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3/14/10 12:44:15 PM#41
Decisions and the consequences that comes from them. |
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3/16/10 7:12:37 AM#42
When used in EVE terminology term "Skill" means "knowledge"... Knowledge of game mechanics, enemy ships, your ships, fitting equipment, solar systems and their inhabitants (corps), knowing friends and enemies, etc. So it is actually possible that someone who play for three months takes best possible T3 cruiser, go to low or zero security space, and looses it without killing anyone. "Skilled" player will however kill dozens of enemy players before he looses his standard fitted T1 battleruiser. This is my explanation. |
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3/16/10 7:21:08 AM#43
A lot of people say that Eve is a hardcore game and it takes skill to play. That is complete BS most of your in game skill is earned while you are logged out. Wow takes more skill to play well then Eve. I would bet that if you compared the top 1 % of players from wow they would be better all around gamers than the top 1% of Eve players. |
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3/16/10 7:31:22 AM#44
Skill, in EVE, is how quick you are to respond to an unforseen encounter, how good you are at catching others unprepared, and how well you understand the game mechanics. Unlike most MMO's, it doesn't require lightning reflexes, macros, or any other typical arcade-game skills. You have to be able to analyze the situation and make the right tactical decisions to win. If you don't have the optimal weapons, shields, fittings for a given encounter, your brain is what will save you. Don't be fooled into thinking the in-game skills are what's important. A noob could buy a character with 40 million skill points and die like a dog as soon as they launched their expensive battleship out of the station. A good player who understands the game can kill people in cheap frigates or cruisers and bring them to tears as they realize a ship that cost 20 milliion ISK just blew away their 1 billion ISK battleship. Mostly, though, it's about how you play with others. It's very hard to accomplish anything solo. If you expect a leveling game like WoW, you'll be disappointed and bored.
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3/17/10 4:56:38 AM#45
Originally posted by Deadm0ney4u I used to be r14 and later gladiator in s2 and s3 and s4 in wow for instance did play with mage warlock and paladin only for top pvp arena and in pvp guilds in vanila wowl where there was need for pvp guilds -.- damn blizard ... Quited wow for eve because it has better and more skill ( as skill not skill points ) intensive pvp ... ok ? When i was 3 months old in eve i was killing guys in eve that played for 5 years or so in like 100 mil ships ... it would be very difficult to do that if i didnt have help from friends who told me basic tricks and how to think = i did get better couse i learned and i did practice hard = many lost t1 frigates etc... game is so hard and complex to learn when you first get into it and it is hard to get away from lose mentality ( argh i will losse my ship i am pussy i have only 3mil skill points etc ) but once you get over it ... how many skill points you have matters less then 1% of any fight only if you are smart pilot only thing that will matter is how fast you can kill and gtfo before blob arrive ... because you will not engage enemy that has superior ship then you ( batttleship with battlecruiser for instance ) but you will pick you fights because you have knowlage what you can do with you ship and you fittings and then implement that knowledge to kill enemy in certan way with hacs you will stay on range and move fast and isolate targets and pick them with battleships you will try to get as close as posible etc And btw blob warfare with battleships killing poses etc ... i did try that had 700+ people fight once , and i have to say it is as stupid as wows battlegrounds + lag and to be honest that is worst part of eve pvp where you are just cannon fodder truly not doing anything just producting more lag and soaking some damage etc ... only fun pvp where eve shines is 2-40 maybe 50 people fights ... those fights are really coooool expecially when you obliterate enemy
Mortal in body |
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3/17/10 5:07:16 AM#46
Originally posted by Deadm0ney4u
So I could just get out and do some RMT, buy a toplevel character. Let's say I would do that in WoW. Would that make me s "skilled" wowplayer? You already know what kind of "skills" is discussed here. Ya, right, skills training while offline has nothing to do with how well I know how to play the game. I'm so broke. I can't even pay attention. |
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Kyleran
Elite Member
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
3/17/10 11:21:48 AM#47
Originally posted by Deadm0ney4u Skill at what I'd have to ask. Twitch combat skills maybe, you certainly have to jump around a lot more in WOW. And I'll grant the upper level raids are a real challenge especially to those who first conquer them, but in the end its just learning the right dance moves and hoping for a little luck to pull it off most times. EVE takes different sorts of skills, from the combat (which is actually quite challenging and deep) to the running of an empire which some folks do and control many billions of ISK worth of shared assets, and help dictate the fate of hundreds, if not thousands of players. EVE requires so much more talent in planning, logistics, espionage and financial management to be successful than WOW or most other games. WOW is a game, and a good one. EVE is a virtual universe simulation and it takes great skill to be in the top 1% of the games players, be it PVP, running corps and alliances, mining, market trading or building the best gear in the game. I know one thing's for sure, I'm no where near the top in EVE, but I'm glad there are people who are because they really help make my time in EVE much more fun. (even when they kill me)
"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar |
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3/17/10 1:03:55 PM#48
Originally posted by Kyleran This. I'm just competent enough - and no more - to realise exactly how skilled players like Garmon, DHB Wildcat & so forth are. I have a couple of friends in game who are almost as skilled at 1v1 or 1v 2,3 or even 4... but just not so e-famous for it. But I do OK, actually, because I have other skills than skirmish fighting, which do actually count in EVE. Give me liberty or give me lasers |
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3/18/10 3:46:31 AM#49
I think these kind of topics are largely pointless as usually the OP doesant want to know the answer because he has already formed an opinion himself and he might just be trying to provoke. But i shall bite by listing what i consider as actuall skills in EvE Online and not just button mashing...... Organising a good empire mining op requires the organiser to have the skills needed to get everyone together to mine for a couple of hours. Also he needs the knoledge to correctly assign the right number of people to mine while also getting the right number of people to act as 'muscle' as well as the right number of hauler pilots to haul the ore and keep the ore cannesters fresh to reduce the risk from canester stealers. You need the knoledge and skill to read the galaxy map as you can determine where gatecamps can be found and whether they might be active [especially usefull if you are organising a Ninja mining op in Alliance space]. You need the skill to find and properly exploit the trading routes in EvE. As a scout for a fleet moving in hostile space you need the skill and knowhow to both do your job and find any problems before the fleet does as well as survive the discovery. You need the skill and knowhow in order to Fight in PvP, for example did you know that the guns in EvE rotate and track farely realistically so it is quite possable to miss your target if he knows how to macromanage his ships movement? A lot of EvE's skills involve using the tools the game has given you and thinking 'outside the box' such as the one where you are a scout searching for gatecamps, you are using the tools such as the map the ship the modules and there strengths and weaknesses and the way the physics work, and you are 'thinking outside the box' by finding ways to bring essential info to your fleet as well as surviving jumping into a system you suspected of having a gatecamp and finding your ship surrounded by a gatecamp.
Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981 |
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