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5/12/10 12:58:58 AM#161
Originally posted by EATtheDEAD
Ya, but onboard skirmishes on foot does not = space combat. I dunno how you are going to feel about exploration in this game though, Bioware is not known for it's sandboxy approach to things. Lots of gated zones, to the point where you'll wish you had open space combat to stop feeling claustophobic. Hopefully that's something that BW noticed and took measures against, but it's all they know, so I doubt it. Writer / Musician / Game Designer Now Playing: Skyrim, Wurm Online, Tropico 4 |
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5/12/10 1:04:23 AM#162
Originally posted by GTwander yeah i agree with the whole gated zones thing. combat aside. just space travel in general. u gotta admit, no arguing over differences in views. with the budget this game has, and how pro star warsy they claim to be tryin to incorporate. you would think they would add space something in. |
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5/12/10 1:06:36 AM#163
Space exploration? in a Starwars game?Play STO. |
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5/12/10 1:07:37 AM#164
No, i just think it will be chock-full of land content that Bioware is known for. May be one of the biggest fresh-releases in terms of initial PvE content, but that is only going to last some people so long, and not much else will be turning heads to begin with... besides it being Star Wars and Bioware. ~And the strange thing about Bioware writers is they share the same curse as bethesda. The side-stories and background lore are always better than the central plot. So depending on what ratio of the content the juicy side-stuff vs the meh-diocre main quest is will have a huge impact. Sadly it may backfire though, because the only unique content is class-specific, and players will end up rehashing the best stuff and make it stale, and quickly. Writer / Musician / Game Designer Now Playing: Skyrim, Wurm Online, Tropico 4 |
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5/12/10 1:11:21 AM#165
Originally posted by GTwander
yeah well i sure hope you and me and everyone else who is doubting these things are wrong and bioware blows our minds with space shit. and immodium, stop tryin to pick a fight you douchebag troll |
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5/12/10 1:16:03 AM#166
I'm not trying to pick a fight. I'm just baffled why you would like space exploration in star wars game? And to claim every SW fan would be gutted if they didn't include it is wrong. I couldn't really care and I'm a SW fan. If they did include it Im hoping it is a side game sorta thing, like you can do it if you want but it isn't really necessary. |
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5/12/10 1:23:25 AM#167
Originally posted by immodium really....? baffled? its star wars, star... wars.. through out the movies books and entire history line its been there. and making it a side game would cheapin the entire star wars universe.. and dont tell me to go play STO because im a star wars fan not at trekkie. i wanna have a smuggler and go in space and cruise around be awesome |
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5/12/10 1:26:02 AM#168
Originally posted by EATtheDEAD I wanted to find a pic of a guy dressed like a sith giving doc spock a wedgie, but this should say enough.
Writer / Musician / Game Designer Now Playing: Skyrim, Wurm Online, Tropico 4 |
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5/12/10 1:28:44 AM#169
Originally posted by EATtheDEAD And? doesnt mean it needs to be playable, the best star wars game out there didnt have space content, un less you count manning a turret and shooting some ships space content. Apparently stating the truth in my sig is "trolling" |
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5/12/10 1:30:04 AM#170
Originally posted by warmaster670 Yes, Shadows of the Empire had space combat. Writer / Musician / Game Designer Now Playing: Skyrim, Wurm Online, Tropico 4 |
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5/12/10 1:31:49 AM#171
Originally posted by EATtheDEAD yes space combat has always been there, exploration hasn't. I think alot of people want everything to be in this game. yes, maybe with the funds they have it should be included. It's the time they haven't got. |
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5/12/10 1:37:34 AM#172
Originally posted by immodium exploration was in the series and all others stated. running from the empire or whatever foes were chasing so and so.. they would jump to hyperspace and find a place to hide or land for safety or would travel to other systems. travel and exploration has been there. and just because other games didnt have it or had limited versions doesnt mean bioware cant do it. and time they do have.. if EA is dumping 150 mil u bet your ass they will more then likely make sure another investment doesnt go to waste... not countin their track record |
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5/12/10 1:41:28 AM#173
Originally posted by EATtheDEAD And just because other games/movies had it doesnt mean bioware has to do it.
