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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » SWTOR- Getting way overhyped..

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106 posts found
  alexanys1982

Novice Member

Joined: 8/12/08
Posts: 84

WTB a sandbox mmo with WoW's polish.

6/14/10 1:30:08 AM#21
Originally posted by Warmaker

First thing's first.  I love Star Wars.

Secondly is this:  I'm very wary about Star Wars games.  Star Wars game quality is literally all over the place.  For every gem like X-Wing vs TIE Fighter, there's a multitude of garbage like Force Commander, Super Bombad Racing, Clone Wars, etc.

It doesn't help that the last (and as of typing, the only) Star Wars MMO went very sour for me.  I was a longtime player but, well... that's a seperate story in itself.

The only gameplay gouge I ever heard about TOR is the classes, and that's about it, and even then, I'm not liking some of the words they use to promote it.  Sounded too much like SOE.

Anyways, I'm holding back on it.

AOC - "Revolutionary combat mechanics!" This game was supposed to be PvP central set in a beautiful game world. Ha!... There were tons of people at the start, but we all left for a variety of reasons.

WAR - PvP and RvR warfare! I love the Warhammer / Warhammer 40k franchises, but this was a disappointing experience.

STO - Star Trek!... Federation Online!  But I love Klingons.  Sorry not the game for me anymore.

And now we have TOR - It's Star Wars!  By BioWare!...

I'm a cautious person these days in regards to MMOs.  You literally have to wait 6 months when a new MMO hits to really see where it's going to go.  Practically all the big name MMOs of recent years have fallen flat on their faces, and there was alot of hype / hope when they were going to come out.  Quite a bit of them started out very fast and very strong.  Because of that "New Car Smell" it's hard to notice the flaws of the new MMO.  But notice it you will eventually, and if strong, proper, and immediate actions aren't being taken, people will leave in droves.  That's what happened with AOC, WAR, and still going on with STO.  The hype for these games was quite high.  STO was more hype at the last minute when the game was in Open Beta.  WAR was more steady but not overpowering.  AOC was guilty of ridiculous amount of hype about how game changing it's combat mechanics were going to be (that and boobies, which they began to hide... you guys are no fun).

The case for BioWare and SW:TOR is interesting.  I give BioWare alot of respect for its past efforts since I bought, played, and thoroughly enjoyed quite a number of their work.  Baldur's Gate I & II and all their expansions (their best efforts, IMO, these were made with alot of quality and TLC).  Neverwinter Nights.  KOTOR.  Dragon Age.  They know their RPGs.

But I refuse to give them blind faith and money thrown at them right up front, ahead of time, for TOR.  They're new to the MMO business.  If they're not promoting only 2 of their classes, they're not saying much, if at all of anything else.  There's only so much of the sound of a lightsaber's click-hiss and John Williams' score will do to get me excited about the game, Star Wars fan or not.  Just because Blizzard hit a grandslam with their first MMO effort doesn't mean BioWare will be fielding the next big king of MMOs (just don't ever say "WoW Killer" please).

As for what I'm looking for in a Star Wars MMO:

* Character skill / class variety - Please, there is more to Star Wars than a Lightsaber.

* Character Customization - Appearances as well as great diversity if I'm forced to play the old Class + Level System.

* Deep and Relevant Crafting and Player Run Economy - SWG used to have, IMO the deepest, and best crafting system ever implemented in a MMORPG.  Too bad the devs threw it away in '05.  It'd be nice if crafted items supplied all the player needs and not a reliance on drops / rewards.

* Enticing Players to PvP.  It **is** Star Wars.  Don't just force players into PvP.  Give them reasons to join in the fray.

* A good variety of fleshed out planets to explore.

* Different gameplay style between the Republic and Jedi Order compared to the Sith and their followers.  I'm asking for alot on this.

* Space Combat - I've seen nothing on this.  But I am a fan of X-Wing vs TIE Fighter and the crop of space combat games that came out in the few span of years with it.  Freespace 2 comes very readily to mind.  Space combat games of recent years are laughable at best.  Even SWG's lauded "Jump To Lightspeed" was very limited as to where and what you were going to fight.  I'm curious to see if BioWare can pull off a proper space fleet engagement, because SWG certainly couldn't, and we're not playing single player space games.

