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General Gaming  » Why aren't more people playing AOC?

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135 posts found
  jheego

Novice Member

Joined: 6/23/10
Posts: 55

6/24/10 6:56:33 PM#81

play a lot and have a few 80s but not sure i will resub once my month is up because of the grind of the xpac.

  Liltawen

Novice Member

Joined: 10/25/08
Posts: 245

6/24/10 8:56:04 PM#82
Originally posted by ArgoZex77

I have tried AOC a few times but everytime it just felt too wierd to me. I can't really explain it, the world just seemed..... weird? lol

Well, Conan did start off in Weird Tales back in the '30s...

I like Conan alot but my computer just can't handle (even worse with Khitai) it so I only dip in occasionally. When I get a better computer I'll be there more...

  eripmav08

Apprentice Member

Joined: 6/23/10
Posts: 64

6/24/10 10:49:42 PM#83
Originally posted by hanslaufer

its hard for a game to bounce back after a launch debacle. most ppl will prolly never try again.

i for my part came back for a while , like the grafics and stuff but i cant stand the combat system. without a programmable keyboard its the most buttonmashing game i ever played.

guess im getting to old for that stuff.

yah.. i agree with this post..

HuNd3Rz

  Grimula

Apprentice Member

Joined: 7/26/08
Posts: 198

6/24/10 10:53:52 PM#84

i would imagine alot of people cant even run the game very well

need a pretty powerfull machine to run the game at top quality and smoothness

 

very well made game though AAA game thats for sure

  lass3034

Novice Member

Joined: 2/16/08
Posts: 13

6/25/10 6:25:41 AM#85

yup aoc is an amazing game ( and i played since launch) the only reason im not playing now, is because of the high pc requirements... just wait until i get my new computer :)

  Bigdavo

Novice Member

Joined: 1/21/06
Posts: 2089

6/25/10 8:47:52 AM#86

If they offered a free trial beyond Tortage I would certainly give it a go again.

I heard it has improved but there is no way I would would ever give Funcom another cent without trying it first. They really burnt a lot of players with their lies and broken game. Still the game had its charms.

O_o o_O

  Hrica

Apprentice Member

Joined: 3/31/05
Posts: 1137

"Yesterday is history, Tomorrow a mystery, and today is a gift"

6/25/10 8:51:35 AM#87

Becuase it's stinky?

  astoria

Novice Member

Joined: 11/26/08
Posts: 1685

6/25/10 8:57:03 AM#88
Originally posted by eripmav08
Originally posted by hanslaufer

its hard for a game to bounce back after a launch debacle. most ppl will prolly never try again.

i for my part came back for a while , like the grafics and stuff but i cant stand the combat system. without a programmable keyboard its the most buttonmashing game i ever played.

guess im getting to old for that stuff.

yah.. i agree with this post..

 Love the game, but this is true. It is a complicated attack system. I bought a g13 for it.

However, that g13 has made me so happy with other games. It is just so easy on the hands and fast. It really improved my space combat in SWG for e.g. I didnt realize how much better a joystick was over the keybinds I had.

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  Jenuviel

Apprentice Member

Joined: 5/26/05
Posts: 958

Sadness is but a wall between two gardens. -Kahlil Gibran

6/25/10 8:59:06 AM#89
Originally posted by eripmav08
Originally posted by hanslaufer

its hard for a game to bounce back after a launch debacle. most ppl will prolly never try again.

i for my part came back for a while , like the grafics and stuff but i cant stand the combat system. without a programmable keyboard its the most buttonmashing game i ever played.

guess im getting to old for that stuff.

yah.. i agree with this post..

I third that. I subscribed for a bit about six months ago, but the combat just got old in a hurry. It's essentially the same system as most MMOs, but instead of clicking one button/key per ability, it's 2-5 clicks/key-presses to accomplish the very same thing. It seemed "new" at first, but the sheen wore off very quickly. It's a repetitive stress injury just waiting to happen. I also found the crafting system to be more of a chore than usual, but that really was a secondary concern to the combat issues.

 

The game has its strong points, but I just found the cons list to be significantly longer than the pros list based on my own personal likes and dislikes.

  Zhylaw

Novice Member

Joined: 2/02/08
Posts: 115

6/25/10 9:01:09 AM#90

 

 

I'm playing it right now, new player.

 

 

The graphics and music are amazing. Quests are well written and interesting. Love the fatalities.

 

I do get stuck more often then I would like, stumble across lots of clipping issues. The community is terrible, global chat is worse then barrens chat. I wish there was more non combat related stuff to do. I want to decorate a house and visit a brothel.

 

 

I'm having fun now, and I think its better then any other games ATM, but I don't know if I will stick around once Rift, Tera and TSW come out. ANd someday World of Darkness.

  Xianthos

Advanced Member

Joined: 11/10/09
Posts: 746

6/25/10 9:01:27 AM#91

AoC was something new and fresh, but FailCom failed hard way. I was before the release a die hard fanboy as i was thinking it will be "The game" for me. But the truth doesnt fit with your dreams and imaginations :) Had to learn it hard way.

Besides the failed start i dont like where game development is going to. Its moving more towards PvE grind then PvP, which was my main reason i wanted to play AoC (SEIGES!!!!). But you see what it is now, complete oposite of what it could have been.

I dont know if i am too unforgiving, but i never will play again FailCom games. Even if they will create the game, i wont. Its just me and my opinion. Its like cryptic games if you lost a credibility to create a MMO you wont have any success at least how it should be ;-) Between "should" and "is" there is a great difference.

