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Mortal Online

Mortal Online 

General Discussion  » And this is what you fanbois are vouching for?

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102 posts found
  User Deleted
12/11/09 12:56:38 AM#21

Honestly it looks promising to me.  Character art and animation looked decent.  PVE mobs don't look to be quite finished yet.  City looked decent. I like the style.

Not bad.  I do expect release will get pushed back, but maybe they'll pull off a miracle.

 

Ken

 

  User Deleted
12/11/09 12:58:39 AM#22
Originally posted by daarco

Ohhh noooo.....bugs in a not released MMO!

Run to the hills.

 

Too funny!  Yeah, my feelings exactly.

Ken

  Loke666

Elite Member

Joined: 10/29/07
Posts: 13291

12/11/09 1:05:20 AM#23

A fanboy is not only someone that really loves something (to say the least), he also have ridiculous knowledge about the same thing. Few people on this forum is real fanboys, Zorndorff is the only true one I can think of right now.

See the movie "Fanboys", it will help you get it..

As for anything from a games beta: It doesn't mean anything until the game is released. All games are buggy junk from the beginning, betas are made to fix junk like that. If they release the game in crappy shape it is another matter but right now this is nothing to worry about. I am not sure this is a game for me but I do like what I read about the crafting in it...

  User Deleted
12/11/09 1:07:32 AM#24
Originally posted by RealmLords
Originally posted by daarco

Ohhh noooo.....bugs in a not released MMO!

Run to the hills.

 

Too funny!  Yeah, my feelings exactly.

Ken


 

It's not the point of bugs in a game still in beta stages, it's that the game is slated to release relatively soon.  If you think major or drastic changes will occur between now and the launch date, you are sadly mistaken as I direct your attention to the same argument from WAR fans during beta.  There are still bugs/performance issues existing since launch in WAR, and people still argued that the game would be fine for release let alone now.

I've been anxiously awaiting MO, but if they're serious about the game and want it to succeed, serious development needs to occur between now and launch which means pushing the release date back.  It will have a much better time of surviving as opposed to the early launch of death.

This isn't always the case, though.  Darkfall was in production for so many years and it still wasn't pushed back far enough to have a stable launch.  I hope MO turns out differently.

 

  artemisentr4

Hard Core Member

Joined: 12/25/08
Posts: 1077

12/11/09 1:12:26 AM#25

The next big patch will be after Dec 17th. I will be interested to see what they get to work. This patch will let everyone know if and when the game will have a chance to launch. Personally I hope they don't launch for 2 or 3 more months. They should get this patch in to see what works, then decide on the open beta date.

I like the game world and the ideas of MO more than DF. There is much more freedom in the MO world. The problem will be the same as DF's launch. What will work and how much will be missing. The game is not ready, but I am willing to play anyway knowing what to expect.

“How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?”
R.A.Salvatore

  User Deleted
12/11/09 2:01:08 AM#26

Why are people in an uproar about bugs in the beta? Your favorite MMO that has been released for years and has a 200 man development team still has bugged mobs, imbalanced combat, and graphical errors. God forbid a game still in development should have them.

Then if you actually played the game, you would realize that most mobs arent bugged. killing wildlife shouldn't be touted as "the pve content" because its not. Killing them gazelles is harvesting, not pve content. The only pve content is the minotaur, they will keep the final pve mobs secret until the last minute. All we can expect is to test enemy AI.

I like how that video shows other people sparring and not the actual camera man participating in pvp. You dont know what they were doing and every pvp encounter you witness will be different. Those guys could have just been testing weapon damage or attack speed for all you know.

If you are mining for hours on end then you made the choice to do that, no one is forcing you to be a gatherer. When I play the game I go around the continent looking for people to interact with, I look for bugs, explore, tame, look for unlocked houses and whatever I want. When i do mine/lumberjack I do it in moderation, when they enable depleting nodes gatherers will be doing alot more moving around.


