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Darkfall

Darkfall 

General Discussion  » When the Dark Falls: My Darkfall Review (long one bring your lunch)

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152 posts found
  TalRasha

Novice Member

Joined: 1/20/05
Posts: 751

1/19/10 8:44:38 AM#41
Originally posted by Thillian

But seriously, is that a game's fault he's using hacks that teleports him to town when he logs out?


 

Nope, but it would mean that he did not lie about it.

I have no love for hackers (as you may have read from my posts already), but at least he can't be discredited on this point in his review.

  xzyax

Novice Member

Joined: 10/02/08
Posts: 2298

1/19/10 8:45:50 AM#42
Originally posted by TalRasha
Originally posted by xzyax
Originally posted by Thillian

To sum it up:

After 26 days he played the game, he does not know that he log in at the exact location he logged out, he doesn't know to press T to switch between melee horizontal/vertical animations, and he admitted he used hacks.

Incredible.


 

Just curious here.

Why is it that Thillian is the only one saying that egotrip is a liar or wrong about the logging out in the wilderness?

 

Is it possible that some others have noticed the same thing?

Is it possible that for some players it does in fact work that way?

Is it possible that egotrip is in fact telling the truth about his experiences with DarkFall?

 

Just find it interesting to see the attitude displayed by some here. 

Thanks for the review egotrip... I for one found it an interesting read.


 

It is certainly possible that it works differently for various people. It's quite common for software nowadays to behave differently based on both difference in hardware and difference in running processes (be they hacks or not).

 

I very much doubt that egotrip would be lying about it. Mainly because it would be a very stupid lie.

Yup, pretty much what I was thinking.
 

 

Egotrip also said he was on the EU server.

Would be interesting to know if Thillian is on NA or EU.  If it's NA... then perhaps the two work differently. 

 

In the end it's egotrip's write-up of his experiences in DarkFall.  I just found it a bit interesting to see others here tell him that he did NOT have those experiences.  Must be a bit perplexing for egotrip to try and reconcile that he may in fact be going insane. 

  Lizard_SF

Novice Member

Joined: 3/05/07
Posts: 351

1/19/10 8:46:29 AM#43
Originally posted by egotrip

Epilogue- Final thoughts:
It seems that a new player must do things a very specific way in order to "fully" experience the game the way it is "supposed" to be played despite it being advertised as a sandbox game that allows a new player to do literally anything and be anything they want from day 1. 

Just wanted to focus on this, because it's sort of the essence of why "sandbox" and "FL FFA PVP" are pretty much complete opposites. [1] You'll note that 99.99% of conversations on "sandbox" games go like this:

Hapless n00b:"I want to (craft/explore/roleplay/pve), but I keep getting ganked!"

Fanboi:"Well, it's easy to not be ganked. Join a clan, then macro grind your combat skills, then make sure you're always traveling in a large group of people, and stay in areas your clan controls, and don't carry anything on you that you don't want to lose, and be sure to be careful and stealthy and make sure there's no ambushes, and you need THESE spells and THOSE potions and you need to allocate your skill points thus-and-so."

Hapless n00b:"Why do I want to play this game, again?"

Fanboi:"Because you have the total freedom to play ANY WAY YOU WANT!"

You can have your Model T in any color you like, as long as the color you like is black.

[1]"But what about UO? Huh? Huh?" UO, as it is fondly remembered via rose-colored glasses peering back through a hazy fog (and I personally think 95% of the "old UO" fans never actually played it, as, to judge by their writing skills, they would have had to be about one year old when it came out), was pretty much an accident. UO was pitched to fans of the Ultima CRPG, who enjoyed the games' legendarily deep stories, characters, and worlds; it also attracted hordes of mouth-breathing battle.net refugees who couldn't understand any type of interaction other than "I KILL U!!!!!". The two groups competed for developer attention for a while, as there was nothing else to really compare, and than EQ came out with its fully consensual, opt-in PVP, and UO began to bleed customers, and it STOPPED being FL FFA PVP because if it had stuck to that path, it wouldn't be around today. Current PVP games are, pretty much, all PVP all the time, and the "sandbox" players who want to do anything *other* than PVP go elsewhere. It's not a sandbox if the PVP dictates everyone's playstyle; it's just a very large arena where the developers saved money on building actual content by saying "Players get to make their OWN content!" Yeah.

  bloodaxes

Hard Core Member

Joined: 3/03/09
Posts: 2154

1/19/10 8:47:51 AM#44
Originally posted by Izure

A lot of his review is either wrong or he just isnt smart enough to find the right  choice in game. He had a lot opinions as well. Good thing about t his game, is it seperates the people who cant make it on there own, and need  ahand holding 24/7, I for one it is like that, those type of people deserve a linear game, like you op.

