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News Discussion  » General: Why Not A Survival MMO?

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210 posts found
  android_22

Apprentice Member

Joined: 11/21/09
Posts: 13

"If that's what you think, then that's all you will ever be"

11/29/09 1:54:50 PM#181

During PVP contenders can battle til they fall unconscious when HP hits 0 instead of dying.

And a infection meter sounds like a good idea. So would that be under the HP meter or the Manna/MP/stamina/whatever?

I think it would be interesting if there was no meters like that and using powers like telekinesis  would drain HP. There would be no "magic" powers that heal, the only way to heal is by resting or using medicine. This defeats the need for players to follow the path of a healer all the time. Any one or more players could act as a healer when needed. Course we can made skill sets made for healing like first aid that can allow you to heal other players and yourself as long as there is a first aid kit in your inventory, the skills just have a recharge time. I personally would prefer that idea.

 

  android_22

Apprentice Member

Joined: 11/21/09
Posts: 13

"If that's what you think, then that's all you will ever be"

11/29/09 2:05:28 PM#182

Also I feel players should have access to vehicle inspired mounts. Like motorcycles, cars, etc...

One idea can be a modified pick-up truck complete with armor plating. The truck can be summoned using a keychain beeper item and it can run on gas or solar energy or something like that. But what should be different and unique is that tje pick-up truck has it's own inventory grid so it is perfect for people collecting a lot of items for quests/crafting. Or! Instead of holding items it can hold four fellow party members, these members cannot be harmed by incoming enemies (driver included is void of damage) making party travel much easier.

Now to weaken so to speak the awesomeness of this "mount" it runs on some sort of energy fuel that eventually runs out, once it runs out it just stops and all players are removed from the truck. The truck will then have to recharge it's battery or something. Also the quest required to take in order to obtain a truck can be difficult. Plus the truck remains in the field, and if the players all die someone could walk on by and steal your items! Dunno just an idea.

Other than a pick-up truck, we can try motorcycles, ships, or even planes and airships. We can if popular enough uses horses as well.

  dlunas

Novice Member

Joined: 8/19/06
Posts: 204

What we need is a few good taters.

11/30/09 9:20:44 PM#183
Originally posted by android_22

Also I feel players should have access to vehicle inspired mounts. Like motorcycles, cars, etc...

One idea can be a modified pick-up truck complete with armor plating. The truck can be summoned using a keychain beeper item and it can run on gas or solar energy or something like that. But what should be different and unique is that tje pick-up truck has it's own inventory grid so it is perfect for people collecting a lot of items for quests/crafting. Or! Instead of holding items it can hold four fellow party members, these members cannot be harmed by incoming enemies (driver included is void of damage) making party travel much easier.

Now to weaken so to speak the awesomeness of this "mount" it runs on some sort of energy fuel that eventually runs out, once it runs out it just stops and all players are removed from the truck. The truck will then have to recharge it's battery or something. Also the quest required to take in order to obtain a truck can be difficult. Plus the truck remains in the field, and if the players all die someone could walk on by and steal your items! Dunno just an idea.

Other than a pick-up truck, we can try motorcycles, ships, or even planes and airships. We can if popular enough uses horses as well.

 

Ah, horse, makes burgers and transportation.

dlunas Xfire Miniprofile
  android_22

Apprentice Member

Joined: 11/21/09
Posts: 13

"If that's what you think, then that's all you will ever be"

12/02/09 3:41:29 PM#184
Originally posted by dlunas
Originally posted by android_22

Also I feel players should have access to vehicle inspired mounts. Like motorcycles, cars, etc...

One idea can be a modified pick-up truck complete with armor plating. The truck can be summoned using a keychain beeper item and it can run on gas or solar energy or something like that. But what should be different and unique is that tje pick-up truck has it's own inventory grid so it is perfect for people collecting a lot of items for quests/crafting. Or! Instead of holding items it can hold four fellow party members, these members cannot be harmed by incoming enemies (driver included is void of damage) making party travel much easier.

Now to weaken so to speak the awesomeness of this "mount" it runs on some sort of energy fuel that eventually runs out, once it runs out it just stops and all players are removed from the truck. The truck will then have to recharge it's battery or something. Also the quest required to take in order to obtain a truck can be difficult. Plus the truck remains in the field, and if the players all die someone could walk on by and steal your items! Dunno just an idea.

Other than a pick-up truck, we can try motorcycles, ships, or even planes and airships. We can if popular enough uses horses as well.

 

Ah, horse, makes burgers and transportation.

