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I have played EVE on and off, its a love hate relationship with me. i have played 2-3 trails and paid for the game for 3 months before quitting. this was about a year ago, but i still want to play! except for this one problem. Its not for getting ganked by pirates thats OK with me its what the game is. Not the 'boring' PvE early game combat of chasing rats around i've heard it gets better. My number 1 problem with EVE is the travel. I am sick and tired of spending an hour to make 30 jumps into deadspace to pick up some minerals then an hour to jump back just to make a minor proffit from selling. I'm tired of stupid delivery missions from agents that send you waaaay away and you HAVE to do the mission or else you will lose your standings with them. I'm tired of traveling for hours on end looking for that 10% discount on a ship just to realize that it you left your guns at the previous station and the market place has nothing your looking for where you are docked.
How do you cope? what do you do to pass the time? do you auto-pilot in empire space and go AFK? in 0.0? do you listen to music as you click "warp to..." and then just relax? Jump clones would be nice if i had the standings to place them and the money for the ships (which as a newb is still a struggle for me). Have they implemented a better travel system in the last year? |
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3/12/10 4:43:04 PM#2
For just traveling I use ships with quick align times (frigs) and never use auto pilot. I can jump 20-30 jumps very quickly. Missions never really send me too far away so i have no issue with 5 minute downtime while traveling in a bigger ship.
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3/12/10 4:46:46 PM#3
I use warp to zero every gate, never really bothered me. I only used autopilot when I was new and didn't know any better. I understand others have brought up the same issue but I don't think anything could or should be done about it. An hour to make 30 jumps? I do alot of lowsec roaming and it takes me nowhere near that long using warp to 0. Maybe it just feels like an hour? |
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3/12/10 4:48:34 PM#4
One recent solution my corp has been playing around with is to be constantly wardec'd. Nothing spices up those long trips like trying to avoid war targets :D. Otherwise, as Rockgod said, missions don't generally send me more then a few jumps away. If they do, I decline them. You can do this once every 4 hours without taking a hit to standing. If I get two mission in a row that I don't want, I leave the second one in my log for 4+ hours and go find another agent to work for. When in high sec, I work out of a system that has multiple favorable agents for me to chose from, so there isn't really much interruption in what I am doing. -mklinic "There's a point I think we're missing. |
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yes an i was stretching it a little with an hour, |
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3/12/10 5:05:51 PM#6
I wish they'd make the autopilot more efficient, it seems to hang for a while while at stargates. |
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3/12/10 5:14:18 PM#7
Originally posted by Xondar123 Autopilot warps you at 15 km from gates, even for the fastest ships this still adds a considerable time to your travels, not to mention the slower ones. Manually warping to jump gates takes you at 0 m from them, if you're in a fast ship you shouldn't be really taking more than 1 minute per system... including the loading between systems. @ OP Don't accept these missions if you don't feel like doing them. You can decline one mission every 4 hours from a specific agent and not lose standing with them. Just pick missions with other agents while you can't cancel the other one (supposing you get 2 missions you don't like within 4 hours). |
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3/13/10 1:06:09 AM#8
The solution is really simple. Play smart so you don't have to travel far. Everything i need is within less than 10 jumps from my base. |
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3/13/10 1:21:23 AM#9
You just need to get your priorities straight, what's more important, an hour or two of your time or making a small profit as you described. Also helps to set up courier contracts if you don't want to take the time. They might cost you, but you can use that time u save doing what you want. |
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3/13/10 3:28:14 AM#10
Originally posted by batolemaeus
This. Heck, I rarely have to travel more than 3 when I'm missioning. To the OP: Use buy orders. Let other people do the hauling. Give me liberty or give me lasers |
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cosy
Newshound
Joined: 9/15/04
EvE Rules #491 you should never, ever attack Russians on winter months |
3/13/10 6:44:50 AM#11
Originally posted by chilly444 i have the same problem but tje solution is easy dont make thins that you dont like if u dont like to make 30 jump dont make them |
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3/13/10 1:52:44 PM#12
That is actually one of the top reasons why I love Eve. It feels like a real universe.
No my beef with Eve is that you are basically a zergling to be destroyed and rebuilt over and over and over and over etc.... You really don't live in Eve, you just participate in a RTS like game where you build up credits, resources, etc to spawn new ships to be destroyed in zerg raids. Eve is a great game, don't get me wrong. But it just ain't my cup of tea.
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3/13/10 1:56:17 PM#13
Pretty much the reason I don't play EVE, to do anything you have to WAIT, I want to PLAY. |
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3/13/10 2:09:06 PM#14
1. Jump Clones |
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3/13/10 2:15:21 PM#15
I LOVE the fact that space is huge.
I was in SWG, wher e travelling was much fun, instant shuttles to anywhere one the planets ruined it for me.
WOW came, same thing, no more travelling but just instant loading to the place (meeting stones) or just loading into the dungeons right away. (dungeon finders). CCP should never change this.
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3/13/10 11:46:01 PM#16
Simple fix stop doing missions for agents in departments that have you hauling or mining stuff... Seriously if you were not aware each agent has a division they work for each division has a certain breakdown of mission types. Getting away from storage, Admin, mining for example will cut most of that stuff out. EVE is notorious for punishing those who don't do a little bit of research about what they are doing. In this case you didn't research mission agents and you got stuck doing missions for an agent giving you missions that will almost always be a long distance away for little money |
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3/16/10 7:06:49 AM#17
I rarely every travel more then one jump from the system I am located in. Here I PVP, here I do mission.. Sometimes when exploring or PVP-ing I will make 3 jumps left or right... Noone really forces you to travel around if you dont want to.
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3/17/10 4:42:39 AM#18
Travel in any game makes it better not worse. Actually travel in Eve has been dumbed down now, there are super highways linking the main hubs and they famously added "warp to 0" , before you could only warp to 15km and then you had to travel to the gate before jumping. This caused loads of people to make book marks that slowed the game down and was subsequently removed from the game unforc. |
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Kyleran
Elite Member
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
3/17/10 10:09:33 AM#19
Originally posted by VultureSkull I strongly agree with this statement. Traveling in EVE is a major strategic element and is vital to making the universe feel more realistic. You have to train certain skills to improve your traveling efficiency, you can fly certain ships which have a higher warp speed or can fly in normal space more quickly (i.e. shuttles). Also, you can't just show up at someone's door in an instance, if they are 80 jumps away it takes real planning and coordination to get your fleet across space quickly and there's tools designed to accomplish this like Jump Freighters, Carriers, Jump Bridge networks etc. EVE would be so much less of a universe w/o the travel mechanics that have been designed into it.
"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar |
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3/17/10 4:50:10 PM#20
You want to WAIT, you have to PLAY. That is more correct formulation of your statement. |
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