That's why the game is full of people and has many servers.. oh right! nope.

  DarthRaiden

Apprentice Member

Joined: 11/20/05
Posts: 4040

i make art,
till someone dies.

Forum Terrorist

1/19/10 8:55:11 AM#45
Originally posted by xzyax


 

Just curious here.

Why is it that Thillian is the only one saying that egotrip is a liar or wrong about the logging out in the wilderness?

 

Is it possible that some others have noticed the same thing?

Is it possible that for some players it does in fact work that way?

Is it possible that egotrip is in fact telling the truth about his experiences with DarkFall?

 

Just find it interesting to see the attitude displayed by some here. 

Thanks for the review egotrip... I for one found it an interesting read.

 

If you actually had read my first reply then you would have noticed that i mentioned that too. 

That minor inaccuracy is not of importance but lets put it in perspective.

I will do a review of these review.

So we have here a review from a known "critic" (a vaporware defamer pre-Darkfall release) who don't respect the game or its developers and don't hesitate to show that through actions for example admittedly  using hacking tools  which violate the RoC of the game. IMO that is the important piece of background about the reviewer everyone should know.

The review in itself  a shallow piece of work with some inaccuracies, some exaggerations here and there nothing big but the general conclusions that the reviewer draws try to fool you into the impression of he is in GENERAL spot on.

Example Population ...reviewer gives the example of running across just 1 other player through a 3 hour trip. Intionaly  to fool readers into drawing conclusions about general population but in his trip it was HIM trying to avoid populated places because he wanted to arrive at his destinated location. The tone in the travel experience should put DarFall in a nagative light because its so time consuming to get somewhere and is a biased opinion. Any gamemechanic that force you being out in the wild adds to gameplay in GENERAL if not for you then for other players ;) 

So the bigger picture counts and these review and reviewer did nothing to capture what Darkfall is all about ..using some inaccuracies, refering to bug, generalizations not justified and himself hacking ... resulting in a bad review no one would really  consider worthy but then we here at MMORPG who obviously feeds Darkfall defamer and hater.

 

 

 

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  Soki123

Apprentice Member

Joined: 8/10/08
Posts: 583

1/19/10 8:56:49 AM#46
Originally posted by Forumtrooper

Not once in my year of play time have I been teleported back to my bindstone after logging out in the wilderness.  I stopped reading the review after that point since I'm sure it is filled with more misinformation.


 

In the 4 months I played this actually did happen to me frequently. I wasn'y  hacking or anything of the sort. Not sure why it s happening to some and not to others.

  Thillian

Hard Core Member

Joined: 5/31/06
Posts: 2891

1/19/10 8:57:36 AM#47
Originally posted by xzyax
Originally posted by TalRasha
Originally posted by xzyax
Originally posted by Thillian

To sum it up:

After 26 days he played the game, he does not know that he log in at the exact location he logged out, he doesn't know to press T to switch between melee horizontal/vertical animations, and he admitted he used hacks.

Incredible.


 

Just curious here.

Why is it that Thillian is the only one saying that egotrip is a liar or wrong about the logging out in the wilderness?

 

Is it possible that some others have noticed the same thing?

Is it possible that for some players it does in fact work that way?

Is it possible that egotrip is in fact telling the truth about his experiences with DarkFall?

 

Just find it interesting to see the attitude displayed by some here. 

Thanks for the review egotrip... I for one found it an interesting read.


 

It is certainly possible that it works differently for various people. It's quite common for software nowadays to behave differently based on both difference in hardware and difference in running processes (be they hacks or not).

 

I very much doubt that egotrip would be lying about it. Mainly because it would be a very stupid lie.

Yup, pretty much what I was thinking.
 

 

Egotrip also said he was on the EU server.

Would be interesting to know if Thillian is on NA or EU.  If it's NA... then perhaps the two work differently. 


 

Im on EU. They definetly not work differently. In fact there was recently a new forum thread, people asking to change water logout teleport back to bindstone. They know the water-recall is in game intentionally, noone EVER SAID there you will get recalled when you log out on the ground. I never saw anyone else saying that. It's a blatant and ludicrous lie by the OP and I don't care if he used hacks that made it or he just made it up.

Together with other points he made (2 handed sword vs shields, two-handers animation "bug") I insist that he's deliberately lying in his "review" probably for being banned for hacking.

REALITY CHECK

  TalRasha

Novice Member

Joined: 1/20/05
Posts: 751

1/19/10 8:58:52 AM#48
Originally posted by Forumtrooper

Not once in my year of play time have I been teleported back to my bindstone after logging out in the wilderness.  I stopped reading the review after that point since I'm sure it is filled with more misinformation.


