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6/25/10 7:25:00 PM#121
Originally posted by Zoulz Lvl 60 purple gear is replaced by lvl 61 green gear... sounds obsolete to me. |
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6/25/10 7:29:23 PM#122
Originally posted by madeux The lvl 60 purple is still useful if your doing vanilla content. But my question was, how can you add content without the old becoming obsolete? |
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6/25/10 7:30:26 PM#123
Originally posted by Zoulz Yeah, you'd either have to have old gear still worthwhile or some sort of more difficult mode for older content so it stays relevent. That's never something WoW would do. You could also add content that doesn't get obsolete as easily. Other games have done it, but WoW isn't really that innovative here nor immatative, for that matter. Random events, PvE BGs, and other sorts of things could be added to the game, but they just don't bother. And what they do add typically is extremely unchallenging and very grindy such as the holiday stuff. WoW started out as grind-lite, and has ended up as a grindfest. Pretty lame, imho. |
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6/25/10 7:32:54 PM#124
Originally posted by Zoulz The point is that lvl 51 greens do not obsolete lvl 50 purples... Yet when the put on an expansion, BAM one level destroys it all. As for adding content without old becoming obsolete.... there's room for thousands of new low-level quests and areas... these could all be added without obsoleting anything, simply providing more options for areas and situations to experience. |
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6/25/10 7:35:47 PM#125
Originally posted by madeux Lots of innovative ideas on how to make content that stays relevant and interesting in an MMO. Blizzard just isn't coming up with or using any of them. |
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6/25/10 7:36:13 PM#126
Originally posted by Zoulz That's very easy: In order to get to the new content you first have to clear the old content. There are way too many shortcuts in WoW nowdays. Anyway, I'm done with this aging kids game, so I don't really care what they'll do with it. |
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6/25/10 7:43:47 PM#127
Originally posted by madeux So your basicly saying, remove all character progression? Gear wouldn't matter anymore. The only thing that would matter in a boss encounter, for instance would be if you know the tactics to defeat the boss. Character progression is pretty key in WoW, so I don't see that happening. |
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6/25/10 7:47:32 PM#128
Originally posted by Zoulz That's not what he said at all. Wow...way to make a strawman. |
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6/25/10 7:47:35 PM#129
Originally posted by Zoulz I lol'd :) |
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6/25/10 7:48:00 PM#130
Originally posted by Zoulz No, i'm saying add more options and choices to character progression. More unique and original content. Not a 30 minute dungeon that you're expected to do 1000 times and consider it 30000 minutes of content. |
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6/25/10 7:50:55 PM#131
Originally posted by deniter Good for you. I think you guys are just trying to make WoW into something it's not. It is pretty clear what WoW is all about. You can bitch all you want it's not going to change anything. So good luck finding your super-duper MMO. My guess is there is no pleasing you anyway. |
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6/25/10 7:54:03 PM#132
Originally posted by Zoulz I want you to read the title of this thread. Now read it again. Now read it a third time. Now think about how it relates to someone saying "I wish X was in WoW." Now think about that some more. Now a little more. We're certainly not making it into something it is not. As for finding my super-duper MMO, I'm enthused by TOR, FFXIV, GW2, and other stuff on the horizon. They seem to have some very, very sound ideas on keeping things interesting at all levels. |
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6/25/10 8:04:43 PM#133
Originally posted by Drachasor Hehe, ok. I'll keep an eye out for your 'Why I left TOR, FFXIV or GW2 forever' threads in the future. Have fun. |
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6/25/10 8:09:35 PM#134
thread should read why you should care i left wow forever .. wahh self entitlement i = everyones opinion... wow was so 2 years ago welcome to the play a game for a few months try a new game era |
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6/25/10 9:23:06 PM#135
Originally posted by Zoulz You're right, we're trying to make WoW into a dynamic, growing game worth playing... something it isn't, and probably never will be. |
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6/26/10 8:44:51 AM#136
Originally posted by Li-Su Why waste 15/month to play by yourself? There are many many better single player games that are better single player games than MMOS. Install an in game chat program and play a single player game, you can still chat with people. |
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6/26/10 6:15:47 PM#137
Wow is the best Mmorpg! Ever! Why? Because all other companies that could ever compete with bliz are to lazy to make good competion. I've played many other mmorpgs and they just don't seem to take the time to be competitive... I'm hoping Bethesda get's it together and makes an Oblivion or even a Fallout3 mmorpg. But they seem to want to contract it out however.. to other deadbeat companies and wind up in legal issues. They should just take the bull by the horns and do it themselves. |
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6/28/10 7:49:59 AM#138
Originally posted by madeux Is there any game that's like this now? Has there been any game that's been a 'dynamic, growing game' in a 6 year streach? WoW does have a problem with making gear obsolete, but it's not from expansion to expansion. It's from patch to patch, which is worse. By doing it this way, they make gear (and instances) obsolete within the expansion. For example, Uldudar is obsolete now (as far as end game gear is involved) and that was launched within the WolTK expansion. |
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6/28/10 9:50:46 AM#139
Originally posted by tanoril The problem WoW has is that they have not made gear obsolete enough yet. When Burning Crusade did its major gear reset, it was a wake-up call. Farming raid instances for gear was bunk and it is unfortunate that so many players are still so gear obsessed in the game when gear means less and less. The game is becoming more and more about the player and less about the gear. However, it still has a lot to go before the Gear Myth is finally put to rest. |
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6/28/10 2:08:15 PM#140
Originally posted by Torik You seem to have a fundamental misunderstanding about how gear in WoW works. Having "Good Gear" never is an obsolete goal, but what constitute good gear does change. Ulduar gear isn't good anymore, for instance. There's no "Gear Myth" and if you don't have the minimum gear necessary to do a raid, then you can't do it. There's a bit more leeway with DPS, but all roles need minimum gear levels for all content, with the latest content having the most strict requirements and content being faster and easier with better gear. Skill counts, of course, but the minimum gear level is if you are superemly skilled, and you still do better with better gear.
WoW is extremely gear-based and nothing is changing that, nor do the Devs have any plans of changing that. |
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