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News Discussion  » Warhammer Online: Age of Reckoning: Game Client Now Free

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62 posts found
  Damarl

Novice Member

Joined: 7/25/06
Posts: 29

3/29/10 4:35:44 PM#41
Originally posted by hogscraper
Originally posted by gszebe

Originally posted by demonic87


Why do people want it shut down so bad, really. Your not playing it, so why should you care. Other people clearly enjoy the game, so what do you gain by shutting it down? Absolutely nothing but Epeen to stroke for saying "I told you so". Its not shutting down, people enjoy the game, get over it, QQ, kthxbai.

Exactly.

People have said the same things about EQ, SWG, DAOC and a slew of other games that still, to this day, have paying customers. As long as there is a profit to be had, or even the belief that profit can be had in the future, game companies will usually keep the servers open. And not listing every concurrent user is a poor attempt at trolling. My brother has had a sub to this game since launch and only has one level 40. He plays a character to the tier he likes and either deletes that character and starts again or makes another one altogether. I played for eight months and deleted almost all of my toons when they hit 40 and started over. Most of the people I still know playing this game continue to sub for the lower tier SC's. The end game content sucks, everyone knows this, and that's why any list of users that only includes the level that most people DO NOT want to play pointless. 

 scroll up and read my post... if your brother cant have fun, maybe he need to get into a guild, or play something else... This game isnt about doing everything solo, you need a group and coordination to win. With a good group of 7 to 8 person we can kill more than a warband, so about 24. No one is RR80 yet, no one has the greatest gear of the game, no one cheat... How can we do this ? Coordination ! And lots of peoples playing are just stupid... Thanks to Blizzard for that ! Peoples are so used to charge a tank while playing a rogue class or a caster... 

IF you have more fun in the first 3 tiers... then maybe its because you get rolled everytimes you get in tier 4....

  Korithian

Novice Member

Joined: 1/14/10
Posts: 238

3/29/10 6:27:19 PM#42

  Sadly I don't think this is enough. I used to play and then for a laugh and bit of boredom signed up to the free trial to see how it felt and if it was worth the 15 bucks a month. Now I know the free trial isn't the full game but they really need that expansion to add new life into the game.

   RvR is all well and good but its not enough to base an entire game on when the sides can be so unbalanced. I think they really need that 3rd faction and some serious PvE driven content to get players back into the game. Does anyone have any news on the expansion. I heard over on the SWTOR sight it wouldn't be looked at until ToR was released could this mean the expanions isn't likely till 2012?

  kaiser3282

Tipster

Joined: 5/21/08
Posts: 1493

3/29/10 7:16:57 PM#43

Ok, a couple things to point out from this thread about WAR. As far as the server numbers posted on that link, what several of you has said is right, its not very accurate, and i would easily give it at least 2-3x those numbers, perhaps more. Even if those numbers were 100% accurate to ALL rank 40 players, if youve played the game into T4 and stayed there for awhile, 2k, spread across 4 servers, so about 500 average concurrent rank 40 players on at a time is plenty to do everything in the end game. Scenarios, taking keeps, and taking cities dont require anywhere near those numbers to accomplish, so you can have multiple groups doing a mix of all of those things + some dungeons/raids if you want to pve a bit. So basically at an average of 500 rank 40s on each server at anytime, your enever lacking for people to play with, especially if youre on the highest pop server. Again thats also just rank 40s. That doesnt account for newer players in the lower tiers, as wella s all the people with rank 40 tons who play alts for days at a time and thus populate the lower tiers too. Personally, ive got 45-50 toons (many of which i havent movbed around from server merges yet), including at least a dozen in T4. Im not always on a rank 40 toon, im always rerolling, playing alts, and switching to different toons depending on my sides need for healers, dps, or tanks. I know lots of people doing the same, so if we actually stuck to just our level 40 toons, that would also likely bring a good 30% or so increase to the active Rank 40 players.