* A good Star Wars story - I'm certian BioWare can do very well in this regard.

* Immersive Star Wars world - The differences between Star Wars, Star Trek, Babylon 5, and every other sci-fi subject is, if you really get down to it, pretty small.  BioWare would do well to remember the theme and setting of Star Wars, especially since they're using their own "Old Republic" setting they themselves made with KOTOR.  But don't sacrifice "canon," the themes that make Star Wars what it is (and again, it is more than just the Force and Lightsabers).  Otherwise TOR will just be another sci-fi game with a bunch of lasers and laser swords.

Yeah, I know, very demanding.  But if they want my money, I need to see if the goods are worth it first.  Because other MMOs have tried and failed very miserably in recent years.

I feel the same way on almost all points ( Force Unleashed was good, try it out ) but telling by all the information we have so far on SWTOR, I think its a safe bet that it wont be in the same category as WAR/STO/AoC, its going to be a AAA title in the same tradition as Everquest 1, WoW and EvE online. These people ( Bioware) fully intend on having millions of subs for the game, they have designed it from the ground up with "blockbuster" in mind. By no means is it a rinky dink cash grab ala Cryptic or SOE, they honest to god want to be taken seriously on the MMO scene, and the flawless Bioware name is at stake here and they know it. 

Make no mistake, SWTOR will be Cataclysm's only serious rival in 2011. Coke, meet Pepsi.

WTB a sandbox mmo with WoW's polish.

  Pigozz

Hard Core Member

Joined: 11/06/07
Posts: 694

Nihil gratis

6/14/10 1:52:56 AM#22
Originally posted by alexanys1982

 its going to be a AAA title in the same tradition as Everquest 1, WoW and EvE online. These people ( Bioware) fully intend on having millions of subs for the game, they have designed it from the ground up with "blockbuster" in mind.

I dont know if you watched the threads and dev's blogs of AoC and War ...but they were making "blockbuster" from the start too

Just look at the number of servers they had at launch...

The hype story of TOR is just hauntingly similar with the AoC and War

Only with the difference that I was just much more hyped about War and AoC

AoC offered nice graphics and fatalities

War RvR and great class diversity

TOR offers...story...well..cool..

MMOs played chronologically:
Runescape,Lineage II, WoW,Tabula Rasa, AoC,Eve Online,Guild Wars, Rift(beta only),SWTOR(beta only),Star Trek Online
Most fun: Tabula Rasa

  alexanys1982

Novice Member

Joined: 8/12/08
Posts: 84

WTB a sandbox mmo with WoW's polish.

6/14/10 3:01:05 AM#23
Originally posted by Pigozz
Originally posted by alexanys1982

 its going to be a AAA title in the same tradition as Everquest 1, WoW and EvE online. These people ( Bioware) fully intend on having millions of subs for the game, they have designed it from the ground up with "blockbuster" in mind.

I dont know if you watched the threads and dev's blogs of AoC and War ...but they were making "blockbuster" from the start too

Just look at the number of servers they had at launch...

The hype story of TOR is just hauntingly similar with the AoC and War

Only with the difference that I was just much more hyped about War and AoC

AoC offered nice graphics and fatalities

War RvR and great class diversity

TOR offers...story...well..cool..

Let me break it down for you so that you and others understand what exactly it is that Bioware is after, please fasten your seatbelts kids its time for a trip to the world of ambition.

World of Warcraft has 11million subscribers, more then every other mmo on the market combined multiplied by 3. To put it another way, the rest of the games on this site are a non event. Gnats under an elephants feet. It is the new standard and benchmark for future mmo's with aspirations of making millions, and will likely be a subject to be covered in game design and marketing schools for years to come. Anyone who disagrees with these facts has his head so far in the sand he can see the Chinese version of himself. 

