| 121 posts found | |
|---|---|
|
4/26/10 7:18:57 AM#61
Originally posted by girlgeek Sow thrue. But i do understand the once that dont dear to preorder it. I will play TSW in Beta and play it from the start with ore without buggs. If it turnsout to be unplayable( i doubt it) I will just whate a while and resub, no harm done. Just like with AoC. People are stil bashing the game for there lanch problems, and I realy dont know why. The onely reason must be becouse the havent tryed the game laterly and dont have a clue about pressent AoC and the comming TSW(late 2011 early 2012). |
|
|
4/26/10 9:41:59 PM#62
Quite the opposite. I think a company that has seen the devestating effects of a bad launch is more likely to do a much better job the second time around.
Now, if they mess this one up, they won't get a third chance from me. EQ1, EQ2, SWG, GW, CoH, CoV, FFXI, WoW, CO, War, and a slew of free trials and beta tests |
|
|
4/27/10 1:33:54 AM#63
Originally posted by Amathe I think you missed a game, this is their third MMO, and the last two had bad launches. Maybe now you understand why people are sceptical when you yourself say that you wouldn't give them a third chance :) |
|
|
4/27/10 1:41:14 AM#64
Originally posted by Meyithi
AoC's launch was no worse than any other I've seen, and I was there for it. I just think that people are so wrapped up in how bad AO's was, even if they never witnessed it, to the point where they simply *had to* overexagerrate what is going on. AoC's launch only went bad for people who don't have a clue about what their rig can handle. I played it on a 7800GT ffs. Writer / Musician / Game Designer Now Playing: Skyrim, Wurm Online, Tropico 4 |
|
|
4/27/10 1:48:38 AM#65
You know, I'm thoroughly excited about this game. Yes the gameplay footage wasn't exactly what I was expecting but we're all on MMORPG posting on forums because I think we can agree we need something new. I'm hoping this is it. Storytelling/ambiance/look seem to be there..now lets see how they execute it. I can say I'm hoping they push back to the launch date until 2012. That way they have less pressure to get something out by a hyped deadline and maybe we'll get it in Summer 2011. |
|
|
4/27/10 1:53:56 AM#66
Originally posted by GTwander Um..I too was there for AoC's launch and it was horrible. I've never been stuck on so many rocks before in my life. and I've seen some bad ones (eq1 was worst) and I've seen some good ones (LOTRO best). But in this generation of MMO, Funcom really needed more work before launching AoC. It's not just an urban myth...there is plenty of proof out there. |
|
|
Distopia
Drifter
Joined: 11/22/05
If it contains the words video and game, it must be a WOW clone. |
4/27/10 2:27:48 AM#67
My 2 tin... After playing AOC for the last month (and really getting into it) no. Because I've learned twice now they aren't a company to just write off. Even if their games have bad launches they do tend to turn them around. I've read all the horror stories people have had during their launches, experienced some myself during AOC's launch. I still think they have a unique way of building a game world. AOC for example has excellent use of terrain, making the world both look and feel real. I understand some people are turned off by realistic graphics because they don't age so well. However I could see myself enjoying the scenery in AOC for a long time to come. I also understand the loading screens do get to people. However I do not agree with people when they say AOC's zones are small. In tortage maybe, the rest? NO As I understand it TSW has an even more imaginative lead dev. That definitely counts for something IMO. I'm expecting issues at TSW's release, I'm actually expecting tons of issues at TSW's release. I'll still probably pick it up, as I love the older weird tales authors that have inspired this story, from Howard, to Lovecraft there's some very good story telling to be found there. If TSW is even a third as good, it will rock. If Tornquist's (SP) previous work says anything, it's that he understands how to deliver a compelling story based on such lore. How well the rest of the product on launch day turns out remains to be seen, and with their track record you should expect some issues. I still feel regardless of that, if you pass by TSW you may be missing out a very unique experience, as well as some very compelling lore delivered just as well as a companies like Bioware, at least on a story telling level. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
|
5/23/10 10:57:51 AM#68
Going to have to agree. After being on launch and then playing recently, Funcom really did the game well. You still have people hating on the game because they just can't let go of the fact of the bad launch. RotGS is supposedly a test to "open worlds up" making it more of a vast place and the new areas are big indeed. I will definitely be checking out TSW because it is one of the only MMO's coming out soon that is trying to break some 'MMO Habits' that we've seen in a lot of games lately. Originally posted by salsa41 |
|
|
5/23/10 11:05:12 AM#69
Originally posted by yayitsandy For the record I don't play AOC and have no interest in TSW but I think it's a great question to ask especially for a company with two mmo releases under their belts and both having almost identical problems, I hope for those of you out there willing to help launch the game that they have learned from their mistakes but the problem is mmo devs seem to rarely if ever do that. What you do have going for you again is the fact that once and a half they have been able to pull themselves out of the fire (only counting half since AO was beaten down to a F2P to survive. |
|
|
5/23/10 11:08:27 AM#70
Funcom has produced two of my all time favorite games. Both had a rough launch, but were polished into gems of superior quality. I will have no hesitation when it comes time to play TSW. |
|
|
cukimunga
Advanced Member
Joined: 4/03/05
Ah I'm drunk and I'm in the street like a vagabond. |
5/23/10 11:18:55 AM#71