For those who have had issues with the game in the past, i did too and am currently on my 4th or 5th shot at playing WAR. Ive left in the past for various reasons, wether it be issues with the game itself, or just going to other games for a few months. Ive talke dbadly about the game, because of it's issues, but overall the game has gotten better in a lot of ways, though there have also been a few changes for the worse. Performance is much improced, so if you had lag & fps issues in the past and it stopped you from playing, give it another shot and you will probably be fine now.

Those who had issues with things like PQs... Well they are meant to be completed by a large number of players, not soloed, thats the whole purpose of them. You can solo pretty much any other quest in the games, but PQs are meant to be tougher. However, they have changed the way PQs are done slightly and they are now ranked by difficulty and the # of players it is designed for. They range from 2-3 players up to needing a couple of parties working together. The 2-3 player ones can in some cases be soloed (depending on your class, level, gear, spec, etc), and if you cant handle it solo theres usally a few people in the region who are either looking for others to do PQs with, or who are bored and wouldnt mind taking a few minutes to help you run a PQ. All you need to do is ask in chat and the majority of the time youll get all the help you need. Usually if im in the area and not in the middle of doing something more important, if anyone mentions needing help with a PQ i run over there to help out.

There are still some balance issues, but that is always changing with patches. It's not always a good change, but it is at least an attempt, and overall since launch they have gotten the balancing much better. IMO a lot of the big balance issue is just a matter of the players themselves not understanding their own classes and roles very well, let alone understanding the enemy too. Order and Destro have classes that are ALMOST mirrors of eachother, but not 100%. They have very similar roles and abilities, but also some variations to keep them unique. If youre unable to figure out and take advantage of those differences, thats a failure to learn proper PvP skills on your part. Of cours ei realize that some mirrors on one side have a pretty big advantage of their counterparts, but at the same time another class on your side also has an advantage over your enemy, so it all works out IF you learn to work together and PvP as a functioning group rather than expecting to run around and be a solo hero with an "I WIN" button. The game actually requires you to think a bit about your use of skills and their timing, because if you dont do it right your egoing to just get roflstomped by any enemy who knows how to to do it better. One of the biggets issues i see with this is that players do things like charge at tanks and stand there expecting to take them down instantly while the tank has 3 healers keeping him alive. It isnt an insta-win battle, you need to learn tactics, switch targets when higher priority targets come around. If that tank youre hitting isnt dying, its not because theyre OP an dthe game is unbalanced, its becauseyoure too stupid to kill his support and understand that they are SUPPOSED to take a lot of hits and come out alive, thats their whole purpose.

Final point would be if you havent done so recently, check out the latest producers letter on their homepage. They are continuing to change scenarios, rvr, adding new equipment and rewards, and continuing to try to improve the game, even if it is too slowly for some peoples liking. As i said above, im on my 4th or 5th attempt at playing WAR, and im enjoying myself. I think im probably going to stick around at least longer than i have before this time around, since it has gotten much better than the first year it was out. If you havent tried the game in the past few months, you might want to at least give it 1 last shot and see for yourself. After all, it's free. Even if you want your old account back you can reactivate free for 10 days to try it out before needing to pay again. So make use of the 10 days (or the unlimited free trial on a new account) and see for yourself if its still as bad as it was or if youre willing to sub again.

  Lazerou

Apprentice Member

Joined: 3/09/10
Posts: 202

3/29/10 7:20:20 PM#44
Originally posted by Damarl

A MMORPG is always getting better, thats why its not a single player game...

A MMORPG with different class on each faction need some balancing and nerfing... if you dont wanna be nerfed, get back to WoW, mirror class on each side.

If you cant do a PQ that is setup to hard and require 6 person to do.... well... get more ? Cant get more ? then get in a guild ? Oh and if you wanna do the PQ in the first tier, why dont you come back when you're higher ? The game is about PvP and you can get all your PvP set by having some fun killing peoples, want more ? Work for it dammit !!!

I shall assume that English is not your first language, which is entirely fine, but it does appear as if you have not actually played WAR. I don't think there was one accurate statement in your whole post.

  Gunstra

Novice Member

Joined: 9/03/07
Posts: 12

Pull your britches up boy this isn't East LA, this is the RVR Zone.

