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EVE Online

EVE Online 

Jita (General)  » When are they supposed to be adding the ability to leave your ship?

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79 posts found
  Xennith

Novice Member

Joined: 11/19/06
Posts: 1264

12/02/09 1:54:26 PM#61

military experts are calling this a bad thread.

  Yamota

Elite Member

Joined: 10/05/03
Posts: 4838

Money in politics is the root of all political evil. It is corruption at it's worst.

12/03/09 4:13:42 AM#62
Originally posted by Xennith

military experts are calling this a bad thread.

Military experts or armchair generals?

  Yamota

Elite Member

Joined: 10/05/03
Posts: 4838

Money in politics is the root of all political evil. It is corruption at it's worst.

12/03/09 4:39:43 AM#63
Originally posted by donmaximo

I completely agree. I like Eve but a large proportion of the community are just elitists jerks. One of the worst communities I have seen in an MMORPG was in AoC because of all the immature children but Eve is full of sociopaths who think they are something special because they are playing a "hardcore, sandbox, PvP" game.
This is completely subjective and not an actual reflection of any facts about the game. Anyone could say the same thing about any game. Further, how do we know you're not a huge jerk who incites people to be jerks to you? I'm not saying this is the case, I'm just highlighting how the above statement is pointless (in the context of discussion about the merits of EvE as a game) in its subjectivity.

Ofcourse it is subjective! This is a forum and people here state their opinion based on their experience. This is not a science board where things needs to be proven. Opinions about merits of a game is ofcourse subjective, why would it be otherwise? You can choose to accept that or talk about conspiracy theories about me being here to incite people, up to you.

But for the record, I enjoy Eve, but that being said I do not think it is perfect.


Maybe it is because Eve actually promotes the griefing type of gameplay, I dunno, but there is something with a big proportion of the Eve playerbase that I havent seen in other games.
This is false. EvE does not "promote griefing". It's more a PvP game than a PvE game. CCP, as well as most players, will tell you this. If you don't like PvP, or the possibility of another player killing you, don't play this game.

I think it does. Why?

Warp scramblers are twice as powerful than warp stabiliziers and webbers are more powerful than afterburners and less demanding than microwarprives (which are completely shut down by warp scramblers). This makes it so that a ganker always has the upper hand in confrontations.

Focus Fire - Gankers can use focus fire but convoys cannot use "focus defence". Reason is that logistic ships in this game are crap. They have zero defence so, even though they can protect others, they cannot protect themselves. Which means that in PvP they are quickly taken care of.

Gatecamping with warp bubbles - Very hard to defend against and a very good tool for gankers to use.

Cloaking - Very few ships can use cloaking, so again gankers can use it to gank people but haulers/miners/ratters cant use it to defend themselves since there are very few ships, or non, that can haul/mine(rat and can cloak. But there are many ships who can cloak and gank.

No big penalty for ganking - If you gank then stay away from high sec space and thats it (but have your friends and alts help you with any bussiness you have in high sec place). Wow, great way of preventing people from ganking.

So basically Eve is a PvP game yes, but it gives far more tools to gankers than to people that wants to protect themselves from being ganked. Hence it promotes ganking.


That being said, the game itself is probably the only good sandbox MMORPG out there. Shame though that the developers are reluctant to build on that and improve the game so it caters to more people.
The developers are not reluctant to cater to more people, they don't want to do this, nor do they need to. EvE is a niche game. CCP constantly improves the game to cater to the niche crowd that play it, and to further attract more players who will enjoy it for what it is. I'm sure any of the players currently playing EvE would agree that there is no desire within the EvE community to cater to "more" people (obviously they want to expand, but they want to attract the kind of people that enjoy this type of game already, not alter it to attract others). If you don't like the game, don't play. Don't expect the game to alter itself to convince you to play.

Who are you to tell what the developers want to and need to do? I dont know what world you live in but in my world CCP is a private company and as such income and revenues should be their first priority, and that includes both catering to existing players AND attract new people. The fact that Eve has grown from 50k to 300+k subcribers is a sign that they get that (but apparently not you). 

However I think they can do better than that by catering to even more people. And I dont know where you get this "altering" of existing game. I dont see how improving the UI and adding character avatars would alter the game, it would improve and add to the game experience.


And by that I dont means change the way PvP works but rather fix many of the chores in the game (like mining and hauling), improve the UI, fix the sound fx and add real character avatar control, and not just ship control.