I'm interested in TSW mainly because of the story. It wasn't the quality of AoC that I didn't like it was that I just found the game extremely borring.. It lasted on my hard drive for 2 days after I bought it. Even now doing the free Trial again I just don't feel the erge to log in.. It would be different maybe if I was a huge Conan buff but, Im not. But TSW, I'm a big fan of secret societies and stuff like that so I know the game has a big chance to keep me interested so, I know at least I'll give the game a try. Funcom makes great games, I've enjoyed AO and Dreamfall so seeing that this game is being made by different people than AoC it has a good chance it will be vastly different. |
|
5/23/10 11:20:43 AM#72
I'm not intrigued by this game because of what happened with AoC |
|
|
5/23/10 11:24:59 AM#73
I will be watching it and hope its worth a damn at release. I will not preorder or even buy it on release day. A few months after release I will buy it if its not bugged to hell and back. I was there for the release of AO and AoC, so lessen learned about funcom and release day. |
|
|
5/23/10 2:31:20 PM#74
Definitely. Both Funcom and NCSoft have succeeded in ensuring I will never purchase one of their games at launch time ever again. Worst management decisions and customer service I have ever seen in the gaming industry by those two companies in regards to AoC and Aion. Regardless how they are run and managed today what happened at launch and for the first few months of those games was unacceptable and downright despicable how things were handled by the companies. Every game has its issues at launch but what transpired with both of those games was utterly ridiculous especially when you consider it wasn't either of those companies first endeavour into the mmo market and the market history available for those companies to look over to ensure their games did not repeat some of the same mistakes others had made. There was no excuse for what transpired in either of those games far as I'm concerened, and it would have to be one remarkable game to get me to purchase anything by either of those companies ever again. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
|
|
5/23/10 4:19:13 PM#75
I will just sit by and watch. I might give the game a shot 2-3 months after launch given a free open demo. But I will not buy into any hype generated by Erling E. or his (in my opinion) below average intelligence boss. A zombie MMO is not really creating a lot of static on my radar... A zombie MMO under Funcom: Even less. Hope it will turn out a great MMO experience but personally: Funcoms trackrecord on MMO's = Less than stellar (actually: Both were craptastic) I might (but probably wont, because of the other neat games coming out) sit by and watch all the fans telling all the other early adopters that every problem they encounter is actually caused by their own hardware/software even if both are on par with, or above recommended specs. Only MMO-players manage to start an argument over the amount of "sparkling" in a lightsaber... |
|
|
6/22/10 11:48:17 AM#76
Under the current dev team I'm not worried at all. The previous AoC guys promised everyone the moon and did all they could to raise hype to a level no game could ever satisfy (side note: they say history repeats itself and I see TOR tip toeing along this same ledge). I'd imagine TSW will go through the normal MMO release and growing pains, but has to the potential to be a lot of fun. I'll check it out. You are playing a video game. By definition that means you are not hardcore. |
|
|
6/22/10 11:50:33 AM#77
Originally posted by Halandir I think a good number of MMO players should probably do this with every new MMO. Someone playing an MMO at launch should expect issues to arise. You are playing a video game. By definition that means you are not hardcore. |
|
|
6/23/10 12:24:25 PM#78
Originally posted by skeaser Exactly! I cant think of one MMO that made a flawless launch. I truly believe that people needs to accept that no launch will be perfect, it's just part of the first babysteps of any MMO. I played Anarchy Online for several years even though the initial stage of the game was a big mess but if you can't accept that its part of the process, just wait for a month or two after release or don't engage in MMOs at all... To be honest, I can even see the charm with launch issues. |
|
|
6/23/10 4:48:14 PM#79
Originally posted by Mrlogic Lord of the Rings online Maybe not flawless but it was damn impressive and far as launches go should be what all of these companies strive for to either match theirs or do even better. Really begs the question why Turbine apparently learned so much from their debacled lauch of DDO and yet other companies such as Funcom continued to fall flat on their face. Also, as debatable as some other launches have been because of the issues they had with other launches such as WoW they sure as hell did a lot more customer service wise than Funcom. If you guys think that AoC was the norm for how launches go then I really have to question whether you actually played AoC at launch. Because really doesn't make a lot of sense. It makes about as much sense to me as the ones that go on and on about how "flawless" the WoW launch was. Yeah right...maybe in another plane of existence... Now having said that while I think Funcom should be used to show anyone how not to launch or run an mmorpg within the first six months of an mmo's life this certainly does not mean TSW will be the same way. As I already mentioned Turbine obviously learned from their mistakes so others could as well learn from past mistakes and errors in judgement. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
|
|
6/24/10 6:39:44 AM#80
@ Wickedjelly, Ofc I also hope that Funcom has learned something from previous launches and I think they have. Everything else aside now, I just hope that skill and talentbuild will be somewhat similar to Anarchy Online so it becomes atleast a little challenge to build your char :-) |
|