 

We have already estabilished that this doesn't necesarily have to be misinformation in the case of the OP.

Welcome to the forums by the way. Although it is a bit strange to have this as your first post. Why take the time to make an account and a post, if you did not agree with 1 particular post in the forum? You could have at least read the whole thread.

  Thillian

Hard Core Member

Joined: 5/31/06
Posts: 2891

1/19/10 8:59:33 AM#49
Originally posted by Soki123
Originally posted by Forumtrooper

Not once in my year of play time have I been teleported back to my bindstone after logging out in the wilderness.  I stopped reading the review after that point since I'm sure it is filled with more misinformation.


 

In the 4 months I played this actually did happen to me frequently. I wasn'y  hacking or anything of the sort. Not sure why it s happening to some and not to others.


 

It only happens when you log out in the water or being killed during the logout process. You remain in world 2 minutes after you QUIT.

REALITY CHECK

  xzyax

Novice Member

Joined: 10/02/08
Posts: 2298

1/19/10 8:59:35 AM#50
Originally posted by Forumtrooper

Not once in my year of play time have I been teleported back to my bindstone after logging out in the wilderness.  I stopped reading the review after that point since I'm sure it is filled with more misinformation.


 

Heh...

Welcome to mmorpg.com

We look forward to your future contributions to this forum.

 

Thank-you for your affirmation of Thillian's postion on this matter.  Your experiences on this matter have been noted.

  Soki123

Apprentice Member

Joined: 8/10/08
Posts: 583

1/19/10 9:05:49 AM#51
Originally posted by Thillian
Originally posted by Soki123
Originally posted by Forumtrooper

Not once in my year of play time have I been teleported back to my bindstone after logging out in the wilderness.  I stopped reading the review after that point since I'm sure it is filled with more misinformation.


 

In the 4 months I played this actually did happen to me frequently. I wasn'y  hacking or anything of the sort. Not sure why it s happening to some and not to others.


 

It only happens when you log out in the water or being killed during the logout process. You remain in world 2 minutes after you QUIT.

Not sure what to say here, except it happened an many occasions outside of water, away from any mobs etc.  but I know for a fact a friend I played with at the time was hunting with me, and we found a decent spot for me to safely log out in the wilderness. He was still playing because I had to go to work, nothing came near my char at all according to him and when I got home i was at my bindstone. Going on what he said and the fact my packs weren t looted I can t explain it  other then to say it does happen.
 

  egotrip

Novice Member

Joined: 12/24/08
Posts: 910

Never fear i am here and if you don't like it kiss my rear

 
1/19/10 9:08:43 AM#52
Originally posted by xzyax


 

Just curious here.

Why is it that Thillian is the only one saying that egotrip is a liar or wrong about the logging out in the wilderness?

 

Is it possible that some others have noticed the same thing?

Is it possible that for some players it does in fact work that way?

Is it possible that egotrip is in fact telling the truth about his experiences with DarkFall?

 

Just find it interesting to see the attitude displayed by some here. 

Thanks for the review egotrip... I for one found it an interesting read.

 kanechart was the one to actually give a plausible explanation. See there's how i figure it out: it does happen but as it apparently turns out it does have something to do with server resets which to be honest works for me and my point about travelling still stands.

It seems that this is one of those "little" things i mention in the review that everyone is all secretive about for some reason until someone actually does mentions them. Then ofc there are those that offer some explanation like kanechart or the guy that answered me when i was playing  in chat that  "the game does that" and there were others like Thrillion that had less informative answers and are just making anyones case about the in-game community.

 How's anybody that starts the game supposed to know that? It's not that there's a warning sign anywhere in the game's tutorial that bothers to tell you those things nor something that i've personally experienced in any other game except in server rollbacks.If kanechart is ultimatelly correct then this happens once a day which basically means that once you begin to travel you must finish or at least get to the next "checkpoint" which btw you don't know where it is.....providing that you don't die or disconnect before you reach it

The only thing i said is what i experienced so yeah: on several occasions  i did log out  in the wild only to find myself teleported back to my bindstone when i logged in the next day and i stand by it.

 

Iiii-iiiiiit's.... me!!! *Hooray*
http://www.youtube.com/watch?v=QgS7WOVk9nU&feature=related

  Thillian

Hard Core Member

Joined: 5/31/06
Posts: 2891

1/19/10 9:11:01 AM#53
Originally posted by Soki123
Originally posted by Thillian
Originally posted by Soki123
Originally posted by Forumtrooper

Not once in my year of play time have I been teleported back to my bindstone after logging out in the wilderness.  I stopped reading the review after that point since I'm sure it is filled with more misinformation.


