1:09:25 AM#59


In space combat, you fly your personal ship to various “hot spots” on your galaxy map. From there, you will blast your way through asteroid fields, enemy fighters, frigates, destroyers, and a variety of other obstacles that will evoke memories of some of the great Star Wars™ space battles.

Remember Star Wars: The Knights of the Old Republic where the ship flew automatic and you were at the turret firing at enemy fighters, etc.? Yeah.

I'm still excited for SW:TOR none the less.

  Database82

Novice Member

Joined: 9/11/05
Posts: 183

To see the right and not to do it is cowardice. - Confucius

7/24/10 1:12:30 AM#60
Originally posted by AzurePrower

 


In space combat, you fly your personal ship to various “hot spots” on your galaxy map. From there, you will blast your way through asteroid fields, enemy fighters, frigates, destroyers, and a variety of other obstacles that will evoke memories of some of the great Star Wars™ space battles.

Remember Star Wars: The Knights of the Old Republic where the ship flew automatic and you were at the turret firing at enemy fighters, etc.? Yeah.

I'm still excited for SW:TOR none the less.

That would be totally lame if that's what they mean by space combat, however that alone won't deter me from checkin out this game.

Current MMO: Aion
MMO Watch: Warhammer 40k Online, SWToR, GW2.
Played: Planetside, SWG, EQ, EQ2, L2, WoW, RFO, KAL, MxO, Voyage, RO,Vanguard,Tabula Rasa, Horizons, CoH/CoV,, Lotro, FFXI
First MMO: Everquest (Tunare Server, Ronin/Tide Guild)

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