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12/13/09 5:06:40 PM#41
THe rampant fanboism is about getting an invite to the beta. They kiss up in hopes of the invite. Its a common tactic and the companies reward it. So, I'm sure some of it is related to the fact these people are banking on a invite. Same thing happened on the AoC's forums. |
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Comnitus
Advanced Member
Joined: 6/03/09
Revenge is a dish best served with mayonnaise and those little cheesy things on sticks. |
12/13/09 5:07:47 PM#42
Originally posted by rashhero
*facepalm* Don't feed the trolls. He'll just reply with something about how you'll only need 1 extra player at the most with both players having their companions and say its not massive. Or how a LFG-tool actually destroys MMO communities because you don't have to stand around in a city spamming, "Looking for Healer!" for anywhere from 5 minutes to an hour. Basically, you don't have to "talk" (LOL) to anyone to group, so the community has no chance to bloom.
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12/13/09 5:08:36 PM#43
Originally posted by rashhero
*facepalm* Don't feed the trolls. He'll just reply with something about how you'll only need 1 extra player at the most with both players having their companions and say its not massive.
Companions were hardly reliable, it may be because the game is in a very early stage, however the options were there with a number slot asking how many players you're looking for. |
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rashhero
Novice Member
Joined: 1/14/07
Sometimes I'm afraid my sandwich is small and inadequate. |
12/13/09 5:12:13 PM#44
Originally posted by greed0104
*facepalm* Don't feed the trolls. He'll just reply with something about how you'll only need 1 extra player at the most with both players having their companions and say its not massive.
Companions were hardly reliable, it may be because the game is in a very early stage, however the options were there with a number slot asking how many players you're looking for.
Don't get me wrong, I'm really wanting this to be a good game. I'm a HUGE HUGE Star Wars fan, still own most of the games, books, movies...hell I even have a SW tattoo (Yeah, I nerd much) and I love Biowares games....but knowing how Bioware makes games, I'm afraid the game won't properly support what should be considered MASSIVE multiplayer content. Though the story over all and general game play should fucking rock. |
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12/13/09 5:12:25 PM#45
Originally posted by Comnitus
*facepalm* Don't feed the trolls. He'll just reply with something about how you'll only need 1 extra player at the most with both players having their companions and say its not massive. Or how a LFG-tool actually destroys MMO communities because you don't have to stand around in a city spamming, "Looking for Healer!" for anywhere from 5 minutes to an hour. Basically, you don't have to "talk" (LOL) to anyone to group, so the community has no chance to bloom. That's a rather unique complaint, spamming LFG for a few hours in a city not linked to other areas encourages player interaction. hmm. Are you being sarcastic? |
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Tardcore
Hard Core Member
Joined: 9/13/09
"A strange game. The only winning move is not to post." |
12/13/09 5:13:49 PM#46
Originally posted by Gameloading
YOU TAKE THAT BACK!! :: attacks Gameloading with lightsaber made from a cardboard tube and a flashlight while making zum zum whum noises ::
A decent dose of rational thinking and maybe even a little healthy skepticism isn't a bad thing. Where as blind optimism can get you killed.
I saw a guy wearing a t-shirt that read "I'm with Stupid" . . . he was alone. Dark Pony for Pope. |
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12/13/09 5:13:55 PM#47
Originally posted by greed0104
ToR has a LFG option for every quest and dungeon. Nice try. Now I see what the OP meant about the rabid fanboys, yikes.