 

In the 4 months I played this actually did happen to me frequently. I wasn'y  hacking or anything of the sort. Not sure why it s happening to some and not to others.


 

It only happens when you log out in the water or being killed during the logout process. You remain in world 2 minutes after you QUIT.

Not sure what to say here, except it happened an many occasions outside of water, away from any mobs etc.  but I know for a fact a friend I played with at the time was hunting with me, and we found a decent spot for me to safely log out in the wilderness. He was still playing because I had to go to work, nothing came near my char at all according to him and when I got home i was at my bindstone. Going on what he said and the fact my packs weren t looted I can t explain it  other then to say it does happen.
 


 

I am not gonna further argue about that. If this would be actually happening, it would cause havoc on the official forum. People were already arguing many times on the official forums that water-recall should be removed, because it allows players to get safely home in tight PvP situations when they log out in water.

REALITY CHECK

  Soki123

Apprentice Member

Joined: 8/10/08
Posts: 583

1/19/10 9:14:23 AM#54
Originally posted by Thillian
Originally posted by Soki123
Originally posted by Thillian
Originally posted by Soki123
Originally posted by Forumtrooper

Not once in my year of play time have I been teleported back to my bindstone after logging out in the wilderness.  I stopped reading the review after that point since I'm sure it is filled with more misinformation.


 

In the 4 months I played this actually did happen to me frequently. I wasn'y  hacking or anything of the sort. Not sure why it s happening to some and not to others.


 

It only happens when you log out in the water or being killed during the logout process. You remain in world 2 minutes after you QUIT.

Not sure what to say here, except it happened an many occasions outside of water, away from any mobs etc.  but I know for a fact a friend I played with at the time was hunting with me, and we found a decent spot for me to safely log out in the wilderness. He was still playing because I had to go to work, nothing came near my char at all according to him and when I got home i was at my bindstone. Going on what he said and the fact my packs weren t looted I can t explain it  other then to say it does happen.
 


 

I am not gonna further argue about that. If this would be actually happening, it would cause havoc on the official forum. People were already arguing many times on the official forums that water-recall should be removed, because it allows players to get safely home in tight PvP situations when they log out in water.


 

Whos arguing. I m just stating what happened to me. Maybe it s been fixed, maybe it s random not sure. I haven t played in a few months, so who knows. All i m saying and not arguing with you is it happened, end of story.

  DarthRaiden

Apprentice Member

Joined: 11/20/05
Posts: 4040

i make art,
till someone dies.

Forum Terrorist

1/19/10 9:21:52 AM#55
Originally posted by egotrip


Well in Darkfall things don't work this way ,in Darkfall if one logs out in the middle of the wildreness the game simply teleports him back to the bindstone he is bound, that means that if one hour in your journey you need for whatever reason to log out ,when you log in again you'll be back where you started; also the same thing happens if you die or disconnect.

 

That is whats there to read  as a fact and in general. 

Now to the more important question why are you hating DarkfFall that much that you don't hesitate to violate the rules and hack and don't report hacking to help the game but instead come up in the forums seeking attention about how bad Darkfall is ?

 

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  ozy1

Novice Member

Joined: 7/22/05
Posts: 323

Darkfall from Day 1

1/19/10 9:26:08 AM#56
Originally posted by Thillian
Originally posted by egotrip

.... Now in other open world games (e.x L2) when one has a 2 and 1/2 hour journey and for some reason half way in it must for whatever reason to abandon it they simply log out and if one's ready the next day to continue they simply pick up where they left. Simple, easy and well understandable.
Well in Darkfall things don't work this way ,in Darkfall if one logs out in the middle of the wildreness the game simply teleports him back to the bindstone he is bound, that means that if one hour in your journey you need for whatever reason to log out ,when you log in again you'll be back where you started; y.


 

After this paragraph, I have a serious doubt you ever played Darkfall actually. This is a blatant lie.

Anyone playing more than 3 days must know, you log in AT THE SAME EXACT LOCATION WHERE YOU LOGGED OUT, unless you logged out swimming in water -> that's the only time you're teleported back to bindstone when you log in next time.

I am not gonna discuss your other points, this alone is enough to discredit your whole wall of text.

 

Agree, OP this is a blatant lie!

