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Star Trek Online

Star Trek Online 

General Discussion  » This is what I dont get

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137 posts found
  Yamota

Elite Member

Joined: 10/05/03
Posts: 4838

Money in politics is the root of all political evil. It is corruption at it's worst.

 
12/18/09 3:27:15 PM#1

Star Trek IP is big, its friggin HUGE. Yet Cryptic thinks it can do it justice by having a 2.5 years development time and only 1.5 playable factions in the game?

Doesnt make much sense to me. If you shell out so much money for a huge license then why waste the opportunity by not including the Dominion, Romulans etc as playable races and thus alienating a proportion of the IP fan base?

It would be like Turbine buying the LOTR IP and not include Orcs as a playable faction. oh wait...

Really, IP owners should be more careful who they sell their license to.

  Hersaint

Novice Member

Joined: 6/11/03
Posts: 330

Try not to become a man of success but rather to become a man of value. Albert Einstein(1879 - 1955)

12/18/09 3:29:53 PM#2

Perfect agreement with that post. It's a crying shame - a crying shame. A tear in my beer for what could have been.

  hidden1

Apprentice Member

Joined: 5/22/08
Posts: 1279

Good? Bad?... I''m the one with the gun.

12/18/09 3:30:45 PM#3
Originally posted by Yamota

Star Trek IP is big, its friggin HUGE. Yet Cryptic thinks it can do it justice by having a 2.5 years development time and only 1.5 playable factions in the game?

Doesnt make much sense to me. If you shell out so much money for a huge license then why waste the opportunity by not including the Dominion, Romulans etc as playable races and thus alienating a proportion of the IP fan base?

It would be like Turbine buying the LOTR IP and not include Orcs as a playable faction. oh wait...

Really, IP owners should be more careful who they sell their license to.


 

An here I thought the main problem with big brand-name IP licenses is that the cost is so huge to license, leaving less money for production costs.

That's why I prefer "original" content, as apposed to STARWARS/TREK/GATE, DC UNIVERSE, MARVEL... blah blah, boring boring and the list goes on.

Original branding = more money for production of the game (though that doesn't necessarily mean the will be good, but ... it does help)

  Toquio3

Novice Member

Joined: 7/02/09
Posts: 1105

"Excellent breeze... Great day for cards."

12/18/09 3:33:01 PM#4

Funny you should say that about Lotro, because it were the holders of the IP themselves who said they didnt want players to be the bad guys, not Turbine.


If you stand VERY still, and close your eyes, after a minute you can actually FEEL the universe revolving around PvP.

  Drachasor

Novice Member

Joined: 3/22/09
Posts: 2253

12/18/09 3:46:47 PM#5

I have a hard time seeing how this game isn't going to be a massive failure.  It might survive that in some fashion, but like CO if it lives on it will be with far, far, far fewer people than initially signed up.

That said, I do my best to check my hypotheses about the game.  Talked to a couple people in beta that didn't have a high view of the game, though I've asked the MMORPG people to review group dynamics and non-combat content.  I think both are going to have major problems (tank-healer-dps system in space with perhaps little balance or challenge and paper-thin content respectively), but might as well double-check, I figure.  So far everything indicates a rushed and poorly thought out game though, especially with their emphasis on people pre-ordering.

  Cameron27

Advanced Member

Joined: 9/03/07
Posts: 109

12/18/09 3:51:27 PM#6
Originally posted by Yamota

It would be like Turbine buying the LOTR IP and not include Orcs as a playable faction. oh wait...

Really, IP owners should be more careful who they sell their license to.


 

That comment would be more credible if the IP owners didn't restrict Turbine from making Orcs a playable race, but eventually relented to allowing monster play.

  dirtyklingon

Novice Member

Joined: 5/17/08
Posts: 159

QAPLAH!

12/18/09 4:32:01 PM#7

i think sto is an ip caught between a subpar dev team with very real time and money constraints and a fanbase that has very unrealistic expectations about what should be in the game, along with unrealistic ideas about gameplay.

 

an example is that people are still whining about pc crews. any mmo players knows how frustrating and time consuming forming a group can be. imagine having to fill 5 unique slots every time you logged in. even at peak times this would be a nightmare.

 

then we find out that klingons are barely if at all implemented yet, pvp mechanics haven't been sorted yet, and there will be little if any klingon pve. which definitely hurts for people planning on going klingon like myself. i don't mind less pve focus and more pvp focus, but the speculated upon pvp(by teh devs) is so limited in scope. no world pvp? klingons have been ganksters since star trek 3! if not a tos episode or two! klingons' ideas about honour are much different than humans' ideas about honour. the first hint is that klingons use a cloaking device to remain hidden from their enemies until just the right moment.

KERPLAH!

  Kaalan

Apprentice Member

Joined: 9/15/09
Posts: 63

12/18/09 4:46:42 PM#8
Originally posted by dirtyklingon

an example is that people are still whining about pc crews. any mmo players knows how frustrating and time consuming forming a group can be. imagine having to fill 5 unique slots every time you logged in. even at peak times this would be a nightmare. 

