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12/03/09 4:16:16 PM#41
Originally posted by jakojako Mortal Online/EarthRise/Project V13 |
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12/06/09 10:29:37 AM#42
Just because a game is FFA full loot pvp, doesn't mean it has to be a constant deathmatch version of an mmo. What it means is that if you act like a moron, or piss off the wrong group of people, there will be consequences. Otherwise you do your own thing, play the game, and try to avoid the bandits (the people who set out to be murdering kill everything pvpers) ---- |
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12/06/09 10:36:10 AM#43
Originally posted by jakojako There isn't really a community yet, that takes half a year after release before a true one is formed. A lot of people quits after a month while new ones comes instead. But it is not impossible that the worst zergs are playing darkfall right now while people more oriented to roleplaying is in MO, it is impossible to tell until the game actually launches. Just because the beta community is one way now doesn't mean that they will stay and the people that comes later will be the same. |
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12/08/09 1:47:53 AM#44
Originally posted by jakojako lol ... you don't know anything about this game. The PvP is awesome. I really love the melee system. Most realistic and tactical. The best I have played in any MMO. But it is also a PvE game. The community is made of carebears? lol You really don't know anything. People on MO hate games like WoW, AoC, etc ... and think those games have way to much handholding. We want more oldschool MMO's like UO and EQ1. No minimap, no instances, full loot, you can attack anybody, etc ... There are lots of PvP in MO. PS: PvP has been in since first day. |
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