 

ToR will be the first mmo to not only adopt the lessons of its forerunner, but build on them as well. Instead of trying to just copy WoW and giving us "Azeroth in Space", something that would have failed as its been proven time and again that if you try to beat Blizzard at its own game they will leave you naked, lonely and crying. Instead, they looked at what was the only missing parts of WoW and filled those gaps, story/immersion. The famous "4th pillar".

 

In the Old Republic, you will have all the same things expected of an mmo by the masses today, fast paced combat, low system requirements, 2 factions at war to lay the groundwork for pvp, attractive armor models, flying mounts, raids, dungeons, solo content etc but with the added immersion from an interactive personal and group storyline to really suck you into the game and connect you even deeper with your character and his pc/npc companions.

 

To discount ToR as just another WAR or AoC would be a foolish mistake, the power of the I.P will bring in the masses, and its familiar look/feel will likely keep them there. Quote and bookmark me if you want, in 2011-12 the only 3 games that will matter ( subs ) are Cataclysm, TOR and EvE as a distant 3rd. I'v even been toying with the idea of buying EA stock to get in on the cash grab, what I wouldnt give to go back in time and buy some cheap Blizzard stock in 2003.

WTB a sandbox mmo with WoW's polish.

  Korithian

Novice Member

Joined: 1/14/10
Posts: 238

6/14/10 3:36:29 AM#24

  It does feel a lot like there isn't any information on the game play or the UI or Crafting or PvP or what effects species will have or nearly everything to do with the game. But we have 20 videos depicting story or telling us story is in the game or that VO is in the game. While important I wonder if there is anything more to the game. It starts to feel like the marketing people are trying to keep people looking too hard at the game mechanics by offering nice video's but when it comes down to playing all the timeline videos wont make a difference if the UI sucks or the game play is just more of the same. So at the end of the day I would rather a lot less hype and more dicussion on the game play rather than if Revan was working with the Sith Empire or not.

  Normike

Apprentice Member

Joined: 6/24/07
Posts: 378

6/14/10 3:37:19 AM#25
Originally posted by alexanys1982
 

Let me break it down for you so that you and others understand what exactly it is that Bioware is after, please fasten your seatbelts kids its time for a trip to the world of ambition.

 

 

Ahh ambition. The money that EA has thrown into the development of TOR is unprecedented. It would be jaw dropping-ly shocking and funny if this MMO didn't surpass WoW in fun factor. And as much as people like to hate on WoW, it succeeds because it has amazing gameplay features that other MMOs are really bad at implementing. It has amazing gameplay features because it has the massive amounts of dollars needed to fund a large development team years after the game premiered. Hopefully TOR can do the same.

  User Deleted
6/14/10 3:57:33 AM#26
Originally posted by Normike
Originally posted by alexanys1982
 

Let me break it down for you so that you and others understand what exactly it is that Bioware is after, please fasten your seatbelts kids its time for a trip to the world of ambition.

 

 

Ahh ambition. The money that EA has thrown into the development of TOR is unprecedented. It would be jaw dropping-ly shocking and funny if this MMO didn't surpass WoW in fun factor. And as much as people like to hate on WoW, it succeeds because it has amazing gameplay features that other MMOs are really bad at implementing. It has amazing gameplay features because it has the massive amounts of dollars needed to fund a large development team years after the game premiered. Hopefully TOR can do the same.

No matter how much money you put into a game, how much ambition SW:TOR will not be able to compete with WoW's polish and content. WA is extremely ambitious and have said at times that TOR will be a direct competitor to WOW, they are poring in a huge amount of money, and also making it 100%  voice over based. All in all TOR have some good features, but the amount of ambition is worrying me, EA have delivered some quality stuff, but also they have failed utterly at times. Bioware have delivered game after game that has been quality, but none of these have been MMORPG games. Bioware are good at story, and now they are making a game that needs to deliver also after the story is over. 

It's something new for Bioware and the competition on the market is quite strong. I hope they succeed as the more competition on the market the better. But I fear also that the hype by players and EA will be giving them a hard time when they finally launches. Time will show what happens...