If you had actually read that thread you would know that nobody is suggesting or even wanting a system with forced grouping, and that it is not a "whine" about STO lacking player crews, it is a hypothetical discussion about how a player crew mechanism could be implemented in a game (not STO specifically), and what this would entail.


Sorry if this sounds like I am having a go at you personally. I'm not trying to, it's just that you posted the same thing in that thread and then ignored someones response to you, explaining the situation, and then came here and posted it again.

  roach5000

Novice Member

Joined: 8/20/09
Posts: 78

12/19/09 2:32:49 AM#9

but honestly if you own a Burger King and I come in and ask for a Big Mac and you tell me you dont have Big Macs and I go on and on about how I wanted a Big Mac and here is how you could make a Big Mac and everyone in the resturant wants a Big Mac and how your Burger King will fail because you arent serving Big Mac......um that's whining

  hidden1

Apprentice Member

Joined: 5/22/08
Posts: 1279

Good? Bad?... I''m the one with the gun.

12/19/09 2:38:45 AM#10
Originally posted by roach5000

but honestly if you own a Burger King and I come in and ask for a Big Mac and you tell me you dont have Big Macs and I go on and on about how I wanted a Big Mac and here is how you could make a Big Mac and everyone in the resturant wants a Big Mac and how your Burger King will fail because you arent serving Big Mac......um that's whining


 

I haven't eaten beef for 2 years now... suddenly I'm craving a Big Mac!

  roach5000

Novice Member

Joined: 8/20/09
Posts: 78

12/19/09 3:43:31 AM#11

Beef...its whats for dinner

 

thought I dont think I would classify Big Mac meat as Beef

  Wyluli

Apprentice Member

Joined: 6/06/04
Posts: 80

12/20/09 4:54:07 AM#12
Originally posted by hidden1
Originally posted by Yamota

Star Trek IP is big, its friggin HUGE. Yet Cryptic thinks it can do it justice by having a 2.5 years development time and only 1.5 playable factions in the game?

Doesnt make much sense to me. If you shell out so much money for a huge license then why waste the opportunity by not including the Dominion, Romulans etc as playable races and thus alienating a proportion of the IP fan base?

It would be like Turbine buying the LOTR IP and not include Orcs as a playable faction. oh wait...

Really, IP owners should be more careful who they sell their license to.


 

An here I thought the main problem with big brand-name IP licenses is that the cost is so huge to license, leaving less money for production costs.

That's why I prefer "original" content, as apposed to STARWARS/TREK/GATE, DC UNIVERSE, MARVEL... blah blah, boring boring and the list goes on.

Original branding = more money for production of the game (though that doesn't necessarily mean the will be good, but ... it does help)

 

Original ideas require creativity, and sadly most of these companies have contempt for creative talent and refuse to hire or to pay them what they deserve...

 

  Lord_Ixigan

Novice Member

Joined: 3/23/08
Posts: 559

"Shut the face hole! I am preparing to say things!"

12/20/09 5:13:04 AM#13
Originally posted by hidden1
Originally posted by roach5000

but honestly if you own a Burger King and I come in and ask for a Big Mac and you tell me you dont have Big Macs and I go on and on about how I wanted a Big Mac and here is how you could make a Big Mac and everyone in the resturant wants a Big Mac and how your Burger King will fail because you arent serving Big Mac......um that's whining


 

I haven't eaten beef for 2 years now... suddenly I'm craving a Big Mac!

 

Unrelated note - Why is it that anybody who doesn't eat meat feel the overwhelming desire to tell others how long it's been since they have? It's not like you used to hit the crack pipe that makes it some noteworthy accomplishment. If nature (excluding religion here) didn't want animals (inclusive of humans) to eat other animals then no animal would be born with a desire to eat other animals....nor would other animals be so delicious.

Plants are living things too, so if it's some kind of deal with not wanting to hurt another living thing you really can't win there. If it's a health issue with beef alone then I understand that, same with red meat.

Anyway.../rant off.....you're kinda catching the end of an all day fest of dealing with vegetarians and vegens  or vegans or whatever the hell they want to be called.

  weslubow

Apprentice Member

Joined: 7/15/04
Posts: 147

12/20/09 5:40:49 AM#14
Originally posted by Yamota

Star Trek IP is big, its friggin HUGE. Yet Cryptic thinks it can do it justice by having a 2.5 years development time and only 1.5 playable factions in the game?

Doesnt make much sense to me. If you shell out so much money for a huge license then why waste the opportunity by not including the Dominion, Romulans etc as playable races and thus alienating a proportion of the IP fan base?

It would be like Turbine buying the LOTR IP and not include Orcs as a playable faction. oh wait...

Really, IP owners should be more careful who they sell their license to.


 

I agree. However, when dealing with an IP this large people get emotionally connected to a part which they can understand. This leads to wanting to play the particular race. There are a lot of different races throughout this property. If Cryptic had taken the time to add all of the asked for races the developement time would have been exceedingly long. So Cryptic, the producers, and CBS hashed out what will be in the release.

