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12/23/09 6:06:53 AM#21
One time my friend and I were hunting wisps on that island. We were still fairly noobish, but we were doing pretty well. Then we happened to get two adds at the same time. There was only one thing to do. RUN!!! Problem was, there was no zone to run to. :) I ended up near the docks and looked back. There was still one on me. So what did I do? I ran to the ship. The wisp came on and killed me. Then the realization of my situation dawned on me after I respawned. My corpse was on a ship somehere and I had no idea where! I rushed back to the island and while waiting for my friend to return, I started talking to this other fellow who informed me that things were worse than I realized. Corpses can't zone, said he, so now my corpse was at the bottom of the sea near where the ship zoned! Ack! Well, at least I was a good swimmer. :) Then the guy suggested that I contact a GM, which really didn't occur to me since this wasn't a bug or some wierd situation, I had acted like a dope. But, to my surprise, a good natured GM deposited my corpse back on the dock. Whew. Famous shouts? HELP I NEED A NECRO!!!!! |
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12/23/09 7:33:24 AM#22
"Heart" apparently translates into broken/lousy game mechanics and the struggle people had with them;) BUGS are not heart. Exploits are not heart either. Greifing isn't either. But when you NEED frustration to enjoy yourself in a videogame, is it any surprise games just don't exist like they used to? People just aren't that pathetic and stupid anymore to accept it. Well....SOME people don't accept it=) |
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12/23/09 7:37:50 AM#23
Originally posted by Josher
No, it is simply this. A strict death penalty means that you are actually scared to die! You don't know living (so to speak :p) on the edge until you've done battle in a place that should you die, you might lose everything. I've simply never had that tense feeling in ANY modern MMO. So what if we fight 9 dragons at once? What's the worst thing that can happen? Death? Hahahaha! So what? |
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12/23/09 7:42:23 AM#24
Originally posted by Scrogdog
No, it is simply this. A strict death penalty means that you are actually scared to die! You don't know living (so to speak :p) on the edge until you've done battle in a place that should you die, you might lose everything. I've simply never had that tense feeling in ANY modern MMO. So what if we fight 9 dragins at once? What's the worst thing that can happen? Death? Hahahaha! So what?
mm aion is the closest thing for now .nobody want to die in that game ,since die mean you have grind all that xp back for 3 or 4 hour |
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12/23/09 7:43:34 AM#25
Originally posted by drbaltazar
mm aion is the closest thing for now .nobody want to die in that game ,since die mean you have grind all that xp back for 3 or 4 hour
3 or 4 hours of PITA is not even close to losing all of your gear. :) |
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12/23/09 7:46:11 AM#26
How about finally getting out of a hell level and then being so nervous about dieing and getting dumped back in to it. Would always go out and be extra careful until I had enough xp buffer to not lose my level. EQ had the death penalty coming at you from all sides, was awesome. |
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12/23/09 9:07:17 AM#27
Originally posted by Scrogdog
No, it is simply this. A strict death penalty means that you are actually scared to die! You don't know living (so to speak :p) on the edge until you've done battle in a place that should you die, you might lose everything. I've simply never had that tense feeling in ANY modern MMO. So what if we fight 9 dragons at once? What's the worst thing that can happen? Death? Hahahaha! So what? So the last 1/2 hr of clearing the dungeon that you might have to do all over again isn't penalty enough? You need another hour of mindless grinding on top of that to feel motivated, hehe? Its a game. I'm not scared of anything except wasting my time. Some people don't feel scared or thrilled at the prospect of doing something boring for a while as a punishment while playing a videogame. It is entertainment after all. FUN? Although you get the feeling for some people the concept of entertainment means sitting on your a$$ doing repetititve actions for hours at a time. If you find it interesting to farm gold to rebuy some gear you lost or grinding EXP for an hour to make up for the last hour you just played, all the power to ya. Some of us realise its just a mindless time sink and a simple way to extend your game time. The penalty is NOT challenging. Its mind numbing. Better to let people learn and fail over and over again on the actual challenging task until you get it right, then grind away for hours when they fail. What exactly is challenging about farming for gold or EXP to make up for a death? You find that a good use of your time do ya? You think thats worth paying for?