People that do mining and hauling in EvE do not view it as a chore. They do it because that's the aspect of the game they enjoy. Why would CCP alter the enjoyment of these already paying players, who are having fun, to cater to non-playing players? This makes no sense. Again, this can be applied to the rest of your comment.

Haha! The miners in my existing corp, and all previous, would disagree. In my experience people mine because they have to (it gives profit) not because they like it. What person in his right mind would like to turn on miner turrets and then go afk for 3 mins while it gathers up the ore?

People who protects those miners I understand might think it is fun but seeing as mining ships are relatively weak combat ships, they cant do much more than mining/hauling. And most people I talked to does it for the good of their corp or profit, not because they like it.

 


The UI and sound can always be improved, and they generally are with each expansion. However, to say that these things need improvement without offering detailed examples of how or why, is pretty useless. EDIT: Saying UI is piss poor because it's mouse-centric and unlike every other MMO out there  is, well, a piss poor observation with little-to-no merit. Sorry.

It is not my job to give the devs detailed schematics on how to improve their game. Again, in my experience, most people who I have talked to thing the sound effects are crap and that the UI is lacking. The restrictive way of what you can map to keyboard is one of the things. The annoying drop down menus is another and so on and forth.

And I played the game when it was released and I can tell you that the sound effects has changed very little and so has the UI.


Also, if you don't like playing with your ship as an avatar, don't play EvE. People that complain about this drive me crazy. The majority of EvE players, although looking forward to Incarna, have absolutely no problem with their avatar being a ship. It's not like EvE fools you into thinking you play as something else and then springs the ship avatar on you. This is the way the game is set up, if you know that you're not going to enjoy it, why sub and then complain?

People with that kind of comment "Dont like feature X,Y,Z then dont play the game" drives me crazy. Who are you to tell me what I do with my spare time? I do what I damn like to do and for me the world is not black and white, 0 or 1 but rather shades of grey. I like Eve but I see many areas of improvments, if you dont like to hear that then why are you visiting a forum which discuesses games? Do you expect to only hear good things about the game or what? Does it hurt your fragile psyche if someone does not like a feature in a game (that is obviously more than a game to you)?

If so then either dont visit game forums and go play the game you love or stfu about telling me what I do with my spare time.
 

To me, your post seems to reflect the fact that you don't like the type of game that Eve is, rather than offer any valid points about problems with the game itself. Consequently, it's not much use. You won't get much good out of asking someone who doesn't like apples, about apples, when they would prefer that apples were oranges.

 I did express valid point about the game which I like (stfu about what I like and dont like, I think I know that better than you). However you are so blind by your fanboyism that you refuse to see any criticism of the game that you love and adore more than life itself, it seems.

To reiterate. Area of improvments in Eve:

  • Improve the UI. Add freedom to add excactly the keyboard short cut keys you like. Like for launching drones, cycling through hostile/friendly targets. There are tons of things in this game that can only be accessed through menus with the mouse which could easily be mappable to keyboard short cuts.
  • Fix the sound effects, they sound bloody awful. Specially the laser sound is so bad a game done on Nintendo 8-bit would sound better.
  • Add (observe the add word and not alter) the feature to be able to control your character avatar and do things. Could be just social as walking around on stations but could be more like walking around on planets. Just because Eve is space sci-fi does not disqualify it from being able to interact with planets. What space sci-fi IP have you seen where it was NOT possible to walk around on planets/stations?
  • Allow more tactical options in combat by allowing you to funnel power from shields to weapons to engines and so on. I know you can overcharge but that is not the same thing. Overcharge is just an on/off switch. It does not allow you to move energy from one module to other. Also, shield facing, where you could manevour to fire at a certain part of a ship would allow for more directional tactical choices in combat.

None of these things would change what Eve is but rather improve it. But if it needs to be said, ofcourse it is MY OPINIONS and nothing else. That is what a discussion board is about no? To state your opinions.

 

  just1opinion

Bestest Spellerer

Joined: 8/14/07
Posts: 4539

12/03/09 6:43:39 AM#64
Originally posted by Kordesh
Originally posted by Wizardry
Originally posted by Legato89

I would be slightly more inclined to play this spreadsheet screensaver hybrid when they do.