From the video I've seen (including some NDA violators now removed) the starting point of the release will be reasonable. But, this is only the starting point. Then comes the "What would you like us to fix, change, and/or add" part. You want to play Dominion, Romulan or another race? That is the time.

If you wish to be heard by the Devs, try writting your messages how you would like to be spoken to. Would you listen to someone cursing at you? How about how worthless you are? Word your messages so the Devs can understand which parts are important to you. If the sound a weapon makes would be important please say so.

I have seen most of the Star Trek Shows and Films as premiers. (I guess I just dated myself) This is a great IP. I'm hoping for a game I will play for years. It can happen, but only if I do my part.

Please discuss.

  Torgrim

Advanced Member

Joined: 12/15/05
Posts: 846

12/21/09 8:26:43 AM#15

Where is my Ferengi Smuggler/Trader/Raider?

MMO's today is all about hype and box sales not an actual good product that last

  WW4BW

Novice Member

Joined: 12/03/06
Posts: 226

12/21/09 8:42:15 AM#16
Originally posted by hidden1

 

An here I thought the main problem with big brand-name IP licenses is that the cost is so huge to license, leaving less money for production costs.

That's why I prefer "original" content, as apposed to STARWARS/TREK/GATE, DC UNIVERSE, MARVEL... blah blah, boring boring and the list goes on.

Original branding = more money for production of the game (though that doesn't necessarily mean the will be good, but ... it does help)

The reason I like original MMOs is because its much easier to balance and it is also allows the player to have a much bigger impact on the game world... if the game designers do balance their game and allow players to impact the game world.

Well known IPs dont make for great MMOs.. they are excellent for single player though and for regular multiplayer games.

If you cant tell, Im not a big fan of themepark MMOs. It just seems wrong to me that the world with that many people in it is so static. Sure you get new and exiting rides once in a while, but the reason I would think of myself as a great general or fleet commander would be to change something. Not seeing my countless victories count for nothing in the big picture.. or my countless losses for that matter.. I have no illusions of my skill... though if Im day dreaming it would be victories :P

 

  sa1yaman

Novice Member

Joined: 4/17/06
Posts: 282

12/21/09 8:42:38 AM#17

And where is my Borg queen to assimilate with??

 

2OP: it's because with all that said, it's still  a niche game. I would think that Cryptic made a research on possible revenue from it. And based on that they rush it out before dev costs exceed this estimate.

If a game has all the features of WoW, its nothing but a WoW clone, but if it lacks any of them, its incomplete.
"I like carebears. Watched them when I was a kid."

  Sharne

Novice Member

Joined: 1/10/08
Posts: 41

12/21/09 8:46:42 AM#18
Originally posted by weslubow
Originally posted by Yamota

Star Trek IP is big, its friggin HUGE. Yet Cryptic thinks it can do it justice by having a 2.5 years development time and only 1.5 playable factions in the game?

Doesnt make much sense to me. If you shell out so much money for a huge license then why waste the opportunity by not including the Dominion, Romulans etc as playable races and thus alienating a proportion of the IP fan base?

It would be like Turbine buying the LOTR IP and not include Orcs as a playable faction. oh wait...

Really, IP owners should be more careful who they sell their license to.


 

I agree. However, when dealing with an IP this large people get emotionally connected to a part which they can understand. This leads to wanting to play the particular race. There are a lot of different races throughout this property. If Cryptic had taken the time to add all of the asked for races the developement time would have been exceedingly long. So Cryptic, the producers, and CBS hashed out what will be in the release.

From the video I've seen (including some NDA violators now removed) the starting point of the release will be reasonable. But, this is only the starting point. Then comes the "What would you like us to fix, change, and/or add" part. You want to play Dominion, Romulan or another race? That is the time.

If you wish to be heard by the Devs, try writting your messages how you would like to be spoken to. Would you listen to someone cursing at you? How about how worthless you are? Word your messages so the Devs can understand which parts are important to you. If the sound a weapon makes would be important please say so.

I have seen most of the Star Trek Shows and Films as premiers. (I guess I just dated myself) This is a great IP. I'm hoping for a game I will play for years. It can happen, but only if I do my part.

Please discuss.

Good post, completely agree

  Wolfdor

Novice Member

Joined: 4/11/06
Posts: 123

12/21/09 8:54:46 AM#19

Cryptic games aren't about quality or creating an incredible game.  Their games aren't even about making successful games.  Cryptic's games are launched super quick with the bare bones minimum because they are trying to prove that their game engine can create MMO's in under 2 years of development.  That's their biggest goal, to prove they can make quick MMO's in hopes of licensing their engine to other companies who want to create more low quality and bare bones rushed to launch games.

  mrw0lf

Hard Core Member

Joined: 4/09/05
Posts: 2244

12/21/09 9:12:21 AM#20
Originally posted by weslubow

I have seen most of the Star Trek Shows and Films as premiers. (I guess I just dated myself) This is a great IP. I'm hoping for a game I will play for years. It can happen, but only if I do my part.

Please discuss.


 

When I read that part I couldn't help but wonder if you meant carnally or age wise.

-----
“The essence of the independent mind lies not in what it thinks, but in how it thinks.”

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