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News Discussion  » Star Trek Online: Exclusive: Jack Emmert Talks Klingons

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156 posts found
  gekkothegrey

Novice Member

Joined: 5/24/05
Posts: 235

12/21/09 10:53:04 AM#141
Originally posted by Gyrus
Originally posted by MMO_Doubter
Originally posted by gekkothegrey

I was just wondering if any of you have played the Star Trek mmorpg yet, and how do you think its comming along as they are about a month from launch now?

Nice try.

Well actually - in another thread someone said this:

"...You take Star Trek Online for example you are talking about, as I just played it this afternoon for the first time and under NDA can't say nothing, but just to think that its coming out in 2 months time and what is available to test in closed beta is just mind baffling.. No PvP testing yet, no crafting implemented yet, and lots of stuff turned off.. Its not evena beta that you can play at your leisure, its like set times.. What are we testing? Not the game, the friggan game is just being developed and tweaked, lol..How can you call this a beta test at all? What are we really testing or changing? The whole friggan game should be closed to finished in a closed beta and should be a game very well done and being polished. In a super polish test phase and game mechanics super fun overhaul type of way.. Nope, not today, we learned how to scam a buck with the bare minimum work, and learned to exploit the needs of a beta.."

Truth?  Or attention seeking?  You be the judge.

 


 

Ya kind of worries me that the mmorpg guy only got to test it for 3hr. I mean they are only about a month from launch what is there to hide? I am just worried about pre-ordering another AOC. Before fan boys go crazy I am not talking about AOC now I am speaking of at launch. At launch AOC was wonderful for 20 lvls then hit a brick wall and was really crap after that.

  Zerocyde

Novice Member

Joined: 5/12/04
Posts: 423

Censorship = Ignorance

12/21/09 11:47:18 AM#142

The people in charge of this game are idiots. Why is there even a time constraint on a freaking MMO? Do these people detest the idea of making money or something?

"It is in your nature to do one thing correctly; Before me, you rightfully tremble. But, fear is not what you owe me. You owe me awe." ~Francis Dolarhyde

  Arcona

Novice Member

Joined: 3/30/04
Posts: 791

12/21/09 11:50:01 AM#143

Maybe they should make it F2P for 6 months instead of 1.

Would that make you happy?

  Dana

Novice Member

Joined: 1/07/04
Posts: 2425

 
12/21/09 12:46:07 PM#144
Originally posted by Gyrus
Originally posted by MMO_Doubter
Originally posted by gekkothegrey

I was just wondering if any of you have played the Star Trek mmorpg yet, and how do you think its comming along as they are about a month from launch now?

Nice try.

Well actually - in another thread someone said this:

"...You take Star Trek Online for example you are talking about, as I just played it this afternoon for the first time and under NDA can't say nothing, but just to think that its coming out in 2 months time and what is available to test in closed beta is just mind baffling.. No PvP testing yet, no crafting implemented yet, and lots of stuff turned off.. Its not evena beta that you can play at your leisure, its like set times.. What are we testing? Not the game, the friggan game is just being developed and tweaked, lol..How can you call this a beta test at all? What are we really testing or changing? The whole friggan game should be closed to finished in a closed beta and should be a game very well done and being polished. In a super polish test phase and game mechanics super fun overhaul type of way.. Nope, not today, we learned how to scam a buck with the bare minimum work, and learned to exploit the needs of a beta.."

Truth?  Or attention seeking?  You be the judge.

 

I'd imagine this guy is lying, because some of the things he says are just not true. There is PvP testing, for example. I spent all night last night in it.

I am working on a full preview, they had the test on 24/7 all weekend, and I got through the Lieutenant content and into some PvP. 

Also, they lifted the limited press NDA we had. The article should appear Wednesday.

Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios

  ArcAngel3

Apprentice Member

Joined: 9/25/06
Posts: 2939

Momento Mori

12/21/09 3:53:58 PM#145
Originally posted by JYCowboy
Originally posted by h8erberry
Originally posted by roach5000

I didnt realize this game was the balance of power for Star Trek....that if it wasnt sucessful Star Trek was going away forever and never coming back.....yet the more you talk about this game the more free publicity you are giving it. Bad publicity is still publicity...and how many people are now going to try the game just because they want to see if its as bad as the naysayers proclaim.
 

 

Cool. I have 72 Ford Pinto I'll sell you for $500. I know people will tell you that it will explode and kill you if you get rear-ended but why not see for yourself?


 

Wagon or Hatchback?


 

Lol +1 for adding entertainment value to the forums ^_^

  ArcAngel3

Apprentice Member

Joined: 9/25/06
Posts: 2939

Momento Mori

12/21/09 3:57:32 PM#146
Originally posted by Dana
Originally posted by Gyrus
Originally posted by MMO_Doubter
Originally posted by gekkothegrey

I was just wondering if any of you have played the Star Trek mmorpg yet, and how do you think its comming along as they are about a month from launch now?

Nice try.

Well actually - in another thread someone said this:

"...You take Star Trek Online for example you are talking about, as I just played it this afternoon for the first time and under NDA can't say nothing, but just to think that its coming out in 2 months time and what is available to test in closed beta is just mind baffling.. No PvP testing yet, no crafting implemented yet, and lots of stuff turned off.. Its not evena beta that you can play at your leisure, its like set times.. What are we testing? Not the game, the friggan game is just being developed and tweaked, lol..How can you call this a beta test at all? What are we really testing or changing? The whole friggan game should be closed to finished in a closed beta and should be a game very well done and being polished. In a super polish test phase and game mechanics super fun overhaul type of way.. Nope, not today, we learned how to scam a buck with the bare minimum work, and learned to exploit the needs of a beta.."

Truth?  Or attention seeking?  You be the judge.

 

I'd imagine this guy is lying, because some of the things he says are just not true. There is PvP testing, for example. I spent all night last night in it.

I am working on a full preview, they had the test on 24/7 all weekend, and I got through the Lieutenant content and into some PvP. 

Also, they lifted the limited press NDA we had. The article should appear Wednesday.

I can't wait to read it.  I'm enjoying the coverage of this game.
 

Hey, any word on whether or not there will be an item shop?  I sure hope not.  I mean, I don't mind items like Capt. Kirk's 1966 boots or something, that have no combat advantages.  I just don't like paying a sub fee and then having to pay extra to get the biggest gun.

  buegur

Advanced Member

Joined: 5/19/04
Posts: 395

12/21/09 3:59:07 PM#147

Glad their being honest up front before the release, imagine the furior if this only became known after the release!  It's too bad they didn't have more development time for sure, but if the game is fun I'll play it with all its short comings.  After all waiting another five or more years for another developers attempt at a Star trek attempt is too long for me to wait if this one can do the trick.  Now I'm not going to give them a blank check and my patience has limits, so it better be fun at release and be dang quick to add in more content!

  Dana

Novice Member

Joined: 1/07/04
Posts: 2425

 
12/21/09 4:18:10 PM#148
Originally posted by ArcAngel3
Originally posted by Dana
Originally posted by Gyrus
Originally posted by MMO_Doubter
Originally posted by gekkothegrey

I was just wondering if any of you have played the Star Trek mmorpg yet, and how do you think its comming along as they are about a month from launch now?

Nice try.

Well actually - in another thread someone said this:

"...You take Star Trek Online for example you are talking about, as I just played it this afternoon for the first time and under NDA can't say nothing, but just to think that its coming out in 2 months time and what is available to test in closed beta is just mind baffling.. No PvP testing yet, no crafting implemented yet, and lots of stuff turned off.. Its not evena beta that you can play at your leisure, its like set times.. What are we testing? Not the game, the friggan game is just being developed and tweaked, lol..How can you call this a beta test at all? What are we really testing or changing? The whole friggan game should be closed to finished in a closed beta and should be a game very well done and being polished. In a super polish test phase and game mechanics super fun overhaul type of way.. Nope, not today, we learned how to scam a buck with the bare minimum work, and learned to exploit the needs of a beta.."

