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6/05/10 11:40:52 PM#21
Originally posted by safety Adepstrain was one of the few real coders left at SWG. Appearance tab, ingame webbrowser and storyteller system kind of stuff has been coded by him. Also several new user interface windows are done by him. Adepstrain also worked on tools for the other devs to work with to create new content. He didnt just work on the things you list. He also wasnt responsible for chosing Deathtrooper content to be added. I think that was when Dotanuki had the lead or Blixtev. You are flaming the wrong dev :/ He was a coder, not a decision maker for SWG. This also doesnt say anything about the direction that SW:TOR will go in. That has been set long before Adepstrain was even in the picture of that company. He will be just one of the many coders there. |
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TUX426
Inquisitor
Joined: 8/04/09
Always remember that you're unique. Just like everyone else. |
6/06/10 12:05:52 AM#22
Originally posted by someforumguy QFFE!!! Adept was the BEST Developer that game has ever had! He will never be "just another Dev" IMO. Dotanuki is the douchebag that gave us pink flying Ewoks with purple hearts, fairy wings, and flipping zombies...not Adept. Adept leaving the game will have a HUGE impact because he was one of the few (only?!) Devs that actually listened to the players, interacted with the players, worked on his OWN time to fill player requests (A-Tab was a side/home project of HIS) and gave the players what they asked for...not to even mention that with him went the one guy who knew how the SWG engine worked. Add the transparent overhead map to his list of valuable additions. Adept going to Bioware is anything but negative...unless you're a SWG fan...Bioware got the best Developer SoE will ever have, if not the best in the industry. It's great news for anyone waiting for SWTOR and a brilliant move for him where he goes from a game with maybe 10k subs to one with the potential to have over a million. SWTOR fans rejoice. SWG fans, prepare for the end. |
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aleos
Hard Core Member
Joined: 1/02/07
Imagination is the only weapon in the war against reality. |
6/06/10 2:34:09 AM#23
Originally posted by CujoSWAoA I comprehend quite well usually. But the point you're trying to make came out of left field. No one was even talking about if the game was stagnant or how far its even come since NGE. So no one is acting like the game is stagnant they just simply don't give a shit. Sure we all know that there's been some addons here and there but no one cares. You threw up a wall of defense in an area that wasn't under attack. Hell even the matrix online was still popping out episodes before it was shut down. In the sense of you saying that every game by bioware is no different than the last one is just not true. and no previous bioware game is an mmorpg. Sure we will see lists of dialog to choose from, a story, and whatever the hell else. Doesn't mean it'll be the same game you've played 100 times before. |
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CujoSWAoA
Novice Member
Joined: 10/27/04
"Pablo Picasso said art is a lie that tells the truth." |
6/06/10 8:30:46 AM#24
Originally posted by smugglapro
Everything you said has gone unread the second that you stooped to childish name-calling. Congratulations, you have no idea how to be a mature adult and hold a mature adult conversation. Jog off. |
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6/06/10 8:36:54 AM#25
They should go F2P, like Dungeon and Dragons Online, and Lord of the Rings Online. |
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6/06/10 10:11:03 AM#26
Originally posted by smugglapro See this was the scary attitude that was being discussed over at companyofthewolf.org last week, natuarlly the owners of that blog got lambasted, but they are right..there are some whackjobs out there and one day one of these twisted people are going to do more than just talk. |
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FreedomBlade
Novice Member
Joined: 3/03/06
Let put an end to the endless shitty EQ clones once and for all. Click on my Siggy! |
6/06/10 10:17:32 AM#27
Originally posted by aleos SWTOR is and was never going to be anything like a sandbox. It is a themepark all the way, that is why I am so perplexed as to the hype about it. |
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6/06/10 10:23:14 AM#28
Originally posted by FreedomBlade I do think if they go straight Themepark they will be making a mistake, a world needs some randomness some opne feel to be truly interesting. You can only ride a rollercoaster so many times before it gets boring. |
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Originally posted by jotull Agreed. That was one of the joys about doing Jabba's Palace - back in the old days. You could do all his missions step-bystep or else you could just explore the place. There wasn't much to do but even the empty rooms with the random characters were atmospheric and engaging. I became a neutral pilot ace specifically so I could get5 landing rights at the palace. My house was nearby. I wonder if SWTOR will ever add such richness. Who am I kidding? Fat chance. |
