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3/03/10 11:51:49 PM#121
Every single Star trek game I seen have sucked badly (not to mention the trading card game). The companies making the crap never lost the right for the IP anyways. Cryptic never been one of the best devs and even CoX was at best average as a MMO. Star trek is the hardest IP you can make into a MMO (After Zelaznys Amber). So I don't really see the big point here. Sure, Atari acts stupidly and unethical but so does Activision/Blizzard (firing a guy that earned you a billion last year really sucks), SOE, EA and more than a few others. The game could have been a lot better if the just made enough content for it, sure but it is time to get over it and move on now. Atari might loose their D&D license which would be a disaster for their upcoming Forgotten realms MMO but they won't loose the license for this soon. As an optimist I hope they actually keep the license and make a great FR MMO but I wouldn't protest if a more competent company got it instead. But as I said there is really no need to cry about this unless you were so stupid that you bought a life-time sub before you played the game and then you only have yourself to blame, a bit of research on the companies involved tells you to try the game before buying anything from them no matter how much you love Star trek.
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3/04/10 7:17:23 AM#122
Originally posted by Loke666 Then you must have never played Star Trek: Bridge Commander. It was a great game and should have been Cryptic's model for how to handle a Star Trek game. |
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3/04/10 7:21:51 AM#123
Originally posted by Phirmware Then you must have never played Star Trek: Bridge Commander. It was a great game and should have been Cryptic's model for how to handle a Star Trek game.
Bridge Commander and Starfleet Command II, Only good star trek games ever made imo. |
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3/04/10 8:13:03 AM#124
Originally posted by Miles-Prower
In STO's case: 1.- Atari pushed Cryptic to release one of the biggest IP's way too early. 2.- The same team behind the mastermind and downfall of Hellgate London is working for Cryptic. 3.- Cryptic was already working on a 3rd MMO before STO even launched, that tells you that they are not completely focused on making STO what it must and should be, imho it makes me feel that they just wanted to milk the IP enough to be able to stay afloat to release their next MMO. Look at Mythic and Blizzard, they only had 1 MMO each (daoc and wow respectively) for the longest time and they were the best (I personally hated wow but gotta give props where they are due). SOE even was doing a good job with EQ but then as it got greedy and started adding more MMO's the quality of all of them went down. Same thing with Cryptic, Champions was an insult of release and still is, not even to the knees of what CoH was, STO was an insult to fans and MMO players alike (yes it's fun for the first 2 weeks and lets you play a ST ship, etc, but it's not even 10% of what it should have been at release). There is a pattern going on, but it's not reserved to space MMO's, it only seems that way because there are so few of them, but the pattern is that more and more developers are going MMO with greed and without interest for the paying players, from the lack of content (pve, pvp, craft), incredible amount of bugs, and the whole "pay to test for 3 days every 2 weeks", just tells you that they simply do not care. And the excuses they give are unwarranted as well, STO released with 1.5 factions, on top of that most of the finished faction pve was repetitive and boring, look at DAoC, only game that launched successfully with 3 working factions with fun pve and pvp from day 1, given, the content was implemented to midway as past 29-30 there were no spawns to kill, but all 3 factions had their lands about 80% developed (along with no spawns 29+ the npc's in towns in those zones were not there either unless they were connected to a quest), the entire pvp frontiers for all 3 factions were fully developed, and the rest of the 30+ content was added not even 2-3 weeks after release. As for beta testing, I was there testing WAR from day 1 of the closed beta, all the way back when there was a choppa to test and mushrooms spoke to you giving you your name and some strange code, that was the last time I saw a proper beta, the beta server was up every day and night, every second, except for scheduled maintenance that was posted on their beta forums, there was open and free communication with the developers, they actually changed the entire PvP system they had in mind from testers suggestions (there were no keeps and sieges planned from the beginning, just open PvP in the lakes). The beta server ran every day for about a year, after the pre orders started getting in, that's when Mythic decided to do focused testing (around when the elves got introduced). The publishers also have a great hairy hand in most of the MMO's failures, EA pushed Mythic to release unfinished, and then changed the game from what Mythic wanted it to be, Atari pushed Cryptic to the point you all know by now, Funcom shot itself in the foot they weren't even listening to their testers and bugs that we found a year before release, were still in release and of course the game was so unfinished that they had to merge classes and make cuts. Publishers and Developers must understand that a MMO takes time, takes about 3-4 years of development sometimes even more, and testing for bugs and refinement takes a long time, a year minimum if you want a quality product in the market, and keep in mind that bugs come out during constant game play, during random and/or out of normal moments or actions that can't be found or simulated on a controlled, timed, focused environment, so they better be ready to hold on their product for years and push back release as it is needed. |