That kind of content should have been started the first year after release,these guys CCP are far too slow to be a decent developer.This alone would have made the game much more creditable even to me lol.One other aspect that is long overdue was many of the docking stations and other aspects/models of the game all use the exact same  look,real cheap effort there.Ok so you wanted to be cheap out of the gate,but it's been what?5+ years and still using the same 2d look for every station?This would not have taken much effort at all to spice it up,i am just glad there is others that see the game as i do.

Most of the cheapness in CCP's game is easily addressed with VERY little effort,it is apparent they are or were putting little effort into making the game improve.The only thing you get is added things they can charge you for.The player base deserved all updates and expansions for FREE,just for sticking by an unbelievable cheap release,nope they are getting rich off these fanbois.Even with all the content that is now in EVE,it is IMO still not near the game it SHOULD have been on RELEASE several years ago,that is how slow and pathetic CCP is.

 

All true but it's true for a reason. Mainly that CCP went too big with their universe. Honestly, it would have been much better to have a universe half the size with areas that they actually took time to populate and make interesting than just splash a bunch of randomly generated systems and stamp a few stations and belts here and there. Unfortunately, they can't scale things back now without causing a shitstorm, so anything of any appreciable scale is generally half assed and takes forever. 

 

* I find more to do in this game than probably all of the other mmorpgs i have played combined, and that's including almost 5 years of swg*

People keep saying this, and they can never give me an answer that doesn't seem to involve a creative variation of

A: Collecting money

B: I get joy from being a dick 

I mean, theres no character progression or customization. Theres very little in the way of "goals" you can make up that doesn't involve simply creative ways to fill your wallet which is a bit shallow, and the majority response seems to care less about territory control (which lets face it, is really only for the top alliances in the game anyway) and more about finding it fun randomly going around and ganking people because their tears give you sustinence, which I guess is a goal, but also means that the game isn't exactly fun if being a dick constantly isn't your idea of a great time. So I'm being honest here, what are all these new and interesting "things to do" that are not in other games that don't fall into the above two categories?

 

You left out mining. Lots and lots and lots of mining.

Oh...and salvaging.

 

Edit: I forgot studies. Lots of studies. Which, by the way, IS character progression. But yeah...technically, you don't even have to be in the game to study, so....

President of The Marvelously Meowhead Fan Club

  metalhead980

Apprentice Member

Joined: 6/11/08
Posts: 2699

12/03/09 6:47:54 AM#65

While I understand certain people have issues with certain aspects of Eve like the UI, sound, no avatar and the combat.

People need to understand that certain things like the UI and combat are some of the reasons people enjoy the game.

 

I like the UI, it feels different and it matches the setting of the game perfectly. If Eve had a UI closer to other mmos I would probably leave the game to be honest.

I feel the same about the combat. Fly a fast ship like a Inty or one of the minmatar ships that use hit and run tactics and then tell me Eves combat isn't tactical. For many of us the combat is damn near perfect.

I have no issues with the games sound either, sure an improvement would be cool but it isn't needed.

On the topic of avatars we already know it's coming we saw a nice demo of it at evefest a couple years ago. Its a social feature that also lets you run on foot non-combat missions, play boardgames, gamble, own shops, decorate a captains quarters and the devs even hinted at Eves old card game and mech arena being a feature down the road also.

Shit they even tried to add frigate wars but the system rejected it, so yes CCP is thinking outside the box.

 

If someone wants to suggest ways to fix things in Eve that wont actually take away from the game I would love to discuss them.

Like how could CCP overhaul the Bounty system? Would you make tweaks to High sec Wardecs? Imrpovements to FW? Would you like a new class of ship? DO you have certain balance issues? How would you improve mining? how would you improve wormholes?

There's tons of shit to talk about that this forum seems to totally ignore. All we do is bitch about simple retarded shit like UI and sound. minor stuff that really doesn't matter at all.

 

 

 

PLaying: EvE, Ryzom

Waiting For: Earthrise, Perpetuum

  Malcanis

Hard Core Member

Joined: 8/17/09
Posts: 2440

"A very special kind of stupidity"

12/03/09 6:54:17 AM#66
Originally posted by Yamota

 

Warp scramblers are twice as powerful than warp stabiliziers and webbers are more powerful than afterburners and less demanding than microwarprives (which are completely shut down by warp scramblers). This makes it so that a ganker always has the upper hand in confrontations.

