Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,079
Members:1,592,525  Online:0
Guests:0  Posts:4,845,589
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Any MMORPGs where we dont roleplay a mass murderer?

4 Pages 1 2 3 4 » Search
74 posts found
  Interesting

Novice Member

Joined: 1/16/08
Posts: 837

 
11/27/09 6:44:15 AM#1

Any MMORPGs where we dont roleplay a mass murderer?

 

 

  Korhindi

Apprentice Member

Joined: 7/31/08
Posts: 397

11/27/09 6:46:29 AM#2

Hello Kitty Online and Second Life are two.

  Thenarius

Novice Member

Joined: 8/29/08
Posts: 1114

11/27/09 6:47:50 AM#3

Hello Kitty Online.

  SonikFlash

Novice Member

Joined: 12/13/08
Posts: 578

11/27/09 6:48:14 AM#4

I RP as a mass murderer in hello kitty

  Netbrat

Novice Member

Joined: 9/08/04
Posts: 20

11/27/09 6:50:18 AM#5

I read where even Hello Kitty has some monster-filled danger zones to explore they say but if they are dangerous then I am sure you have to attack them.

  Korhindi

Apprentice Member

Joined: 7/31/08
Posts: 397

11/27/09 6:52:51 AM#6
Originally posted by Netbrat

I read where even Hello Kitty has some monster-filled danger zones to explore they say but if they are dangerous then I am sure you have to attack them.


 

You drive them off with weapons of candy, dances or by engaging them in mini games.

They don't actually die, they just "leave."

 

  Axehilt

Elite Member

Joined: 5/09/09
Posts: 5362

11/27/09 7:27:20 AM#7

ATITD.

H&H.

EVE.

  Vhaln

Elite Member

Joined: 7/07/05
Posts: 2472

Screw you and your hundred character limit.

11/27/09 8:16:42 AM#8


Originally posted by Axehilt
ATITD.
H&H.
EVE.

It's one of the appeals ofthe "sandbox" concept. Sandbox games involve progression that isn't about wholesale slaughter to gain xp. Games like SWG and UO had plenty of killing, but not every character had to take part in it, and even for characters that did, "mass murder" wasn't on the same ridiculous scale as your average grinder.

EVE's another good example, and ATITD would be great if it were on a more professional level - it's about as indy as they come, not mention very dated now, too. I'd love to see an "AAA" ATITD. What's H&H, though?

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  User Deleted
11/27/09 8:31:00 AM#9

SWG - you can play an entertainer or a crafter.

Ryzom - You can be a Harvester / Crafter

Freerealms - like a dozen classes what are non-combat based.

EVE - you can just craft / play the markets

I'm not 100% on this but Pirates of the Burning Seas had a heavy market / crafting element a while back.

Fallen Earth is suppose to have a heavy crafting element to it. I wouldn't know first hand how it is working out as far as having to do the genocide against mindless mobs goes for that playstyle.

 

That's what rolls off the top of my head.

 

 

  HYPERI0N

Novice Member

Joined: 1/26/08
Posts: 3541

Trader of EvE Online since July 2003.

11/27/09 8:33:19 AM#10

Well EvE is one possable choice. Now i have to say that EvE is a PvP centred game but you dont have to PvP in this game to progress. Infact the non PVP people in this game are in many ways more important than those who do PvP because all those guns and the ammunition is made by the Builders in EvE.

 

Also skills are not based on Experience they are based on Time as in you select a skill and it will tell you how long in real time it takes to learn it. This does put some off this game as they assume that what skills you have are the primary factor in how competative you are in EvE. they are wrong tho as many will tell you a 3 year veteran can be taken down by someone of lesser skills because the main decider in EvE is not skills but experiance in how to setup your ship and how to fight.

 

There are several profesions in this game that dont involve killing real or virtual players such as...