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Valkke
Novice Member
Joined: 9/18/07
"Fear God and give him glory, because the hour of his judgment has come." Revelation 14:7 |
3/04/10 3:23:42 PM#125
Originally posted by Figo Why would you even bother to write such a useless and pointless post? It served no purpose other than for you to express your need for attention. Anyway, Cryptic/Atari pretty much destroyed Star Trek's success as an MMO. By taking one of the biggest and famous Sci-Fi stories to date and making it into a mockery of a game. As well as destroying any relationship they had with their community. |
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3/04/10 3:32:14 PM#126
Originally posted by Valkke Why would you even bother to write such a useless and pointless post? It served no purpose other than for you to express your need for attention. Anyway, Cryptic/Atari pretty much destroyed Star Trek's success as an MMO. By taking one of the biggest and famous Sci-Fi stories to date and making it into a mockery of a game. As well as destroying any relationship they had with their community.
Maybe he mistook this for the official forum where is not only welcome but encourged. |
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3/04/10 7:31:28 PM#127
Just have to say I think the behavior of Cryptic/Atari here is quite extraordinary. There are other game Dev's that have done some shady things but with STO Cryptic has taken MMO sleeze to a whole new lvl. Simply put, Cryptic's business model is the same as major CreditCard companies, revenue comes primarily from tricky scams pasted over by the minimum of product. The "apology" admitted as much by stating that they were "experimenting" and essentially signaled that they plan on doing this sort of "experimenting" in the future. What's the difference between Cryptic and one of the "F2P" slot machines? I dunno... |
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3/04/10 7:54:40 PM#128
Originally posted by spookydom
Bridge Commander and Starfleet Command II, Only good star trek games ever made imo.
Birth of the Federation and Armada I in there too, but those are old school. Virtually all the rest were crap.
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3/10/10 6:41:57 AM#129
I love the game, but I fell for the bait and switch. However, I've been around mmos long enough to know to take a screenie =) |
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3/10/10 6:44:56 AM#130
Oops, here's the screenshot: http://img52.imageshack.us/img52/6549/storipoff.jpg |
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3/10/10 7:32:24 AM#131
Originally posted by Robsolf
While I agree with the spirit or your post... what company do you know of could eliminate about half of its income for a month and survive? I can think of two off the top of my head; Funcom and CRS. When Funcom's Anarchy Online launched the game was in nearly an unplayable state, and Funcom stopped the clock on the free trial period for about 3-4 months. AO's launch is often claimed as the worst launch in MMO history, but that is incorrect as WWIIOnline actually had a far worse launch; the two MMOs came out within a couple weeks of each other and AO had more press, so it incorrectly gets the worst launch in MMO history tag. The truth is, not only did WWIIOnline have an awful server situation at launch (the company that was hosting the servers filed for bankruptcy, and CRS had to go get the servers and try to set something up the night before everyone got the game), but they also had a huge (for that time) launch day patch (70Mb or so), which was the equivalent of the core game engine getting changed from what was on the disk. Nowadays, we don't even blink at patches that size; but for that time period, it was unheard of. Add to that 200,000 players tried to log in on opening day, only to see between 1 - 3 servers up with population caps of 500 maximum (as in only 500 people could be on the server, and even then it was crashing). CRS stopped the clock on their free trial for at least half of a year. Long story short; Atari and Cryptic could afford to do good by their existing customers and extend the trial time period, they just don't want to. "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan |
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3/10/10 7:47:26 AM#132
I am so glad I never bought this game |
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Soupgoblin
Novice Member
Joined: 4/30/05
A mind is like a parachute, it only works when it is OPEN. - |
3/10/10 8:31:03 AM#133
Originally posted by Faerin If the MMORPG mods want to close the threads I ask that instead the converge them into one. 2 threads were started by me, 1 was this the other was STO forums up in flames, the other was started by another poster. Really I would love nothing more than for MMORPG to pick up this story. That is what we have all been championing the past few days is exposure for this issue. I am tired and my fingers hurt...I have waged war here, TTH, STO forums, Personal emails to contacts of Atari and Cryptic...I am ready for another to carry on the crusade... Respectfully, -Vox
First off, who cares about the offer? Did the offer insult your mother? Did it slap your baby momma around? No, it did you no physical or mental harm. Wouldn't it be easier just to stop paying them and stop playing the game? But this vendetta that you have against STO is just stupid, Your post history looks like a one man rage fest. Dude, step away from the computer, and stay away from MMOs, you obviously can't handle stress very well.
