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2/19/10 10:43:44 AM#21
The amount of players they are going to lose from this is going to be much greater than the profit they'll earn with the markup. |
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2/19/10 10:46:58 AM#22
Originally posted by Magnum2103
nha it wont affect it!as long as the game is good its good!player dont leave game because of cost when the game is good! if game is bad tho ,this will give extra ammo to leave the game what i saw yet of this game tell me this game will have success pretty much everywhere (ok ok no america lol,but no surprise here lol,if it say f2p every gamer in america think they go aids lol) |
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2/19/10 10:49:11 AM#23
Well it is a free to play after all, what did you expected?
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2/19/10 10:51:16 AM#24
Uhmmm, this game is free. They don't care about players not buying stuff from shop. That's how f2p games operate. They need to make profit somehow. |
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2/19/10 10:55:31 AM#25
To the OP where are you getting these prices? I just went on http://allods.gpotato.com/?m=game&a=comingsoon for the item shop and all it says is coming soon, is the item shop open ingame? "It''s like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls." I once prayed to God for a bike, but quickly found out he didnt work that way...so I stole a bike and prayed for his forgiveness. "Some people play tennis, I erode the human soul." |
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2/19/10 10:57:15 AM#26
Since the one thing I'd have bought regularly is perfume, and it only offers me 5 hours of penalty free game play, in a game where PvP is a huge factor, I'm not dropping $13 for every 5 hour session when I'll go through that in one night. It's a shame. They seemed to have decided to gouge people since the gameplay itself was rec'ing good word-of-mouth. Oh well. Didn't cost me anything. |
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2/19/10 11:01:07 AM#27
To give people some perspective here... in endgame raids or pvp, you pretty much have to use perfume to be affective. It gives +50% mana and health, and gets rid of the death penalty of -25% stats, stackable 4 times, that lasts at max level 50 minutes. These perfumes cost 13.5 dollars for 10 hours worth on the cash shop. Disappointing because the game is better quality than a LOT of p2p mmo's and is currently my favorite, the only f2p mmo I've ever enjoyed... but spending a months subscription on 10 hours game time is ridiculous. Hopefully nobody buys at this price and the prices go down, as this is the only f2p mmo I'd consider paying for, but I doubt it.
6 more inventory slots added onto a 18 slot bag costs 20 bucks, but it CAN be aquired in game.
Technically you can buy perfume on the AH, but at the price its going for nobody will sell it on the AH for anything remotely affordable. Drop the prices 60% and the 95% of the population who poled the prices overpriced will be happy to pay.
Hell, the Russian client only costs the equivilent of 2 us dollars for a bag. |
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2/19/10 11:01:55 AM#28
On the one hand I agree that these prices seem pretty high. On the other, many many people keep saying "but it's a free game, it costs nothing". Well if a person didn't want to spend anything on the game anyway, then it doesn't matter to that person either what the prices are, imho. So all those people who complain about the prices planned to spend money for it, rendering the "it's free" argument pretty invalid. Let's play Fallen Earth (from launch to present) |
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2/19/10 11:06:16 AM#29
Originally posted by maji The thing is the majority of the community WANTS to spend money on it... just not be completely ripped off in doing so. |
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2/19/10 11:06:52 AM#30
Point of clarity on perfumes. A stack of 20 perfumes for $13.50, not 1 for $13.50. Finding this out made me feel a little better about it. |
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2/19/10 11:11:41 AM#31
Originally posted by Inktomi Yes, this, but 20 only lasts 10 hours and needs to cover both endgame raids, and endgame pvp. Give 50 in a stack and I'd not complain... still steep but not NEARLY as bad. |
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2/19/10 11:14:39 AM#32
Average player plays 20h a week, that means $27 a week/$108 a month. Damn, I would rather stay with p2p games, f2p are too costly for me. |
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2/19/10 11:14:51 AM#33
Do you people forget you get 15 of them from a quest, there's a daily quest that gives you one per day, classes that have a ress spell won't get you the sickness, there's a way to pay in-game gold to remove sickness and there's also an item that people say it works some no that also removes sickness. [Edit] You can also purchase them from other people too. By this I'm not saying the prices are good as they are just stating that there are a lot of ways to get rid of the sickness. |