 

Mining

Trading

Manufacturing

Blueprint Production

Drone Hunting

Recon

Wormhole hunting

Hauling

 

There may be more proffesions but this list is a good start. Also a top tip i can give you is to find a small or large if you prefer Mining/manufacturing player made Corp as this will make everything in EvE easier. And let them know your preferences too.

 

Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981

  User Deleted
11/27/09 8:41:32 AM#11

 SWG you don't have to ever get in combat.

There are crafters of all types, Entertainers from music to dancing.

You can be whatever you want. The benefit of a sandbox. Get elected as mayor, and maintain a nice town, or build your own!

Become known as the best crafter on your server taking pride making the very best weapons, structures, or simply be a clothes designer.

Some people get paid to design/decorate houses. Be a Chef and cook food.

Non-combat options no game tops what is still the best sandbox out SWG. Even combat can be restricted to the Glactic War (Which is about to have a huge update) so you're fighting has reason. Not just murder.

Don't believe the hate, try it. They got a deal on steam for under $10. They got free trials also.

Server population wise

Starsider is the overpopulated "place to be"

Flurry, (EU)Chimera, Bria, Bloodfin, all good populations.

Other servers are quieter, but sometimes that's a good option to have.

  User Deleted
11/27/09 9:09:51 AM#12

Pretty much if an MMO isn't level-based, there's a good chance it will allow players to advance their character in ways other than killing things. If it is level-based, you usually have no choice other than relentless slaughter to advance your character.

  Comnitus

Advanced Member

Joined: 6/03/09
Posts: 2507

Revenge is a dish best served with mayonnaise and those little cheesy things on sticks.

11/27/09 9:15:50 AM#13

Runescape (if you become a Member). 1/3 the price of a regular MMO per month. 24 Skills, only 7 of which are directly combat-related (Attack, Strength, Defense, Ranged, Magic, Summoning, and Hitpoints). 2 that are semi-combat related (Slayer and Prayer). Still, there's plenty of variety in what you can do.

Add it to the great suggestions (SWG, EVE) above.

  dstar.

Apprentice Member

Joined: 5/22/06
Posts: 478

HI!

11/27/09 9:28:20 AM#14

I knew very successful people in UO that never once pvp'd or had to go out and kill anything.  They owned castles, tons of rares, were apart of player ran vendor towns, and were revered crafters, fishermen, treasure hunters, traders.  In fact they could spend as much time doing those things as a pvper drinking energy drinks killing all night and they loved it. 

A real life buddy of mine was a part of the crafting crowd, had tons of in game money, rares, houses etc.  He loved coming home after work and hoping on his boat, doing some fishing, pulling up rares, selling them on his vendor or going to Brit and seeing if he could work a deal.  He also enjoyed mining with his pack mule, making armor to sell on his vendors and decorating his main castle.  It was relaxing for him.

At the same time I was just around the corner stealing from people, PKing, waring, playing in roof top 1v1 tournaments for in game cash. 

Damnit I need to stop now before I wonder off into lala land of the "good old days".

  Vhaln

Elite Member

Joined: 7/07/05
Posts: 2472

Screw you and your hundred character limit.

11/27/09 10:06:08 AM#15

I see some people mentioning a few games that, IMHO, don't really count, here.

There's a big difference between games that make exclusively non-combat gameplay viable, and games that just have a non-combat side to the gameplay - where you have to do the combat stuff, too - at least to really get into the game and enjoy it.

A good way to tell the difference is to look at whether or not players are actually playing that way. In some games, of course there are lots of pure crafter characters. Characters that are a lot more than just crafting mules. In other MMOs, it's technically possible, but almost no one plays that way, because the game isn't really designed for it.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  User Deleted
11/27/09 11:01:22 PM#16
Originally posted by Torak

SWG - you can play an entertainer or a crafter.

Ryzom - You can be a Harvester / Crafter

Freerealms - like a dozen classes what are non-combat based.

