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Guild Wars 2

Guild Wars 2 

General Discussion  » Let's talk Mounts!

4 Pages « 1 2 3 4 » Search
61 posts found
  HellRyu

Apprentice Member

Joined: 10/29/08
Posts: 5

9/30/09 8:53:17 PM#41
Originally posted by Wizardry

The bottom line is developers are CHEAP.They will not deliver us complete games,they are simply in it for the money,NOT the passion.

If you sit around and wonder or hum and haw over what you want in a game,you will NOT get it.Sticking to the NCSOFT theme,look at what large numbers did to AION?They had the game revised from 1.0 >>.1.05,then they had NGUARD removed.You want something or a better game? you better get a lot of fanbois off their ass and speak out and demand answers or content in your game.

The problem with fanbois?They are buying anything and everything that developer is buying ,they are the worst blemish on gaming ,because they are not helping the gamers get a better product ,they are helping the developers deliver cheap unfinished products.I consider unfinished FAR worse than polished,because polishing garbage or cheap game play does nothing to warrant me purchasing the game.Heck you can polish YAHTZEE 50x over,it does not mean i am buying it,IMO POLISH has been the most over used term in gaming right now.

Do i consider mounts easy to implement? no i don't ,but i feel it IS an important enough issue in games that it "should" be there.I look again at AION,i know for a FACT that water zones are VERY easy to implement,so AION was definitely cheap on their end by not delivering it.No matter what Arena net does,i am quite sure it has to meet approval from NCSOFT,and they are a cheap ass developer,so don't hold your breathe expecting EXTRAS.Look at ALL their games,they don't even implement movers,my god that is horrible game development,it takes VERY little effort to do.They would rather make open door ways or npc's standing in front of buildings because it is MUCH cheaper and easier to do,again lack of care for the end product.

IMO honest opinion,if Arena implemented mounts,it would probably be some form of item mall attachment,where you have to pay extra to get it,and or pay extra to colour it.

 Your absolutely right, fan boys should want a good quality game not just anything they throw out the door, NCSOFT screwed up AION so bad!! I have a friend who played Aion and he said it was the worst 30 month sub he payed for. The developers for NCSOFT  are cheap and terrible.

  User Deleted
10/01/09 11:06:27 AM#42
Originally posted by Wizardry

The bottom line is developers are CHEAP.They will not deliver us complete games,they are simply in it for the money,NOT the passion.

If you sit around and wonder or hum and haw over what you want in a game,you will NOT get it.Sticking to the NCSOFT theme,look at what large numbers did to AION?They had the game revised from 1.0 >>.1.05,then they had NGUARD removed.You want something or a better game? you better get a lot of fanbois off their ass and speak out and demand answers or content in your game.

The problem with fanbois?They are buying anything and everything that developer is buying ,they are the worst blemish on gaming ,because they are not helping the gamers get a better product ,they are helping the developers deliver cheap unfinished products.I consider unfinished FAR worse than polished,because polishing garbage or cheap game play does nothing to warrant me purchasing the game.Heck you can polish YAHTZEE 50x over,it does not mean i am buying it,IMO POLISH has been the most over used term in gaming right now.

Do i consider mounts easy to implement? no i don't ,but i feel it IS an important enough issue in games that it "should" be there.I look again at AION,i know for a FACT that water zones are VERY easy to implement,so AION was definitely cheap on their end by not delivering it.No matter what Arena net does,i am quite sure it has to meet approval from NCSOFT,and they are a cheap ass developer,so don't hold your breathe expecting EXTRAS.Look at ALL their games,they don't even implement movers,my god that is horrible game development,it takes VERY little effort to do.They would rather make open door ways or npc's standing in front of buildings because it is MUCH cheaper and easier to do,again lack of care for the end product.

IMO honest opinion,if Arena implemented mounts,it would probably be some form of item mall attachment,where you have to pay extra to get it,and or pay extra to colour it.


 

Maybe you should rant in the Aion forum.

They are using the Asura gates for "map" travel. I haven't read anything about mounts. If there aren't mounts for faster traveling I'm sure they will make sure that traveling is easy and painless like in the first game, I'm not worried.

  Alchem1st

Advanced Member

Joined: 8/28/07
Posts: 16

10/01/09 7:18:46 PM#43

they are keeping the map travel from GW, wiki it, if you unlock a city or outpost, click M and u see it's lil icon, click on it and ur teleported to it. comprende?

  Tekaelon

Advanced Member

Joined: 2/09/08
Posts: 184

10/02/09 12:34:25 PM#44
Originally posted by Alchem1st

they are keeping the map travel from GW, wiki it, if you unlock a city or outpost, click M and u see it's lil icon, click on it and ur teleported to it. comprende?

It's not just about traveling to outposts and cities.  You would still find yourself dong a LOT of running in an open persistent world.  I personally like the idea of mounts not just for convenience but for the fun factor.