Ah yes, it could be a form of transportation and if needed be, it can be killed for meat to restore health n stuff...or feed to other horses! Eww....just and a idea lol

But yes I didn't think of that at first, but personally I really would like to see the truck idea implemented in gameplay. I think it's a very cool, and quite diverse feature. But the horse idea is interesting because it can become a food supply and a horse would likely be cheaper then a truck in terms of powering players.

On a other note I came up with a few more quests. I got like 3-4 right now. It's difficult to come up with really nice ones because a lot of MMOs now are adding more and more to the quests so we all have to catch up. I think most quests should have some sort of cinematic to them and perhaps alternate ways to complete and even end them. Like for example maybe you have to save a refugee family's father. His caravan got ambushed by ghouls and his whereabouts are unknown. You go out and find him but he's infected. If you have the antidote with you, you can heal him or just kill him and you will recieve a different ending (and reward) depending on what you do.

  dlunas

Novice Member

Joined: 8/19/06
Posts: 204

What we need is a few good taters.

1/23/10 11:17:57 PM#185
Originally posted by dlunas
Originally posted by Mequellios

 Ahh!! Dana Started a Zombie Survival thread and I'm late to the party!? Preposterous! This is the game I've been waiting for. My life will never be fulfilled if I don't get to play a Zombie Survival MMO. I'm so desperate, I'm even trying to make one myself. This type of game is LONG overdue.

This is exactly how it should be made. Although one point I disagree with you on Dana, is urban areas even resembling safe zones. That's highly unrealistic. Cities would have such a high concentration of infected AND desperate,even psychotic survivors, it would be a war zone. A concrete jungle. No man's land. Or should I say, dead man's land? That might be a decent title.

Other than that, you're spot on.

 

I was thinking Running of the Dead or with or from, but Dead Man's Land sounds cool.  Also, the conversation has only petered down, I think a couple of us are still watching it, I know I am.  I've also thought up a few other tidbits about the game, but it's still in the dreaming stage of it all in my head.

 

Dead Man's Land .com is already taken!  It's a filler page, so pooh.  .net is still available.  Any other ideas, guys?

dlunas Xfire Miniprofile
  dlunas

Novice Member

Joined: 8/19/06
Posts: 204

What we need is a few good taters.

1/23/10 11:22:20 PM#186

Android and I have now been throwing ideas back and forth since those last few posts.  Anybody still watching this thread?

dlunas Xfire Miniprofile
  johnmatthais

Tipster

Joined: 4/28/07
Posts: 2693

Maybe if I'm going to have my Xfire profile up, I should start using Xfire...

1/23/10 11:31:37 PM#187

 ...wow...isn't it ironic that besides the zombies, any sort of skill-based progression, the existence of friendly NPCs and the existence of a starter area that you just described LOVE in a nutshell?

  dlunas

Novice Member

Joined: 8/19/06
Posts: 204

What we need is a few good taters.

1/24/10 12:30:09 AM#188
Originally posted by johnmatthais

 ...wow...isn't it ironic that besides the zombies, any sort of skill-based progression, the existence of friendly NPCs and the existence of a starter area that you just described LOVE in a nutshell?

 

lol, really?

dlunas Xfire Miniprofile
  johnmatthais

Tipster

Joined: 4/28/07
Posts: 2693

Maybe if I'm going to have my Xfire profile up, I should start using Xfire...

1/24/10 12:38:51 AM#189
Originally posted by dlunas
Originally posted by johnmatthais

 ...wow...isn't it ironic that besides the zombies, any sort of skill-based progression, the existence of friendly NPCs and the existence of a starter area that you just described LOVE in a nutshell?

lol, really?

Yeah, go play it or watch some lenghty gameplay videos, write down the process and compare it with what he just described, lol.

  dlunas

Novice Member

Joined: 8/19/06
Posts: 204

What we need is a few good taters.

1/24/10 1:24:51 AM#190
Originally posted by johnmatthais
Originally posted by dlunas
Originally posted by johnmatthais

 ...wow...isn't it ironic that besides the zombies, any sort of skill-based progression, the existence of friendly NPCs and the existence of a starter area that you just described LOVE in a nutshell?

lol, really?

Yeah, go play it or watch some lenghty gameplay videos, write down the process and compare it with what he just described, lol.

 

With what which person just described?

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  johnmatthais

Tipster

Joined: 4/28/07
Posts: 2693

Maybe if I'm going to have my Xfire profile up, I should start using Xfire...

1/24/10 1:27:06 AM#191
Originally posted by dlunas

With what which person just described?

The idea of a survival MMO the guy who wrote the article just described.

  dlunas

Novice Member

Joined: 8/19/06
Posts: 204

What we need is a few good taters.

