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News Discussion  » Star Trek Online: One Million Accounts

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74 posts found
  Misscreant

Novice Member

Joined: 8/28/08
Posts: 17

2/04/10 3:13:30 PM#41

I was in closed beta from about the half way mark...

 

I love the Star Trek universe... LOVE it... and I really wanted STO to be awesome.... but it really left me feeling flat.  I dunno, but it just didn't feel like Star Trek.  The "episode" idea sounded really cool, and I was really looking forward to it, but that didn't really play out as I expected/hoped it would. :(

 

So I bowed out and waited until Open Beta to see if the game had improved.  To my dismay, all that had really changed was the UI, and a few combat things.  *sigh*

 

One of things that irked me was the lack of death penalty.  Cryptic says they are aiming at the casual gamer... so I think that is all they will get... I don't believe many people will stay for the long term, as it just doesn't generate the excitement needed during combat to feel like you've overcome all odds and won, for example.  Instead, if you fail, oh well, lets try again after a 15 second penalty ... meh.

 

Anyway, if you haven't tried it yet and will be soon, I sincerely hope you do like it.... if the baby fails, I can't see any chance for another ST MMO again any time soon...

  brad813

Novice Member

Joined: 11/29/08
Posts: 103

2/04/10 3:16:46 PM#42

Personally I think it is a well made game.  Granted there are problems, but those will be ironed out as it goes.  I give Cryptic credit for doing so well with a difficult franchise.  My least favorite part is how they handled the ship combat.  Feels too simple to me.   It would be a great improvement if they gave the option to use a bridge view for combat and communication in addition to the space view.  For me this would make it more authentically Trek.  I did enjoy away missions.  These are very authentic to the franchise, though I would like to see a better interface for selecting your away team.  While I am more forgiving than most Trekkies, I do see a bit of potential here if Cryptic will do the upgrades needed to make it a great game.  Btw, not everyone enjoys WoW style games, but I will admit that Star Trek Online does offer a perfect balance of dungeon raid and story driven quests.  I also enjoyed grouping for the first time in any MMO.  This game is perfect for those who love group play and group play is even enjoyable for those of us who hate it, since it allows you to be more independent than most group play has been in other games.

  Darkness690

Novice Member

Joined: 12/30/06
Posts: 167

2/04/10 3:25:33 PM#43
Originally posted by banthis

  See once again misleading information.   There aren't ANY subs other than lifetime subscribers.

 

I don't think it's misleading information when everyone is stating they know it's not the number of active subscribers, but the registered accounts, just like they said in the article. And yes I said subscribers. They still count as subs even if it's free, you do have to cancel the account before the 30 days is up or else you will be charged for an additional month of service. Although, to get an accurate amount of subscribers we will have to wait till the free 30 days are up.

  kikinchaz

Apprentice Member

Joined: 10/08/06
Posts: 560

2/04/10 3:33:25 PM#44
Originally posted by nekollx

No exploration? Do tell

 

http://www.youtube.com/watch?v=Xx2VQ74SNJI

 

Great a video of a quest where you 'interact' with a few anomolies in an instanced area of space, exciting!
 

  banthis

Apprentice Member

Joined: 3/19/07
Posts: 1914

2/04/10 3:38:30 PM#45
Originally posted by nekollx
Originally posted by Dalmont

I tried the late open beta, it was painfully horrid ruiniation of Star Trek.

It should have been something decent with politics, exploration, scientific discovery, diplomacy, open space, clean air...etc

 

But what is it? 

 

Pretty Uniforms, a character creator that allows you to look like a complete mongo, an instanced mess...

 

Oh well, guess I'm old  and too intellegent :P :P

No exploration? Do tell

 

http://www.youtube.com/watch?v=Xx2VQ74SNJI

 

Last I checked quests that send you to an area to do something is not exploration.  Exploration is the freedom to go and explore without anyone holding your hand pointing you in the direction to look.     The very fact they had the ability at one point to 'turn off' exploration as some defenders put it just makes it a laughable version of "go here do this and come back" oh look you discovered something by doing this gasp!  Thats not exploration.
 

Exploration is going out and discovering things simply by trial and error or pure curiousity instead of someone telling you where to go.

  banthis

Apprentice Member

Joined: 3/19/07
Posts: 1914

2/04/10 3:40:22 PM#46
Originally posted by Darkness690
Originally posted by banthis

  See once again misleading information.   There aren't ANY subs other than lifetime subscribers.

 

I don't think it's misleading information when everyone is stating they know it's not the number of active subscribers, but the registered accounts, just like they said in the article. And yes I said subscribers. They still count as subs even if it's free, you do have to cancel the account before the 30 days is up or else you will be charged for an additional month of service. Although, to get an accurate amount of subscribers we will have to wait till the free 30 days are up.


 

It is misleading the very title of this thread is leading it doesnt' say registered forum accounts.  Sure some of us know the difference but there are plenty of fanbois / defenders / innocents out there going WOW thats alot of people. 