Having a series of instanced hubs that you can warp friends you've made outside the game into,is not an MMORPG. Traditionally, MMORPGs are massive virtual worlds where you interact with 10s of thousands of other players. This game, is built around the solo player. From the mouth of the devs themselves 99% of the content in the game can be done solo. They even went so far as to make player companions to make soloing easier so you can have a healer bot with you instead of another player. MMORPGs are not a series of instanced hubs(levels). That is Diablo. That is Titan's Quest. That is not EverQuest. Hell, Borderlands was more of an MMO than this game seems to be. I am not a troll, I am stating facts. If you think all an MMORPG is, is a LFG tool, then I can tell your first MMO must have been WoW or something. |
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Comnitus
Advanced Member
Joined: 6/03/09
Revenge is a dish best served with mayonnaise and those little cheesy things on sticks. |
12/13/09 5:15:17 PM#48
Originally posted by greed0104 Or how a LFG-tool actually destroys MMO communities because you don't have to stand around in a city spamming, "Looking for Healer!" for anywhere from 5 minutes to an hour. Basically, you don't have to "talk" (LOL) to anyone to group, so the community has no chance to bloom. That's a rather unique complaint, spamming LFG for a few hours in a city not linked to other areas encourages player interaction. hmm. Are you being sarcastic? I'm saying it's a stupid argument. Some people believe that not having to spam LFG for a few hours in a city is actually a bad thing, because it cuts down on player "interaction". That's why I said, "Basically, you don't have to 'talk' (LOL) to anyone to group." It (spamming LFG) is hardly talking, it's just an unnecessary, tedious action that is effectively eliminated with a good LFG tool. There are plenty of other, better ways to foster player interaction.
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12/13/09 5:16:49 PM#49
Originally posted by SignusM Now I see what the OP meant about the rabid fanboys, yikes.
Having a series of instanced hubs that you can warp friends you've made outside the game into,is not an MMORPG. Traditionally, MMORPGs are massive virtual worlds where you interact with 10s of thousands of other players. This game, is built around the solo player. From the mouth of the devs themselves 99% of the content in the game can be done solo. They even went so far as to make player companions to make soloing easier so you can have a healer bot with you instead of another player. MMORPGs are not a series of instanced hubs(levels). That is Diablo. That is Titan's Quest. That is not EverQuest. Hell, Borderlands was more of an MMO than this game seems to be. I am not a troll, I am stating facts. If you think all an MMORPG is, is a LFG tool, then I can tell your first MMO must have been WoW or something.
Not worth reading I figure it says it has soloing therefore its a SP game. You don't know facts actually you know next to nothing. First MMO was SWG actually, again, nice try. |
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Comnitus
Advanced Member
Joined: 6/03/09
Revenge is a dish best served with mayonnaise and those little cheesy things on sticks. |
12/13/09 5:19:07 PM#50
Originally posted by SignusM Now I see what the OP meant about the rabid fanboys, yikes.
Having a series of instanced hubs that you can warp friends you've made outside the game into,is not an MMORPG. Traditionally, MMORPGs are massive virtual worlds where you interact with 10s of thousands of other players. This game, is built around the solo player. From the mouth of the devs themselves 99% of the content in the game can be done solo. They even went so far as to make player companions to make soloing easier so you can have a healer bot with you instead of another player. MMORPGs are not a series of instanced hubs(levels). That is Diablo. That is Titan's Quest. That is not EverQuest. Hell, Borderlands was more of an MMO than this game seems to be. I am not a troll, I am stating facts. If you think all an MMORPG is, is a LFG tool, then I can tell your first MMO must have been WoW or something. Signus. Oh Signus, you feared Darkfall fanbot. Why, oh why, would you even bother visiting these forums? Obviously, anyone of your reputation will do nothing but bash it. Why? It's not a sandbox. It's not like Darkfall or SWG. That's painfully, blatantly obvious, and it always will be. So, instead of complaining about what you can't change, why not leave it alone? This is what I referenced in my earlier post. People keep stating the obvious about TOR (the bad things, i.e. it's not a sandbox, it's a single-player game with a chat box, etc.), and after a while, you just kind of ignore them or react with what might be considered "fanbot" responses.
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12/13/09 5:21:15 PM#51
Originally posted by greed0104 Now I see what the OP meant about the rabid fanboys, yikes.
