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6/01/10 9:09:14 AM#21
Originally posted by safety I'm a keyboard turner. :(
I could do movement with the mouse, but I am so righthanded that doing abilites with my left hand would be hopeless. "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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6/01/10 9:10:31 AM#22
Originally posted by slim26 I just meant reading this list of controls and basic features makes the game sound very bland and generic. |
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6/01/10 9:15:00 AM#23
Originally posted by Gajari Not the fast-paced, action-oriented combat the devs promised. "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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6/01/10 9:21:05 AM#24
Originally posted by MMO_Doubter It's possible to do both, it just requires good hotbar management and setting things up in groups in a way that you feel comfortable with. Just happens that some people gave up on that entirely which is why you have UIs that look like someone vomited the abilities randomly onto the screen with giant type52 bold text screaming out ability names and numbers each time they press a button(see half the WoW UIs ever created). Bans a perma, but so are sigs in necro posts. EAT ME MMORPG.com! |
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6/01/10 10:24:42 AM#25
Hm, I could more or less learn to play WoW using this guide. A good sign.
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6/01/10 10:26:28 AM#26
Originally posted by Hyanmen Just gotta hope that the things done with these WoW-esque basics are as exciting as they say. |
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6/01/10 10:34:02 AM#27
Originally posted by Darth_Osor Kotor 1 & 2 used space for pauzing the game :). And pauze in an mmorpg.. Get it? |
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6/01/10 10:55:12 AM#28
Originally posted by Hyanmen The similarities to WoW are pretty striking.... let's hope the "polish" is as good as people are hoping. |
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6/01/10 10:58:13 AM#29
Originally posted by necredon Hey, this IS BioWare - a pause function isn't out of the question. I believe STO has a pause function in ground combat. "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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6/01/10 10:59:35 AM#30
Originally posted by Warband All new MMOs should copy WoW's polish. On the down side - WoW has no space combat, either. "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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6/01/10 11:05:06 AM#31
this game is a complete WoW clone, the space bar makes you jump just like WoW! jk, i couldn't help it. lol |
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6/01/10 11:07:22 AM#32
Originally posted by Tazlor At least that can't be said for FFXIV. ;) "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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6/01/10 11:09:19 AM#33
Originally posted by MMO_Doubter True but it does have flight. |
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6/01/10 11:12:15 AM#34
Originally posted by MMO_Doubter Does swtor have space combat apart from ground battles with a space background? Anyway I was talking more about the polish of story telling, consequences of actions in story etc. The things WoW doesn't do and the stuff Bioware excells at and whether they can create it so all that works in a mmo without clashing with existing well known mmo mechanics. Anyway this sorta confirms the notion that Swtor will be WoW "bigger and better" let's hope the customers think so aswell. |
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6/01/10 11:13:28 AM#35
Originally posted by safety Multi-crewed vehicles, too. I would not be surprised at all if WoW has sea battles by the time SWTOR is out. "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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6/01/10 11:18:24 AM#36
Originally posted by Warband Just how can it possibly be? :/
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6/01/10 11:23:49 AM#37
Originally posted by Hyanmen It has more massive "worlds" to explore, more "engaging" quests, supposedly "better combat", probably cost more to make, everything just screams it's supposedly "bigger and better " than WoW whether it is only time will tell but that's certainly what Bioware is going for. |
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6/01/10 11:24:19 AM#38
Originally posted by Darth_Osor So you have either: A.) Never played a KotOR game before in your life. B.) Don't understand the concept of sarcasm. C.) Both -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.- |
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6/01/10 11:28:04 AM#39
Originally posted by Warband I could imagine better but WoW is years ahead in development.. I can't possibly see it being bigger. Hopefully the quests are more engaging than they seem, yah.
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6/01/10 11:29:43 AM#40
Originally posted by Warband Better if you want a solo experience, perhaps. "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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