Sorry NO one counts Subs until after the 30 days since no subscription money exchanges hands until after that 30 days regardless of people signing up to use their initial free 30 days.   I stand by my statement there are no subs other than lifetime subs currently active.

 

btw mods sorry for the double post.

  nekollx

Novice Member

Joined: 11/17/08
Posts: 573

2/04/10 3:53:55 PM#47
Originally posted by banthis
Originally posted by nekollx
Originally posted by Dalmont

I tried the late open beta, it was painfully horrid ruiniation of Star Trek.

It should have been something decent with politics, exploration, scientific discovery, diplomacy, open space, clean air...etc

 

But what is it? 

 

Pretty Uniforms, a character creator that allows you to look like a complete mongo, an instanced mess...

 

Oh well, guess I'm old  and too intellegent :P :P

No exploration? Do tell

 

http://www.youtube.com/watch?v=Xx2VQ74SNJI

 

Last I checked quests that send you to an area to do something is not exploration.  Exploration is the freedom to go and explore without anyone holding your hand pointing you in the direction to look.     The very fact they had the ability at one point to 'turn off' exploration as some defenders put it just makes it a laughable version of "go here do this and come back" oh look you discovered something by doing this gasp!  Thats not exploration.
 

Exploration is going out and discovering things simply by trial and error or pure curiousity instead of someone telling you where to go.

yes i went to a sector of space with no preset quests and explored anonomies which sent me to a new instance.

 

Seriously what do you want, you start in a enmpy version of Sector Black and go into sub systems that are random scanner quests. That's by defination exploriong unknown space. its not some "unknow sector" in sector black it's a ENTIRE UNEXPORED ZONE

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 4537

2/04/10 4:00:46 PM#48


Originally posted by banthis
 
Exploration is going out and discovering things simply by trial and error or pure curiousity instead of someone telling you where to go.

No sir, that is named Being Lost.

  erictlewis

Elite Member

Joined: 11/08/08
Posts: 2103

The definition of insanity is doing the same thing over and over while expecting different results.

2/04/10 4:07:10 PM#49

I wonder about 1 Million.  LOTRO has claim to 4 Million, however you would be lucky if 500K were playing.

Now I know tons of folks signed up on the furoms hoping to get a beta invite.  I don't believe for one moment there are 1 million folks playing STO.  I played open beta and 1 Mill would have shut that puppy down.  Heck you could barly get 300 in sol systemberfore it would crash and drop dead.

So I have to ask how many of these forum accounts were folks trying to get in on beta. I know I have over 50 different ones going to 10 different email accounts, and the only way I got in was through ten ton hammer giving out free keys.

So yes I dont belive those numbres.

Oh and I got to wonder how many of these went lifetime, how many are actually going to stay after the first 30 days of free game play.

I think were a bit to fast declaring victory.

  Oyjord

Novice Member

Joined: 12/14/03
Posts: 319

2/04/10 4:44:40 PM#50

Surely 1 million people have bought Brittany Spears records.  That doesn' t make the records any good.

 

It just goes to show stupid people will buy crap.

 

/em gazes over at STO....

  camp11111

Apprentice Member

Joined: 9/24/09
Posts: 638

2/04/10 4:54:28 PM#51
Originally posted by TheLukeD

As others have noted this is _not_ the number of ingame accounts, it is not even the number of website accounts specifically for STO. From the original press release on the subject :

 

Highly Anticipated MMO for PC Releases with Over 1 Million Cryptic Accounts Created

New York, NY (February 2, 2010) – Atari, SA, one of the world’s most recognized videogame publishers, and acclaimed developer Cryptic Studios™, are proud to announce that the bold new PC MMO, Star Trek Online, is available today in North America and throughout the week in worldwide territories. Already, over 1 million Star Trek fans have created accounts at the official websites.

 

(Emphasis mine)

Source : http://trekmovie.com/2010/02/02/star-trek-online-launches-with-over-1-million-accounts-new-ground-video/


 

.../... That's clear.

Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.

  Dinendae

Novice Member

Joined: 3/26/06
Posts: 1267

2/04/10 5:57:00 PM#52
Originally posted by camp11111
Originally posted by TheLukeD

As others have noted this is _not_ the number of ingame accounts, it is not even the number of website accounts specifically for STO. From the original press release on the subject :

 

Highly Anticipated MMO for PC Releases with Over 1 Million Cryptic Accounts Created

New York, NY (February 2, 2010) – Atari, SA, one of the world’s most recognized videogame publishers, and acclaimed developer Cryptic Studios™, are proud to announce that the bold new PC MMO, Star Trek Online, is available today in North America and throughout the week in worldwide territories. Already, over 1 million Star Trek fans have created accounts at the official websites.

 

(Emphasis mine)

Source : http://trekmovie.com/2010/02/02/star-trek-online-launches-with-over-1-million-accounts-new-ground-video/


 

.../... That's clear.


