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MMORPG.com's Michael Bitton breaks down the personal story system details revealed by ArenaNet's Lead Lore and Continuity Designer Ree Soesbee today.
Michael "MikeB" Bitton |
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5/26/10 1:55:20 PM#2
WOW, so we have a dinamic questing system and now a character system that do seems to make our characters more personal, no just a manequin for epic gear and our beloved and so wanted... "Each character is given a home instance, personalized to their biography choices, located in their racial capital - Hoelbrak for the norn, the Grove for the sylvari, and so forth. Within this home area, things are more personalized to your character. Your home instance never stops updating; as your character becomes more involved in their story, it will alter accordingly." and thats take the top cherry =p wow, for a game that started "cheap and second option" it surelly taking some rank for an top AAA (if not a SSS) title. Well, if they deliver HALF of what they are promissing im happy.
ps: fine now mr. Mike? now: GW2 |
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It's been awhile, but I think that's the first time anyone has "firsted" a story of mine. I'll let you slide! Don't make me regret it, you better come through with that useful comment! :D Michael "MikeB" Bitton |
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halobump
Spotlight Poster
Joined: 4/23/05
The the Leader, the Pariah, the Victor, the Messiah - this is War. |
5/26/10 2:00:48 PM#4
You know, the more I hear about Guild Wars 2 and it's features, the more I end up looking forward to the game. There's a lot of hype and promises given by A-Net, and this game could be the first of many that break the traditional mold, and make what I like to thing as a the next evolution of online gaming.
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5/26/10 2:01:43 PM#5
GW2 is really making it hard for me to be my typical cynical self when it comes to the world of MMOs of late. It has even given me reason to even "pitch" it to folks I have run guilds with in the past as a potential new home. This isn't helping me to stay cynical! I'm getting very intrigued and fastly becoming a steady watcher and waiter. Nice bit of information, thanks!
END OF LINE_ ~V |
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5/26/10 2:08:38 PM#6
I find it interesting that we are getting so much from this game and yet it is a free game to play. THey could certainly put a hurting on the sub games if they are able to pull this off |
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halobump
Spotlight Poster
Joined: 4/23/05
The the Leader, the Pariah, the Victor, the Messiah - this is War. |
5/26/10 2:10:12 PM#7
You can really tell that was written by the storyline designer. His blogs just absorb you into his world that he's describing...gives me high hopes overall!
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5/26/10 2:10:33 PM#8
Originally posted by Yilelien I wouldn't really call it free to play, you still have to buy the game. |
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5/26/10 2:14:52 PM#9
I think guild wars 2 is becoming a last hope MMO for a lot of gamers that arent able enjoy generic games like WoW and have been disappointed by the recent games. With games like Blade and Soul and other simular games being so far, Guild Wars 2 is the only thing I have to look forward to. Im not a huge star wars fan and honestly that game doesnt look like it'd hold be for a few years. |
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5/26/10 2:15:14 PM#10
The more they reveal, the more I like it, and the more I like it, the more I want it.. |
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5/26/10 2:26:18 PM#11
My first reaction to this was, "Wow, that's a lot of work!" Now, I'm thinking (worried, for want of a better word) that they are creating a set of expectations for players that will be difficult to fulfill. These are outstanding features, but I sincerely hope that they do not release the game before it is ready, because broken hopes can kill a game. Players won't want a release that "has the potential to eventually be developed as promised". We've experienced that before, and most of us don't come back if promises aren't met. What I'm saying is that these features might be too good to be true, but I hope (there's that word again) that they can put the time and the work needed into making this happen, when it's released. If they do, I will definitely be checking out this game. |
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5/26/10 2:27:18 PM#12
I am loving everything I'm hearing about GW2, but I admire most the way they are managing the communication of the details. My only worry is what happens when we've 'found it all out' and there's nothing more to look forward to. Unless of course they have it all masterfully planned out so that new tidbits die out just as beta starts. Actually what makes me most excited is that they are already playing with these systems in house and with focused play tests. This means it is all more than paper plans. Check out our blog: http://www.ticklemetyria.com |
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5/26/10 2:28:37 PM#13
A.Net is making all the right moves with GW2. 1. They aren't about profit, they are about the product. It starts here, and it shows. It's B2P, and they've proven through their first title they deliver and offer quality support for their product. 2. They are listening to the MMORPG audience- not the gaming audience. They've made the transition from instanced world, to open world. They are putting RPG back into MMORPG (read: the article)... hell, they're bringing the WORLD back to MMORPG's- a direct opposition to the lobby games that AAA themeparks have become. 3. Their PR has been straightforward and up-front about most every issue I've seen come to light, personally speaking. Rather than feed players hype, they feed them direct answers... *refreshing* in a market who seems hellbent on maintaining consumer interest through ploys, rather than earning that interest (no pun intended).
This game cannot come too soon. Or rather, I am willing to wait patiently for the release. Thank goodness some of the people at Blizzard had common sense: quitting that hot trash and making a new company that keeps to the theme of 'for gamers by gamers'. Keep doing what you do, A.Net. |
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5/26/10 2:37:47 PM#14
They keep raising expectations for this game, which makes me a bit nervous.
Whatever you do, ArenaNet, take your time and release it ONLY when it's ready and as bug-free as you can manage.
At the same time, I'd love to see this released at the same time as Cataclysm so a lot of people had a viable option before basically committing to WoW for another 6-12 months after Blizzard's expansion is released. |
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5/26/10 2:46:49 PM#15
IGN article is up |
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5/26/10 2:49:25 PM#16
Incredible. This game sounds like it's going to be the REAL next-gen MMO. On the other hand, I expect a buggy launch. |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
5/26/10 2:54:56 PM#17
Originally posted by Gajari I don't expect a buggy launch. I think the game will be more than playable. Theres a lot of information not released yet, and I'm not skeptical that they will do in some fashion what they say, its to what degree it will be done. To know this, is to see it, so I hope they'll be able to release some good videos on this information in the near future. |
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5/26/10 3:02:01 PM#18
well, nice promises. Let us hope this personal story thing means more than your characters name will be pasted on all dialogue in cinematics and NPC chat bubbles. |
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5/26/10 3:09:22 PM#19
Originally posted by fansede Well had you'd bothered to read the article, you wouldn't have had to ask such a question. |
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5/26/10 3:10:29 PM#20
this sucks so much - in a postive way. I really didn't care for GW2 so far that much but now - I want it!!!!! |
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