 

 

Playing Darkfall EU1 Server

  tehrikard

Apprentice Member

Joined: 6/06/09
Posts: 16

1/19/10 9:33:00 AM#57
Originally posted by ozy1
Originally posted by Thillian
Originally posted by egotrip

.... Now in other open world games (e.x L2) when one has a 2 and 1/2 hour journey and for some reason half way in it must for whatever reason to abandon it they simply log out and if one's ready the next day to continue they simply pick up where they left. Simple, easy and well understandable.
Well in Darkfall things don't work this way ,in Darkfall if one logs out in the middle of the wildreness the game simply teleports him back to the bindstone he is bound, that means that if one hour in your journey you need for whatever reason to log out ,when you log in again you'll be back where you started; y.


 

After this paragraph, I have a serious doubt you ever played Darkfall actually. This is a blatant lie.

Anyone playing more than 3 days must know, you log in AT THE SAME EXACT LOCATION WHERE YOU LOGGED OUT, unless you logged out swimming in water -> that's the only time you're teleported back to bindstone when you log in next time.

I am not gonna discuss your other points, this alone is enough to discredit your whole wall of text.

 

Agree, OP this is a blatant lie!

 

 

To have the game crash on you when you're traveling, far from your bindstone, and swiming, is one of the most infuriating things I've EVER experienced in an MMO, especially one that prides itself on a lack of fast travel.

If there's no fast travel, then it stands to reason your game should be stable enough not to send you back to the bindstone the second a buggy client decides it wants to crash.

Don't even feed me the "upgrade your computer" shit. I started playing this with three friends, and it was happening to two of them almost identically while we were traveling towards our new guild city in Yssam. It turned a 3 hour exploration journey into 5 or so hours of pure frustration.

 

So you might call this man a liar, but he has an excellent point: Moving a player from where they logged/crashed at for ANY reason is UNACCEPTABLE. COMPLETELY unacceptable in a game that prides itself for exploration and lack of easy ways to get around.

 

And this is coming from a current subscriber, not some forum troll. I love this game.

  ozy1

Novice Member

Joined: 7/22/05
Posts: 323

Darkfall from Day 1

1/19/10 9:35:59 AM#58

upgrade your computer

Playing Darkfall EU1 Server

  Maliv

Apprentice Member

Joined: 10/10/09
Posts: 38

"Going Against The Grain Should Be A Way Of Life"

1/19/10 9:47:40 AM#59

 I am absolutely amazed at the number of people who actively play this game and are too damn stupid to read the guy's post correctly.  He stated that he was teleported back to bindstone after logging out AND ATTEMPTING TO RESUME HIS TRAVELS THE NEXT DAY!

The server reset...therefore he was transported back to bindstone when he logged in the next day...just like a water-log.  Some of you people are so damn blinded by your fanatacism (on both sides of the fence) that you stop thinking rationally and just start blurting shit at eachother!  

 

"Going Against The Grain Should Be A Way Of Life"

  egotrip

Novice Member

Joined: 12/24/08
Posts: 910

Never fear i am here and if you don't like it kiss my rear

 
1/19/10 9:52:40 AM#60
Originally posted by DarthRaiden
Originally posted by egotrip


Well in Darkfall things don't work this way ,in Darkfall if one logs out in the middle of the wildreness the game simply teleports him back to the bindstone he is bound, that means that if one hour in your journey you need for whatever reason to log out ,when you log in again you'll be back where you started; also the same thing happens if you die or disconnect.

 

That is whats there to read  as a fact and in general. 

Now to the more important question why are you hating DarkfFall that much that you don't hesitate to violate the rules and hack and don't report hacking to help the game but instead come up in the forums seeking attention about how bad Darkfall is ?

 

And that's what my game experience on that department was  like Darth. As i mentioned above i don't know how much kanechart's plausible explanation actually holds water or not but i will accept it if someone confirms it only because when ,as far as i remember, whenever i logged out of the game i wouldn't log in for another good 12 hours and when i would log back in my character would be anywhere but where i left him.

That doesn't change the fact that the game does that at least once a day if not indeed more.

Ok ,i'll answer that one but i won't promise that you will like the answer.

When i play a game i make sure i go really deep down and dirty with it in order to see exactly what i'm dealing with.That means if there in an exploitation that's being whispered about in game chat or forums i might just try it just to see whether it's true or not. See if the game was as hack/ exploit / bug free as advertised i would be in real trouble from day 1, instead i was trouble free until my last day.

As to why i don't report  any such violations, well, mainly because if i went around reporting every exploitable mob, macroing, hacking or other bug / glitch that i've seen so far i would've spent 0.9% of my gaming time reporting those things instead of playing.Besides i don't see it as some sort of duty of mine to mop-up after the dev's sloppy work. Just because they didn't bother to code the game correctly am i supposed to act as their fingerman?

 

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