  Diekfoo

Novice Member

Joined: 4/29/08
Posts: 605

12/11/09 3:00:21 AM#27
Originally posted by colutr

Why are people in an uproar about bugs in the beta? Your favorite MMO that has been released for years and has a 200 man development team still has bugged mobs, imbalanced combat, and graphical errors. God forbid a game still in development should have them.

Then if you actually played the game, you would realize that most mobs arent bugged. killing wildlife shouldn't be touted as "the pve content" because its not. Killing them gazelles is harvesting, not pve content. The only pve content is the minotaur, they will keep the final pve mobs secret until the last minute. All we can expect is to test enemy AI.

I like how that video shows other people sparring and not the actual camera man participating in pvp. You dont know what they were doing and every pvp encounter you witness will be different. Those guys could have just been testing weapon damage or attack speed for all you know.

If you are mining for hours on end then you made the choice to do that, no one is forcing you to be a gatherer. When I play the game I go around the continent looking for people to interact with, I look for bugs, explore, tame, look for unlocked houses and whatever I want. When i do mine/lumberjack I do it in moderation, when they enable depleting nodes gatherers will be doing alot more moving around.


And next week we get the BIG content patch. The rumor tells that we will get the complete crafting system, the djungel, more different mobs, performance improvements, etc .... 
 

  Gobwar

Novice Member

Joined: 9/19/09
Posts: 130

12/11/09 3:58:05 AM#28
And next week we get the BIG content patch. The rumor tells that we will get the complete crafting system, the djungel, more different mobs, performance improvements, etc .... 

 

It's not rumor anymore =) They confirmed this stuff already:

 

Next patch confirmed info:

Full refining and crafting.

Quote:
Wiktor Oehman

People are working like raving rabbits, and a lot of stuff is happening!
A ton of new stuff is being added, bugs are being fixed and adjustments are being made.
(Emil is also in bug killing spree)

Quote:
Henrik Ekholm

Later that day the sounds were implemented into the new Huergar tunnel system!

Today I'm making the jungle ambiance sound - it's gonna be great. I'm mixing about 15 different bird sounds that will appear randomly to make an unrepetitive loop. The jungle looks amazing!
...And how about them Sators?
Henrik said a lot of Optimization is being done for next patch so a lot smoother gameplay.

Quote:
Originally Posted by Henrik Nystrom View Post
It's done.
Pillar of light will be added in the next patch so new people find priests easier, this was just commented few minutes ago.


Tons of bug fixes and maybe more secondary skills, probably. As they are missing and they are very crucial part of the gameplay.

Looks really good!


And to hercules: Stop being a baby.

You can burn me, but i wont die.

  Fusion

Old School

Joined: 5/21/03
Posts: 543

 
12/11/09 10:08:11 AM#29
Originally posted by iZakaroN

How impressive! Collection of bugs from the beta and some even from very early stage of it. Anyway there are still some of them, and even if most of them stay at release it do not change the fact that some peoples prefer game play over pixels.

If you prefer crap but polished games there few around... What are you doing here?

 

Gameplay over pixels? Thats exactly what i'm after, they just don't exist here. And wakey wakey mr.iknoedabeta, those bugs are still there.

 

I'm a persistant motherbonker!

Currently playing: MMORPG.com hatefest forums!

Waiting for: GW2, ArcheAge, Firefall & TSW

Dead and Buried: SWTOR, Darkfall, AO, AC2, Vanguard, CoH/V, EnB, EVE, Neocron, FE, EQ, EQ2, DAoC, FFXI, SWG, WoW, and billions of eastern junks(this includes that horrid Aion, glad i only beta'ed)!

  Fusion

Old School

Joined: 5/21/03
Posts: 543

 
12/11/09 10:11:32 AM#30
Originally posted by daarco

Ohhh noooo.....bugs in a not released MMO!

Run to the hills.