Focus Fire - Gankers can use focus fire but convoys cannot use "focus defence". Reason is that logistic ships in this game are crap. They have zero defence so, even though they can protect others, they cannot protect themselves. Which means that in PvP they are quickly taken care of.

Gatecamping with warp bubbles - Very hard to defend against and a very good tool for gankers to use.

Cloaking - Very few ships can use cloaking, so again gankers can use it to gank people but haulers/miners/ratters cant use it to defend themselves since there are very few ships, or non, that can haul/mine(rat and can cloak. But there are many ships who can cloak and gank.

No big penalty for ganking - If you gank then stay away from high sec space and thats it (but have your friends and alts help you with any bussiness you have in high sec place). Wow, great way of preventing people from ganking.

So basically Eve is a PvP game yes, but it gives far more tools to gankers than to people that wants to protect themselves from being ganked. Hence it promotes ganking.

 


 

Warp scramblers are also very short range - 7.5 - 9Km. In these post speed-nerf days, that's pretty significant. The best counter to being tackled is to stop the tackler locking you; ECM, damps, keeping away from belt markers. Energy Neuts work pretty well too - warp scrams and disruptors use a lot of cap.

Webbers are almost exactly as powerful as afterburners. Dont forget to factor in the acceration control skill bonus. There is no skill to make a web more effective.

Focus fire - there is indeed a focus defence, and extremely effective it is when done skillfully. Perhaps you've never seen a well-run Remote Rep fleet in action, but I can assure it is a thing of terror and beauty. Gaurdians and Scimitars are win. large Remote Armour Reps also fit very well on battleships. EDIT: just noticed you said Logistics ships are crap. Whatever you're smoking, give me some. Logis are awesome and, properly flown, let me assure you they're a bitch to kill. "Properly flown" means "with at least 1 other logistics ship in gang" btw. Pro-Tip: T2 resists + tiny sig radius = tough to kill.

Gatecamping is hilariously easy to counter on the outgate. All you have to do is not warp direct from the in gate to the out gate. In the in-gate then either speed (burn back to the gate) or a cloak+MWD will often save you.

Hi-sec suicide ganking is only a problem for idiots who go AFK when their poorly tanked weak T1 industrials stuffed full of valuables are autopiloting along major trade routes. Even now there are an amazing number of people who think that it's OK to do this. I routinely move hundreds of millions or even billions of ISK worth of high value goods in hi-sec and lo-sec without a care in the world. That's because I use an agility-rigged triple-nano'd blockade runner with a covert ops cloak (and resist amps to counter smartbombs) and I'm not AFK. That ship can carry nearly 5000m^3 (GSC + LSC), gets into warp faster than an interceptor, cloaks, and hits well over 2500m/s. I LOL at empire gankers.

In short you are partly correct in that there are loads of ways one can lose ones ship in EvE, but dead wrong in that it's very easy to not lose your ship if you dont want to engage (or often even if you do).

Give me liberty or give me lasers

  Malcanis

Hard Core Member

Joined: 8/17/09
Posts: 2440

"A very special kind of stupidity"

12/03/09 6:58:47 AM#67
Originally posted by metalhead980

While I understand certain people have issues with certain aspects of Eve like the UI, sound, no avatar and the combat.

People need to understand that certain things like the UI and combat are some of the reasons people enjoy the game.

 

I like the UI, it feels different and it matches the setting of the game perfectly. If Eve had a UI closer to other mmos I would probably leave the game to be honest.

I feel the same about the combat. Fly a fast ship like a Inty or one of the minmatar ships that use hit and run tactics and then tell me Eves combat isn't tactical. For many of us the combat is damn near perfect.

I have no issues with the games sound either, sure an improvement would be cool but it isn't needed.

On the topic of avatars we already know it's coming we saw a nice demo of it at evefest a couple years ago. Its a social feature that also lets you run on foot non-combat missions, play boardgames, gamble, own shops, decorate a captains quarters and the devs even hinted at Eves old card game and mech arena being a feature down the road also.

Shit they even tried to add frigate wars but the system rejected it, so yes CCP is thinking outside the box.

 

If someone wants to suggest ways to fix things in Eve that wont actually take away from the game I would love to discuss them.

Like how could CCP overhaul the Bounty system? Would you make tweaks to High sec Wardecs? Imrpovements to FW? Would you like a new class of ship? DO you have certain balance issues? How would you improve mining? how would you improve wormholes?

