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Newest Q&A, answers are in red.
More info that gets me excited about JGE. After some recent disappointments I'm still being cautious, but in my opinion they're headed in the right direction now. |
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7/17/10 6:42:30 PM#2
No mining and hauling just fucked this game.
Now it's watered down to a different flavor of Black Prophecy, yet it's likely going to be P2P...
They're going to pull some amazing tricks to keep this game interesting without any depth. |
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Not sure what mining and hauling have to do with depth. Unbearable time sinks =\= depth in my book. I also don't see anything in the answers given that preclude the game having depth either. |
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7/18/10 3:04:49 PM#4
Originally posted by Hagonbok Planned PVE content is going to be PVP-like objectives, there possibly still might be boss style encounters, but they haven't mentioned where they kept that or not.
PVP will be sector control, and PVP objective scenarios like PVE.
There's no icing to that cake. There's nothing to do besides the main point of the game, there's nothing that appeals to any other mindset than pew pew pew.
Unbeareable time sinks? Who cares if they were unbearable to you, they were FUN to many other people, and you weren't required to be a part of them.
And you'd really pay a monthly fee for what we're being the told the game will be about? |
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Czanrei
Apprentice Member
Joined: 7/24/05
"Fear leads to Anger, Anger leads to Hate, Hate leads to Suffering" -Master Yoda |
7/18/10 3:32:41 PM#5
Without those "time-sinks" the Hagbot spoke of, the game becomes just another deathmatch console shooter with nothing but combat to do. That equals boring real quick and certainly not worth a monthly sub. |
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Yes yes, same rants from a small portion of the forums over at the JGE site, and the same misrepresentation of the facts too.
The game will have crafting. The game will have economy and trading. In fact the game will have most features that any other mmog would have. It just won't have mining and hauling, which as I said to me is always just an unbearable time sink anyway, and doesn't preclude the game having depth at all. |
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7/18/10 8:19:40 PM#7
Yes yes, that same minority that has always been the majority on the forums for the past several years...
You know.. the only people who are talking about this game?
Anything besides pew pew must be an 'unbearable' time sink to you.
And yet again I say, why are you so against features in a game you're NOT REQUIRED TO DO? |
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I'm not against them at all. I don't care one bit whether they're there or not. I just don't agree that just because the game won't have mining and hauling it means it'll be without depth. Oh btw, many people have been talking about this game for years, just not all of them on the official forums all the time. So you're saying that only the people hanging out on the official forums constantly have valid opinions? |
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7/18/10 8:54:18 PM#9
No, I'm saying that just about every forum focusing on JGE has been completely fucking dead outside of times of information releases (like now).
It's hard to have depth with so few features, which is why I believe that ND is going to have to pull a lot of tricks in order to put together a good game with what we know about it.
The combat is great, yeah. PVP is cool in the game as well. I've spent about 6 or more hours over 4 occasions over the past couple years playing what has been presented at various conventions, I even got to fight against other players.... This alone would not keep me interested in the game. |
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There is more than just combat to the game.
Saying combat is the focus is not even near saying it's the only feature. Please post an official quote stating that combat is the only feature in JGE. |
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7/18/10 9:05:46 PM#11
There's combat and there's crafting...
but there's no mining or hauling..
What else is there going to be? What POSSIBLY could there be, man? |
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7/18/10 9:07:35 PM#12
I think I stumbled into somebody's PMs by accident. ...or is that PMS. |
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You know I was going to post this long list of features we already know will be part of the game even with the little info released so far after the reboot announcement, but nah. I think this is one of those rare occasions where just leaving that question up for people to see is much more appropriate. I just hope no one hurts their head too much banging it on their desks or tables or keyboards. |
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7/18/10 9:45:16 PM#14
Event Sectors Sector Control Stations Crafting?
That's all we have as far as features
Battlespace from what they've told us has been scrapped.
Where am I missing features? I'm pretty sure you're just bluffing out your back end. |
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7/19/10 12:45:23 AM#15
I don't think listing "features" is very constructive when discussing depth. You could have a hundred features but if each one is shallow, then the game is shallow (How much did flying mounts add to the depth of WoW?). If the game only has 4 "features" but each one is deep and complex, then the game will be too. |
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8/09/10 7:55:22 PM#16
So far they have the same things that STO had only with twitch based combat. That's what they've told us. We all know how incredibly successfull Cryptic has been with STO so I'm sure the two years worth of people saying they have screwed up JGE are wrong...just like we were about STO. It's a success with millions of subs....oh wait... |
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