Even SWGs space was focused on combat, there was nothing to see, and nothing to find. Apparently stating the truth in my sig is "trolling" |
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5/12/10 1:43:48 AM#174
Originally posted by EATtheDEAD Jumping to hyper space and finding a place to hide from enemies or land for safety is not exploration. It would be cool if bioware add a handfull of unnamed/unknown planets that you can find within space to make exploration feel worth it. |
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5/12/10 1:47:14 AM#175
Originally posted by warmaster670
LOL, yes there was. The best places to grind were the various caves and dungeons across the planet maps. Not to mention the real estate side of the game was all about exploring for the best spots. Whoever found the sources of water on Tatooine lucked out, but I set up shop on Dant near a lake with a sweet landmark on it.
Oh space combat. derp. I guess you could still manually fly place to place and check out landmarks in space, but yeah, those were pointless outside of mission fodder. Writer / Musician / Game Designer Now Playing: Skyrim, Wurm Online, Tropico 4 |
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5/12/10 1:48:02 AM#176
Originally posted by immodium yeah that doesnt make it exploration but i like your idea about unknown planets and if they can throw something like that in would be awesome and if it isnt linear then i can explore on my own from something like that. so we all win |
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5/12/10 1:53:28 AM#177
Originally posted by EATtheDEAD well theres still a year atleast before the game hits us. who knows what bioware do. |
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5/12/10 1:55:59 AM#178
Hi all, From what I have seen and understood it will look somewhat like Guildwars but then in a Star Wars environment. (Don't kill me for saying this...) Comparing this game with WoW or SwG is just wrong if you ask me. And asking Bioware to add a Eve-Online or Star Trek Online content in the game at launch would not seem to be neccesary at this point. (For me at least...) The reason why I think this is because of the NPC companions that you have. Looking at Bioware's latest 2 proper RPG's (Dragon Age Origins & Mass Effect 2) you travel around with companions and fight through missions/quest. I think that Bioware's goal is to increase the RPG community as their games are a big succes and implement the way they built their RPG into an MMORPG with the possibility to play alone or together with NPC AI and/or Human players. A space combat would fit more as an expansion pack and would be a smarter move as well. I mean.. what is space combat if you barelly have players that would enjoy/like the game and subscribe to keep them interessed ? Personally I am more into the storyline that Bioware offers in their games. All the extra (proper) content that comes a long is a +. Further more I trust that Bioware will deliver a proper product as they have been doing for years. What I wrote are based on what ive been reading on these forums about SWTOR so far. I like the developer updates very much so far and hope that many more follow.
Kind regards, D |
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5/12/10 2:23:55 AM#179
Originally posted by mklinic JTL was O.K., far from spectacular and not a total crap fest either. However there was a huge disconnect between the ground game and JTL... it was literaly two completely different games. For myself the biggest fault with JTL was that they went and re-invented the wheel in a subpar way when compared to the exceptional space combat sims X-Wing, Tie Fighter, and X-Wing vs Tie Fighter. BioWare has in the past (in my own opinion that is) has only fugged up one part of one game. Vehicles in Mass Effect. That was a complete and utter travesty and part of the game that I was very happy to have seen flushed with ME 2. BioWare, at least from all the games of theirs that I have played, even MDK2 to a small extent, are character driven epics. Its about the development of the character, their impact on the game world, and the emotional impact on the player. Space combat, for myself, would detract from the development of my character, especially if I do not want to be a space jockey. In SWG the only reason I began spending so much time in space was because it was actually less buggy than the ground game, and when the NGE hit I had zero desire to play on the ground. Now, being almost 40 years old and actually having seen Star Wars the day that it was released when I was 7, I can say that the space flight of the game while cool, was only a tiny fraction of the whole experience. Don't forget, not everyone in the Star Wars universe is a hot shot stick jockey (Obi-Wan, Princess Leia, Darth Maul, Qui Gonn Jin, Yoda, Mace Windu etc etc etc) The only ones that really were (of the main characters) are Han, Luke, Billy Dee Williams' character and Anakin. That is a very small percentage of the folks in the movies that are all that enthusiastic about being behind the controls of a fighter. So, when people stress that it is pivotal.... well I can concede that to those people it is, but it is most definitely not to a whole lot of other folks that are looking for something deeper. |
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5/12/10 3:31:27 AM#180
Originally posted by severius
well, i for one, dont really care about space combat. but all action aside and pve combat and all the swinging and shooting and explosions and dead droids. i would enjoy a nice relaxing flight to dantooine or some other planet in my spaceship. i dont really wanna be a fighter pilot. but a nice trip throught the galaxy does sound nice to me. that is one part of eve that always made me smile |
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