3/29/10 8:26:06 PM#45
Originally posted by ChaosInc
Although a good idea, this is just another desparate attempt to draw players to a failed game. They should really cut their losses now (and this definitely won't help) and just shut it down. The ship sank long ago, stop trying to float it back up.

The servers are still going decent imho, my wife and I pay $14.99 a month to play and we see tons of peeps online playing...it's not as dead as you think :)

Aion - Gladiator/Chanter Class
War - Warrior Class

  AmazingAvery

Age of Conan Advocate

Joined: 1/16/07
Posts: 7053

The only time you run out of chances is when you stop taking them.

3/29/10 10:45:20 PM#46

I think this is a good way to attract new customers or people looking at it again. Sure still have to pay for 1st month  - I still see the game worthy of the P2P model.


Conan Vids Corsair 800d Case/i7 930 @ 4.4ghz/EVGA x58 760 Classified/Corsair Dominator 12GB 1600/Corsair HX1000 PSU/GTX 580x2/Intel X25-M SSD/2x WD 1TB Blacks/Corsair H90 cooler / 1x 28" 1900x1200 monitor/ G-19 Keyboard/ G500 mouse

  gszebe

Novice Member

Joined: 12/27/05
Posts: 224

3/30/10 1:11:22 AM#47
Originally posted by kaiser3282


Ok, a couple things to point out from this thread about WAR. As far as the server numbers posted on that link, what several of you has said is right, its not very accurate, and i would easily give it at least 2-3x those numbers, perhaps more. Even if those numbers were 100% accurate to ALL rank 40 players, if youve played the game into T4 and stayed there for awhile, 2k, spread across 4 servers, so about 500 average concurrent rank 40 players on at a time is plenty to do everything in the end game. Scenarios, taking keeps, and taking cities dont require anywhere near those numbers to accomplish, so you can have multiple groups doing a mix of all of those things + some dungeons/raids if you want to pve a bit. So basically at an average of 500 rank 40s on each server at anytime, your enever lacking for people to play with, especially if youre on the highest pop server. Again thats also just rank 40s. That doesnt account for newer players in the lower tiers, as wella s all the people with rank 40 tons who play alts for days at a time and thus populate the lower tiers too. Personally, ive got 45-50 toons (many of which i havent movbed around from server merges yet), including at least a dozen in T4. Im not always on a rank 40 toon, im always rerolling, playing alts, and switching to different toons depending on my sides need for healers, dps, or tanks. I know lots of people doing the same, so if we actually stuck to just our level 40 toons, that would also likely bring a good 30% or so increase to the active Rank 40 players.

For those who have had issues with the game in the past, i did too and am currently on my 4th or 5th shot at playing WAR. Ive left in the past for various reasons, wether it be issues with the game itself, or just going to other games for a few months. Ive talke dbadly about the game, because of it's issues, but overall the game has gotten better in a lot of ways, though there have also been a few changes for the worse. Performance is much improced, so if you had lag & fps issues in the past and it stopped you from playing, give it another shot and you will probably be fine now.

Those who had issues with things like PQs... Well they are meant to be completed by a large number of players, not soloed, thats the whole purpose of them. You can solo pretty much any other quest in the games, but PQs are meant to be tougher. However, they have changed the way PQs are done slightly and they are now ranked by difficulty and the # of players it is designed for. They range from 2-3 players up to needing a couple of parties working together. The 2-3 player ones can in some cases be soloed (depending on your class, level, gear, spec, etc), and if you cant handle it solo theres usally a few people in the region who are either looking for others to do PQs with, or who are bored and wouldnt mind taking a few minutes to help you run a PQ. All you need to do is ask in chat and the majority of the time youll get all the help you need. Usually if im in the area and not in the middle of doing something more important, if anyone mentions needing help with a PQ i run over there to help out.