Truth?  Or attention seeking?  You be the judge.

 

I'd imagine this guy is lying, because some of the things he says are just not true. There is PvP testing, for example. I spent all night last night in it.

I am working on a full preview, they had the test on 24/7 all weekend, and I got through the Lieutenant content and into some PvP. 

Also, they lifted the limited press NDA we had. The article should appear Wednesday.

I can't wait to read it.  I'm enjoying the coverage of this game.
 

Hey, any word on whether or not there will be an item shop?  I sure hope not.  I mean, I don't mind items like Capt. Kirk's 1966 boots or something, that have no combat advantages.  I just don't like paying a sub fee and then having to pay extra to get the biggest gun.

 

I don't have specifics, but yes, there looks like there will be a STO Store just like the Champions Store.

However, the philosophy on the Champions Store has largely just been cosmetics or "making it easier." There was nothing gameplay related you could buy that you couldn't earn. I see no reason they wouldn't stick to that.

Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios

  Gyrus

Apprentice Member

Joined: 11/20/07
Posts: 2033

12/21/09 5:48:10 PM#149
Originally posted by Dana

...

I am working on a full preview, they had the test on 24/7 all weekend, and I got through the Lieutenant content and into some PvP. 

Also, they lifted the limited press NDA we had. The article should appear Wednesday.

Good.  Because many of us are after some reliable information on what the game is actually like and how it plays.

When you review your article could you please not miss steps?  Be clear and include what is not included.

For example - it has been announced that the Klingons are PvP.  So, please don't make unclear statements like "The PvP was fun and fast paced".  That doesn't tell us who you played or who you played against?
You really need to spell it out: "I played a PvP match with 5 other Federation Captains versus a force of 4 Klingon Captains.  The scenario was balanced by the  Klingons having larger and more powerful ships.  The Romulans were unavailable for play at this time..."

This might sound demanding (and it is) but this game is already available for sale (pre-order) and we really should have a lot more information in this case.

I tried playing Real Life but the graphics sucked, the community was annoying too.
- WolfOfBloodAndBone commenting on "The Guild"'s Game On Music Vid

  cl0ver

Novice Member

Joined: 11/14/09
Posts: 123

12/21/09 6:25:51 PM#150

Ok, I played Klingon PvP ground and air missions last night for a couple hours.

On the ground the Klingons have an odd disadvantage,  they cannot summon gun turrets that the federation can.  Every match I played the Klingons lost.

The action is not fast paced at all.   Its just like the original  tv show.   You run  through very bland ship ala doom 1 style till you find you opponent.  Once spotted you stand there and press 1.  Its tab target so you cant miss.  No point in running anywhere as all it does is cause you to break LOS on your target and there for give your opponent  one or two more rounds of auto attack.

Thats ground combat.   Auto attack,  No special moves, no using skills to your advantage.  No pressing other buttons.   You do get a special shot every 10 seconds and you can throw a grenade every 10 seconds.

The animations are horrible.  I just cannot begin to describe how truly horrible they are.  

Im not trying to flame.   Its Bad, Jim.   I loved Star Trek when I was a kid.  Like I LOVED it.   This is the absolute worse game I have ever played.    Ive played a lot of games.

I think this game will shine with the strict PVE crowd that doesnt like having to press a lot of buttons in combat.  This is for people that like looking at the comeputer and pressing auto attack and then walking away for a few minutes. 

In my opinion its a very very niche crowd.