There's tons of shit to talk about that this forum seems to totally ignore. All we do is bitch about simple retarded shit like UI and sound. minor stuff that really doesn't matter at all.

 

 

 


 

Good post.

Give me liberty or give me lasers

  donmaximo

Novice Member

Joined: 5/13/07
Posts: 69

12/03/09 9:15:37 AM#68

Ofcourse it is subjective! This is a forum and people here state their opinion based on their experience. This is not a science board where things needs to be proven. Opinions about merits of a game is ofcourse subjective, why would it be otherwise? You can choose to accept that or talk about conspiracy theories about me being here to incite people, up to you.
But for the record, I enjoy Eve, but that being said I do not think it is perfect.


 

Of course you’re entitled to an opinion. My point was that you offer little in the way of evidence to support this opinion. How else can I, or anyone else, refute or debate your statement? You offer nothing substantial to back up your claim. A simple example of how, in your experience, EvE is full of “sociopaths who think they are something special because they are playing a hardcore, sandbox, PvP game” would be nice. Otherwise it’s just a sweeping generalization that doesn’t really contribute much to facilitating a worthwhile conversation about the pros/cons of the in game experience. It’s not the subjectivity alone that makes the comment pointless; it’s the subjectivity without much context. You’ve obviously played the game and have worthwhile experience to share, so why make such a general, unsupported comment and then get so defensive?

 

I think it does. Why?
Warp scramblers are twice as powerful than warp stabiliziers and webbers are more powerful than afterburners and less demanding than microwarprives (which are completely shut down by warp scramblers). This makes it so that a ganker always has the upper hand in confrontations.
Focus Fire - Gankers can use focus fire but convoys cannot use "focus defence". Reason is that logistic ships in this game are crap. They have zero defence so, even though they can protect others, they cannot protect themselves. Which means that in PvP they are quickly taken care of.
Gatecamping with warp bubbles - Very hard to defend against and a very good tool for gankers to use.
Cloaking - Very few ships can use cloaking, so again gankers can use it to gank people but haulers/miners/ratters cant use it to defend themselves since there are very few ships, or non, that can haul/mine(rat and can cloak. But there are many ships who can cloak and gank.
No big penalty for ganking - If you gank then stay away from high sec space and thats it (but have your friends and alts help you with any bussiness you have in high sec place). Wow, great way of preventing people from ganking.
So basically Eve is a PvP game yes, but it gives far more tools to gankers than to people that wants to protect themselves from being ganked. Hence it promotes ganking.


These are some very detailed points. Although I’d still have to say I fundamentally disagree. I’ve been playing EvE for a few years on and off, and I’ve never been “ganked” unless I put myself into a situation where it was a possibility i.e. mining, ratting or salvaging, etc in 0.4 or less. So, I’d say EvE gives you plenty of opportunity to avoid being “ganked”. Many of the modules that you mention are PvP modules (cloaking device, warp scram, warp stab, webber) so it reasons that if a player is fitting these things they’re entering into what they already know is a dangerous scenario with the potential for PvP to occur. If you enter low sec unprepared to aggress against possible attackers you’re in trouble. This is clearly understood by virtually all players in EvE. I’d say that this promotes the danger and lawlessness of low sec, not “ganking”.


Who are you to tell what the developers want to and need to do? I dont know what world you live in but in my world CCP is a private company and as such income and revenues should be their first priority, and that includes both catering to existing players AND attract new people. The fact that Eve has grown from 50k to 300+k subcribers is a sign that they get that (but apparently not you).


Ah, semantics. Granted my choice of phrasing was poor as you’re right, I don’t work for CCP, and I’ve never seen their Mission Statement or their annual strategic plan. Obviously increasing revenue is a top priority. However, I never claimed they didn’t want to attract new players (perhaps re-read my post and pay particular attention to the portion in brackets) but I imagine they want to attract the kind of players that will enjoy the type of game that EvE is already, not the kind that want them to alter it to meet their personal enjoyment criteria. The growth you state is a perfect example of how CCP appears satisfied with slow, steady growth that attracts the niche players that their game is designed for.


However I think they can do better than that by catering to even more people. And I dont know where you get this "altering" of existing game. I dont see how improving the UI and adding character avatars would alter the game, it would improve and add to the game experience.