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12/23/09 9:14:30 AM#28
Originally posted by Josher So the last 1/2 hr of clearing the dungeon that you might have to do all over again isn't penalty enough? You need another hour of mindless grinding on top of that to feel motivated, hehe? Its a game. I'm not scared of anything except wasting my time. Some people don't feel scared or thrilled at the prospect of doing something boring for a while as a punishment while playing a videogame. It is entertainment after all. FUN? Although you get the feeling for some people the concept of entertainment means sitting on your a$$ doing repetititve actions for hours at a time. If you find it interesting to farm gold to rebuy some gear you lost or grinding EXP for an hour to make up for the last hour you just played, all the power to ya. Some of us realise its just a mindless time sink and a simple way to extend your game time. The penalty is NOT challenging. Its mind numbing. Better to let people learn and fail over and over again on the actual challenging task until you get it right, then grind away for hours when they fail. What exactly is challenging about farming for gold or EXP to make up for a death? You find that a good use of your time do ya? You think thats worth paying for?
Er... did you even READ my post? I said nothing about any additional grind WHATSOEVER. What I said was that there was no comparison on the tension front between death debt and LOSING ALL OF YOUR GEAR! Did you see the losing all of your gear part? It has nothing to do with how much time is spent grinding. It has to do with feeling real fear when you play. As I said, as it stands now, death is fairly meaningless. If you wish to reply to a post, it might be a good idea to reply to what was actually said. Just a thought. |
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12/23/09 9:19:35 AM#29
I didn't have a favourite macro per se... but, I'll post one that irritated me to no end! "Vender buy me GUARDS to protect me while I balance my bank account then recsu recdu to my destination." Various macros similar to this eventually caused me to develop a nervous twitch every time I went into town. Being near a bank would literally fill your screen with garbage text all because people were too lazy to type "bank". |
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12/23/09 9:34:28 AM#30
Originally posted by Azareal ROFL, seriously, that happened to me but was on the ride to Erudin from Qeynos. Took me 3 solid hours to get back to land. Aside from the quotes, what about that stupid spell book that used to pop up when you med. Was like one killer of a static screensaver. Especially when you tried to med somewhere like in the middle of Stonebrunt.
Didn't they come out with a game to play in that book while you med after awhile... Can't remember its been so long. Also later in the game you could med without the book past 40? Man EQ was a fun game even though it was a harsh world back then... I do really miss the trains, its was so funny watching a ton of people just running for there lifes.("Train to zone move it or lose it") Thats back way back when games were real and you would be scared for real when exploring, knowing that if you died you had a long walk back and then you might need help to get your body back. Time wasters some may say but it made the game worth playing instead of the insta-grad era we are in now-a-days. Play for 30mins get your shiny that everyone and there mom has. Oh well, it is what it is |
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12/23/09 9:43:18 AM#31
Originally posted by Scrogdog So the last 1/2 hr of clearing the dungeon that you might have to do all over again isn't penalty enough? You need another hour of mindless grinding on top of that to feel motivated, hehe? Its a game. I'm not scared of anything except wasting my time. Some people don't feel scared or thrilled at the prospect of doing something boring for a while as a punishment while playing a videogame. It is entertainment after all. FUN? Although you get the feeling for some people the concept of entertainment means sitting on your a$$ doing repetititve actions for hours at a time. If you find it interesting to farm gold to rebuy some gear you lost or grinding EXP for an hour to make up for the last hour you just played, all the power to ya. Some of us realise its just a mindless time sink and a simple way to extend your game time. The penalty is NOT challenging. Its mind numbing. Better to let people learn and fail over and over again on the actual challenging task until you get it right, then grind away for hours when they fail. What exactly is challenging about farming for gold or EXP to make up for a death? You find that a good use of your time do ya? You think thats worth paying for?
