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News Discussion  » Star Wars: The Old Republic: GDC 2010 Jake Neri Interview

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46 posts found
  Vagrant_Zero

Novice Member

Joined: 9/22/07
Posts: 1257

3/17/10 4:01:08 PM#21


Originally posted by Ravanos
ah i remember when you made your own stories for your character in MMOs not have it spoon fed to you. but i guess this is what you get when the masses want this genre to become Massive Single player Online games with chat boxes.
 
 

No you don't remember anything of the kind.

You remember MMOs having 0 content so you HAD to "create your own story" cuz there was precious little else to do.

I'm glad those days are dead and gone.

1990s are ---> that way. Say hi to Vanilla Ice for me while you're there.

  Cameron27

Advanced Member

Joined: 9/03/07
Posts: 109

3/17/10 4:18:28 PM#22
Originally posted by Vagrant_Zero

 


Originally posted by Ravanos
ah i remember when you made your own stories for your character in MMOs not have it spoon fed to you. but i guess this is what you get when the masses want this genre to become Massive Single player Online games with chat boxes.
 
 

 

No you don't remember anything of the kind.

You remember MMOs having 0 content so you HAD to "create your own story" cuz there was precious little else to do.

I'm glad those days are dead and gone.

1990s are ---> that way. Say hi to Vanilla Ice for me while you're there.

Judging from your avatar..."In Soviet Russia you don't create story, story creates you"
 

  dalevi1

Novice Member

Joined: 7/12/04
Posts: 858

3/17/10 5:20:45 PM#23

Actually, I think the answer I liked best was the producer's perspective. He is gabby for sure, but at least he answered the questions that were posed to him. I thought it was a good read. Just saying...

Played (more than a month): SWG, Second Life, Tabula Rasa, Lineage 2, Everquest 2, EvE, MxO, Ryzom.

Tried: WoW, Shadowbane, Anarchy Online, Everquest, WWII Online, Planetside

Beta: Lotro, Tabula Rasa, WAR.

  Fdzzaigl

Novice Member

Joined: 8/22/09
Posts: 1222

3/17/10 5:25:07 PM#24
Originally posted by Ravanos

ah i remember when you made your own stories for your character in MMOs not have it spoon fed to you. but i guess this is what you get when the masses want this genre to become Massive Single player Online games with chat boxes.

 

 

 

Your personal social history in an mmo =\= the games story.

Neither are both mutually exclusive

  Arden0010

World of Warcraft Correspondent

Joined: 6/30/09
Posts: 18

3/17/10 6:16:36 PM#25

Damn Jake talks a lot.

There is a reason people from your past did not make it to your future.

  Distopia

Drifter

Joined: 11/22/05
Posts: 11007

If it contains the words video and game, it must be a WOW clone.

3/17/10 6:27:40 PM#26
Originally posted by Ravanos

ah i remember when you made your own stories for your character in MMOs not have it spoon fed to you. but i guess this is what you get when the masses want this genre to become Massive Single player Online games with chat boxes.

 

 

 

The last time I checked the Star wars story was written in the 70's. No harm done then , huh?

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

If you can't argue the point don't say anything at all.

  Betaguy

Advanced Member

Joined: 12/31/04
Posts: 790

The king and the pawn go back to the same box at the end of the day.

3/17/10 8:21:01 PM#27
Originally posted by NovaKayne

1st point of failure to note

 

END GAME content.


 

What a silly response, really!? I think you huffed some Novacaine.  Bioware got their shit together just like Blizzard did when they broke into the MMO market.  Bioware believes in go big or go home, look at the majority of their games, all quality!  End game is the carrot WoW used and look at all the junkies chasing the carrot.  I for one, even being a casual gamer, love the fact there is long lasting entertainment replay value.  I rest assured everyone is stoked and just wants to play all in due time.

------------------------------------------
Light travels faster than sound. That's why most people seem bright until you hear them speak..
------------------------------------------

  User Deleted
3/17/10 8:34:08 PM#28
Originally posted by Ravanos

ah i remember when you made your own stories for your character in MMOs not have it spoon fed to you. but i guess this is what you get when the masses want this genre to become Massive Single player Online games with chat boxes.