 

About to release in few weeks, you really think they have the time to fix em by then? Guess again mr.ihavenobrainsoishootshitouttamymouth

get yer facts strait before you start crying in the thread, because you make a fool of yourself with your ignorance

Currently playing: MMORPG.com hatefest forums!

Waiting for: GW2, ArcheAge, Firefall & TSW

Dead and Buried: SWTOR, Darkfall, AO, AC2, Vanguard, CoH/V, EnB, EVE, Neocron, FE, EQ, EQ2, DAoC, FFXI, SWG, WoW, and billions of eastern junks(this includes that horrid Aion, glad i only beta'ed)!

  Fariic

Apprentice Member

Joined: 7/29/04
Posts: 1570

12/11/09 3:57:54 PM#31
Originally posted by xTwiSteDx
Originally posted by HerculesSAS

Sad thing is, this is what I've maintained all along, and that SV is not able to deliver the game as they put it down on paper because they simply don't have the expertise, experience, talent, or leadership.

 

They have nice art and sound though. But that doesn't make a game.

Exactly, you only need a couple of art designers who are proficient in Maya or 3ds max to make the assets they currently have. The scenery is also simply created using the unreal engine terrain creator which is so simple a child can use it. The actual game itself and the code base behind is just terrible. 

Everything they've done so far with that game can be done with a mod, perhaps minus the server architecture, although, that doesn't look that amazing either. 

 


 

Ever heard of Grome?

You obviiously seem to know so much.
How did you get thier terrain creator wrong.

EU3 is just the engine.
Grome is used to build the world.

Get your facts straight.

  thinktank001

Advanced Member

Joined: 12/13/08
Posts: 1191

12/11/09 4:34:56 PM#32
Originally posted by L1ghtsabeR

A question for you tho Herc. Does it make you feel good when you go all over gaming forums and badmouth MO and SV every chance you get? A small group of developers took on a very ambitious project, and sure, they may not have the experience to get everything right on the first go, but they are trying. What is so bad about that? They have been upfront and honest with the community, at this stage they have even lifted the NDA so everyone can see where the game stands and make up their own minds. I see you've taken it upon yourself to do as much as you can to damage the credibility of SV and their game, and I ask you, why? Are you really that bitter over what happened?


 

 

Upfront and honest????  Only if you " invested " in MO could the dev's be called that.  After their preorder sales there was no word for 3 months on how much was being done, except for patch notes.  If MO actually wanted to have the " honest  badge " they never should have thrown up the NDA on the full price beta spots.

  sn0wblind00

Novice Member

Joined: 2/07/09
Posts: 383

12/11/09 4:44:29 PM#33
Originally posted by thinktank001
Originally posted by L1ghtsabeR

A question for you tho Herc. Does it make you feel good when you go all over gaming forums and badmouth MO and SV every chance you get? A small group of developers took on a very ambitious project, and sure, they may not have the experience to get everything right on the first go, but they are trying. What is so bad about that? They have been upfront and honest with the community, at this stage they have even lifted the NDA so everyone can see where the game stands and make up their own minds. I see you've taken it upon yourself to do as much as you can to damage the credibility of SV and their game, and I ask you, why? Are you really that bitter over what happened?


 

 

Upfront and honest????  Only if you " invested " in MO could the dev's be called that.  After their preorder sales there was no word for 3 months on how much was being done, except for patch notes.  If MO actually wanted to have the " honest  badge " they never should have thrown up the NDA on the full price beta spots.

 

Upfront and honest compared to the team of Darkfall, i'm guessing is the comparison. 

  Vulpeculae

Novice Member

Joined: 8/20/09
Posts: 35

12/11/09 5:39:16 PM#34
Originally posted by thinktank001
Originally posted by L1ghtsabeR

A question for you tho Herc. Does it make you feel good when you go all over gaming forums and badmouth MO and SV every chance you get? A small group of developers took on a very ambitious project, and sure, they may not have the experience to get everything right on the first go, but they are trying. What is so bad about that? They have been upfront and honest with the community, at this stage they have even lifted the NDA so everyone can see where the game stands and make up their own minds. I see you've taken it upon yourself to do as much as you can to damage the credibility of SV and their game, and I ask you, why? Are you really that bitter over what happened?


