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12/02/09 1:54:26 PM#61
military experts are calling this a bad thread. |
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Yamota
Elite Member
Joined: 10/05/03
Money in politics is the root of all political evil. It is corruption at it's worst. |
12/03/09 4:13:42 AM#62
Originally posted by Xennith Military experts or armchair generals? |
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Yamota
Elite Member
Joined: 10/05/03
Money in politics is the root of all political evil. It is corruption at it's worst. |
12/03/09 4:39:43 AM#63
Originally posted by donmaximo
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12/03/09 6:43:39 AM#64
Originally posted by Kordesh All true but it's true for a reason. Mainly that CCP went too big with their universe. Honestly, it would have been much better to have a universe half the size with areas that they actually took time to populate and make interesting than just splash a bunch of randomly generated systems and stamp a few stations and belts here and there. Unfortunately, they can't scale things back now without causing a shitstorm, so anything of any appreciable scale is generally half assed and takes forever.
* I find more to do in this game than probably all of the other mmorpgs i have played combined, and that's including almost 5 years of swg* People keep saying this, and they can never give me an answer that doesn't seem to involve a creative variation of A: Collecting money B: I get joy from being a dick I mean, theres no character progression or customization. Theres very little in the way of "goals" you can make up that doesn't involve simply creative ways to fill your wallet which is a bit shallow, and the majority response seems to care less about territory control (which lets face it, is really only for the top alliances in the game anyway) and more about finding it fun randomly going around and ganking people because their tears give you sustinence, which I guess is a goal, but also means that the game isn't exactly fun if being a dick constantly isn't your idea of a great time. So I'm being honest here, what are all these new and interesting "things to do" that are not in other games that don't fall into the above two categories?
You left out mining. Lots and lots and lots of mining. Oh...and salvaging.
Edit: I forgot studies. Lots of studies. Which, by the way, IS character progression. But yeah...technically, you don't even have to be in the game to study, so.... President of The Marvelously Meowhead Fan Club |
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12/03/09 6:47:54 AM#65
While I understand certain people have issues with certain aspects of Eve like the UI, sound, no avatar and the combat. People need to understand that certain things like the UI and combat are some of the reasons people enjoy the game.
I like the UI, it feels different and it matches the setting of the game perfectly. If Eve had a UI closer to other mmos I would probably leave the game to be honest. I feel the same about the combat. Fly a fast ship like a Inty or one of the minmatar ships that use hit and run tactics and then tell me Eves combat isn't tactical. For many of us the combat is damn near perfect. I have no issues with the games sound either, sure an improvement would be cool but it isn't needed. On the topic of avatars we already know it's coming we saw a nice demo of it at evefest a couple years ago. Its a social feature that also lets you run on foot non-combat missions, play boardgames, gamble, own shops, decorate a captains quarters and the devs even hinted at Eves old card game and mech arena being a feature down the road also. Shit they even tried to add frigate wars but the system rejected it, so yes CCP is thinking outside the box.
If someone wants to suggest ways to fix things in Eve that wont actually take away from the game I would love to discuss them. Like how could CCP overhaul the Bounty system? Would you make tweaks to High sec Wardecs? Imrpovements to FW? Would you like a new class of ship? DO you have certain balance issues? How would you improve mining? how would you improve wormholes? There's tons of shit to talk about that this forum seems to totally ignore. All we do is bitch about simple retarded shit like UI and sound. minor stuff that really doesn't matter at all.
PLaying: EvE, Ryzom Waiting For: Earthrise, Perpetuum |
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12/03/09 6:54:17 AM#66
Originally posted by Yamota
Warp scramblers are also very short range - 7.5 - 9Km. In these post speed-nerf days, that's pretty significant. The best counter to being tackled is to stop the tackler locking you; ECM, damps, keeping away from belt markers. Energy Neuts work pretty well too - warp scrams and disruptors use a lot of cap. Webbers are almost exactly as powerful as afterburners. Dont forget to factor in the acceration control skill bonus. There is no skill to make a web more effective. Focus fire - there is indeed a focus defence, and extremely effective it is when done skillfully. Perhaps you've never seen a well-run Remote Rep fleet in action, but I can assure it is a thing of terror and beauty. Gaurdians and Scimitars are win. large Remote Armour Reps also fit very well on battleships. EDIT: just noticed you said Logistics ships are crap. Whatever you're smoking, give me some. Logis are awesome and, properly flown, let me assure you they're a bitch to kill. "Properly flown" means "with at least 1 other logistics ship in gang" btw. Pro-Tip: T2 resists + tiny sig radius = tough to kill. Gatecamping is hilariously easy to counter on the outgate. All you have to do is not warp direct from the in gate to the out gate. In the in-gate then either speed (burn back to the gate) or a cloak+MWD will often save you. Hi-sec suicide ganking is only a problem for idiots who go AFK when their poorly tanked weak T1 industrials stuffed full of valuables are autopiloting along major trade routes. Even now there are an amazing number of people who think that it's OK to do this. I routinely move hundreds of millions or even billions of ISK worth of high value goods in hi-sec and lo-sec without a care in the world. That's because I use an agility-rigged triple-nano'd blockade runner with a covert ops cloak (and resist amps to counter smartbombs) and I'm not AFK. That ship can carry nearly 5000m^3 (GSC + LSC), gets into warp faster than an interceptor, cloaks, and hits well over 2500m/s. I LOL at empire gankers. In short you are partly correct in that there are loads of ways one can lose ones ship in EvE, but dead wrong in that it's very easy to not lose your ship if you dont want to engage (or often even if you do). Give me liberty or give me lasers |
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12/03/09 6:58:47 AM#67
Originally posted by metalhead980
Good post. Give me liberty or give me lasers |
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12/03/09 9:15:37 AM#68
Ofcourse it is subjective! This is a forum and people here state their opinion based on their experience. This is not a science board where things needs to be proven. Opinions about merits of a game is ofcourse subjective, why would it be otherwise? You can choose to accept that or talk about conspiracy theories about me being here to incite people, up to you.
