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EverQuest

Everquest 

Hogcaller Inn (General)  » What would make you come back to EQ?

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53 posts found
  Mardy

Apprentice Member

Joined: 9/01/06
Posts: 1979

11/16/09 2:20:53 PM#41

What exactly is the problem with warriors today if I may ask?  They're the best tank ingame bar none, both in group game and in raid game.  If you want to bring up the mercs at least mention the fact that tank mercs are a joke in endgame progression.  They're great for leveling up and catching up from 1-75, but they fade away in tankability & dps department after 75.  It doesn't matter if you have a tier 5 merc either, they don't tank nearly as well as a real player warrior tank.

 

I don't even know why you brought up Brad because he hasn't worked on EQ1 in a long time, he didn't work on EQ2, and he hasn't been involved with Vanguard since 2 years ago.  The guy isn't a class dev, he was a designer more known for his creativity and ideas, rather than specific class designs which are usually handled by specific game developers.

EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR

  Euphoryk

Apprentice Member

Joined: 4/30/09
Posts: 464

"A man must live by his principles. Who he is, not what he is."

11/16/09 2:23:44 PM#42

1. Remove the Escape to Norrath trial.

2. Implement a proper trial, 14 days unrestricted, on the Live servers. Including access to 5150 if one chooses.

3. Offer previous subscribers a free month again, as many of us missed out on the original offer when Mayong launched, or were never offered the promotion at all.

 

  grimfall

Elite Member

Joined: 4/25/07
Posts: 775

11/21/09 7:15:22 PM#43
Originally posted by krenalor
Originally posted by grimfall

The warrior thing got fixed about... 5 years ago?  Maybe six.


 

Having played a Warrior let me assure you they aren't "fixed" any class that REQUIRES you hire a Mercenary is not "fixed". Brad STILL is unable to design Warriors in Vanguard, so why do you think EQ1 had it right, because you are a Knight and want them screwed up?

Steel Warrior was asked to support the "Classic Server, the answer overwhelming was "HELL NO!" Warriors are a piss poor design in EQ1, EQ2, and Vanguard and need "fixing".

 

Warriors were given spells, as well as the ability to rapidly repeat their lvl 51 to 60 class skills.  I don't know the exact date, but it was a little before WoW was released.

  hercules

Advanced Member

Joined: 4/21/03
Posts: 4633

1/18/10 8:07:05 AM#44
Originally posted by Heltern

Classic server PLUS fix the most broken class in all MMO's the Everquest Warrior In fact FIX ALL THE CLASSES MORONS!

 

Warrior (Everquest)

I had a level Warrior in Everquest and you know what I remember most? Pressing ‘1′ to initiate auto attack then alternating the pressing ‘2′ to Taunt and ‘3′ to Kick. Exciiiiiiting. Who thought it would be fun to create a class that has access to absolutely zero abilities whilist everyone else runs around shooting lighting bolts or fly kicking mobs in the face. I had a freaking /sit macro - a /sit macro - on my hotkey panel just to use up space. /palmface
 

Druid (Everquest)
You know what absolutely drove me mad? Spending hours getting a full six man group together, holy trinity of classes included, to camp one of the spires surrounding the entrance to Splitpaw in South Karana only to find that a single Druid was already camping the whole damn place. Kiting everything that moves to earn himself a ton of exp and plat. Bastards
 

personally i have not really been back to eq1 for ages.But i remember exactly what you said above.I started as a warrior and the fact i had zero abilities made it amazingly boring.To compensate they made warriors a almost must(when i played no one wanted sk or pally to tank) .
 

This is why i am more happy with my guardian in eq2.Even though they are not top of tanking list at the moment(rumour has it they will return to glory next xpac) he is tons more fun to play with many abilities .

  Homergdog

Apprentice Member

Joined: 7/12/08
Posts: 88

1/20/10 2:53:09 PM#45
Originally posted by Euphoryk

1. Remove the Escape to Norrath trial.

2. Implement a proper trial, 14 days unrestricted, on the Live servers. Including access to 5150 if one chooses.

3. Offer previous subscribers a free month again, as many of us missed out on the original offer when Mayong launched, or were never offered the promotion at all.

 


 

1. Its not that bad... for someone completely new to the game. I think the better question/answer is there any new new players? If not, remove it.

2. Well technically you can buy the game for 5 bucks off steam for all xpacs up to SoD and get 30 days of play time ;)

3. This exsists... just not advertised. Call up SoE Customer support and tell them that you want to try out EQ again, but only want a couple weeks of game time to try out the new enchancements. Everytime i've done this i've gotten up to 2 weeks and at the very least 3 days.

