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1/25/10 12:15:57 PM#41
Originally posted by Ethian
Instead of looking for problems why cant people just enjoy the experience. Leave Darkfall if you nothing better to do then whine and moan, because frankly the folks enjoying Darkfall could care less! :-) "couldn't care less", meaning they could not care less than they already do. If they could care less then they obviously care, somewhat. Die-hard fans may not care as much about the graphics as others, but Aventurine is working on making the game appeal to a larger audience and graphics are an important component in that process. They recognize their graphics can be improved and are working to make that happen. After all, graphics are what the player looks at. If they were absolutely unimportant, we'd still be in the MUD era. If the gameplay was immaculate then graphics wouldn't be quite as necessary, but Darkfall's play hasn't been, which is evidenced by the litany of non-content changes made by Aventurine in the last year (near constant balancing, tweaking, hot fixing, exploiter banning, etc...). ~Ripper
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Dredds
Novice Member
Joined: 7/30/09
There is no safe haven in Darkfall... are you up for the challenge? |
1/25/10 4:18:29 PM#42
All this talk about gfx... if you have enough time to worry about how 1337 everything looks, come stand beside me, I promise gfx will be the least of your worries ;p
game play > gfx everytime!
You cannot have massive (200+) battles with crysis gfx unless you enjoy slideshows. And on a side-note, you cannot enjoy 200+ battles hiding in the noob city's. Get out, break out, and start living in Agon... if you dare! |
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Zekiah
Hard Core Member
Joined: 1/06/07
Hype (noun) |
1/25/10 4:19:39 PM#43
Originally posted by Dredds
^ Truth "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
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1/25/10 9:26:13 PM#44
Originally posted by Galadourn oh, c'mon, give me a break; graphics are probably the weakest aspect of the game. While some areas are interesting, and the shadows are impressive, the overall gfx engine screams it's a decade old (distance fog ffs).
Not saying the game isn't interesting though, although still very rough around the edges and imbalanced...
Graphics may be dated, but if you have a rig to push them they looks pretty good. Considering the nature of massive battles and a seamless world, they are never going to be as sharp as an even mildly instanced game. I still prefer Darkfalls art direction and lighting/fog affects to pretty much any other game on the market, it just has a lot of character. The environments can be really breathtaking in certain situations (sunrise/setset, water effects with ligh reflection, shadows, etc). Character models and animations suck. But supposedly they are working on it. And its not really as important since you spend 2/3 of your time in 1st person. |
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1/26/10 12:58:11 AM#45
Originally posted by comerb
Added there what i think is the key word; some areas are nice, mainly areas with level ground where you cannot see the very short draw distance. But overall, graphics scream 'I'm a decade old' in the game. It's not game-breaking for now, but they should do something to improve the feeling of immersion for the players. Getting on top of a hill and seeing 300m in the distance is, well...not gonna cut it in the long run. |
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1/26/10 2:15:05 AM#46
Glad to hear so many new people giving this game a chance tbh.
I don't know why some here started discussing graphics, but comparing DF graphics to 10-year old games like EQ1 for example is laughable to say the least. 10-year old game: http://www.youtube.com/watch?v=YWisI2lSc_A&feature=related DF: http://www.youtube.com/watch?v=0-XoIdsFBE4 10-year old game: http://www.youtube.com/watch?v=TvC5K4yveFk DF: http://www.youtube.com/watch?v=NX-Mu6NSceM
Also, please don't confuse the overall "graphics" term with "animations". While player animations appear (from low quality youtube videos) to not be a strong point of DF, I personally (and many others) think they do the job just fine, in fact I'm glad they are like this because they have probably been designed to maximize efficiency in big battle situations. Will I like to see graphics improved? Yes. Are graphics weak? No.
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Agricola1
Novice Member
Joined: 1/30/06
"The one you call messiah is a lie"--- Gary Numan |
1/26/10 2:29:02 AM#47
Originally posted by Prem
Compared to anything those old EQ graphics are a heap of shit, here's my DFO pvp vid of last weekends siege with settings at the lowest for performance and fps was low due to fraps click.
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1/26/10 4:23:19 AM#48
Originally posted by Prem Perhaps the biggest problem DF has in the field of graphics currently is the small draw distance, and the abrupt fogging that occurs beyond that point. |
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daarco
Apprentice Member
Joined: 12/19/06
I have Darkfall now! |
1/26/10 4:39:34 AM#49
Who cares? There are games aimed for people with more interest in graphics over gameplay, and other with gameplay over graphics. For me, DF is more about gameplay over graphics. It is no secret. There is a reason why samdbox MMOs have lower graphic over the themepark : ) |
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1/26/10 4:46:29 AM#50
Originally posted by Agricola1
Compared to anything those old EQ graphics are a heap of shit, here's my DFO pvp vid of last weekends siege with settings at the lowest for performance and fps was low due to fraps click.