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2/19/10 11:23:09 AM#34
Originally posted by SgtFrog
True enough. What's really amusing however, is the pure irony of that. Here we are bemoaning the exorbitant high prices in a "free" to play game. Somehow, that very thing about f2ps....never fails to amuse me. And yes, I know all the "arguments" for still calling it a "free to play" game. And...they're still all really buying into the psychological manipulation/trick/illusion of the f2p marketing scheme. President of The Marvelously Meowhead Fan Club |
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2/19/10 11:23:25 AM#35
Originally posted by bloodaxes 1 only lasts 30 minutes... thats 30 minutes of pvp or raiding a day... the res spell doesn't give you +50% mana and health. In game prices are going to reflect out of game prices, in other words... unaffordable. It is game breaking in the extreme, and if you look at the pole on the official forums, 96% say they are way overpriced. My entire guild, 50 people in all, is quitting immediately, and I know many others are following suit. And paying in game gold to remove Fear of Death is so spendy you'll be broke in a day of hardcore pvp. |
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2/19/10 11:32:59 AM#36
I find it so ironic how F2P cash shops can easily surpass a monthly fee or even a retail fee. But I guess that's part of the logical economic mechanics, if you reduce the amount of paying people you have to increase the average cost for the ones paying, since only around 10-15% ever spends money, you need an insane increase. For someone that wants to support the game they play it does seem insane considering the advantages brought. Do they only offer these items? I hate how these cash shop games sometimes hide the offered items and prices from someone not in-game. |
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2/19/10 11:34:43 AM#37
Originally posted by EricDanie These are the important ones. The bad part is the majority of the community was psyched when Cash Shop came out, they WANTED to spend money... it really is a fun game. Unfortunately, greed got in the way, which is ironic because they'll make MUCH less money off a few big purchases than TONS of small ones. |
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2/19/10 11:48:25 AM#38
I won't play the game. Was in beta and it's not worth crap to me. Sadly, there are many, many people with cash to burn and not a lick of sense between them. They will purchase away and the greed cycle will continue with this game and the next. Eventually, greed based business practices do cave in on themselves, it's proven throughout history. I will not be a sad puppy when these companies get what's coming to them down the road. The truly sad thing is that many people will spend lots of real life money on virtual items that will have absolutely no beneficial effect on their real lives. It's one thing to spend a small amount of money on entertainment, quite another to obsess over in game items or bonuses, spend more money than is healthy for them and not only feed the greedy companies in the process, but fuel your own psychoses as well. |
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2/19/10 11:52:30 AM#39
Originally posted by Kyroz Idk... a LOT of people got burned here, especially since they said it was going to be cheaper than RU, which it clearly isn't. There is a rumor on the forums that they are freezing credit card payments and not letting them through, so they may be lowering prices, but I doubt it... nobody is stupid enough to give them their credit card numbers to check, lol. |
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2/19/10 11:54:48 AM#40
The forced pvp was already making me reconsider continueing to play this game, but seeing these ridiculously over priced items in the cash shop has already made up my mind to stop playing. The same shout of, "What you expect? It's f2p, they gotta make their money somehow". I completely agree with that, but if you are going to spend your money, then you want to make sure you get balue for money. Every f2p game I've tried, I always give it a couple of days to see if I like it, and if I do, then I start using the cash shop items. Majority of them are reasonably priced, and don't run out after a few days, so i have no problem buying them, but Allods, well, I can see the population dropping considerably as soon as everyone who decides they're playing for a while, realise the cash shop is going to be have to used, no matter what. I agree about small, cheap priced items make you wanna use the cash shop more, but c'mon, $20 for a bag?! That's about £17 GBP. I could go buy myself a bottle of Jack Daniels for that, and have a much better night. I know there's a bag quest, but if anyone remembers the drop rate in CB for the items to get the bag, then there's no way you're gonna want to spend so many days trying to get them. It's a shame really, as Allods is a decent game once you get into it. Just doesn't seem busines sense to piss off the same people you want to use your cash shop |
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