  Armisael191

Novice Member

Joined: 5/24/08
Posts: 170

1/20/10 2:59:15 PM#46
Originally posted by kidRiot
Originally posted by Heltern

Warrior (Everquest)

I had a level Warrior in Everquest and you know what I remember most? Pressing ‘1′ to initiate auto attack then alternating the pressing ‘2′ to Taunt and ‘3′ to Kick. Exciiiiiiting. Who thought it would be fun to create a class that has access to absolutely zero abilities whilist everyone else runs around shooting lighting bolts or fly kicking mobs in the face. I had a freaking /sit macro - a /sit macro - on my hotkey panel just to use up space. /palmface
 

Druid (Everquest)
You know what absolutely drove me mad? Spending hours getting a full six man group together, holy trinity of classes included, to camp one of the spires surrounding the entrance to Splitpaw in South Karana only to find that a single Druid was already camping the whole damn place. Kiting everything that moves to earn himself a ton of exp and plat. Bastards
 


 

I personally preferred EQ's style on Druids and Warriors.  In terms of Warriors, I did like how they were more "simple" in terms of actual usable skills.  Reason being, is look at MMOs these days.  Every Warrior class has dozens of abilities, which are all flashy and what not.  To me, it really takes away from the immersion of a Warrior class, and turns it into a hotkey button mash spam.  Almost every MMO is a hotkey/special button mashing game.  Its disgusting. 

 

Yeah, I'd MUCH rather sit here and watch my character auto-attack the whole time.

Spammable hotkeys can get annoying real fast.  Having reactive abilities or abilities with longer cooldowns(no not 5 minutes) is more fun.

When it becomes "spam this ability to do the most damage" it's not fun anymore.

  olwildcory

Apprentice Member

Joined: 1/21/10
Posts: 1

A skeleton hits YOU for 120 points of damage!

1/21/10 5:05:23 PM#47

I played EverQuest for quite a while....I have to say, it was awesome.  Would I come back?  No.  It wouldn't be the same. Ok I would come back if they made it free, cancelled everyone's accounts and started over with the classic zones.  Then I would know the world would be full of people to group with, I wouldnt be stuck forever behind the 'raiding curve' and I think it would actually be a blast.

The same things that made it suck made it more emotionally involving, and hence more rewarding AND addictive. (EG real consequences for stupid actions - like naked corpse runs across 5 zones)

I played WoW for a couple years, and while they improved on a ton of things over EQ, I still found myself reminiscing about the long journeys to places, the danger of traversing higher level zones, the plethora of classes and races, and the unmatched Lore of EQ.  Things were HARD in EQ, and had the effect of creating great frustration when failed, and great euphoria when accomplished.  You didnt want to die because you lost 10% of your experience that you worked 2 hours to gain!!  You didnt want to venture into high level zones because those mobs would see you from across the zone and NEVER stop chasing you!  Compare that to WoW, where Death is nothing, and running from mobs makes them give up.

But its true a lot of whats been said.  I played a Shadowknight.  There was no cohesiveness in his role.  The game changed your role, and that blew.  I could solo, then I couldn't.  I could tank well...then I couldnt, from one level to another and then from one expansion to another.  They just had no future vision beyond whatever expansion they were working on, and jerked the game too many directions. 

  midmagic

Advanced Member

Joined: 8/10/09
Posts: 605

1/21/10 5:18:33 PM#48

New ogre and troll models modeled after the original models. Better animations on the luclin models.

A free class/aa swap for my druid. Unless of course they are actually in some sort of demand. The only reason I got into the raiding guild I was in with my druid was because my friend was an enchanter.

Leveling speed up. I assume I'll have to solo the 15 or what ever levels to catch up to actually group with people. Making old content soloable is also an option I suppose.

I want a clear clear separation between group and raid content. Raid gear should not be a requirement for group content.

Old content revamped would be nice but not really necessary. I'd rather see old zones remade into new higher level content. With an appropriate shrink in new expansion territory if they come that way.

  qombi

Apprentice Member

Joined: 7/09/04
Posts: 1112

1/23/10 9:04:41 AM#49

Classic Server at any point before Luclin.

  SwampRob

Novice Member

Joined: 9/05/07
Posts: 948

1/23/10 9:55:45 AM#50

Make it possible for me to acquire the best gear without ever requiring me to group to do it.

Same with Wow.

No chance, eh?

Thought so.

  Darkessa

Apprentice Member

Joined: 12/10/02
Posts: 7

1/23/10 9:57:37 AM#51

Another Progression Server.  Damn, that was fun!

  Mithithiel

Novice Member

Joined: 6/22/08
Posts: 71

1/25/10 4:16:04 PM#52

If they gave better textures and new character models based off their new skeleton fromt he dragon kin race, it would be great, especially if they took some time to do a few server mergers too to fix population for now. I remember ages ago they were going to do just that.. and they havent.. they just, dont care.  Ill always love eq1 and if I get the station pass sometime, Ill give it another whirl, ive been in maybe 5 of the 15 expansions..

  Superman0X

Advanced Member

Joined: 3/28/06
Posts: 637

1/25/10 4:19:50 PM#53

The recipe for success with  EQ is simple.

Port the game to the PS3, with a total graphics and UI upgrade. This would fix the current 'problems' for the game, while introducing it to a totally new audience, and have tons of content to support itself.

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