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Now I definitly liked many things in Tabula Rasa it just lacked many of the basic MMORPG ingredients for me to keep playing, but still want to share these made and played in 2007 screenies I made back then, actually STO screenshots reminded me somewhat of some of the scenery....enjoy.. |
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2/15/10 11:30:12 PM#2
Tabula Rasa had everything in place to be a great MMO. Like vanguard None of them worked. Result Death. :( Sad really. and Im still Pissed I had to work the last day the game was Live and missed it :( If ye love wealth greater than liberty, the tranquility of servitude; greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; May your chains set lightly upon you, and may posterity forget that ye were our countrymen. |
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2/15/10 11:50:39 PM#3
TR was by far my favourite mmo hands down... I don't see why people never liked it. maybe cause I really thought it was more of a 3rd person shooter rpg with coop but whatever, it was good stuff. |
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hammer3260
Tabula Rasa Correspondent
Joined: 6/19/08
"a man is judged by the quality of his enemies." -Loghain Mac Tir |
2/22/10 3:39:20 PM#4
idk if I as a sub-human being could agree more with killerewok the game was an absolute blast from deployment to that wierd mid endgame where the lvl cap was 20 levels away but you had everything, kinda odd but the lack of endgame definetly was the straw that broke the camels back, far from what started its death. I hear garriot wants to do a new game maybe it will be similar, I honestly like his whole independance as a developer, he has real talent idk why he wouldnt make another game. RIP tabula rasa, we miss u.... |
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2/22/10 3:41:09 PM#5
Played TR for a while with buddies from work. Was hilarious when we went into a cave with some beasts, and noticed we had the wrong ammo and weapons and those fricking monsters kept pwning us. XD Was a funny game, just the crafting was horrible. Let's play Fallen Earth (blind, 265 episodes) Let's play Guild Wars 2 (blind, 45 episodes) |
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2/25/10 1:11:08 PM#6
Tabula Rasa had so much potential. The story and Ideas about it were amazing it as just under developed. The Clan systems were underdeveloped, PvP, Endgame PvE, The freaking dungeons/instances were epic for the first few. I remember some of them you had to complete little puzzles and hack into alien computer systems to open gates and complete the mission.
I stuck with TR till the end and would bring it back to life if I could. The Fact that NC did not transform it into a F2P really made me anti NCsoft forever. |
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2/25/10 1:17:55 PM#7
There is a light at the end of the tunnel. R.G. sued NCsoft for over 20$ milion for frauding legal contracts between them. In other words, it seems NCSoft forged a document that made R.G. leaving volunteery in which case he had to sell his options in NCsoft for a very low price at that time - a few months before Aion release when they rapidly increased in value. Anyway, RG if wins the case, will get back Tabula Rasa copyright - which will most certainly get re-released if things will end up this way. Additionally NCSoft might go bancrupcy right away -- which would also make a good service for the mmorpg genre. REALITY CHECK |
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2/25/10 7:40:16 PM#8
TR was my fav mmorpg too. I would actually pay to play this again if ncsoft were to re-release. |
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2/26/10 10:12:05 PM#9
Originally posted by Cognoman
I doubt enough people would pay to play it, since not enough did the first time it was released. |
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2/27/10 1:40:59 AM#10
Originally posted by Rokurgepta
I doubt enough people would pay to play it, since not enough did the first time it was released.
I'll reply to this cause Im in between MMO's and im bored :). In the last few months of the game a few nice instances were added, game play bugs were fixed, new armor sets and weapons were introduced. But for me, TR was fun to play. I dont care about end game content, challenging instance etc as long as I enjoy the game play. Nothing can match the enjoyment of playing a demolitionist. You drop a ripper and suck in 3 or 4mobs then you shoot them with your sonic shotgun and watch them fly in all direction with a critical hit. God, that was good fun. There were also so many types of weapons like rocket launchers, grenade launchers, rifles/pistols, blades, staffs, injection guns, net guns, polarity guns, turrets, mines, flame throwers, etc etc... And all those weapons have different effects and damage. It is a shooters wet dream. I will pay to play a fun game. I dont know about you but that is the reason I pay to play for a game, to have fun.
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2/27/10 1:47:12 AM#11
Damn. I so miss that game. Someone should've bought it instead of letting it go for good. /le sigh
It's merely the only fps I could stand. |
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2/27/10 2:35:10 AM#12
Originally posted by Cognoman
I'll reply to this cause Im in between MMO's and im bored :). In the last few months of the game a few nice instances were added, game play bugs were fixed, new armor sets and weapons were introduced. But for me, TR was fun to play. I dont care about end game content, challenging instance etc as long as I enjoy the game play. Nothing can match the enjoyment of playing a demolitionist. You drop a ripper and suck in 3 or 4mobs then you shoot them with your sonic shotgun and watch them fly in all direction with a critical hit. God, that was good fun. There were also so many types of weapons like rocket launchers, grenade launchers, rifles/pistols, blades, staffs, injection guns, net guns, polarity guns, turrets, mines, flame throwers, etc etc... And all those weapons have different effects and damage. It is a shooters wet dream. I will pay to play a fun game. I dont know about you but that is the reason I pay to play for a game, to have fun.