There are still some balance issues, but that is always changing with patches. It's not always a good change, but it is at least an attempt, and overall since launch they have gotten the balancing much better. IMO a lot of the big balance issue is just a matter of the players themselves not understanding their own classes and roles very well, let alone understanding the enemy too. Order and Destro have classes that are ALMOST mirrors of eachother, but not 100%. They have very similar roles and abilities, but also some variations to keep them unique. If youre unable to figure out and take advantage of those differences, thats a failure to learn proper PvP skills on your part. Of cours ei realize that some mirrors on one side have a pretty big advantage of their counterparts, but at the same time another class on your side also has an advantage over your enemy, so it all works out IF you learn to work together and PvP as a functioning group rather than expecting to run around and be a solo hero with an "I WIN" button. The game actually requires you to think a bit about your use of skills and their timing, because if you dont do it right your egoing to just get roflstomped by any enemy who knows how to to do it better. One of the biggets issues i see with this is that players do things like charge at tanks and stand there expecting to take them down instantly while the tank has 3 healers keeping him alive. It isnt an insta-win battle, you need to learn tactics, switch targets when higher priority targets come around. If that tank youre hitting isnt dying, its not because theyre OP an dthe game is unbalanced, its becauseyoure too stupid to kill his support and understand that they are SUPPOSED to take a lot of hits and come out alive, thats their whole purpose.

Final point would be if you havent done so recently, check out the latest producers letter on their homepage. They are continuing to change scenarios, rvr, adding new equipment and rewards, and continuing to try to improve the game, even if it is too slowly for some peoples liking. As i said above, im on my 4th or 5th attempt at playing WAR, and im enjoying myself. I think im probably going to stick around at least longer than i have before this time around, since it has gotten much better than the first year it was out. If you havent tried the game in the past few months, you might want to at least give it 1 last shot and see for yourself. After all, it's free. Even if you want your old account back you can reactivate free for 10 days to try it out before needing to pay again. So make use of the 10 days (or the unlimited free trial on a new account) and see for yourself if its still as bad as it was or if youre willing to sub again.

Simply QFT!

/cheers

  Konner920

Apprentice Member

Joined: 7/27/08
Posts: 268

3/30/10 1:14:28 AM#48

oh wow. just this morning at 7 AM central time they was charging for the client.

 

I just recently tried the game out and it "wow'd" me. I love playing games that have low subs. Not as many asses.

 

 

I'll have to sub to this.

Looking forward to: L2 F2P

  Ogrelin

Novice Member

Joined: 6/16/04
Posts: 537

MMORPG-Player - Since 1997!
GM of Svea Ulvar

3/30/10 1:40:17 AM#49

I still play WAR and I feel that the server-populations are pretty stable, so while WAR never will be a huge success I think it'll be around for some time now.

I would guess they have between 100-150k subs atm.

Making the client free is a good move imho...

ogrelin Xfire Miniprofile
  PurpleCliff

Novice Member

Joined: 8/10/09
Posts: 139

3/30/10 2:32:19 AM#50
Originally posted by Kost

Originally posted by Oddbot


At this point their best bet I think would just be to drop the monthly fee and set up a payment model similar to DDO's. I think it would suit WAR well. The game never really seemed to have enough depth to me to warrant a monthly sub.

Agreed.

I think the game would do alot better under a payment model similar to DDO's. Making the client free is a good start, but it doesn't really help anyone other than new players. Those of us who have already purchased the client previously are still left with a game that lacks substance and has no real staying power.

F2P with an Item Shop would do this game a world of good imho.

I agree with that. That kind of F2P model seems to have done DDO wonders, and WAR is worth Mythic fighting for - still one of the most decent MMOs around.

  describable

Apprentice Member

Joined: 7/10/09
Posts: 356

3/30/10 4:35:28 AM#51
Originally posted by Kost
Originally posted by KhanUK


Failed game? WAR is profitable and has expansions planned in the future. Doesn't seem like a failed game to me.

Khanuk

http://pauser.com/warhammer/popmon/

As of March 28, 2010, the game has, on average, less than 2,000 concurrent users.

The numbers speak for themselves.

 i call bull on that.... Tycho from Penny Arcade made a few comments on WAR less than a month ago... and according to his sources it was still making enough money to be profitable. (although a far cry from the 500,000+ beta testers pouring in).