  Trobon

Apprentice Member

Joined: 8/22/06
Posts: 295

6/14/10 4:02:28 AM#27
Originally posted by alexanys1982
Originally posted by Pigozz
Originally posted by alexanys1982

 its going to be a AAA title in the same tradition as Everquest 1, WoW and EvE online. These people ( Bioware) fully intend on having millions of subs for the game, they have designed it from the ground up with "blockbuster" in mind.

I dont know if you watched the threads and dev's blogs of AoC and War ...but they were making "blockbuster" from the start too

Just look at the number of servers they had at launch...

The hype story of TOR is just hauntingly similar with the AoC and War

Only with the difference that I was just much more hyped about War and AoC

AoC offered nice graphics and fatalities

War RvR and great class diversity

TOR offers...story...well..cool..

Let me break it down for you so that you and others understand what exactly it is that Bioware is after, please fasten your seatbelts kids its time for a trip to the world of ambition.

World of Warcraft has 11million subscribers, more then every other mmo on the market combined multiplied by 3. To put it another way, the rest of the games on this site are a non event. Gnats under an elephants feet. It is the new standard and benchmark for future mmo's with aspirations of making millions, and will likely be a subject to be covered in game design and marketing schools for years to come. Anyone who disagrees with these facts has his head so far in the sand he can see the Chinese version of himself. 

 

ToR will be the first mmo to not only adopt the lessons of its forerunner, but build on them as well. Instead of trying to just copy WoW and giving us "Azeroth in Space", something that would have failed as its been proven time and again that if you try to beat Blizzard at its own game they will leave you naked, lonely and crying. Instead, they looked at what was the only missing parts of WoW and filled those gaps, story/immersion. The famous "4th pillar".

 

In the Old Republic, you will have all the same things expected of an mmo by the masses today, fast paced combat, low system requirements, 2 factions at war to lay the groundwork for pvp, attractive armor models, flying mounts, raids, dungeons, solo content etc but with the added immersion from an interactive personal and group storyline to really suck you into the game and connect you even deeper with your character and his pc/npc companions.

 

To discount ToR as just another WAR or AoC would be a foolish mistake, the power of the I.P will bring in the masses, and its familiar look/feel will likely keep them there. Quote and bookmark me if you want, in 2011-12 the only 3 games that will matter ( subs ) are Cataclysm, TOR and EvE as a distant 3rd. I'v even been toying with the idea of buying EA stock to get in on the cash grab, what I wouldnt give to go back in time and buy some cheap Blizzard stock in 2003.

All things AoC Fans said before that game. All things WAR fans said before that one. All things STO fans said before that one. Now don't get me wrong, I am super excited about this MMO. However, that does not mean I am just going to check out aand ignore everything. The truth is WoW is an impossible standard to hit and too many MMOs fall into the trap of trying to. Now MMOs can say whatever they want about their gameplay (and no matter what anyone says Bioware has not said much about how different their gameplay will be from WoWs), but in the end that's not the only thing that put WoW up there.

Really it was a perfect storm. It came out during a time when there were very few mainstream MMOs. It also hit just when people were really starting to take off into the online domain. A new generation of players were hitting the right age to begin playing when WoW was released and what we now know as web 2.0 was shifting into gear. WoW did not make the perfect game, it had perfect timing and a good game.

Now EA has said they are expecting 2 million players. Not hoping for or think it might happen. They are expecting it. This shows that they do not care to follow the trend of MMOs and would rather just look at WoW and say, " We can do that." Now maybe they will. I know I am hoping for the best. However, no one should ever expect it in this industry.

As for your second paragraph, almost all of it is guesses and conjecture. I have followed this game since well before day 1 and Bioware has never said anything about system requirements and has said little in regards to raids, dungeons, fast paced combat and flying mounts (where are you even getting that one at all?). It is those kind of statements that riase people's expectations to be shattered. Before STO came out lots of people conjectured on the system requirements and then were upset when they didn't match their expectations. Lot's of people said that the game would certainly have lots of raids and that ended up being a huge bust. Conjectures hurt games and it is best if we stick with facts.

  Troneas

Old School

Joined: 3/19/09
Posts: 902

SWG Refugee
Fringe Deserter

6/14/10 4:12:02 AM#28

i think people have been taking the hype with a grain of salt after bioware's release of the latest demos, documentaries, footage, etc.

