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5/26/10 1:58:17 PM#21
Originally posted by PapaB34R If this game doesn't have space combat, then it will be just another fantasy MMO with spells and magic swords. Space combat is a huge part of Star Wars, and the devs claim that they want to capture the action of the movies. "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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CujoSWAoA
Advanced Member
Joined: 10/27/04
"Pablo Picasso said art is a lie that tells the truth." |
5/26/10 2:54:37 PM#22
Please. As if any of those games are going to "Inspire" Bioware. KOTOR and WoW Thats their inspiration. |
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5/26/10 3:35:56 PM#23
LMAO. hay! hay! HAY! bioware! did you think of this? Ten people who speak make more noise than ten thousand who are silent. |
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5/26/10 3:49:50 PM#24
Heh... I've never considered myself a huge SW fan but... No i realize how many SW games i have played over the years (especialy the old ones). This article brought me many old memories back and a smile with them.
I'm not holding my breath for SW:Tor however... I do hope they keep with the old tradition of the SW games and the old trilogy but i do see a huge influence of the new gen SW stuff... And that does turn me off allot.
Makes me sad to see that my generation is not the targetted demographic anymore :(. Its more and more obvious with each game relesed , not only Sw themed... I've been uplinked and downloaded, I've been inputted and outsourced. I know the upside of downsizing, I know the downside of upgrading. I'm a high-tech low-life. A cutting-edge, state-of-the-art, bi-coastal multi-tasker, and I can give you a gigabyte in a nanosecond. I'm new-wave, but I'm old-school; and my inner child is outward-bound. I'm a hot-wired, heat-seeking, warm-hearted cool customer; voice-activated and bio-degradable. RIP George Carlin. |
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5/26/10 3:52:42 PM#25
Translation: I don't want anyone anywhere in the whole wide universe to say a single good thing about TOR. It would ruin what passes for my life. |
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5/26/10 3:58:16 PM#26
Originally posted by CujoSWAoA I'm really trying hard to see KOTOR inspiration part in SWTOR. I see little if any...
Its the same age of SW history thats true...But they took more inspiration from the new SW cartoons (the CG ones) and TFU then KOTOR IMHO...
I've been uplinked and downloaded, I've been inputted and outsourced. I know the upside of downsizing, I know the downside of upgrading. I'm a high-tech low-life. A cutting-edge, state-of-the-art, bi-coastal multi-tasker, and I can give you a gigabyte in a nanosecond. I'm new-wave, but I'm old-school; and my inner child is outward-bound. I'm a hot-wired, heat-seeking, warm-hearted cool customer; voice-activated and bio-degradable. RIP George Carlin. |
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needalife214
Hard Core Member
Joined: 11/30/06
Big Bang happened. And life happened. Then you trolls somehow got here? |
5/26/10 4:09:53 PM#27
Shadows of the Empire is still one of the best game experiences of all time for me... |
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5/26/10 4:20:56 PM#28
I'm not going to say I'd disown TOR if it doesn't have any space battles, but it's going to be a much harder sell for me. And adding a second engine to handle 3d space is trivial. If you stop and think how much actually has to be displayed in space, you'll see that it could be the worst engine in history and still not do too bad. All it has to be is my ship, your ship and the lasers in between. No plants, water or animals. No weather effects. A few distant planets, a few asteroids and that's it. To make it awesome would require some refining, of course. Build the shipslike EVE's ships, have extremely small x,y,z dimensions, 1/100th actual size or something, and you wouldn't have to draw very much at all. I DO agree that I would MUCH rather them do it in two perfect phases instead of a single cluster f ... but you also have to be careful to begin the integration early enough that it doesn't feel like two completely seperate games (like Galaxies did, which turned out to be a saving grace post-NGE). I've never been disappointed in a BioWare game so I'm going to give it a go. Still be nice if they included some stuff that many of us would like to see. |
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5/26/10 4:29:23 PM#29
if they would pull tie-fighter style combat i would buy this game no matter what :) |
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5/26/10 4:40:27 PM#30
It has already been stated on the SW:ToR forums that there isnt any space combat. They will add it at a later date. Will have to find the link. @Machinima posted it somewhere.. there will be a Space Experience. but there are mulitple threads speculating on actual space combat. I highly doubt space combat will be at launch. I agree with others that the space combat, if it happens at all, will most likely be an expansion. for one of the threads that gives alot of links to the specualtion of space combat. http://www.swtor.com/community/showthread.php?t=136283&highlight=space+combat |
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5/26/10 5:09:39 PM#31
The more I hear about this game the less I like it. In fact I even feel a little nauseaus what a creepy pre-adolescent crap it is shaping out to be. If they re-published Tie Fighter with upgraded graphics I'd buy it in a second. They weren't afraid to take risks with really rich themes back then, no hero's journey crap.. In some missions you were a squadron commander in others just a cog in the machine... and some of the missions were so tough you had to lose, and it was OK to lose ocassionaly. Nowadays it's all pre-programmed YOUR story, YOUR ILLUSION of being a hero... I think this game will fail at a very basic concept level and that is sad. As a poster above said, (and I paraphrase), being a humble smuggler trying to eke out a living can be fun as well, in fact rather more fun than being Han or Luke or Vader all the time. meh edit p.s. Space Experience (tm, no doubt).. that's so pathetic I don't know whether to cry or laugh. |
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5/26/10 5:25:42 PM#32
you want inspiration for this game? look to pre-cu \ eve online \ ultima online game mechanics.
this is just gonna be another mmo that will be fun for 6 months and then suck.
mark my words. I hope people don't have high hopes for this game, it won't break any new ground.