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FreedomBlade
Novice Member
Joined: 3/03/06
Let put an end to the endless shitty EQ clones once and for all. Click on my Siggy! |
6/06/10 10:55:28 AM#30
Originally posted by safety Totally. SWG had a really amazing immersion that is lacking from most games I have played. I would really feel like I was there in the films and that I was free to explore. It was frankly amazing. I so wish though that SWG had the proper FPS combat like PlanetSide pulled off and was released at the same time. The original EQ style combat was awful the CU was okish but still not good. If you removed the levels from SWG, added skills, added FPS combat and seamless transition between space and planets then you would have the best game ever ever ever. |
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6/06/10 11:42:17 AM#31
Originally posted by FreedomBlade They did and yet they didn't, sure they went crazy on little details like curiouse animals coming over to sniff you, but then you would take a mission and it would be these two tards standing by a flag with the AI of a Cashew. That is what killed SWG for so many people and that was way before CU or NGE. |
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Dracus
Novice Member
Joined: 7/14/04
"Shoot for the moon. Even if you miss, you'll land among the stars." |
6/06/10 2:40:42 PM#32
Originally posted by jotull Old new, events that you are implying have already happened, for example the murder in Korea over the sale of a virtual sword. We're all still around, the Earth still rotates and the Sun still shines. Do not live in fear or of unhappiness, but rather...
Always look at the bright side of life... And that is why... Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness. |
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6/06/10 3:26:04 PM#33
Originally posted by Dracus ... and Put on a Happy Face! |
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6/11/10 8:19:27 AM#34
Originally posted by jotull
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TUX426
Inquisitor
Joined: 8/04/09
Always remember that you're unique. Just like everyone else. |
6/11/10 9:40:37 AM#35
Originally posted by jotull Bah! If you think TYPING nerd rage like that = potential to commit the crime, you're greatly mistaken. Try not falling for all the PC crap you hear from people these days...it makes people pussies. |
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Dracus
Novice Member
Joined: 7/14/04
"Shoot for the moon. Even if you miss, you'll land among the stars." |
6/11/10 1:03:31 PM#36
I happened to forgot, sorry, silly me, but there are indeed whackjobs that are doing more than just talk. Being a whackjob does mean that such people have creativitity and imaginative traits. And they are indeed taking matters into their hands. But not in the sense of violence or of hostility, but of using that energy and effort in a socialable acceptable manner of developing their own vision of what a MMO should be. And for this, current AAA developers should be afraid. For the competition in the online market is going to become very competitive as more independent developers, oh wait, whackjobs that is, enter into the market place. And that is why... Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness. |
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6/14/10 6:39:59 PM#37
no wonder since he left all teesquared can seem to do is minor tweaks to the game
he's spent a month pushing patch after patch to just make items tradeable(that should have always been tradeable anyway)
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TUX426
Inquisitor
Joined: 8/04/09
Always remember that you're unique. Just like everyone else. |
6/15/10 8:58:53 AM#38
Originally posted by Aisin Yup. As someone said on the o-forums yesterday "tinkering". All you'll see between now and SWTOR and Clone Wars Adventures (by SoE) releases is going to be "tinkering". Not much else 2 Devs can do tbh. |
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6/15/10 3:42:42 PM#39
Go Tee!!! Really makin a difference as "Producer"... These are the quality updates that will bring the masses back to SWG!!
BTW since when has the producer ever in the history of SWG posted so many Update notes himself. I don't recall Dont-knowhowmakeagamefun-ukki ever posting them day after day.. nor Deadmeat, nor helios.. can't they get that worthless community "manager" Drakkfool to do it or does copy paste friday features really take him all week?
June 15 Misc
June 14
NO TRADE Removal
June 11
NO TRADE Removal
June 10
NO TRADE Removal
Storyteller
June 9
Bounty Hunter
Jedi
Storyteller
June 8
Storyteller
NO TRADE Removal
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TUX426
Inquisitor
Joined: 8/04/09
Always remember that you're unique. Just like everyone else. |
6/15/10 11:33:00 PM#40
Originally posted by Aisin That quote is pure win IMO :P :D |