 

 


 

Camping spawn points for hours if not days at a time is hardly making your own story.  Chatting with your buds about sports and girls while waiting for respawns at said camps hardly qualifies either.  Back in the day, anyone who ran around actually "Role Playing" were considered a nerd's nerd and were mocked by the general MMOer.  UO, EQ and AC were all about camping mobs for phat lewts and juicy XP.  Game lore was obscure, story practically non-existant and like today, hardly anyone role played or made up their own stories.

  Saerain

Advanced Member

Joined: 3/27/06
Posts: 830

3/17/10 8:55:57 PM#29


Originally posted by kb056

Other then, "Bioware is awesome!", "Star Wars is awesome!", "The Story is awesome!", how is this interview any different then all the others? 

It's gotta be frustrating for you writers to get interviews with these folks and they never give any meaningful information.


 
It's also got to be frustrating for the people being interviewed when they want to say a lot more than they can.



Originally posted by Vagrant_Zero


Originally posted by Ravanos

ah i remember when you made your own stories for your character in MMOs not have it spoon fed to you. but i guess this is what you get when the masses want this genre to become Massive Single player Online games with chat boxes.



No you don't remember anything of the kind.


You remember MMOs having 0 content so you HAD to "create your own story" cuz there was precious little else to do.

I'm glad those days are dead and gone.

1990s are ---> that way. Say hi to Vanilla Ice for me while you're there.



Awesome response.


I would add: single-player RPGs are years ahead of MMORPGs in terms of being role-playing games. If putting the RPG into MMORPG makes it a 'single-player online game', whatever the hell that means, then fine, that's what I want.

Of course, there are MMO players who don't want MMORPGs, and that's great. I don't think it's wrong for role-players to want a turn, though.

Favorites: EVE, VG, LotRO, AoC, TOR | Playing: None | Awaiting: WoD, ArcheAge, 0x10^c

  Comnitus

Advanced Member

Joined: 6/03/09
Posts: 2507

Revenge is a dish best served with mayonnaise and those little cheesy things on sticks.

3/17/10 9:42:01 PM#30
Originally posted by Ravanos
Originally posted by Comnitus
Originally posted by Ravanos

ah i remember when you made your own stories for your character in MMOs not have it spoon fed to you. but i guess this is what you get when the masses want this genre to become Massive Single player Online games with chat boxes.

 

 

Go write a book, you can make multiple stories for multiple characters.

 

go play a single player game, then you can have no choice on what the storyline for the your character is.

In a single-player game, I can't group with others, talk to friends (unless I have some chat program running in the background, eating up computer resources for no reason), buy/sell through a player-driven economy, or indulge in the other benefits only an MMO could provide. Plus, MMOs provide months or years of entertainment, while single-player games last maybe a week or two.

But all you need to write a book (it doesn't even have to be a good book, mind you) is an imagination and a basic understanding of grammar. And you have total creative freedom with the words you write. Even in MMOs, your character's story was limited by the setting and the world you were in. If you want freedom, create it. I've read some great fan fiction over the years and even some great stories of "IPs" that people made from scratch (though they were clearly influenced by established IPs).

These are two different schools of thought, I understand. Luckily, I can accept and enjoy both (TOR will probably be my main themepark and EVE or Earthrise, if it delivers, will be my sandbox).

 

  Ozmodan

Advanced Member

Joined: 2/27/07
Posts: 5056

3/17/10 10:06:12 PM#31

Like this guy is going to give you any new information on a game at least a year away from production.  Nice he gave you that interview, but expecting anything else is pure fantasy.

  Qrajber

Novice Member

Joined: 5/03/08
Posts: 39

3/18/10 4:56:21 AM#32

 I apriciate that you ahve given us a chance to sneak to what SWTOR will be but this interwiev is just "Iwanna answer to those and those questions" we didnt received any information about actual game state so far ....

1-this game will be very similar to an GWars and Dragon Age RPG but for those you need to buy game only once and not paying for a monthly fee how do they think to give us players at least some reason for ressubing after we finish campaign ?

2-But if this will be called MMO than all kind of games which have some sort of coop in them should be also but for those you dont need to pay monthly fee:)

3-they insist on story and epic fights blah blah but where can people meet there for good or for worse to group up for some pvp,questing etc. story isnt a single win factor for an MMO it`s having fun in that world which they have created for us with other players

4-we don`t know anything about how they have imagined end game or what will end game be (raiding isntances,pvp on larger scale....)I`m sure it will be a blast but we dont know nothing about it yet......