  Weareweare

Novice Member

Joined: 11/07/06
Posts: 190

12/20/09 10:27:42 AM#45

Would be nice to see any ranger class with a pet can mount up : D 

  EricDanie

Tipster

Joined: 2/10/05
Posts: 2127

12/20/09 10:39:45 AM#46

The only announced transportation besides using your feet are the Asuran Gates.

I guess they will only be connected between major cities.

If this is right and they don't have any other magical fast means of transportation, then I bet there will be mounts.

  jdram14

Novice Member

Joined: 8/28/09
Posts: 36

12/21/09 1:49:31 AM#47

I find this topic to be a bit premature.

Most importantly, we don't know what the game will be like.

That being said, the entire subject of debate now becomes similar to the old jumping topic from GW1. Jumping wouldn't have added much to the game, simply because of the nature of the game. Whether you agree or not, this is what A-Net decided and they stuck with it. (Hats off to sticking to their guns on this one, by the way.)

With that in mind, now consider mounts from the developer's perspective and the player's perspective. We already know some things about the game, such as the persistent world, Asura gates, water travel, and event system. These, among all the other mechanics in the game, have to be considered. How will mounts impact this? We don't know, because we haven't played the game. We don't know what it's like. We simply can't make a call on it.

Now lets take this to personal preference. As a player, do you like mounts? In most games I play, I find mounts to be finicky. Certain games take certain approaches to mounts. Do the mounts disappear entirely when you dismount? Do they become an item that you can use to summon them and send them away? If not, are there stables? And with this, Player Owned Houses? Do mounts even help me get from place to place without getting in the way of combat? Can I do combat on a mount? Do my skills act different on a mount? Do they work at all? Do I have to be a certain level to use one?

Can a player really say whether they want a mount in this game without knowing any of the above? Not really. A player may think they want one, but that's just because they like the idea of a mount period. Basically, it's a silly topic to discuss.

 

I personally have a lot of faith in A-Net. They get a lot of crap, being an adopted child of NCSoft, but you also gotta remember that they work quite independently and have since the beginning of Guild Wars. Trust in the developers. They know what's best. For now, don't worry about it. If it really matters that much to you, focus on getting in on the beta testing so your voice can be heard before launch.

 

All that aside, if there are mounts at all, I want a Grawl Mount. =D!

  SweetZoid

Novice Member

Joined: 5/29/09
Posts: 450

12/21/09 4:15:01 AM#48
Originally posted by Raizeen

no not for a game like gw running ftw

 

Noob

  SweetZoid

Novice Member

Joined: 5/29/09
Posts: 450

12/21/09 4:16:17 AM#49

If you seen the video it will be asura portals.

  someforumguy

Elite Member

Joined: 1/25/07
Posts: 2730

12/21/09 11:08:59 AM#50

I do like mounts in some games. But in other games I hate the way they are implemented.

LOTRO and WOW for example ,where mounts are used as carrot on a stick. The world is clearly designed with the use of mounts in mind, but they wont let you buy one untill later lvl. This seriously bugs me. Not to mention the costs for riding skill and mount itself.

SWG (vehicles) and Vanguard did it better imo. You get the mounts cheaper and on earlier level. Basically at the moment you would want them. Of course you have to pay for improvements or even grind for later on mounts. But at least the devs of those games acknowledge that mounts/vehicles are among the mandatory things in that game (alongside skills and recipes).

 

  wormywyrm

Hard Core Member

Joined: 11/01/04
Posts: 1468

12/29/09 9:49:29 AM#51

I love the way SWG did mounts because it felt so natural.  You go out into the wild and you tame your animal, train it, name it, etc, and then buy a saddle from a player-ran store and set it up.  Your mount follows you and obeys orders, and if you wish you can saddle up on it, and you can (god forbid) fire your weapon while on the mount.  When you get off the mount, it is still there, it doesnt disappear into your pocket.  That just feels so natural- It reminds me of Epona from Zelda OoT.

If GW2 has a half-assed mount system like most linear mmorpgs have gone with then I don't need it.  I was under the impression that Arenanet has already said they will be using a Travel system similar to GW1 to instantly get where you need to go quickly anyways, so it doesnt sound like mounts will be that needed.  Although personally I don't love the travel system, it is OK...  Better than mounts or flying on flightpaths like EQ2 and WoW.  I personally liked SWG shuttles because you waited for the shuttle and other players would also be waiting so you can chat/play with random people while waiting for the shuttle-  That is the sort of fun social downtime you don't see in current mmorpgs I think-  Plus it was always a rush to see the shuttle fly in and hurry as fast as you can to get on before you miss it, and it was such a treat to get to the shuttleport and see that there was no wait time.

Play as your favorite retro characters: www.cnd-online.net and read my blog: creatingaworld.blogspot.com/

  Trihflu

Novice Member

Joined: 11/30/09
Posts: 97

12/31/09 11:52:11 AM#52

 Maybe not on release, but I wouldn't be too surprised if they released in a patch.  The world probably be just as massive as the last game, if not bigger, but since it's persistent they might  have to do away with traveling via quick map travel.  Kinda crossing my fingers for teleportation :).   They might have to add mounts, but I wouldn't hold your breath.