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surfsk8snow
Novice Member
Joined: 12/02/07
Cinori Aluben - CSM62011 |
5/26/10 5:26:41 PM#33
SW Games I LOVED in order of my life: Super Star Wars X-Wing Dark Forces Rebel Assault X-Wing vs. TIE Fighter Shadows of the Empire Masters of Teräs Käsi Yoda Stories Dark Forces II: Jedi Knight Star Wars Ep 1: Pod Racer Jedi Knight II: Jedi Outcast Battlefront SWG KOTOR 1, KOTOR 2 The Force Unleashed Cinori Aluben - CSM6 2011 |
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5/26/10 5:28:06 PM#34
Originally posted by surfsk8snow You had me up until The Force Unleashed...
No offense. But that game was horrible. |
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5/26/10 5:37:48 PM#35
Originally posted by Chuckanar Deal-breaker. One of the devs has gone on record as saying it's a mistake to add such a different system as space combat after release. Which says to me "never". Anyway, if BioWare thinks you can have a good SW MMORPG without space combat - they have as much of a connection with the IP as Cryptic did with Trek.
ADDED: I'm really getting tired of having to say this, but: if you are not willing or able to do justice to the IP - don't take it on. Time after time... "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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5/26/10 7:01:05 PM#36
Originally posted by surfsk8snow
X-Wing and X-Wing vrs TIE Fighter but no TIE Fighter? Wonder what your reason is for not listing that game. For me TIE Fighter was the peak, good blend of story, cinematic, over arching missions, mission variety and fact that you played as the Empire. TIE Fighter for me trumps even the Bioware creations why? Because you are not a Jedi plain and simple. It was by your skills that kept your crap together. On topic though, I dont expect SW:ToR to pull anything from these series at all. Bioware has their KoToR and the movies which they are trying to melange together. One could argue that the original was a bit similar in feel to The Jedi Knight series but overall they are going to stick with what they know. Real time dice rolls, no FPSy action or twitchy type action. I fully expect a tab target, hit 1 or 2 or 3 type action. Can be a good thing if its really well polished which SW:ToR will bring in spades. Though if they surprise me with a more actiony type playstyle then more reason to give it a better look in my mind. |
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5/26/10 7:35:54 PM#37
Or maybe Bioware's inspiration is their old games Star Wars: Knights of the Old Republic 1 and 2. Seeing as they made Dragon Age recently with yet another souped-up and tweaked version of the same game mechanics, they're most likely going to stick with what they know and make yet another KOTOR1+2/Dragon Age/Mass Effect 2 clone (not like that's a bad thing) instead of straying from the beaten path and taking inspiration from games Bioware had nothing to do with. Making improved clones of older titles that worked is a valid development scheme, and since their current game mechanics are already RPG and very easy to change into an MMORPG (Dragon Age mmo plz) there's no reason to make it any different. I'm not going to complain about the KOTOR1+2/dragon age mechanics, I like them and I think they work well, especially the improvements they made for Dragon Age (awesome game btw). TOR is going to be the same as all the rest of their games with absolutely 0 inspiration taken from any other star wars title. We can expect Dragon Age 2 and Mass Effect 3 to use the same mechanics as well, with more improvements made on the old system. |
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5/26/10 7:39:01 PM#38
I dunno, I kinda think that their prime source of Star Wars games nostalgia will most likely be the games Star Wars: Knights of the Old Republic and Star Wars: Knights of the Old Republic II: The Sith Lords. I'm not sure why exactly I think that. Strange...
I loved TIE Fighter back in the day. Earning medals and ranks, piloting sweet Imperial starfighters, the TIE Defender, that game was sweeeet. If they do make a space game for SWTOR (and here's hoping they will,) I really hope they try to recapture the nostalgia of that sweet game. Different classes coulde have access to different ship types, their size and speed partly based on what level you are. So Jedi would get Jedi starfighters, Smugglers would get smuggler frieghters, Bounty Hunters would get ships that are a cross between a freighter and a starfighter (like Slave 1.) I'm really hoping they put a space game in SWTOR... |
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5/26/10 10:20:21 PM#39
I have posted before that I would not like to see space combat in TOR unless it was like xwing and tie fighter. I also understand that it would be like asking for two games in one. I would rather see one part of the game done really well instead of making two games. Asking that of bioware is being a jerk on my part. I just don't want to see sub par space combat just to have it. I can feel your anger. This game is defenseless. Take your weapon. Strike this game down with all of your hatred, and your journey towards towards the Dark Side will be complete. |
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5/26/10 10:42:57 PM#40
X-wing/Tie Fighter would certainly be an excellent source for inspiration in space combat mechanics. |
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