This is getting redundant. If you’ve played EvE for as long as you have you’d be quite aware that CCP constantly improves the UI with expansions (Dominion is a perfect example with improvements to the mail system, people and places tab, etc). What you’re talking about is a UI overhaul to change it from being based primarily on point-and-click and dropdowns. This is a huge undertaking. Also, it returns us to the argument of: if you don’t like a game that uses a point-and-click interface with dropdowns, why play EvE? I liken this to someone saying that they really love motorcycles – the tight control, the open-air, etc but that they bought a sedan and are really unhappy with it – if only the sedan could lose two wheels, get a bit smaller and easier to maneuver, and lose the enclosed driving space. This would improve the sedan tremendously. Again, why play a game who’s UI you don’t enjoy, only to complain about not enjoying its UI?


Haha! The miners in my existing corp, and all previous, would disagree. In my experience people mine because they have to (it gives profit) not because they like it. What person in his right mind would like to turn on miner turrets and then go afk for 3 mins while it gathers up the ore?
People who protects those miners I understand might think it is fun but seeing as mining ships are relatively weak combat ships, they cant do much more than mining/hauling. And most people I talked to does it for the good of their corp or profit, not because they like it.


Poor choice of wording here by me again, as I probably shouldn’t have made that sound like such a definitive statement about all players in EvE. I know people that enjoy mining. Often it’s tied to necessity of some other profession, but not always. I also have a good friend that plays EvE who doesn’t do much more than play the market; super boring to me, but something he really enjoys. Personally I don’t mind it, and it can be kind of thrilling to try mining in low sec and make better money, albeit at higher risk. This is all about personal taste. You don’t like it, but some people do. Again, you’re entitled to your opinion much like I’m entitled to disagree.


It is not my job to give the devs detailed schematics on how to improve their game. Again, in my experience, most people who I have talked to thing the sound effects are crap and that the UI is lacking. The restrictive way of what you can map to keyboard is one of the things. The annoying drop down menus is another and so on and forth.


Okay, so let me get this straight. You want a whole whack of aspects to change about the game (UI, sound, mining, hauling, avatars, PvP) but are completely unwilling to offer suggestions (beyond sarcasm) on how to go about “improving” said aspects as it’s not your “job”. You’re right, this is a forum on which people should feel welcome to come and share their opinions about the game, but if you’re not willing to offer anything constructive don’t expect to be taken seriously. I’ve already spent a lot of time responding, and your comment above makes me start to regret the investment. I’m sorry but “the sound effects are crap” and “the UI is lacking” are pretty lame criticisms.


And I played the game when it was released and I can tell you that the sound effects has changed very little and so has the UI.


People with that kind of comment "Dont like feature X,Y,Z then dont play the game" drives me crazy. Who are you to tell me what I do with my spare time? I do what I damn like to do and for me the world is not black and white, 0 or 1 but rather shades of grey. I like Eve but I see many areas of improvments, if you dont like to hear that then why are you visiting a forum which discuesses games? Do you expect to only hear good things about the game or what? Does it hurt your fragile psyche if someone does not like a feature in a game (that is obviously more than a game to you)?


Wow. You’re commenting on my fragile psyche? I think you had better take a minute to re-read your above post. Firstly, I could care less what you do in your spare time, and it has absolutely nothing to do with this conversation. You’re getting all worked up about me defending EvE here, yet simultaneously preaching your right to offer your own opinion on these forums?
Regarding your “improvements”, perhaps a better question would be: If you dislike the ship avatar so passionately, why do you play EvE?


If so then either dont visit game forums and go play the game you love or stfu about telling me what I do with my spare time.

See above comment re: fragile psyche.


I did express valid point about the game which I like (stfu about what I like and dont like, I think I know that better than you). However you are so blind by your fanboyism that you refuse to see any criticism of the game that you love and adore more than life itself, it seems.


Again, wow. Shall I point out the irony in you telling me to “stfu about what I(you) like and dont like” and then telling me (not even one sentence later) that I “refuse to see any criticism of the game you(I) love and adore more than life itself”?


It’s worthwhile to note (considering the below) that up until this point you have not expressed any detailed points as to improvements you’d like to see in the game. The closest you’ve come is a rundown of modules that you think are unfair.