If they keep this model, they really have to announce and expansion or SOME content... the thing WAR lacks in droves... seriously after all this time, you can count on 1 finger how much "actual" content not taken straight from beta (the new classes) have actually been added.

For an MMO, it's pretty much a fail.... even if Tycho disagrees. Ruined one of the best fantasy settings (40k is sci fi for me and i hate dull-iddle earth)

"nothing actually matters, we're just slightly evolved monkeys clinging to a dying piece of rock hurtling through space waiting for our eventual death." - Frankie Boyle, Mock The Week

  Ogrelin

Novice Member

Joined: 6/16/04
Posts: 537

MMORPG-Player - Since 1997!
GM of Svea Ulvar

3/30/10 6:11:06 AM#52
ogrelin Xfire Miniprofile
  gszebe

Novice Member

Joined: 12/27/05
Posts: 224

3/30/10 6:21:35 AM#53
Originally posted by Ogrelin


http://www.ugo.com/games/bioware-talks-collaboration-among-mmos-warhammer-expansions

Yeah, it's been discussed here in other topics; alas I doubt that Mr. Muzyka meant real (boxed or even 'live') "expansions". (Plural is kinda weird per se in this case.). But I really hope they have plans for the future, even though I'm happy with the game now.

  Nifa

Apprentice Member

Joined: 11/07/08
Posts: 320

You can get more with a kind word & a 2x4 than you can with just a kind word

3/30/10 10:56:10 AM#54
Originally posted by Lazerou

Originally posted by Damarl

A MMORPG is always getting better, thats why its not a single player game...

A MMORPG with different class on each faction need some balancing and nerfing... if you dont wanna be nerfed, get back to WoW, mirror class on each side.

If you cant do a PQ that is setup to hard and require 6 person to do.... well... get more ? Cant get more ? then get in a guild ? Oh and if you wanna do the PQ in the first tier, why dont you come back when you're higher ? The game is about PvP and you can get all your PvP set by having some fun killing peoples, want more ? Work for it dammit !!!

I shall assume that English is not your first language, which is entirely fine, but it does appear as if you have not actually played WAR. I don't think there was one accurate statement in your whole post.

Thank you for expressing my thoughts precisely.

I have no problem at all working for what I want/need in a game and I certainly have no problem asking for help or grouping.  I also have no problem at all getting in the guild of my choice because I am not a WoWtard (a reference to the kind of player in WoW most sane people avoid).  I do, however, avoid doing a low-level PQ when I'm level 40 or asking a level 40 to come do it for me because there is no fun in that - it is precisely because I do enjoy working for it and not having others do the work for me that I had issues with the game and if this poster had carefully read my post, he would have understood that my point was that the times I personally tried the game, there were no players available at the levels required for the PQs (but there were plenty of high level players, which would have ruined the whole concept of "working for it" by letting high level players "carry" or "powerlevel" me through certain areas - which I refuse to do because it is not working for anything) in order to complete them.

As for not liking being nerfed, well, I do tend to dislike it when my class has been nerfed nearly every time I log in making it a mere shell of what it once was.  Balance can be achieved in many ways, I prefer the method of bringing other classes up to the same level rather than nerfing only one class, which is what WAR did for a very long time.  When last I played about nine or ten months ago, the game was still terribly imbalanced, but one class had been nerfed to near ineffectiveness while another was a near god.  To me, that is ridiculous, but if others are happy with it, then I am glad for them.

Firebrand Art

"You are obviously confusing a mature rating with actual maturity." -Asherman

Maybe MMO is not your genre, go play Modern Warfare...or something you can be all twitchy...and rank up all night. This is seriously getting tired. -Ranyr

  mjkittredge

Novice Member

Joined: 8/05/06
Posts: 126

You crit the English Language for 7,341 damage.
English Language summons Grammar Police.

3/30/10 10:58:04 AM#55

It figures, they do this AFTER I payed $40 for the client :(

 

Ah well, I've gotten plenty of enjoyment out of this game with a subscription and free trial account. Played every order class except for runepriest and have had a blast. Things bog down quite a lot in tier 3, where my main characters have been stuck, maybe someday I'll get them over the hump and check out the endgame I've been hearing so much about.