 

 

Upfront and honest????  Only if you " invested " in MO could the dev's be called that.  After their preorder sales there was no word for 3 months on how much was being done, except for patch notes.  If MO actually wanted to have the " honest  badge " they never should have thrown up the NDA on the full price beta spots.

Well, they had alot of issues at the start (and still have), one of those was communication. Only those in the first block of beta in the irc got feed with information. We could talk with the devs daily, but because of a lack in beta forums, we could not share it with the rest :(

  wyrdaskolir

Novice Member

Joined: 2/13/09
Posts: 520

12/11/09 6:44:05 PM#35
Originally posted by sn0wblind00

Upfront and honest compared to the team of Darkfall, i'm guessing is the comparison. 

The past does not necessarily make the present.

http://www.youtube.com/FEZNuclear
Check out my YT channel

  wootin

Novice Member

Joined: 10/04/08
Posts: 260

12/11/09 8:00:17 PM#36

Interesting video. But I've seen worse PvE bugs in EQII just a couple of years ago (before I quit beating my head against the brick wall of SOE's idea of "fun" lol). So, you know, not so bad.

I offer in return this video of Mortal Online alpha-stage combat. Sure, it's FULL of bugs at this point. BUT - if PvE combat is REALLY like this, we're gonna have a hella lot of fun taking these things down.

 

  mrcalhou

Spotlight Poster

Joined: 7/23/08
Posts: 1426

12/11/09 8:14:06 PM#37
Originally posted by wootin

Interesting video. But I've seen worse PvE bugs in EQII just a couple of years ago (before I quit beating my head against the brick wall of SOE's idea of "fun" lol). So, you know, not so bad.

I offer in return this video of Mortal Online alpha-stage combat. Sure, it's FULL of bugs at this point. BUT - if PvE combat is REALLY like this, we're gonna have a hella lot of fun taking these things down.

 


 

Wicked.

--------
"Chemistry: 'We do stuff in lab that would be a felony in your garage.'"

The most awesomest after school special T-shirt:
Front: UNO Chemistry Club
Back: /\OH --> Bad Decisions

  zigmund

Apprentice Member

Joined: 12/13/04
Posts: 420

12/11/09 8:19:06 PM#38

 

I'm not a "fanboy" - but Kudo's for an indie team trying to do something "different".

If anything this thread makes me want the game even more.

I hope they succeed, and I hope they are able to launch a fairly good product - if they do I'll buy.

 

  User Deleted
12/11/09 8:24:36 PM#39

Buggy and half finished at release is SOP for game devs these days. I dont know why anyone should expect anythintg different with a small time dev. When I buy a game or anything else I want a finished product  and as for PC games that is about 6 months after release. For those who pre order its their money to spend and hopefully you will get your moneys worth. If not Im sure there will be another company on the horizon to throw money at . 

  daarco

Apprentice Member

Joined: 12/19/06
Posts: 4493

I have Darkfall now!
Caution: Game May Cause Care Bears To Populate Forums
__________________

12/11/09 8:27:46 PM#40
Originally posted by Fusion
Originally posted by daarco

Ohhh noooo.....bugs in a not released MMO!

Run to the hills.

 

About to release in few weeks, you really think they have the time to fix em by then? Guess again mr.ihavenobrainsoishootshitouttamymouth

get yer facts strait before you start crying in the thread, because you make a fool of yourself with your ignorance


 

 

That video was only made to make MO look foolish. I can post a similar video about WoW bugs.....would that help you understand my sarcasm?

And SV dont have to fix everything at launch, no MMO ever does. They only need to show us that they are working hard on the game.

So i really think i have my facts strait : )

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