 

 

  Player_420

Novice Member

Joined: 2/19/04
Posts: 696

12/22/09 12:18:21 PM#151

This is a bit late, but this IS monster-play - everything about the system.

in lotro monster play has quests, territory, RAIDS (pve), and RAIDS (PVP)

this guys so full of crap

I play all ghame

  earthhawk

Novice Member

Joined: 11/05/06
Posts: 248

"Why follow, when you can lead..."

12/22/09 1:18:41 PM#152

I hope Cryptic can pull this off, but to be honest I don't think they'll be able to. It's inevitable that Cryptic will piss on one portion of the player population or the other. Players will have to temper their expectations and realize that their idea of an Star Trek MMO may not be possible to attain. Personally I was looking forward to STO, but since the release and complete failure of Warhammer, another iconic IP, I'm not longer confident in the MMO genre bringing some of my favorite IPs to life. Sure it sounds great, but right now their are just too many limitations in computer hardware and software. Couple those limitations with budget constraints and time deadlines and its no longer hard to see why so many MMOs are released and then subsequently fail.


  ArcAngel3

Apprentice Member

Joined: 9/25/06
Posts: 2939

Momento Mori

12/26/09 12:30:02 AM#153
Originally posted by Dana
Originally posted by ArcAngel3
Originally posted by Dana
Originally posted by Gyrus
Originally posted by MMO_Doubter
Originally posted by gekkothegrey

I was just wondering if any of you have played the Star Trek mmorpg yet, and how do you think its comming along as they are about a month from launch now?

Nice try.

Well actually - in another thread someone said this:

"...You take Star Trek Online for example you are talking about, as I just played it this afternoon for the first time and under NDA can't say nothing, but just to think that its coming out in 2 months time and what is available to test in closed beta is just mind baffling.. No PvP testing yet, no crafting implemented yet, and lots of stuff turned off.. Its not evena beta that you can play at your leisure, its like set times.. What are we testing? Not the game, the friggan game is just being developed and tweaked, lol..How can you call this a beta test at all? What are we really testing or changing? The whole friggan game should be closed to finished in a closed beta and should be a game very well done and being polished. In a super polish test phase and game mechanics super fun overhaul type of way.. Nope, not today, we learned how to scam a buck with the bare minimum work, and learned to exploit the needs of a beta.."

Truth?  Or attention seeking?  You be the judge.

 

I'd imagine this guy is lying, because some of the things he says are just not true. There is PvP testing, for example. I spent all night last night in it.

I am working on a full preview, they had the test on 24/7 all weekend, and I got through the Lieutenant content and into some PvP. 

Also, they lifted the limited press NDA we had. The article should appear Wednesday.

I can't wait to read it.  I'm enjoying the coverage of this game.
 

Hey, any word on whether or not there will be an item shop?  I sure hope not.  I mean, I don't mind items like Capt. Kirk's 1966 boots or something, that have no combat advantages.  I just don't like paying a sub fee and then having to pay extra to get the biggest gun.

 

I don't have specifics, but yes, there looks like there will be a STO Store just like the Champions Store.

However, the philosophy on the Champions Store has largely just been cosmetics or "making it easier." There was nothing gameplay related you could buy that you couldn't earn. I see no reason they wouldn't stick to that.

If they do go with this kind of model, I'd find some information from you folks really helpful.  When there is an RMT option versus an earn ingame option, I'd like to know that the earn ingame route looks like.
 

Where I'm coming from is this: If the ingame option is extremely difficult, repetitive, boring, time-consuming etc., it's going to pull people towards the RMT.  I'd want to know that the ingame option is doable and enjoyable to avoid paying a sub and then getting sucked into an RMT money pit.  Could you guys do this kind of coverage on games with this business model?

  RedSox13

Novice Member

Joined: 2/24/08
Posts: 1

1/04/10 6:29:29 PM#154

All I can say is thank god it's not an 'Eve  online', were the weak are walked over by the strong.

What I would like to now is Loot in PvP better than loot in PvE?

If so I think you will find PvE players wil try, but if PvP players aready have them this will only push them away.