 

Hoping for an expansion, 3rd faction, new races like Skaven, Lizardmen, Wood Elves, Undead, ect ect. Won't hold my breath though

  Thrawl

Novice Member

Joined: 7/22/09
Posts: 273

3/30/10 7:40:21 PM#56

As usual they have it backwards. They should charge the initial box sale and after that not charge a monthly charge. The game isn't worth a monthly charge. Oh well, don't play anymore, don't care.

Our spirit was here long before you

Long before us

And long will it be after your pride brings you to your end

  Damarl

Novice Member

Joined: 7/25/06
Posts: 29

3/30/10 9:43:58 PM#57
Originally posted by Lazerou
Originally posted by Damarl

A MMORPG is always getting better, thats why its not a single player game...

A MMORPG with different class on each faction need some balancing and nerfing... if you dont wanna be nerfed, get back to WoW, mirror class on each side.

If you cant do a PQ that is setup to hard and require 6 person to do.... well... get more ? Cant get more ? then get in a guild ? Oh and if you wanna do the PQ in the first tier, why dont you come back when you're higher ? The game is about PvP and you can get all your PvP set by having some fun killing peoples, want more ? Work for it dammit !!!

I shall assume that English is not your first language, which is entirely fine, but it does appear as if you have not actually played WAR. I don't think there was one accurate statement in your whole post.

 

You're right.... English isnt my first language !

But i do play WAR and im not gonna stop enless the server are realy dead or SWTOR isnt a WoW PvE clone.

My statements were accurate as this is exactly what im thinking when im playing the game. So tired of peoples that want everything because they dont wanna work for it, just dont play if you want all the answers, the end game content at lvl 1, the full god set of the game, etc..etc..

The peoples that played this game and left are the one responsibles for the game to be this way now. When the game first came out, 3/4 of our guild left before getting 40. Why ? Because it was too hard to work to get to the endgame and there's a fabulous kiddy game called WoW where you can get to endgame in a few weeks.

Still today, WAR make me sick sometimes, peoples dont know how to play their toons because they zerg the whole place together and get freestuff with numbers. They wont engage the ennemies because they dont wanna die. When they do SC, they just dont know what to do against a good group coordinating on vent.  

Peoples whined about PvP being too hard, they left, Mythic tried to work the things up to get them back and all they've done is giving more free stuff ! Most of the old DAOCer and those that love WAR arent happy with decisions Mythic takes, still this is the MMO with the best PvP out there and only peoples that dont PvP leave a PvP game.... 

If you still think i dont play WAR... Im gonna advertise our guild and let you learn some French : Armatatenebrae.clanfree.net

 

 

  Mahlo

Novice Member

Joined: 10/15/06
Posts: 749

Nostalgia is bad.

3/31/10 5:49:46 AM#58
Originally posted by EverSkelly

I think all subscription based games should do it. It's enough to pay every month.

 I think so, after a year or two anyway. Except if you're WoW and don't need to of course.

Are they doing a welcome back period for pervious players too? I bought it when it came out and wouldn't mind seeing how it is now.

  Damarl

Novice Member

Joined: 7/25/06
Posts: 29

3/31/10 5:57:43 AM#59
Originally posted by Mahlo
Originally posted by EverSkelly

I think all subscription based games should do it. It's enough to pay every month.

 I think so, after a year or two anyway. Except if you're WoW and don't need to of course.

Are they doing a welcome back period for pervious players too? I bought it when it came out and wouldn't mind seeing how it is now.

 there's a free 10 days for those coming back. Lots of peoples are using them and paying back since Faion fail miserably and since Mythic worked on the problems WAR had.

  User Deleted
3/31/10 6:06:56 AM#60

Not like they did much besides make it so you no longer had to put in a code. Of course, I know some people found places to get that free month at only eight to ten bucks... also, by doing this they're secretly putting more money in their pockets. Look at EQ, they're offering 2.50 for the game and a free month, but no matter what, from here on out, you'll have to pay 15 bucks in order to play WAR for a month.

Seems like Ninja stealth, with smarts to match...

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