 

the hype peaked during and after their "cinematic trailer" but it was all downhill from there after people started witnessing the obvious flaws surrounding character and combat animations; as well as bioware's constant insitance to ignore the plea of fans to address game mechanics which concern them such as end-game, down time, content aside from quests, grouping, crafting, etc.

 

luckily there's still a year of development to go and hopefully more details will be revealed but i don't think anyone can claim with enough certainty at this point that this game won't be just another AoC in a SW skin but with more quests to cover all levels.

  Isane

Apprentice Member

Joined: 5/24/06
Posts: 2546

"Some do , Some don''t , Others just cry"

Jean Sali

6/14/10 8:27:54 AM#29
Originally posted by Kramerica

I certainly hope the game does well and all, but....

This game is getting way too overhyped by Bioware, fans, etc. and stands to repeat the same mistakes made by companies that displayed the same behavior prior to releasing their products. Consider that companies such as Funcom, Cryptic, Mythic as examples, all shelled out big bucks to advertise & hype their respective games well before the respective release dates and ended up falling way short of expectations.

Bioware has divulged little to no viable information regarding the most important aspects of an MMO which always comes down to the fundamentals- game stability, mechanics & gameplay, economy, player interaction and replay factor. Epic movies, voiceovers, storyline, dazzling special effects, etc are only good for so long before they get old & rehashed and will do little to keep large amounts of players subscribed long term.

It would be nice if Bioware does well since the sci-fi MMO genre desperately needs a shot in the arm (everything but EvE stinks), but I don't subscribe to the mentality people are utilizing with "Dude, relax.. its Bioware!". Bioware has released 0 MMO products to date and has to prove themselves before I will consider them in the same regard as successful MMO developers like Blizzard, CCP, etc.

Up to this point all Bioware has done is guarantee that they are going to make a killing in box sales....

Sorry but you are miles out. Bioware aren't overhyping the game, At all.

They are professionally posting up content on completed features, and developing as any good developer.

MMO fundamentals are nothing special it is what all the games do, surprisingly the Hero Engine delivers these , so additional coding to tweak to a Star Wars template and away you go. Bioware releases fantastic games and the core MMO elements are not difficult to deliver (look at all the trash out there, core fundamantals exists), but gameplay is and that is what Bioware excel at.

It is fans who are overhyping due to the crap state of the MMO market at the moment, just note Bioware have stated their policy on release of statements and content. They will talk when they are pretty sure its finished for release. Great approach.

________________________________________________________
SWTOR and COS games that could deliver !!

  Anubisan

Hard Core Member

Joined: 1/09/05
Posts: 1652

6/14/10 10:54:02 AM#30

I don't think its really fair to say that because other recent games with lots of hype have failed, so will SW:TOR. Those were different companies with totally different design philosophies. Bioware is a great company and virtually everything they have released about the game so far has made me more excited about it. They have consistently released games with huge amounts of polish and tons of quality content. Like Blizzard, they are a company known for quality in all of their titles. The same cannot be said about companies like SOE, Cryptic, Funcom, Mythic, etc.

Bioware is made up of gamers and they know full well that the game must be every bit as polished and feature-rich as WoW if they are to succeed. This is why they have poored unprecedented amounts of cash and time into the development of this game. By comparison, the amount of time and money spent by Funcom, Cryptic and Mythic on recent titles is nothing...

  kirzan

Novice Member

Joined: 3/25/05
Posts: 29

Funny quote on those annoying Free MMORPGs ads.

Adventure Quest
"MMORPG like World Warcraft"

6/14/10 11:27:03 AM#31

It's pretty obvious why the game is being "overhyped". It's a BioWare title, period, the end, enough said. Name one BioWare title that failed to deliver, did not sell, needed launch patches, was not generally fun, and was not overhyped. Personally, I really don't see any. They're that good and I believe the "overhype" is well deserved and you will get your money's worth.

  User Deleted
6/14/10 11:41:12 AM#32

I'm a huge star wars fan and definitely will be buying this game at release, but I have a question/concern that I'm wondering if most of you share...