Of course you’re entitled to an opinion. My point was that you offer little in the way of evidence to support this opinion. How else can I, or anyone else, refute or debate your statement? You offer nothing substantial to back up your claim. A simple example of how, in your experience, EvE is full of “sociopaths who think they are something special because they are playing a hardcore, sandbox, PvP game” would be nice. Otherwise it’s just a sweeping generalization that doesn’t really contribute much to facilitating a worthwhile conversation about the pros/cons of the in game experience. It’s not the subjectivity alone that makes the comment pointless; it’s the subjectivity without much context. You’ve obviously played the game and have worthwhile experience to share, so why make such a general, unsupported comment and then get so defensive?
I think it does. Why?
These are some very detailed points. Although I’d still have to say I fundamentally disagree. I’ve been playing EvE for a few years on and off, and I’ve never been “ganked” unless I put myself into a situation where it was a possibility i.e. mining, ratting or salvaging, etc in 0.4 or less. So, I’d say EvE gives you plenty of opportunity to avoid being “ganked”. Many of the modules that you mention are PvP modules (cloaking device, warp scram, warp stab, webber) so it reasons that if a player is fitting these things they’re entering into what they already know is a dangerous scenario with the potential for PvP to occur. If you enter low sec unprepared to aggress against possible attackers you’re in trouble. This is clearly understood by virtually all players in EvE. I’d say that this promotes the danger and lawlessness of low sec, not “ganking”.
See above comment re: fragile psyche.
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RavingRabbid
Novice Member
Joined: 10/11/09
Remember Rabbids cant play MMO's, but they can dance! |
12/03/09 9:20:56 AM#69
They may add it sometime in the near future. If its not ready i dont want them to release it too soon. They havent relased any new info on it that Im aware of. (AAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHH dances with cute Minmataar bar waitress) Everyone on MMORPG.com before every thread put the letters IMO as you and I dont speak for the gaming community or anyone else. Playing: SWTOR, Eve Online, and World of Tanks. |
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12/03/09 9:30:44 AM#70
Cmon, calling EVE a glorified screensaver is funny, no matter if its said as an insult or friendly joke. To me, it felt like it, a screensaver you have to go to university to even run. And I never even played, a friend once tried to lure me into it, he failed. Having said that, no one can deny that EVE is probably the most unique mmo ever made. That might be just my opinion though. I just dont fancy it. I have a particular view of what the Universe is, and in EVE it seems that the entire cosmos was turned into a mining colony. To me the wonders of the universe are linked with the scientific misteries that it holds, not with making money and fighting space pirates. But to hear someone say that EVE sucks just doesnt feel right. At most, I can accept someone saying 'its not for me' like I do. There should be more games like it.
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Kyleran
Elite Member
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
12/03/09 9:55:33 AM#71
Originally posted by metalhead980
This. I would love it if they would just let us Jump clone out of wormholes so we could go do some PVP or transact other business elsewhere. Right now I've got 3 pilots in a WH and when Ops are running (about 3 hours a day/ 4 days a week) its great, but otherwise, I'm pretty much on idle. (yeah, yeah, I should pull one pilot out, but it suits our team to leave them all there to cover all the bases) But that wasn't the topic so I'll let it go for now. But to me, this is a much more important change that I'd like to see instead of implementation of ambulation. The other items on your list also bear a good examination, esp war dec mechanics and the bounty system and changes to them could really improve the overall player experience IMO.
"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar |
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12/03/09 8:25:24 PM#72
It's almost as if we spend more time arguing with people that don't like eve (the guys/gals that mean nothing) than actually discussing the actual game we the eve fans play. Why freaking bother with these newbs that hate eve during a trial? whatever man go play another game. lets ignore these guys and talk about actual mechanics, features we would like in the game and stuff. This constant bullshit that goes on in this game forum is a complete waste of Eve fans time. PLaying: EvE, Ryzom Waiting For: Earthrise, Perpetuum |
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12/04/09 3:18:11 PM#73
Woah Woah Woah... I thought the post was about "When we were gonna have walk in stations" not "Lol, lets Flame Eve because it's not our cup of tea and I never got past the trial" Either way. "Walk In Stations" (or whatever they call it now...) will be implemented when they are completed. CCP is slow because they like to test the living hell out of everything to make sure it isn't breakable or abusive. And i respect them for that. Have a good day :D |
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12/04/09 3:21:48 PM#74
why do you want to walk in space stations anyway? ok if they will make a mass effect game play out of it, but we all know that it wont happen..so why do you want to leave your ship really? |
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12/04/09 3:24:35 PM#75
My avatar needs to pee :( |
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12/04/09 3:26:37 PM#76
For EVE's sake I would only let Incarnation, Walking on Stations or whatever is the name once you reach +10.000.000sp or above, to avoid Trial-Haters and other vultures to break the quiet and calm, intriguing peace in Stations. :D |
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12/04/09 3:29:56 PM#77
Originally posted by RonjaNoku
Haha. Havent family guy learned us how all we pee in the distant future :) |
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rashhero
Novice Member
Joined: 1/14/07
Sometimes I'm afraid my sandwich is small and inadequate. |
12/04/09 4:35:22 PM#78
Originally posted by Eridanix
I'd support that fully. |
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12/04/09 9:13:42 PM#79
Originally posted by rashhero
I'd support that fully.
although I fear the "Elitist" vibe that might throw out. I do support me some collective peace and quiet with my intelligent space banter. lol |
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