To reiterate (implies having made this statement before, which you haven’t). Area of improvments in Eve:
• Improve the UI. Add freedom to add excactly the keyboard short cut keys you like. Like for launching drones, cycling through hostile/friendly targets. There are tons of things in this game that can only be accessed through menus with the mouse which could easily be mappable to keyboard short cuts.
• Fix the sound effects, they sound bloody awful. Specially the laser sound is so bad a game done on Nintendo 8-bit would sound better.
• Add (observe the add word and not alter) the feature to be able to control your character avatar and do things. Could be just social as walking around on stations but could be more like walking around on planets. Just because Eve is space sci-fi does not disqualify it from being able to interact with planets. What space sci-fi IP have you seen where it was NOT possible to walk around on planets/stations?
The funny thing about you even mentioning this is that ambulation has already been planned for Incarna.
• Allow more tactical options in combat by allowing you to funnel power from shields to weapons to engines and so on. I know you can overcharge but that is not the same thing. Overcharge is just an on/off switch. It does not allow you to move energy from one module to other. Also, shield facing, where you could manevour to fire at a certain part of a ship would allow for more directional tactical choices in combat.
None of these things would change what Eve is but rather improve it. But if it needs to be said, ofcourse it is MY OPINIONS and nothing else. That is what a discussion board is about no? To state your opinions.


Finally, we get to the crux of it! It would have been infinitely easier if you had simply stated some of these points, similarly to how you have above, in the first place.


1.) I agree that some keyboard mapping improvement could be beneficial (granted I don’t really use keymapping at the moment in EvE). I particularly agree with the ability to cycle through hostile/friendly targets. Although I realize that the sheer breadth of things you can do in EvE make keymapping daunting, some better combat-related possibilities would be nice.


2.) Are you referring to mining lasers? I don’t mind the mining laser sound enough to consider it a crucial area of improvement. Actually, although this may be something that some would like changed, I think that in the grand scope of changes it’s pretty far down on the list.


3.) I’m looking forward to ambulation, and have been for a while. Planetary interaction is also on the horizon, albeit only from space (as I understand). Plus, DUST is coming out too, which might cure the desire for walking on planets. I think it’s important though to consider the size of EvE. Allowing players to walk on planets (considering there are thousands) is a monumental undertaking and would put EvE, as far as online “worlds” go, light-years ahead of anyone else. So, I think there’s a reason we haven’t seen it (or heard of it) on that scale.


4.) These points are interesting. Yet, I can’t help but think that these types of additions would only be feasible with the “dumbing down” of some other combat features (as otherwise it would just be too much to handle). Shield facing is something that would be particularly interesting, although the nature of combat in EvE might not suit this, as it seems more synonymous with “twitch” based control.
 

  RavingRabbid

Novice Member

Joined: 10/11/09
Posts: 916

Remember Rabbids cant play MMO's, but they can dance!

12/03/09 9:20:56 AM#69

They may add it sometime in the near future. If its not ready i dont want them to release it too soon. They havent relased any new info on it that Im aware of.

(AAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHH dances with cute Minmataar bar waitress)

Everyone on MMORPG.com before every thread put the letters IMO as you and I dont speak for the gaming community or anyone else.

Playing: SWTOR, Eve Online, and World of Tanks.

  Toquio3

Novice Member

Joined: 7/02/09
Posts: 1105

"Excellent breeze... Great day for cards."

12/03/09 9:30:44 AM#70

Cmon, calling EVE a glorified screensaver is funny, no matter if its said as an insult or friendly joke. To me, it felt like it, a screensaver you have to go to university to even run. And I never even played, a friend once tried to lure me into it, he failed.

Having said that, no one can deny that EVE is probably the most unique mmo ever made. That might be just my opinion though. I just dont fancy it. I have a particular view of what the Universe is, and in EVE it seems that the entire cosmos was turned into a mining colony. To me the wonders of the universe are linked with the scientific misteries that it holds, not with making money and fighting space pirates.

But to hear someone say that EVE sucks just doesnt feel right. At most, I can accept someone saying 'its not for me' like I do. There should be more games like it.


If you stand VERY still, and close your eyes, after a minute you can actually FEEL the universe revolving around PvP.

  Kyleran

Elite Member

Joined: 9/13/06
Posts: 14598

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

12/03/09 9:55:33 AM#71
Originally posted by metalhead980

If someone wants to suggest ways to fix things in Eve that wont actually take away from the game I would love to discuss them.