 

How come the in game gameplay animation and graphics look like crap?  I mean c'mon... the cinematics that were leaked look amazing, but the graphics look like a second-graders Saturday morning cartoon.

 

I really do think this game will do well, but I am also worried about the release of GW2 at around the same time.  The graphics in that game look 5 times better than the footage in star wars and TOR was supposed to be farther along.

 

Either way... I think the new age of MMO's is here.  Star Wars is going to steal all the sci-fi fans, and I think GW2 is going to steal all the hardcore pvp and fantasy fans.  At least I hope it turns out this way.

 

/prays to god that they clean up the graphics and animations before release!

  dougmysticey

Hard Core Member

Joined: 6/25/06
Posts: 1141

6/14/10 11:46:04 AM#33
Originally posted by Pernicious

I'm a huge star wars fan and definitely will be buying this game at release, but I have a question/concern that I'm wondering if most of you share...

 

How come the in game gameplay animation and graphics look like crap?  I mean c'mon... the cinematics that were leaked look amazing, but the graphics look like a second-graders Saturday morning cartoon.

 

I really do think this game will do well, but I am also worried about the release of GW2 at around the same time.  The graphics in that game look 5 times better than the footage in star wars and TOR was supposed to be farther along.

 

Either way... I think the new age of MMO's is here.  Star Wars is going to steal all the sci-fi fans, and I think GW2 is going to steal all the hardcore pvp and fantasy fans.  At least I hope it turns out this way.

 

/prays to god that they clean up the graphics and animations before release!

 I don't really think the graphics look like crap. I also don't think they are close to matching AOC and GW2 either. I believe they are taking the WOW approach with accessability . If they ratchet up graphics too much it will alienate a piece of the audience, which is the Star Wars fan who is a more casual gamer without a hopped up PC.

My guess is that once in game that graphics will be fine but not stellar and the Bioware gameplay elements will make up the difference.

Bioware has no failed yet and I don't think they can afford to on this one. They seem tuned in to what makes a fun game experience.

  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 6826

"Really officer, they're herbs."

6/14/10 11:48:40 AM#34

SWTOR- Getting way overhyped..not by me!  LOL!

  Bakgrind

Novice Member

Joined: 2/11/06
Posts: 255

vincere aut mori

6/14/10 12:57:39 PM#35
Originally posted by solarine

On the contrary, I'd say there's ample cynicism directed towards this game. For a game taking this much media space, a lot of people seem to have decided it's a hopeless project. Such attitude could be premature but what I mean to say is it's more than enough to balance the blind faith any amount of fans will have.

So I'll say it's moderately hyped. :)

^ This pretty much sums it all up for me as well

  User Deleted
6/14/10 1:56:39 PM#36

A) I don't see that. At least here on MMORGP.com I see way too unfounded negative views. Like saying it would be like a single player game or what. WHERE is it overhyped? Can you brink links or sources which fit into "overhyping" cheers? All articles I read are positive but with caution. I don't see overhype. Can you link what sources you mean?

B) If a hype is "over" you can only know for sure when you see the game, once it goes life.

  Normike

Apprentice Member

Joined: 6/24/07
Posts: 378

6/14/10 4:26:27 PM#37
Originally posted by Pernicious

How come the in game gameplay animation and graphics look like crap?  I mean c'mon... the cinematics that were leaked look amazing, but the graphics look like a second-graders Saturday morning cartoon.

 

I wondered the same thing. It turns out it's because of graphical computing budgets. A computer can only handle so much animation detail, character texture detail, world environment texture detail, character polygon count, environment polygon count, graphical shaders, environmental scripting. If one thing is very high the others have to be a lot lower.

 

For example in WoW the character animations are so fluid and detailed because the textures are cartoonish and the amount of character and world polygons are very low. Other games like Lineage 2 have high character and world polygons, high texture quality, but their animations are crap. The designers have to decide what they want to make look good with the computational budget they have.