Ah, Gulghat.. My old city when i used to be with Silver sun republic :/ The speed of the mole and the power of steel is my weapon |
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1/26/10 4:49:10 AM#51
Originally posted by daarco
I agree, but I dont think draw/view distance is actually part of the graphics. For me it's a game breaking issue. I want to have a good overview about the area, and I wan't to be able to see distant lands, hills, trees, structures. It makes the game more realistic. I like the game mechanics, but I am not resubbing it for the next month due to extremly short draw distance. REALITY CHECK |
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Distopia
Drifter
Joined: 11/22/05
If it contains the words video and game, it must be a WOW clone. |
1/26/10 5:06:31 AM#52
One thing I have noticed is that negative reactions to darkfall have significantly died down. A few months ago just about any post about the game was overly negative, which I haven't seen nearly as much of lately. It would seem AV have done an excellent job of changing public perception of their game, which is great IMO. They are also doing a good job with prioritizing resources where they count, rather than sweepingly change the graphics they're slowing upgrading them over time while they focus on more important aspects (bugs, content and Sand Box elements) which is an excellent approach to improving their product. Might have to drop some dough on this game soon. If the biggest complaint that is being voiced is in regard to animations, that's saying a lot really. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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1/26/10 5:09:23 AM#53
Good luck in your next game then. Believe or not but draw distance really influence game performance. It might seem unreasonable for you since you are probably soloing. But in sieges bigger draw distance/animation/graphic will cause a lot more lag (more data to send) and FPS drop (more things to display). I prefer larger battles over draw distance/ poor animation/graphic any time. |
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1/26/10 5:16:13 AM#54
Originally posted by drago_pl The engine automatically decrease the graphics quality if the FPS go down below a value you set. Why couldn't it work for the draw distance? I didn't say you have to have forced long view distance during mass battles but rather that it should be customizable from the settings. REALITY CHECK |
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1/26/10 5:24:34 AM#55
Maybe another reason is that gankers would see you from miles away? Same goes for chaos chests searching. I know game would look cooler if draw distance would be larger. But as you can see drawing distance influence game mechanics. Not to mention server would need to send a lot more data for every person logged (positions of chests, mobs and other people). It's not that easy :P |
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1/26/10 5:46:10 AM#56
Originally posted by drago_pl
I seriously did not mean to see chests and players kilometres away. I just want to see the scenery. I want to see a hill distant 2 km away and be able to walk to it, over it, around it...Vanguard for me did it right, and Im disappointed by DF - its world design is great, but the draw distance is just crap. REALITY CHECK |
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1/26/10 5:47:33 AM#57
Originally posted by Galadourn ...in your opinion. IMO Darkfall has some of the nicest graphics of any released MMO right now, but then I prefer Darkfall's realistic, gritty style. I want my MMO worlds to look and feel realistic, not like some art director has airbrushed every last corner of the world with props and decals. Darkfall's world and environment graphics are some of the best I've seen in an MMO. The character models are weaker, but understandably so for gameplay reasons. Darkfall's animations are Darkfall's weakest spot, not its graphics. |
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1/26/10 5:51:52 AM#58
Originally posted by Polarisation Sorry but it's not a matter of opinion, it's just a fact. There are good things in the world design (shadows are very nice, and when swaying in the wind give a very realistic impression), but most textures, animations, and draw distance are plain horrible. If you haven't noticed, the whole world is rendered in a small-radius sphere - you can feel the clouds in the sky being very close to the ground, you can see the moons rise behind the trees a few hundred meters ahead, etc.There is no "horizon" level in DF, it's all spherically rendered around your character with a ~400m radius.
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1/26/10 5:54:52 AM#59
Originally posted by EthianOriginally posted by WSIMike
Instead of looking for problems why cant people just enjoy the experience. Leave Darkfall if you nothing better to do then whine and moan, because frankly the folks enjoying Darkfall could care less! :-) Couldn't care less... if you say 'could care less' it means the opposite of what you're trying to say. |
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1/26/10 5:57:18 AM#60
Fact is most people like it that way and not whining about it. So your fact is your opinion. |
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