Having a series of instanced hubs that you can warp friends you've made outside the game into,is not an MMORPG. Traditionally, MMORPGs are massive virtual worlds where you interact with 10s of thousands of other players. This game, is built around the solo player. From the mouth of the devs themselves 99% of the content in the game can be done solo. They even went so far as to make player companions to make soloing easier so you can have a healer bot with you instead of another player. MMORPGs are not a series of instanced hubs(levels). That is Diablo. That is Titan's Quest. That is not EverQuest. Hell, Borderlands was more of an MMO than this game seems to be. I am not a troll, I am stating facts. If you think all an MMORPG is, is a LFG tool, then I can tell your first MMO must have been WoW or something.
Not worth reading I figure it says it has soloing therefore its a SP game. You don't know facts actually you know next to nothing. First MMO was SWG actually, again, nice try. The trolling is strong with this one. You said you didn't read, then you commented on what I posted. Strange indeed.
I don't know anyone who has ever said a LFG tool breaks player interaction. I am pretty sure LFG tools have been in every single MMORPG since 1999. No MMOs had you instantly warp into a dungeon like an FPS game though, now THAT is a bad system for anyone that values a real virtual world. Fine for casuals. And this game doesn't just "have" single player. It IS primary FOCUSED on single player. There is absolutely NO incentive to group, therefore, people will not. The devs want people to be able to log in for a half hour and get some of their quest line done. There is no open world, there is no place for people who don't want to solo, to run into and meet other players, you log into your instance and you go through your quests. The only time you won't be soloing is when you go out of your way to invite a real life friend or something. The game has a few "social" or "PvP" hubs that might as well just be chat rooms with graphics. Nothing actually happens there. I don't think you know how MMOs work. |
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12/13/09 5:27:49 PM#52
Originally posted by SignusM
Not worth reading I figure it says it has soloing therefore its a SP game. You don't know facts actually you know next to nothing. First MMO was SWG actually, again, nice try. The trolling is strong with this one. You said you didn't read, then you commented on what I posted. Strange indeed.
I don't know anyone who has ever said a LFG tool breaks player interaction. I am pretty sure LFG tools have been in every single MMORPG since 1999. No MMOs had you instantly warp into a dungeon like an FPS game though, now THAT is a bad system for anyone that values a real virtual world. Fine for casuals. And this game doesn't just "have" single player. It IS primary FOCUSED on single player. There is absolutely NO incentive to group, therefore, people will not. The devs want people to be able to log in for a half hour and get some of their quest line done. There is no open world, there is no place for people who don't want to solo, to run into and meet other players, you log into your instance and you go through your quests. The only time you won't be soloing is when you go out of your way to invite a real life friend or something. The game has a few "social" or "PvP" hubs that might as well just be chat rooms with graphics. Nothing actually happens there. I don't think you know how MMOs work. Skimming is not necessarily reading Sigmus. Trolling calling troll is pretty funny to. Nice work. The story arc is the primary focus of the Solo play. Odds are BioWare is going to go with group scaling (increasing difficulty, gear stats etc) , I would say that gives plenty incentive. The instancing is mostly used in the story, where I said thats where most of the solo play is, there is no real instancing (outside questlines) in ToR, they are taking the phasing route, even then phasing it not used in the open world, just buildings. Edited for clarity |
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12/13/09 5:38:46 PM#53
Originally posted by greed0104
Not worth reading I figure it says it has soloing therefore its a SP game. You don't know facts actually you know next to nothing. First MMO was SWG actually, again, nice try. The trolling is strong with this one. You said you didn't read, then you commented on what I posted. Strange indeed.