1/24/10 1:28:51 AM#192
Originally posted by johnmatthais
Originally posted by dlunas

With what which person just described?

The idea of a survival MMO the guy who wrote the article just described.

 

Ah, alright.  I'll have to check the game out.  Is it console, PC, or both?  I only remember vaguely hearing about it.

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  johnmatthais

Tipster

Joined: 4/28/07
Posts: 2693

Maybe if I'm going to have my Xfire profile up, I should start using Xfire...

1/24/10 1:30:09 AM#193
Originally posted by dlunas
Originally posted by johnmatthais
Originally posted by dlunas

With what which person just described?

The idea of a survival MMO the guy who wrote the article just described.

 

Ah, alright.  I'll have to check the game out.  Is it console, PC, or both?  I only remember vaguely hearing about it.

PC. Developed by one man. I simply was commenting that somehow that popped into my head when I thought about what the guy described lol.

  dlunas

Novice Member

Joined: 8/19/06
Posts: 204

What we need is a few good taters.

1/24/10 1:31:47 AM#194
Originally posted by johnmatthais
Originally posted by dlunas
Originally posted by johnmatthais
Originally posted by dlunas

With what which person just described?

The idea of a survival MMO the guy who wrote the article just described.

 

Ah, alright.  I'll have to check the game out.  Is it console, PC, or both?  I only remember vaguely hearing about it.

PC. Developed by one man. I simply was commenting that somehow that popped into my head when I thought about what the guy described lol.

 

Oh!  LOVE!  I watched the dev video on that like four days ago!  Yeah, that looked cool.  Definitely not the direction we'll be going, at least not quite.  Very cool ideas, though.

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  johnmatthais

Tipster

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Posts: 2693

Maybe if I'm going to have my Xfire profile up, I should start using Xfire...

1/24/10 1:34:22 AM#195
Originally posted by dlunas

Oh!  LOVE!  I watched the dev video on that like four days ago!  Yeah, that looked cool.  Definitely not the direction we'll be going, at least not quite.  Very cool ideas, though.

Lol, yeah, I completely ignored the thread before my post and was posting about the article. Shoulda read first xD

  dlunas

Novice Member

Joined: 8/19/06
Posts: 204

What we need is a few good taters.

1/24/10 1:37:17 AM#196
Originally posted by johnmatthais
Originally posted by dlunas

Oh!  LOVE!  I watched the dev video on that like four days ago!  Yeah, that looked cool.  Definitely not the direction we'll be going, at least not quite.  Very cool ideas, though.

Lol, yeah, I completely ignored the thread before my post and was posting about the article. Shoulda read first xD

 

Definitely check out the thread, these guys had some great ideas.  Gave me the better part of the framework to go with, and Android's been tossing a ton of cool ideas my way.  Some won't work, but if I'm the decider of what will ultimately go into the game, I'd say at this point he's the voice inside my head whispering more ideas than I would've possibly thought up on my own.  Some awesome stuff he's been thinking.

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  Leucrotta

Novice Member

Joined: 2/29/08
Posts: 684

1/24/10 1:46:58 AM#197

Seems that Jeff Strain, co founder of ArenaNet is working on an zombie mmo.

for consoles though

undeadlabs.com/

 

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

1/24/10 1:51:48 AM#198
Originally posted by dlunas

Android and I have now been throwing ideas back and forth since those last few posts.  Anybody still watching this thread?

I am.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

1/24/10 1:57:26 AM#199
Originally posted by Leucrotta

Seems that Jeff Strain, co founder of ArenaNet is working on an zombie mmo.

for consoles though

undeadlabs.com/

 

 

If it turns out to be just a zombie version of WoW, I won't be interested. Zombies aren't enough - it has to be survival horror. Which does not fit with WoW's level and gear based gameplay.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  dlunas

Novice Member

Joined: 8/19/06
Posts: 204

What we need is a few good taters.

1/24/10 2:27:36 AM#200
Originally posted by MMO_Doubter
Originally posted by Leucrotta

Seems that Jeff Strain, co founder of ArenaNet is working on an zombie mmo.

for consoles though

undeadlabs.com/

 

 

If it turns out to be just a zombie version of WoW, I won't be interested. Zombies aren't enough - it has to be survival horror. Which does not fit with WoW's level and gear based gameplay.

 

Ditto on that for the most part, although I'm sure I'd try it out....if it wasn't $50.  I like the theme park games from time to time, because it's a fun ride, but it's not what I want to go back to again and again.  Good to see you're watching the thread still, it was a fun one.

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