 

Yes it is, when you consider that the Cryptic forum account names are universal; even if someone never visited the STO website, their CO forum account would still be counted since the account handles are universal across their games and are the login names for their games.

"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  Amathe

Spotlight Poster

Joined: 3/02/05
Posts: 1646

2/04/10 6:32:39 PM#53

Ask them how many subscriptions they have and see how long it takes them to say "we don't publish subscription numbers."

EQ1, EQ2, SWG, GW, CoH, CoV, FFXI, WoW, CO, War, and a slew of free trials and beta tests

  wgc01

Apprentice Member

Joined: 11/05/08
Posts: 129

2/04/10 7:30:07 PM#54

I am sure it will suffer liike all mmo's at thd 30 day mark, but I  see the game keeping a healthy niche for some time,  you don't have to have 8 million subs to be a profit making game, most companies, say 300k is a good money maker, as wow is not the norm as far a subs more like an anomoly in the gaming world... I see a good 5+ year STO run.. Then again, I could be drunk.. :)

  jonaylward

Novice Member

Joined: 7/11/04
Posts: 88

2/04/10 7:53:51 PM#55


Originally posted by wgc01
most companies say 300k is a good money maker
There was a time (not that long ago, really) when 300,000 subs got you bragging rights as the Third Biggest MMO in the world.
That MMO was Star Wars Galaxies, and it held that crown for almost 2 years (right through and well after the NGE...). It was surpassed by EQII, and still held 200,000+ for quite a long time.

So, if you're holding STO up to the WoW or Final Fantasy bar, yeah, everything's a 'failure', but when you hold it up to more reasonable long-term player retention standards (EQ, EQII, CoX, Lineage, Lineage II, FFXI, DAOC, etc.) a half-million is a runaway success, and a quarter-million is more than enough to keep the lights on.

I mean, let's be real here...
STO won't 'kill' WoW, but would you say that it's likely have more success than A Tale In The Desert or World War II Online or Anarchy Online?

FWIW, those three all keep the lights on, month after month after month, with less than 20,000 subscribers.

  Creoleman

Novice Member

Joined: 8/11/05
Posts: 71

2/04/10 8:14:18 PM#56

I entirely expect the subs to drop off on March 2nd, to what extent I cannot be sure.  But the game is steadily improving, stability is less of an issue and the interface for you character before you log in is much better.  Still, with the number of STO naysayers predicting that it would crash and burn in its initial outing will probably predict even greater doom and gloom when the free month ends,so I will tarry off to the STO forums and see what they're saying about it over there.

  Druz

Novice Member

Joined: 8/31/07
Posts: 279

2/04/10 8:37:20 PM#57

Champions online was a joke and cryptic didn't gain talent overnight.. STO is a boring boring joke of a game... yes there are those people who fall for the fresh new spark of a just released MMO - same as always... takes them much longer to see passed the game they have built up in their mind but they realize it all the same 

  Simsu

Apprentice Member

Joined: 11/06/03
Posts: 258

2/04/10 9:28:52 PM#58

I was trying to figure out a witty way of making fun of this press release while being able to point out that I think its pretty irresponsible for MMORPG.com to reporting "spin" as news (at least not without pointing out the spin factor). In the end all I could come up with is:


"MMORPG.com, on of the world’s most recognized MMO information sites, has officially surpassed 1,166,357 fan accounts on its main site. This makes MMORPG.com's unplanned and totally not going to ever be made MMO 10% more badass than Star Trek Online who actually has a game and four decades worth of IP to draw from."

Sub numbers are what should be followed, not "accounts" which could be 90% non-subscribers.

  zaylin

Hard Core Member

Joined: 4/11/06
Posts: 572

2/04/10 9:40:30 PM#59
Originally posted by Torak

Didn't we hear this hype-notic tune with Age of Conan, AION and Warhammer launches?

 


 

I belive Warhammer never even hit the million mark at/around launch

  zaylin

Hard Core Member

Joined: 4/11/06
Posts: 572

2/04/10 9:51:43 PM#60
Originally posted by Dalmont

I tried the late open beta, it was painfully horrid ruiniation of Star Trek.

It should have been something decent with politics, exploration, scientific discovery, diplomacy, open space, clean air...etc

 

But what is it? 

 

Pretty Uniforms, a character creator that allows you to look like a complete mongo, an instanced mess...

 

Oh well, guess I'm old  and too intellegent :P :P


 

unfortunately IF they did have those sort of systems/missions/mechanics people would only complain that its boring and it sucks, and it takes to long to do Diplomatic type missions and such. Think of how much people in many MMOs hate/dislike escort and or gathering/running around talking to npcs quest/missions. I think it would have been cool to have those features in. Still a great and fun game imo. and you cant really make a seemless universe/space iz big, the loading does not bother me at all, it almost no diff than what travel time would be in many of the fantasy mmos that are out there.

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