 As all MMO players now there are two tips of players the hard core PvP players who like killimg other players

and the PvE player who play's for a little PvP but  in joy's leveling.

 

  JYCowboy

Advanced Member

Joined: 1/11/05
Posts: 635

SWG: Jess Youngstar(CIA)-Ahazi
DCUO: Blue Horizon(CIA)
STO: John West(USS Texas)NCC-91836

1/04/10 8:24:10 PM#155
Originally posted by ArcAngel3
Originally posted by Dana
Originally posted by ArcAngel3
Originally posted by Dana
Originally posted by Gyrus
Originally posted by MMO_Doubter
Originally posted by gekkothegrey

I was just wondering if any of you have played the Star Trek mmorpg yet, and how do you think its comming along as they are about a month from launch now?

Nice try.

Well actually - in another thread someone said this:

"...You take Star Trek Online for example you are talking about, as I just played it this afternoon for the first time and under NDA can't say nothing, but just to think that its coming out in 2 months time and what is available to test in closed beta is just mind baffling.. No PvP testing yet, no crafting implemented yet, and lots of stuff turned off.. Its not evena beta that you can play at your leisure, its like set times.. What are we testing? Not the game, the friggan game is just being developed and tweaked, lol..How can you call this a beta test at all? What are we really testing or changing? The whole friggan game should be closed to finished in a closed beta and should be a game very well done and being polished. In a super polish test phase and game mechanics super fun overhaul type of way.. Nope, not today, we learned how to scam a buck with the bare minimum work, and learned to exploit the needs of a beta.."

Truth?  Or attention seeking?  You be the judge.

 

I'd imagine this guy is lying, because some of the things he says are just not true. There is PvP testing, for example. I spent all night last night in it.

I am working on a full preview, they had the test on 24/7 all weekend, and I got through the Lieutenant content and into some PvP. 

Also, they lifted the limited press NDA we had. The article should appear Wednesday.

I can't wait to read it.  I'm enjoying the coverage of this game.
 

Hey, any word on whether or not there will be an item shop?  I sure hope not.  I mean, I don't mind items like Capt. Kirk's 1966 boots or something, that have no combat advantages.  I just don't like paying a sub fee and then having to pay extra to get the biggest gun.

 

I don't have specifics, but yes, there looks like there will be a STO Store just like the Champions Store.

However, the philosophy on the Champions Store has largely just been cosmetics or "making it easier." There was nothing gameplay related you could buy that you couldn't earn. I see no reason they wouldn't stick to that.

If they do go with this kind of model, I'd find some information from you folks really helpful.  When there is an RMT option versus an earn ingame option, I'd like to know that the earn ingame route looks like.
 

Where I'm coming from is this: If the ingame option is extremely difficult, repetitive, boring, time-consuming etc., it's going to pull people towards the RMT.  I'd want to know that the ingame option is doable and enjoyable to avoid paying a sub and then getting sucked into an RMT money pit.  Could you guys do this kind of coverage on games with this business model?


 

How about Mass Group and/or PVP rewards that make the ingame option less grind than the solo version?

  Suraknar

Hard Core Member

Joined: 12/26/07
Posts: 529

*Everyone dies, not everyone really fights*

1/05/10 5:10:56 PM#156

Excellent Article, this clarifies many things about the Klingons and I think it is very Positive news.

I also liked Cryptik's attitude, with this

"Will there be an advanced territory control PvP game with the Federation?"

I would say YES go for it! Start designing it, in a way Star Trek is set upon Conquest, and each faction does it differently..from the Federation to the Borg (Ferengi, Klingon, Romulan, Gorn, Tholian, Brin, Dominion Cardassians etc etc) each vies for expanding their sphere of influence via their own way...

So yes, make a big portion of Space Dynamic (while keeping the game consensual), let the players shape it through their efforts and actions.

The potential for the future is just great with the IP!

- Duke Suraknar -
Order of the Silver Star, OSS


ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard

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