Anyone having rage issues with MMOs should seek help, (http://www.mentalhelp.net/) can get you started on the right path.
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3/10/10 8:39:01 AM#134
First off, who cares about the offer? Did the offer insult your mother? Did it slap your baby momma around? No, it did you no physical or mental harm. Wouldn't it be easier just to stop paying them and stop playing the game? But this vendetta that you have against STO is just stupid, Your post history looks like a one man rage fest. Dude, step away from the computer, and stay away from MMOs, you obviously can't handle stress very well.
Anyone having rage issues with MMOs should seek help, (http://www.mentalhelp.net/) can get you started on the right path.
so you dont mind it when companies rip you off, and think people who do should seek mental help? please post you e mail address or phone number, i have some stuff i want to sell you! and after i do please ignore it when i dont actually give you what i charged you for. after that we can talk some more and ill sell you more stuff if you like! IF THE ONLY DEFENCE FOR CRITICISM OF A GAME IS CALLING SOMEONE A TROLL OR HATER, THAT SAYS A LOT ABOUT THE QUALITY OF THE GAME |
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3/10/10 8:49:15 AM#135
Originally posted by Soupgoblin If the MMORPG mods want to close the threads I ask that instead the converge them into one. 2 threads were started by me, 1 was this the other was STO forums up in flames, the other was started by another poster. Really I would love nothing more than for MMORPG to pick up this story. That is what we have all been championing the past few days is exposure for this issue. I am tired and my fingers hurt...I have waged war here, TTH, STO forums, Personal emails to contacts of Atari and Cryptic...I am ready for another to carry on the crusade... Respectfully, -Vox
First off, who cares about the offer? Did the offer insult your mother? Did it slap your baby momma around? No, it did you no physical or mental harm. Wouldn't it be easier just to stop paying them and stop playing the game? But this vendetta that you have against STO is just stupid, Your post history looks like a one man rage fest. Dude, step away from the computer, and stay away from MMOs, you obviously can't handle stress very well.
Anyone having rage issues with MMOs should seek help, (http://www.mentalhelp.net/) can get you started on the right path.
Yeah, so you got ripped off. Pfff. I mean, it's not like you actually had to WORK for that money you just threw out the window, right? "Skill has not cool downed!" |
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3/10/10 9:02:15 AM#136
After reading all this thread I conclude.
FRAUD. nasty one too. |
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3/10/10 9:02:47 AM#137
Originally posted by Dinendae
While I agree with your overall sentiments (and admit this is a total tangent to the main thread): I feel compelled to chime in here with two points: WW2OL was a terrible launch, however it is not generally counted as an mmoRPG as there is really no persistence to characters, skill development, role-playing, questing etc involved. Which is why until the fairly recent trend of counting anything with 50+ on a server as an MMO, it wasn't counted in the "worst launches" category. Secondly, I believe you are being far too kind to FUNCOM; they'd didn't extend the free month for anything like "3-4 months"; my recollection is that they extended it for an extra month or so then pronounced the game playable and started billing. (For a game that was arguably still barely playable 6 months in) However, in closing none of this surprises me. Cryptic has become the new king of the "quick buck" MMO. I don't think they give a rats rear-end about their customers or the game so long as they walk away with a solid cash reserve for the next project and happy investors.
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3/10/10 9:18:11 AM#138
Not sure that this will have too much of a bad effect. Sure, its a bit of negative PR and Atari as just as much Idiots and to blame as anyone.
But STO does need some good news and soon |
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