 

In TOR they have more polygons than WoW. The textures are about the same quality as WoW. And the smoothness of the animations is a little worse than WoW  BUT they have a lot more animations in the combat system they are using (lightsaber combat, reflecting blaster bolts, light sabers hitting and blocking each other, etc) than wow does.

 

Looking forward to GW2 but in the videos I noticed that although the characters and world have high textures, high shaders, and good animation, everything has really low polygon count. The armor almost looks like its painted on the character instead of being a physical object the character is wearing. They probably used most of their graphics budget on textures, shaders, and animation. But what about polygons and behind-the-scenes scripting?

  SuperXero89

Elite Member

Joined: 8/16/09
Posts: 2186

6/14/10 5:49:48 PM#38
Originally posted by solarine

On the contrary, I'd say there's ample cynicism directed towards this game. For a game taking this much media space, a lot of people seem to have decided it's a hopeless project. Such attitude could be premature but what I mean to say is it's more than enough to balance the blind faith any amount of fans will have.

So I'll say it's moderately hyped. :)

 

Quoted for truth

  Warmaker

Elite Member

Joined: 5/04/07
Posts: 2053

6/14/10 10:10:39 PM#39
Originally posted by kirzan

It's pretty obvious why the game is being "overhyped". It's a BioWare title, period, the end, enough said. Name one BioWare title that failed to deliver, did not sell, needed launch patches, was not generally fun, and was not overhyped. Personally, I really don't see any. They're that good and I believe the "overhype" is well deserved and you will get your money's worth.

Shattered Steel - Their first title

MDK games

Jade Empire - A decent game but failed to grab

Sonic Chronicles: The Dark Brotherhood... yeah.

Mass Effect: Galaxy

Knights of the Old Republic - Yes, I'm going there.  Maybe alot of people still have their rose tinted glasses on regarding this game, but this game was extremely buggy on release.  Took BioWare a while to put things in proper order.

BioWare is a good game developing company, but they have had their share of problems also.  They're not impervious to failures.  Baldur's Gate was their second game and its release earned them a reputation as a good RPG maker.

I'm past blind faith with upcoming MMOs because there's nothing but disappointment, especially for the ones you are truly excited about.  Age of Conan comes readily to mind.  It had a tremendous amount of hype for a long period of time.  Just before it came out, there was a huge Blitz of promotion, interviews, videos, etc.  I bought into that last, pre-release Blitz.

AoC was supposed to be a Grade A MMO title.  But it failed terribly when it came out in '08, and people STILL talk about its failure.  There were a ridiculous amount of people at the beginning, but in a span of a few months, they were all gone.  It's like the brightness of a match being lit in a completely dark room but burning out in a span of a few seconds.  It was there one moment, a few seconds later... gone.

BioWare would do well to have their s**t together with TOR, because they themselves don't have a clean record if you followed their history.  Because they're treading into the territory of a beloved setting made by them and using the fabled Star Wars name, there are alot of expectations.  I would dare to say that the expectations for TOR make the expectations for AOC look like we didn't give a care.  It's KOTOR, but made into a MMORPG, and using the Star Wars name, one of the biggest franchises in the world with a huge following.

What I sincerely hope TOR doesn't become is an online version of KOTOR.  KOTOR was a great single-player RPG experience, but it is limiting in what kind of freedoms a player has.  And if you're venturing into MMORPG territory, that's a big no-no.  Maybe I'm worried for nothing in this specific regard, but weird things happen out there.

"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  HitechLolife

Novice Member

Joined: 8/23/09
Posts: 211

6/14/10 10:38:06 PM#40

Yes the game is being over-hyped by fans. It's Star Wars afer all. When I say 'over' hyped I'm talking about the amount of hype releative to the amount of meat Bioware has thrown out (not all that much). If a non IP game had released the amount of info Bioware has it simply would not have the hype that TOR does.

Over-hype is fine, as long as the game doesn't blow. People should have high expectations from producers of anything, if that expectation isn't met the amount a game was hyped only amounts in how humilating the punishment will be. If the game succeeds then the hype will reward them.

Hype has no bearing on the quality of the product. Previous over-hyped games have deserved their crushing defeat.

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