Er... did you even READ my post? I said nothing about any additional grind WHATSOEVER. What I said was that there was no comparison on the tension front between death debt and LOSING ALL OF YOUR GEAR! Did you see the losing all of your gear part? It has nothing to do with how much time is spent grinding. It has to do with feeling real fear when you play. As I said, as it stands now, death is fairly meaningless. If you wish to reply to a post, it might be a good idea to reply to what was actually said. Just a thought. And when you lose ALL YOUR GEAR, how pray tell do you buy new gear to replace it? Does that new gear just plop into your bank when you die? Nope. You have to go grind to get it again. SO, it might be a better idea to actually understand how game dynamics work and look at the big picture. Just a thought. Losing all your gear is just another mindless TIME SINK that is neither challenging nor productive or FUN. Maybe grinding for gear is fun for you. When you lose it, you have to grind something to replace it right? Otherwise, why get frightened at the thought of losing it? |
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12/23/09 9:49:47 AM#32
Originally posted by Josher
Er... did you even READ my post? I said nothing about any additional grind WHATSOEVER. What I said was that there was no comparison on the tension front between death debt and LOSING ALL OF YOUR GEAR! Did you see the losing all of your gear part? It has nothing to do with how much time is spent grinding. It has to do with feeling real fear when you play. As I said, as it stands now, death is fairly meaningless. If you wish to reply to a post, it might be a good idea to reply to what was actually said. Just a thought. And when you lose ALL YOUR GEAR, how pray tell do you buy new gear to replace it? Does that new gear just plop into your bank when you die? Nope. You have to go grind to get it again. SO, it might be a better idea to actually understand how game dynamics work and look at the big picture. Just a thought. Losing all your gear is just another mindless TIME SINK that is neither challenging nor productive or FUN. Maybe grinding for gear is fun for you. When you lose it, you have to grind something to replace it right? Otherwise, why get frightened at the thought of losing it?
Well, I suppose that we each have different ideas about what is fun. It is REALLY fun to have fear and tension. It is really cool to not even want to enter a place because you know you might die, and worse, that if you do you might have trouble getting your stuff back. If you lost all of your gear... oh well. That's the price you pay to get the fun. :) Of course losing your gear was not a fun thing by itself. That's WHY it was scary. Look, I don't begrudge you and your choices. Only saying that other forms of entertainment cater to a lot of seperate niches. I want fear and dread in the game and potential loss of gear is the way to get there. It doesn't work for you, so fine. Play one of the myriad of pussified games that exist. |
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12/23/09 9:49:52 AM#33
I was always recieving /tells to go summon corpses from somewhere. It got so bad at one point the only way i could actually play was to go /anon and /RP just so i could lvl lol...ah the good old days lol http://patriotsforamerica.ning.com/profile/Jason http://www.graveconfessions.site90.com/ |
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12/23/09 9:59:35 AM#34
Originally posted by Scrogdog
So that's how you see yourself? You're a tough guy? It's a computer game! lol Well shave my back and call me an elf! -- Oghren |
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12/23/09 10:05:08 AM#35
Originally posted by uquipu
So that's how you see yourself? You're a tough guy? It's a computer game! lol
How does one be tough in a computer game? I simply want fear and tension in the game. That's all. When one attempts to solo a dragon because there is no reason not to, then that monster isn't exactly scary, is it? Remove the tension and that is pussification. Has nothing to do with being tough. I mean, humans love to be scared and tense. That's why we have horror movies. |
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12/23/09 10:15:33 AM#36
Originally posted by Josher
Why do you play MMOs? I think you might enjoy single player games more. |
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Originally posted by Josher
Bah, if you played EQ, you hate on it, because you couldn't survive in that game. Do you comprehend that sometimes when you suffer you learn from it? You don't make your mistake twice. Go spew your venom elsewhere WoW fanboy! Oh, it's funny that you complain about time sinks ect, when WoW was way more of a grind then EQ was. WoW is a second job with a bunch of asshats that fill the community. You don't understand what an Adventure is, EQ was an adventure. Don't knock something if you never experienced both sides of the coin! I did personal attack you, because I am sick of these WoW fanboys on this game, who just spew their venom when they don't even know. They attack everyone else and not even stay on topic with the post nor anyone they reply too. Sorry man, you just fit in with the stereotypical WoW player and yes I know you're a WoW homer. /end rant |
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Originally posted by Scrogdog
mm aion is the closest thing for now .nobody want to die in that game ,since die mean you have grind all that xp back for 3 or 4 hour
3 or 4 hours of PITA is not even close to losing all of your gear. :)
Plane of Fear Break In or the Rathe Counsil Raid.. given the best gear with a full raid, a full EQ playerbase would slaughter both raids with minimal to moderate gear. Why? Because that game is one of very few who produced good players. |
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12/23/09 12:04:25 PM#39
Ahhh. Your topic text brings back memories of getting killed by the train at the zone line in Garlaige Citadel before I even finished zoning in. |
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Originally posted by ChrisMattern
lol, that has happened to me so many times in Karnor's Castle Anyone remeber doing that Coldbone Satchel Quest in Velious! Now that's a quest line! |
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