5-if i have understanded so far corectly game will have some sort of micro-transition shop or whatever they call item mall these days what will in those malls be (DAge-new sets,weps, or like in some other mmo`s  greater xp tomes and so on) how will this be balanced with other ingame content ?

6- how can you make pvp fun classes which will be oneshoted by jedi kind adoubt that there will be some vast battlefields for snipers and troopers to gain advantage in urban enviroment but we will have to wait and see.... 

 

 

  sonoggi

Hard Core Member

Joined: 12/22/09
Posts: 892

3/18/10 6:58:00 AM#33

i couldnt care less about this game. it doesnt look star wars. it looks like sci fi WoW. but im sure for every person who doesnt give a hoot, there are a thousand rabid fans who do.

  tmr819

Hard Core Member

Joined: 1/02/07
Posts: 304

3/18/10 9:54:25 AM#34


Originally posted by Senadina
Wow, he said a lot of nothing. They are working very hard to balance classes and have endgame. Done.

My reaction precisely. Why bother to give an interview if there's nothing more to be said that hasn't been said -- or that didn't need to be said.

--Is it hard to balance the various classes?
--Yup, it's hard. But we are working on it.

Sheesh.

  kaydinv

Novice Member

Joined: 7/17/04
Posts: 242

3/18/10 1:50:36 PM#35

"We are putting a lot of emphasis on making sure people have a compelling experience from beginning to end."

"...from beginning to end."

"...to end."
 

"END"

 


 

_________________________________
"Fixed it. Because that wall of text attacked me, killed me and looted my body..."
-George "sniperg" Light

  nekollx

Novice Member

Joined: 11/17/08
Posts: 573

3/18/10 2:29:38 PM#36
Originally posted by NovaKayne

1st point of failure to note

 

END GAME content.

the fact this is a design concern this eary is hard warming.

 

We al know somone will hit end game in the first month, it's unavoidable

  User Deleted
3/18/10 2:34:41 PM#37
Originally posted by kaydinv

"We are putting a lot of emphasis on making sure people have a compelling experience from beginning to end."

"...from beginning to end."

"...to end."
 

"END"

 


 


 

I think the real concern from these nay sayers is that end game won't be exclusively raid oriented.  It's got them pissing their pants that they may not get to lord it over the rest of us peons.

  firefly2003

Elite Member

Joined: 1/16/08
Posts: 2114

SINE QUA NON

3/18/10 4:24:08 PM#38
Originally posted by sinjin
Originally posted by NovaKayne

1st point of failure to note

 

END GAME content.


 

What a silly response, really!? I think you huffed some Novacaine.  Bioware got their shit together just like Blizzard did when they broke into the MMO market.  Bioware believes in go big or go home, look at the majority of their games, all quality!  End game is the carrot WoW used and look at all the junkies chasing the carrot.  I for one, even being a casual gamer, love the fact there is long lasting entertainment replay value.  I rest assured everyone is stoked and just wants to play all in due time.

What replay value?, they havent even told us anything besides STORY!! STORY !!! STORY!!!, and unnecssary multiple Jedi/Sith classes, where is the talk or a outline of some of the features they plan for the game? Other than just pure speculation , despite the fact they haven't even defended themselves to refute the statements that the game is nothing more than a single player game with co-op play? I'm sorry I'm not a Bioware fan, and I'm not really seeing what the hype is about since I can see thru the BS, and this will be no different than any other MMO wannabe out there.

http://www.speedtest.net/result/1775656162.png

  User Deleted
3/18/10 8:09:26 PM#39

The replayability is in the stated fact that every class has a completely individualized story.  None are the same, so you can play all 8 classes from beginning to end and not repeat content as far as the story line goes.  Of course, all of the typical MMO stuff that is in the game will likely fall under the same MMO paradigm, grind XP.....rinse......repeat, grind gear......rinse.....repeat, grind faction......rinse......repeat, grind crafting and gathering skills........rinse......repeat, etc etc etc.

  Strap

Advanced Member

Joined: 5/04/09
Posts: 515

3/19/10 3:38:34 AM#40

 

Darth Hater have an interview with Daniel Erickson that is about 10000 times more interesting than this interview...

darthhater.com/2010/03/15/interview-story-time-with-daniel-erickson/

 


The only interesting thing about this interview is seeing the clamp down on the hype and refusal to talk about features a year before release. This is smart. The idiots complaining about the interview lacking information are not smart. The interview was dull because the wrong questions were asked and there was no real conversation.

 

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