As for flying mounts like dragons, they specifically said players would not be able to fly.   I'm kinda happy about that.  Flying mounts kinda of ruined WoW's world PvP.  But then again, there's no doubt that this game will have some form of expansion packs.  There's still two other continents and likely some undiscovered continents as well.  

This statement is false.

  tro44_1

Apprentice Member

Joined: 6/20/06
Posts: 1836

I Love the Holy Warrior Archtype

1/01/10 1:56:05 AM#53
Originally posted by Quirhid
Originally posted by natuxatu

Considering it's more of a persistant world, I say yes to mounts. Even if you can still map travel or use gates there is no reason you can' have mounts too.. it's fun, it adds more content to the game... it's more of a persistant world so you'll be traveling around more... so I think the benifits of having mounts outweigh the negative.

Although I don't think they will have mounts, and that's okay, I still think they should consider adding them just to have more content and just for fun.

 

There is not benefits of having a mount if it only serves as a money sink in a game that has portalls for instant travel and skills like sprint for... sprinting. "More content and just for fun" is hippie-talk. I wouldn't waste manhours by indulging hippies. It is not good enough reason.

Even ES4:Oblivion had mounts. They were a money-sink just like the player houses were. Served no other purpose.

One game that has horses and properly uses them within the game is Mount&Blade which has an excellent combat system for a small indie game.

You may chooce: Use time by making mounts just for fun OR fixing bugs and creating actual content.


 

Why would GW2 have Portals if you could just Instant Travel like in GW1?

Think about it for a sec

  Quirhid

Elite Member

Joined: 1/28/05
Posts: 2485

"I will be the last - and you will go first."

1/01/10 7:06:22 AM#54
Originally posted by tro44_1


 Why would GW2 have Portals if you could just Instant Travel like in GW1?

Think about it for a sec

 

Why GW1 has portals even when it has instant travel?

Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain

  kaladi

Novice Member

Joined: 10/27/07
Posts: 18

1/07/10 5:16:18 PM#55

touche

But in GW1 the portals existed to go to places you havent visited yet.

  kzaske

Advanced Member

Joined: 9/28/09
Posts: 471

1/11/10 3:15:26 AM#56

In a way, I am disappointed that there would be a need for mounts.  I like map travel and the instanced world of Guild Wars.  It is very quick and easy to get anywhere I need to go.

In another way, I am excited to be able to have a mount, but I would ranther have a pack mule.   Alas, there will be no flying or flying mounts in Guild Wars 2, which is a bummer.  I figure mounts will be horses or something along that line.  I have not seen any screen shots of mounts, has anyone see one yet?

  SweetZoid

Novice Member

Joined: 5/29/09
Posts: 450

1/11/10 8:22:46 AM#57

Seen concept art on human with lizard/dragon mount. Maybe was for utopia.. but still.

  tro44_1

Apprentice Member

Joined: 6/20/06
Posts: 1836

I Love the Holy Warrior Archtype

1/11/10 8:42:23 PM#58
Originally posted by SweetZoid

Seen concept art on human with lizard/dragon mount. Maybe was for utopia.. but still.


 

Link that joint buddy

  joker007mo

Novice Member

Joined: 8/08/09
Posts: 634

1/11/10 8:50:19 PM#59

i think mounts shouldnt be  required  but an option one of the main things i hate about gw1 is the fact that i have to get from one place to another before i can map travel

ideally it woulda been nice to have something besides a skill that allows you to run quicker when i want to get to point a to b it would be nice to have some form of quicker movement

i think it would also remove the need for people to get runs  as it stands now you have ppl charging insane amounts to run ppl to multiple places and in reality that detracts from the actual game some form of faster movement would eliminate the need to be "ran" anywhere as you would have something that would help you get past mobs faster

though as i stated before it should be an option made available to those who  want it and not required

( and not from the nc store either i dont want to pay real cash for an in game item )

  tro44_1

Apprentice Member

Joined: 6/20/06
Posts: 1836

I Love the Holy Warrior Archtype

1/11/10 10:39:46 PM#60
Originally posted by joker007mo

i think mounts shouldnt be  required  but an option one of the main things i hate about gw1 is the fact that i have to get from one place to another before i can map travel

ideally it woulda been nice to have something besides a skill that allows you to run quicker when i want to get to point a to b it would be nice to have some form of quicker movement

i think it would also remove the need for people to get runs  as it stands now you have ppl charging insane amounts to run ppl to multiple places and in reality that detracts from the actual game some form of faster movement would eliminate the need to be "ran" anywhere as you would have something that would help you get past mobs faster

though as i stated before it should be an option made available to those who  want it and not required

( and not from the nc store either i dont want to pay real cash for an in game item )


 

I believe Mount collecting could be cool,Fun, and a great way to balance out In game economy.

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