That why I play and pay for games. TR ceased to be fun past level 30 for me. I must not have been alone since its population was atrocious before they announced they were cancelling the game. TO be honest the number of weapons in TR was kind of small really. I do care about end game and content and TR failed at those. It needed more time because the game had potential. |
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2/27/10 2:39:18 AM#13
Ow... seeing this, remembering how fun it was, then remembering how NCsoft crushed this... well... it has once again ruined my day. |
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2/27/10 2:55:57 AM#14
I missed it too. It was fun to pull 10 or more mobs, kiting them with my grenade launcher... And i dont have enough time to loot the corpses, coz the first ones started to despawn :D I tried to find any private servers, but there isn't any TR private servers around. It's really sad, i liked this game a lot. Beautiful locations, best enemy design ever. Nice shots btw. Too bad i forget to shot some screenies, i was busy to mass murder Bane soldiers. T_T |
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2/27/10 11:30:14 AM#15
Originally posted by tehikk
I am pretty sure the lack of people playing led NCSoft to crush it. It is not like they crushed a successful money making MMO when they killed TR. |
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2/27/10 11:35:08 AM#16
Originally posted by Rokurgepta
I am pretty sure the lack of people playing led NCSoft to crush it. It is not like they crushed a successful money making MMO when they killed TR.
NCsoft didn't give it time, I assure you, with time, TR could've been as popular as EVE or LotRo. |
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2/27/10 7:55:44 PM#17
Originally posted by tehikk
NCsoft didn't give it time, I assure you, with time, TR could've been as popular as EVE or LotRo.
Keep telling yourself that. TR was under 20k subs BEFORE they announced the game was being canned. You can assure me of nothing, you simply can not assure anyone of such things when you know nothing. TR would have been lucky to be as popular as DDO before the F2P.
TR was a poorly received game from day 1. It had a poor dev team that built a poor game. It was fun for a month or two but its population told the story, TR was not a good MMO. It was a solo play game with a bad storyline. |
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2/28/10 8:22:39 AM#18
TR was a game with so much potential....it was and will remain, for me, one of the biggest examples of wasted potential in the MMO market. A game cannot be successful WITH NO ENDGAME. Period. I recall having bitter debates over this idea with certain people in the TR community about this as MANY of them beleived that TR didnt need an endgame. These people were the same one you find complaining in other games about "elite raiders" and suffering from "Purple Lootz" envy. Because they dont have the time or talent to obtain higher end loot they don't want anyone else to get it. They argued agaisnt implementation of raiding, higher end gear sets and even different payment models because they didnt want TR to become "gear based". It was ridiculous, and I partly blame them for TRs failure. Planet TR was home to many of those MMO slackers. I keep my eye on them so I can see what's the next game they want to ruin. I think they have their sights on SWTOR. Watch out! Current Games: Casually playing LOTRO |
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3/06/10 11:20:02 PM#19
TabRasa will probably forever be my favorite game of all time, and the one I will always miss the most. I played from beta right up until the last few seconds when the "Disconnected from Server" notice went up when the servers were murdered. Was it a perfect game? H3ll no, but I always had FUN in that game, every time I played. The graphics were quite good, the environments very well done and nicely integrated. The character animations were wonderful and fluid, and the best thing was the music... oh, the MUSIC was just perfect! Immersive and moody, it fit the game precisely. OK, I know I said the music was the best thing, but actually it was the combat that I loved, first and foremost. It was fast but not too twitchy, realistic (as a game can get,) and just do damn much FUN! It had a good cover system, fast weapon switching to exploit different enemy weaknesses and distances, and one of the weirdly best things you don't see in most games, you could HOLSTER (or shoulder store) your weapons! They didn't just disappear into some invisible bag, you could still see them RIGHT THERE! Why don't other games do this? I'm playing STO right now, if I stow my huge phaser rifle, it's gone, not on my shoulder where it should go. WhereTF did I put it? The last few weeks when TabRasa was F2P, I cannot count the number of times I saw in general chat some n00b saying "Wow, this game is awesome, why are they killing it?" (or similar) over and over and OVER! New players were coming onboard daily and LOVING it. NCSoft did nothing to promote this game adequately or make any attempt whatsoever to boost the playerbase, they just let it decline, then killed it. RG did try to promote it with his trip to the ISS, which cost him ~$30M of his own money. He didn't make the trip just to promote the game, he'd planned it years before, but he sure did try, WAY more than NCSoft did. Other than the handful of website and magazines that routinely review such games, if you weren't a visitor to NCSoft's website, you probably never heard of Tabula Rasa, and that was the biggest problem. NCSoft stuck it in a box, shipped it, and expected it to just fly off the shelves even though they never TOLD anyone about it. For those talking about "lack of an endgame," did you even TRY the return-to-Earth instance? It required a fairly hearty group to complete, and anyone who brags about soloing it actually utilized an exploit that let them bypass almost 1/2 of hit. There were going to be several more in cities around the world, but the TabRasa world ended instead. SO much potential flushed down the pipes, they could have taken the game anywhere and everywhere. I have yet to play any other game that lets your character lie down, just to name one small, stupid thing that made TR unique and fun. And no, crawling is not lieing down, sorry. Tabula Rasa is dead... LONG LIVE TABULA RASA! |
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3/08/10 1:14:51 PM#20
Originally posted by Eryxx TR had no end game. Sorry the Earth instance stuck in after the game was dead does not count. Had they started adding those in July when TR still had a chance you would have a more valid point. But a couple of high level things does not end game make.
TR had potential, but the people in chanrge of making the game were the ones who ruined it. Lets take snipers for example, how weak is a game when 100m is the sniper draw distance? Do you know how close 100M is for rifles? Thats the distance you shoot a .22 with open sights not the distance you snipe with a high powered scope. Sorry but TR had more problems then it had good things, hence the reason it had no population. JUst because new players tried it when it went F2P does not mean it was a growing game, they tried it because it was F2P and I bet like almost everyone else who played they would have quit.
The numbers speak for themselves. TR had less than 20k players before they announced the game was cancelled. That alone spoeaks volumes to how poor the game was. |
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