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1/06/10 6:01:55 PM#21
DAMN YOU SIMU! GIVE ME THIS GAME ALL RDY T_T |
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Isane
Apprentice Member
Joined: 5/24/06
"Some do , Some don''t , Others just cry" Jean Sali |
1/18/10 10:33:46 AM#22
Originally posted by lancelot76
Hehe it exists they just aren't going to release it... as they have no intention of finishing it. ________________________________________________________ |
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2/17/10 10:48:28 AM#23
Originally posted by Draq
It's not so strange, HJ simply promises more than any other MMORPG.
lol all games promise more than any other mmorpg |
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Isane
Apprentice Member
Joined: 5/24/06
"Some do , Some don''t , Others just cry" Jean Sali |
2/17/10 2:43:35 PM#24
Originally posted by lancelot76
Because it's not vaporware... ________________________________________________________ |
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3/11/10 7:36:47 PM#25
I drive by their studios every day right off hwy 70 in St. Charles Mo. I will stop by and see what action I see. I was there a few years ago and I was given a tour of the studios. I saw Heroes Journey in action and it looked awsome. If I can remember to stop by I will take a few pics of what I see. |
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3/21/10 9:13:04 PM#26
As someone that actually worked on Hero's Journey (3 years as a World Builder), I can say that Hero's Journey had a lot of innovative ideas; some that the MMO industry are using nowadays, and some that haven't. It would have been nice to see all the hard work that scores of people put in come to fruition, but sometimes it just isn't in the cards. I was heartbroken when all the offsite workers were let go, and heartbroken again when I heard that almost all the Hero's Journey staff were given their notice. In regards to hype meter, Hero's Journey did have much to offer. Thus the excitement. However, with the things the way they are now, Simutronics hanging on, all we can do is wait and see, and hope that things get better. If the Star Wars MMO is a huge seller, that could be the injection that Simu needs to sell more licenses. Who knows. I dread to think where Simu would be if they hadn't followed the path to license the Hero Engine. ------------------------- Former Simutronics Staff (ASGM) http://play.net/hj/ |
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3/25/10 6:41:36 PM#27
Don't give up yall! This game is 'The One'. I don't care how long it takes. It's not over till its over, and it ain't over. :D |
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Wizardry
Advanced Member
Joined: 8/27/04
Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not. |
3/25/10 7:02:00 PM#28
I am obviously no expert on the Hero engine,but from what i have read it sounds to me that the game is finished,it will not be released.I f i am reading correctly into all of this,they have actually taken what they already developed and are including it with the game engine license to use as reference material. I really do like the sounds of the PR hype behind this engine,real time updating is amazing,builds can take hours to do at times.They have some integrated software the same as Unreal integrates into their game engines,example SPEEDTREE for one.I think the yare going full out on developing and supporting this engine,i doubt you will see a new game developed for many years to come if ever.As the ycontinue to get new clients,they will be asked to work with them ongoing to create new tools and ways to keep the customer happy.I guess if the yal lof a sudden strike it rich from licenses,they maybe hire a bunch of people to work o na game,but i don't see it happening.
http://www.heroengine.com/licensing-a-services This other reference basically says they have setup a games division to make games for you guessed it Facebook and phone apps. http://http://news.bigdownload.com/tag/hero-engine As you can see they already have to support some pretty big titles such as Star Wars and ZiniMAx/THQ's supposed big MMORPG . There will be no Hero's Journey as you know it,but who knows maybe they will grow and decide to make a MMORPG again,but i don't see it for a very long time as everyone is looking to Facebook /apps as it is just as lucrative if not more and at a fraction of the cost. http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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6/06/10 2:05:21 PM#29
The estimated release date for this "game" is never. I posted in 2007 that it was vaporware, and that it was being used as a marketing tool to sell a game engine.
The engine seems to be enjoying some success. But I don't play game engines. I play games.
I suspect some of the Devs never knew they were being used to make an ad instead of a real game, to be tossed aside when the ad part was done. But they can't say no one ever told them, because I did and they posted here how wrong I was.