EVE - you can just craft / play the markets

I'm not 100% on this but Pirates of the Burning Seas had a heavy market / crafting element a while back.

Fallen Earth is suppose to have a heavy crafting element to it. I wouldn't know first hand how it is working out as far as having to do the genocide against mindless mobs goes for that playstyle.

 

That's what rolls off the top of my head.

 

 


 

It is possible to advance only through crafting in Fallen Earth. You gain experience via crafting and harvesting, the same vanilla xp as you would in combat -- and there are some missions that involve crafting.  It would be a challenge, possibly even a fun challenge...(ponders my last open character slot I)

Sometime the killing must be taken in context.  World War II Online has killing, but I wouldn't classify it as 'murder' per se.  Whereas in Fallen Earth, there are definitely quests that I would say are murderous.

 

  User Deleted
11/27/09 11:15:57 PM#17
Originally posted by Vhaln

I see some people mentioning a few games that, IMHO, don't really count, here.

There's a big difference between games that make exclusively non-combat gameplay viable, and games that just have a non-combat side to the gameplay - where you have to do the combat stuff, too - at least to really get into the game and enjoy it.

A good way to tell the difference is to look at whether or not players are actually playing that way. In some games, of course there are lots of pure crafter characters. Characters that are a lot more than just crafting mules. In other MMOs, it's technically possible, but almost no one plays that way, because the game isn't really designed for it.

 


 

Yeah, the OP was a little vague on what specifically he was looking for. 

Second Life is the only MMO that comes to mind (barring HKO) that isn't designed around combat. I tried Second Life, but just couldn't get into it -- it is a completely different mindset. Not that I'm a action combat freak, really.

  joker007mo

Novice Member

Joined: 8/08/09
Posts: 634

11/27/09 11:24:31 PM#18

second life isnt so much a game as its a SECOND life you build you live you love or whatever but there is places on sl that are set up like a traditional mmo buy sword and shield and go fight zombies basically it has alot of different things and if you know how to manipulate it you can make anything you want at least thats what i garnered out of 5 years playing it on and off

  Midare

Novice Member

Joined: 8/06/09
Posts: 45

11/28/09 3:22:30 AM#19

As a follow up to the others talking about Second Life, it really is a matter of locating the right places/groups.

 

There are a couple user-made combat HUD options, "Spell Fire" being the one that comes to mind since it is what I've used most often. Basically you attach a Spell Fire HUD to your screen as an interface... which allows you to select your race (which gives you stats) and your alighnment, you can also select from a limited list of audio for death rattles.

Then you buy and attach a weapon, they also have their own stats. Huzzah now you can actually "fight" in the glorified chat interface which is Second Life. (Note: "Stone Keep" are the makers of Spell Fire, they have a lot of items... whatever weapon you buy to use must be scripted withthe same system as your HUD, you can't mix and match, but Stone Keep has sold Developer packs to other builders, some of which have nicer looking weapons than them and at lower prices.)

 

The harder part is finding a SIM that isn't populated by illiterate cretins. Each SIM group will have their own rules, sometimes their own take on lore... others will use established lore from D&D and Dragonlance IP. Honesly, it's usually best to find a SIM first before you drop "Lindens" (purchased SL $) on decking out your avatar or picking out weapons. This is because some SIM groups will have their own take on basically "class restrictions" regarding what weapons you can use right off the bat. Usually anyone can use 1handed swords and daggers, but say... Scouts cannot use axes, or only Warriors can use 2handed swords...shit like that.

 

Basically in SL it is roleplay first, combat second. So dependign what sort of role you assume, and what race you play, you may avoid mass murder completely.

  Scot

Novice Member

Joined: 10/10/03
Posts: 2642

11/28/09 3:43:55 AM#20

I never play a mass murderer in any MMO I have been in and I don’t think any MMO asks you to do that. If fighting beasts or humans that attack you on sight is your idea of murder then it is an odd one.

4 Pages 1 2 3 4 » Search