I don't know anyone who has ever said a LFG tool breaks player interaction. I am pretty sure LFG tools have been in every single MMORPG since 1999. No MMOs had you instantly warp into a dungeon like an FPS game though, now THAT is a bad system for anyone that values a real virtual world. Fine for casuals. And this game doesn't just "have" single player. It IS primary FOCUSED on single player. There is absolutely NO incentive to group, therefore, people will not. The devs want people to be able to log in for a half hour and get some of their quest line done. There is no open world, there is no place for people who don't want to solo, to run into and meet other players, you log into your instance and you go through your quests. The only time you won't be soloing is when you go out of your way to invite a real life friend or something. The game has a few "social" or "PvP" hubs that might as well just be chat rooms with graphics. Nothing actually happens there. I don't think you know how MMOs work. Skimming is not necessarily reading Sigmus. Trolling calling troll is pretty funny to. Nice work. The story arc is the primary focus of the Solo play. Odds are BioWare is going to go with group scaling (increasing difficulty, gear stats etc) , I would say that gives plenty incentive. The instancing is mostly used in the story, where I said thats where most of the solo play is, there is no real instancing (outside questlines) in ToR, they are taking the phasing route, even then phasing it not used in the open world, just buildings. Edited for clarity First, phasing is a form of instancing. Second, there's a game that uses that scalability thing that you described, it's called Diablo. I don't get how you guys are even trying to argue this. Out of the devs mouth themselves they said they are focusing on single player and making 99% of the content soloable. |
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12/13/09 5:46:09 PM#54
Originally posted by SignusM
So now it's a complaint that it's a form of instancing, I guess the zero loading screens don't matter.
And your second point is? Diablo uses it, that's it? Not even going to try? Ok so hold on. Diablo used scaling which gave better drops and more difficult mobs. Therefore that's bad? The devs said 95% of the story arc is soloable. Let's go beyond that shall we? With everything aside why do YOU need incentive to group? I group out of enjoyment, to have the company of another player. With story shift caused by having other players I'm even more set on grouping with people. SWG, considered the best sandbox of all time by many, was almost completely soloable, but many people grouped. I'm not sure what point you're trying to prove to everybody or why you have to share your opinion in almost every thread (which is basically the same short non-witty sentence), what are you getting out of this? |
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12/13/09 5:50:12 PM#55
Originally posted by greed0104
So now it's a complaint that it's a form of instancing, I guess the zero loading screens don't matter.
And your second point is? Diablo uses it, that's it? Not even going to try? Ok so hold on. Diablo used scaling which gave better drops and more difficult mobs. Therefore that's bad? The devs said 95% of the story arc is soloable. Let's go beyond that shall we? With everything aside why do YOU need incentive to group? I group out of enjoyment, to have the company of another player. With story shift caused by having other players I'm even more set on grouping with people. SWG, considered the best sandbox of all time by many, was almost completely soloable, but many people grouped. I'm not sure what point you're trying to prove to everybody or why you have to share your opinion in almost every thread (which is basically the same short non-witty sentence), what are you getting out of this? Calling SWG the best sandbox ever is the first sign you aren't familiar with what a sandbox is, much less an MMO. When you give someone the ability to solo most of the game, they will, and grouping with be an abnormality, not common practice. Is there even a game world to this game? Can I go into a random place I find without having the proper quest? |
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12/13/09 5:53:05 PM#56
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rashhero
Novice Member
Joined: 1/14/07
Sometimes I'm afraid my sandwich is small and inadequate. |
12/13/09 5:55:19 PM#57
Originally posted by Nddesh
Looks like the black guy from Return of the Living Dead. |
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12/13/09 5:57:16 PM#58
Originally posted by SignusM
Further proof you're here to just cause a ruckus, didn't even answer my final question. You're as bad as those religious door visitors that keep handing me pamphlets telling me to repent and the end is near. |
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12/13/09 6:01:30 PM#59
Don't worry the boards will turn into a cesspool of complaining like every other game day 1 and then 30 day it will turn into worse game ever.It happen in AoC,It happen in War,It happen in Aion.As soon as real money comes into play fanboism dies down quite a bit. |
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12/13/09 6:04:14 PM#60
Originally posted by luckturtz
Funcom and Mythic can't compete with modern MMOs. NCsoft....LOL. There is only a few competent MMO companies left. If I had a throw my vote out there it would be CCP, I don't like EvE but I see how they keep there player base happy. |
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