EQ1, EQ2, SWG, GW, CoH, CoV, FFXI, WoW, CO, War, and a slew of free trials and beta tests |
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Isane
Apprentice Member
Joined: 5/24/06
"Some do , Some don''t , Others just cry" Jean Sali |
6/06/10 5:58:24 PM#30
Originally posted by Amathe I guess you can quote any game as vaporware and then after the event claim some form of credit. No great achievement but whatever makes you feel good. I guess when a company is struggling with respect to cash flow they have to weigh up their options and make some money where they can, and selling the engine was just that. THe GameMasters and development approach is one Simmuronics have used before and those games released. As to tossing people aside sounds grand , but in reality it is needs must and they did what they had to do. Making people who are providing free development resource redundant is bad it is even worse if you have to do it to paid people as well which they have had to is worse. Making cheap I told you so jibes when people have lost jobs and all the good work and effort that went into HE being canned is a real real shame. And I guess when you posted they didn't listen because you really aren't someone to be listened to. ________________________________________________________ |
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6/14/10 10:25:53 PM#31
Originally posted by Amathe They were never being used. In fact I'm sure that the devs knew full well that the possibility of the game never seeing the light of day existed when they signed up for their jobs. Do you really believe that they were naive to think otherwise? I really believe that Simu had every intention of releasing this game but we're in a terrible economy and Simu isn't that big of a company to begin with. They don't have the support of an EA or a Sony or Activision or some other big company to fund their projects. They have to fund their games on their own. When their income wasn't what they had hoped it to be they had to make a tough decision. Scrap development of the game and put all of their efforts into the engine. It's not like they wanted to, they had to. Why you make them out to be a bunch of lying jerks is beyond me. I had my issues with how they handled the postponement/cancellation of the game so I don't want to sound like a hypocrite but I'm over that now. I've been over it for a while. I understand why they did what they did and I don't have a problem with it now. I'm just glad that their engine is being put to great use with TOR. From what I've read, a lot of the features that I was looking forward to in Hero's Journey will be in TOR so I'm very excited about that. I prefer the fantasy setting of Hero's Journey over the futuristic galactic setting of TOR which is why I wanted HJ to come out so badly but I can certainly live with TOR's setting. So instead of beating the same dead horse that you've beaten for 4 years now with HJ, we should be praising Simu for creating the game engine that has led to what looks like a tremendous game in TOR. |
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6/14/10 10:48:18 PM#32
My guild is still holding out for this game. In fact, we have cancelled all our other MMO accounts; that's how confident we are. |
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6/19/10 10:43:15 AM#33
Originally posted by pencilrick Be confident all you want, but Simu hasn't had anybody working on the game since they laid them off about a year ago. |
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6/19/10 10:45:08 AM#34
Originally posted by Amathe Success how? It's selling ya, but if it delivered on its main promise (MMO Development at LIGHTINING SPEED), we'd see a game out on it by now. |
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Isane
Apprentice Member
Joined: 5/24/06
"Some do , Some don''t , Others just cry" Jean Sali |
6/21/10 6:50:51 PM#35
Originally posted by Valendros Really and how do you work that one out ? Hero Engine delivers what it says on the box , a little difficult to deny this. However much you try. You still need to develop a vast ammount of content and code features....... IT all takes time the engine just speeds it up. ________________________________________________________ |
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6/23/10 4:34:38 PM#36
Originally posted by pencilrick
And what do the members of your guild do with themselves now that they have no game to play for the foreseeable future? Join other guilds? |
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6/23/10 4:39:14 PM#37
Do you just not GET sarcasm? |
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6/23/10 4:42:00 PM#38
A friend of mine worked for Simu and was laid off. What happened was that they were working on Hero's Journey, but realized how great the game engine was. The top management decided to start licensing the engine, and the game fell by the wayside. I think they still have plans to release it, but not anytime soon. They just annouced HeroCloud, an indie developer version of Hero Engine. In the HeroCloud FAQ it states:
If HeroEngine is so great why haven’t you shipped Hero’s Journey?
Haven’t shipped? What do you think HeroEngine is? Seriously, HeroEngine started as the core of Hero’s Journey, and has taken on a life of it’s own. We want to do Hero’s Journey right, but all our resources are currently focused on HeroEngine. Don’t worry, we’ll get back to Hero’s Journey. But in the meantime enjoy the fruits of our coding, design, and art labors as a start for your own awesome game!
http://www.heroengine.com/herocloud/herocloud-faq/
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6/23/10 4:42:46 PM#39
LMFAO this game started development in 1998 , bout 8- 10 months after UO release ....
Thinks its time to put this one to sleep dont ya think ...
Its been 12 years.. |
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Arcken
Apprentice Member
Joined: 8/14/04
Lets face it, MMOs today are turning into single player console games with a chat box included. |
6/23/10 5:01:43 PM#40
I still play gemstone off and on, and have since the mid 90s. However I will say that Simu doesnt have the best business sense. You think paying 50 bucks is bad for a sub? It costs $50 a ticket to get into certain "in game" events. Thats right, $50 bucks for a ticket plus the sub fee, in a MUD none the less. Apparently some people are still silly enough to pay that much, but I never have, and never will. This business model doesnt work very well, very few people actually paid the ticket price, and so they started doing less and less events. These people cant handle time tables they give for improvements their MUDs, let alone an actual MMO. We've been waiting for 10+ years for the monk class in gemstone to be released. And yet....they cant even do that in a decent time, how in the hell can you expect a bunch of volunteer workers to get HJ goin? I used to be a Simu fan, bu t theyre hugely unprofessional on their best day. |