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3/19/10 7:06:49 PM#61
Wow, this sounds very interesting, if one company accepts this technology and perfects it then produces a game out of it, I highly doubt that we will see any other games in the future made with polygons. |
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3/19/10 7:46:05 PM#62
Originally posted by merieke82
Those services will hold more value for gamers with very low budgets. Gamers with an income who like to maintain a fast PC, download mods, and retain control over their system will not use those services.
It will hopefully never replace the demand for high end consumer video cards, but agree that it will affect the market share to some degree.
There will be to much latency to play twitch based games too.. And from the looks of it the pricing is going to be terrible.. 15$ a month for pretty much nothing + game fees. As for this " new " render method.. It may be useful on extending clip ranges and view distances without using much power or losing tons of detail but that may be about it. I also saw some chugging when they were flying through some of those demo scenes Oh an /laugh for using a WoW tree as to why polygons are bad. |
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