Like how could CCP overhaul the Bounty system? Would you make tweaks to High sec Wardecs? Imrpovements to FW? Would you like a new class of ship? DO you have certain balance issues? How would you improve mining? how would you improve wormholes?

There's tons of shit to talk about that this forum seems to totally ignore. All we do is bitch about simple retarded shit like UI and sound. minor stuff that really doesn't matter at all.

 

 

 

 

This.  I would love it if they would just let us Jump clone out of wormholes so we could go do some PVP or transact other business elsewhere.  Right now I've got 3 pilots in a WH and when Ops are running (about 3 hours a day/ 4 days a week) its great, but otherwise, I'm pretty much on idle.  (yeah, yeah, I should pull one pilot out, but it suits our team to leave them all there to cover all the bases)

But that wasn't the topic so I'll let it go for now.  But to me, this is a much more important change that I'd like to see instead of implementation of ambulation.  The other items on your list also bear a good examination, esp war dec mechanics and the bounty system and changes to them could really improve the overall player experience IMO.

 

 

"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar
Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  metalhead980

Apprentice Member

Joined: 6/11/08
Posts: 2699

12/03/09 8:25:24 PM#72

It's almost as if we spend more time arguing with people that don't like eve (the guys/gals that mean nothing) than actually discussing the actual game we the eve fans play.

Why freaking bother with these newbs that hate eve during a trial? whatever man go play another game. lets ignore these guys and talk about actual mechanics, features we would like in the game and stuff.

This constant bullshit that goes on in this game forum is a complete waste of Eve fans time.

PLaying: EvE, Ryzom

Waiting For: Earthrise, Perpetuum

  RonjaNoku

Novice Member

Joined: 7/03/09
Posts: 47

12/04/09 3:18:11 PM#73

Woah Woah Woah... I thought the post was about "When we were gonna have walk in stations" not "Lol, lets Flame Eve because it's not our cup of tea and I never got past the trial"

Either way. "Walk In Stations" (or whatever they call it now...) will be implemented when they are completed. CCP is slow because they like to test the living hell out of everything to make sure it isn't breakable or abusive. And i respect them for that.

Have a good day :D

  User Deleted
12/04/09 3:21:48 PM#74

why do you want to walk in space stations anyway? ok if they will make a mass effect game play out of it, but we all know that it wont happen..so why do you want to leave your ship really? 

  RonjaNoku

Novice Member

Joined: 7/03/09
Posts: 47

12/04/09 3:24:35 PM#75


Originally posted by astrob0y why do you want to walk in space stations anyway? ok if they will make a mass effect game play out of it, but we all know that it wont happen..so why do you want to leave your ship really?
My avatar needs to pee :(

  Eridanix

Novice Member

Joined: 5/30/07
Posts: 327

As One With Darkness

12/04/09 3:26:37 PM#76

For EVE's sake I would only let Incarnation, Walking on Stations or whatever is the name once you reach +10.000.000sp or above, to avoid Trial-Haters and other vultures to break the quiet and calm, intriguing peace in Stations. :D

  User Deleted
12/04/09 3:29:56 PM#77
Originally posted by RonjaNoku

 


Originally posted by astrob0y why do you want to walk in space stations anyway? ok if they will make a mass effect game play out of it, but we all know that it wont happen..so why do you want to leave your ship really?
My avatar needs to pee :(

 

 

Haha. Havent family guy learned us how all we pee in the distant future :) 

  rashhero

Novice Member

Joined: 1/14/07
Posts: 551

Sometimes I'm afraid my sandwich is small and inadequate.

12/04/09 4:35:22 PM#78
Originally posted by Eridanix

For EVE's sake I would only let Incarnation, Walking on Stations or whatever is the name once you reach +10.000.000sp or above, to avoid Trial-Haters and other vultures to break the quiet and calm, intriguing peace in Stations. :D

 

I'd support that fully.

  RonjaNoku

Novice Member

Joined: 7/03/09
Posts: 47

12/04/09 9:13:42 PM#79
Originally posted by rashhero
Originally posted by Eridanix

For EVE's sake I would only let Incarnation, Walking on Stations or whatever is the name once you reach +10.000.000sp or above, to avoid Trial-Haters and other vultures to break the quiet and calm, intriguing peace in Stations. :D

 

I'd support that fully.

 

although I fear the "Elitist" vibe that might throw out. I do support me some collective peace and quiet with my intelligent space banter. lol

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