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  Yilelien

Apprentice Member

Joined: 2/04/10
Posts: 324

6/25/10 9:01:56 AM#92

I to was in the game for opening day, soon left after all the troubles that the game had. I did come black later to try the game again but i was so far behind that i quickly lost interest and moved on.

  MMO.Maverick

Inquisitor

Joined: 3/05/10
Posts: 7792

The middle road is the place to be!

6/25/10 12:18:24 PM#93
Originally posted by Jenuviel

I third that. I subscribed for a bit about six months ago, but the combat just got old in a hurry. It's essentially the same system as most MMOs, but instead of clicking one button/key per ability, it's 2-5 clicks/key-presses to accomplish the very same thing. It seemed "new" at first, but the sheen wore off very quickly. It's a repetitive stress injury just waiting to happen. I also found the crafting system to be more of a chore than usual, but that really was a secondary concern to the combat issues.

The caster's combat I can understand, but if you're talking about the melee combat then I have to disagree.

 

It's definitely a different breed compared with the other MMO's I've played, the fact that how you position yourself can increase your combat effectiveness towards groups significantly as well as that cleverly aligning your combos to make use of the mobs' weak spots, the lesser shielded sides, raises your damage output a lot makes it a very engaging and - to me - addictive experience. The animation and brutal fatalities only completes it as very satisfying combat.

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  Tarka

Novice Member

Joined: 10/26/07
Posts: 1673

Free speech is a right, common sense is a duty.

6/25/10 12:28:07 PM#94
Originally posted by cyphers
Originally posted by Jenuviel

I third that. I subscribed for a bit about six months ago, but the combat just got old in a hurry. It's essentially the same system as most MMOs, but instead of clicking one button/key per ability, it's 2-5 clicks/key-presses to accomplish the very same thing. It seemed "new" at first, but the sheen wore off very quickly. It's a repetitive stress injury just waiting to happen. I also found the crafting system to be more of a chore than usual, but that really was a secondary concern to the combat issues.

The caster's combat I can understand, but if you're talking about the melee combat then I have to disagree.

 

It's definitely a different breed compared with the other MMO's I've played, the fact that how you position yourself can increase your combat effectiveness towards groups significantly as well as that cleverly aligning your combos to make use of the mobs' weak spots, the lesser shielded sides, raises your damage output a lot makes it a very engaging and - to me - addictive experience. The animation and brutal fatalities only completes it as very satisfying combat.

 Whilst the melee combat may be seen as not very "innovative", nevertheless Funcom did try to enrich the melee / ranger combat experience more than others did. Which is a step in the right direction.  Its just a shame that Funcom didn't do the same for casters.  That's part of what killed my own enjoyment of the game.  What's the point in evolving only certain classes and leaving others behind in that respect?

Another issue I personally have with AOC is that the combination of playing "catch up" with regards to itemisation / pvp coupled with Funcoms inability to develop content quick enough meant that after 18 months I gave up.  Now, whilst the expansion brought in some elements of MMO's that were sorely needed (Faction system) I felt that this along with 5 zones didn't warrant the cost of the expansion (I have a friend who bought it and whilst the zones are indeed much bigger than the originals, the rest of the world is still inaccessible).  Then of course, there's the expansions main focus on grinding the faction status.  Now I am all for faction systems in MMO's, but I think they should be a secondary focus feature, not the main one for an expansion.

  tank017

Novice Member

Joined: 7/09/06
Posts: 2206

6/26/10 12:40:35 AM#95
Originally posted by DrGreenbacks

I've recently come back to AOC, after the launch debacle. I have to say it's the best MMO in it's class. I've played WOW, Warhammer Online,  AION, EVE, Champions Online, and many other MMO's and nothing comes close to the level of immersion in Age of Conan: ROTGS with the sole exception of Eve Online.

I don't understand why this game isn't just taking off with subscribers. Funcom has really set a new bar in MMO's.

Maybe it will spread word of mouth, maybe they don't have the marketing budget, but Funcom has really created something unique with AOC. The lore is great, the gameplay is fun, the music is incredible, and the graphics are stunning.

Any ideas?

 I wont doubt that AOC's become a solid MMO(albeit it took a while)..

AOC just doesnt appeal to me...at all.Its something I cant put my finger on,but when I played it the 1st time(during launch) and a second time just recently,I just lose interest in it pretty quickly.

  qombi

Novice Member

Joined: 7/09/04
Posts: 1187

6/26/10 8:49:54 AM#96

Instanced all to death, zerg dungeon runs (no crowd control)  = count me out

  maji

Spotlight Poster

Joined: 1/15/04
Posts: 1885

6/26/10 2:52:09 PM#97

Only one starting zone, lots of loading screens, cramped zones with loads of visible and invisible walls everywhere. That's why I don't play it.

Let's play Fallen Earth (blind, 300 episodes)

Let's play Guild Wars 2 (blind, 45 episodes)

  stayontarget

Guide

Joined: 10/04/08
Posts: 6127

Girlfriends come and go but Epic battles are Soulbound

6/26/10 2:59:13 PM#98

Because it's just another Korean grind.. Oh wait....my bad   ;p

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  Kamikaz3BraH

Novice Member

Joined: 6/05/10
Posts: 14

6/26/10 3:10:29 PM#99

I'm playing AoC right now.. it is pretty fun.. i'm having a good time but the higher level I get the less people I see.  It was only 10 bucks to buy the game with a free month so I thought i'd give it a shot for a month.  I'm gonna cancel after the free month tho if I get into FFXIV beta.

  Madimorga

Advanced Member

Joined: 5/26/10
Posts: 1997

6/27/10 1:36:49 AM#100

I'm thinking about checking this one out soon.  Someone please tell me the age requirement keeps most of the snotnose brats away.  Only don't say it if it ain't true.

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