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11/20/09 4:24:20 AM#26
This will give gamers who are "on the fence" a solid two weeks with the game? Aren't betas meant to help squash any remaining bugs, and not meant to be a "try before you buy?" I think the term beta has lost its meaning over the last few years. _____________________________ |
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11/20/09 7:02:46 AM#27
Originally posted by Delzo
MMmmmnnnneeeeh. It's more like it expanded in purpose. The devs still gather valuable data during the Open Beta phase. The thing is it's all back-end stuff that pretty much just needs a lot of people on at the same time. They don't need actual testers for that, they just need bodies. As long as they're doing that they might as well showcase the game, get the word out and the hype up. |
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11/20/09 7:42:38 AM#28
You may have jumped the gun there. An apology may be in order. Over & Out |
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11/20/09 11:14:21 AM#29
Originally posted by erictlewis
This is not true..infact if it WAS true there wouldn't be a huge constant set of angry thread posts from the life time / six month subbers. They're inviting people who signed up, won contests, etc, and the special CO subscription people slowly but surely..the problem IS they're not inviting enough fast enough from CO which is pissing off alot of people. Infact they're like 'by the end of december all CO lifetime / six month" subbers will have recieved an invite meaning many will only get a month or less to participate in the closed beta. Their Beta window is so incredibly tiny......thats really the biggest concern everyone would should have and the fact they're already announcing open beta after a month of closed beta makes me hesitant that the game is any good at all. Most likely its a OMG WoW is going to eat us alive move lets just get stuff done enough and release. A seriously bad move really. They're Closed Beta window is incredibly too small and its a fake ass excuse to tell people "we're inviting people slowly to avoid the servers being crushed" when they're using the same server infrastructure type as CO. |
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11/20/09 11:19:06 AM#30
Its because they're using beta for publicity instead of what it SHOULD be for: to test the game and fix bugs. Its why CO launched with so many issues and was drastically changed in the first few days. In closed beta which was from Sept. 08-Aug09 they only did 2 days a week of testing for about 6 hours. On about 2-3 occasions they did all weekend testing. I don't know if they did things the same or not for STO, but if so this game is doomed even moreso. |
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11/20/09 4:17:13 PM#31
Originally posted by tawess
scared shitless of what? As if any company in this genre can out sell a WoW product (even if it is an expansion). MMO wish list: -Changeable worlds |
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11/20/09 4:59:32 PM#32
Originally posted by junzo316
From there main page Redeem Your Beta Key for Star Trek Online
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khartman2005
Apprentice Member
Joined: 5/13/06
CU/NGE |
11/20/09 6:46:59 PM#33
Originally posted by greed0104 I'm pretty sure he is talking about the videos you can find on the net that demonstrate the combat, because he then went on to say he did sign up for beta and will test it anyways. Question. Are they going to be using RMT for STO like they did in CO? I hope to god they do not have RMT in STO or I will cancel my preorder.
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khartman2005
Apprentice Member
Joined: 5/13/06
CU/NGE |
11/20/09 6:54:31 PM#34
Originally posted by Anakhahawk I don't believe I jumped the gun as you put it. If that was true then why did he not say "Judging by the released videos of STO I have seen posted have lead me to believe that". Do you see where I am coming from? Face it, there are tons of people that cannot follow a simple rule and will break an NDA at the drop of a hat knowing full well that a game company will rarely go after them since the cost would be prohibitive and not worth their time.
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11/21/09 2:44:35 AM#35
Originally posted by khartman2005 I'm pretty sure he is talking about the videos you can find on the net that demonstrate the combat, because he then went on to say he did sign up for beta and will test it anyways. Question. Are they going to be using RMT for STO like they did in CO? I hope to god they do not have RMT in STO or I will cancel my preorder. http://www.maximumpc.com/article/web_exclusive/star_trek_online_interview?page=0%2C3 MPC: What do you think about different business models, like opting for micro-transactions instead of subscriptions? CZ: We like the subscription model, and will probably be using that in the near term. We are looking at micro-transactions and how that would work – Star Trek will have micro-transactions, but most of those will be cosmetic things. Some will augment gameplay, but won’t replace any gameplay. Doesn't sound particularly good to me.
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11/24/09 7:09:39 AM#36
I'm glad there will be an open beta. I really would like this game to succeed but had doubts about the release date and the game being good enough to spend the money on. Now I'll have a chance to try it out before I decide and that's awesome. |
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11/24/09 7:44:13 AM#37
I am one of the CO lifetime subscribers and am still waiting for my CB invite. I am very concerned with the delay in getting in, and the very limited beta times allotted before release. With a release date in under 2.5 months, I am very concerned that they have not tested the game nearly enough. I remember the early patch after CO was released, and all of the painful nerfs CoH had with each issue requiring a respec. I love Cryptic, but I worry that they are biting off more than they can chew. |
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11/24/09 7:45:48 AM#38
Originally posted by svzurich Why? "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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11/24/09 7:47:13 AM#39
Originally posted by khartman2005 Good. "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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11/24/09 7:57:50 AM#40
Why do they continue to call it Open Beta when it is actual just a promotional evaluation. Just call it a pre-launch promo as they should. ![]() |
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11/24/09 7:59:46 AM#41
Originally posted by Coman
From there main page Redeem Your Beta Key for Star Trek Online
Ehh, that's not an Open Beta. |
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11/24/09 8:24:30 AM#42
Originally posted by MMO_Doubter Why?
I love them because they dared to take a chance and make superhero games, then gave DOJ money for the Champions IP (I am a Hero gamer, own 5th, 5th R&E, and 6th editions), and made a fun game with that IP. CO isn't based on the Hero system, but it does a good job capturing the feel of Champions. I also love them because they are doing much better with STO so far (based on videos and interviews) than the original Star Trek MMO was going to be. Go look up the original Star Trek MMO that was never completed, it was utterly craptacular. |
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11/24/09 8:28:04 AM#43
I'm in a wait and see mode on this one. It seems the game is more combat orientated not offering the exploration side as you would think Star Trek would have. |
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11/29/09 1:27:46 PM#44
I'm looking forward to playing this game and I haven't even touched the Beta. The screenshots and trailers have been enough to peak interest, but Cryptic has been on the ball in explaining everything they can about the game in news releases and interviews to show that it isn't a bunch of fluff. Unlike perpetual before them.
I really expect this to take the MMO world by storm. Not because of the IP or even the new approach tothis particular MMO, but because it will be both cool and FUN to play. |
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11/29/09 1:32:50 PM#45
Originally posted by ebonyblade02 Eh, it looks like it is just WoW in space with Star Trek skins, more or less. Nothing that interesting. Heck, there doesn't even seem to be a significant non-combat element to the game, which is rather a shame -- there are interesting ways to do diplomacy and such. When my friends who were excited about this game heard that there were healing, tank, and dps ships, they lost interest pretty quick. |
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11/29/09 4:22:56 PM#46
HAha, everybody says that the next MMO is just another WoW reskin. They even said that of Aion, I think the new trailer for Aion Vision got that out of the way in a hurry. Accusing a game of being another WoW is just a ploy to get ppl not to play it. (Though it may be a compliment too) Craig Zinkievich has already said multiple times there would be situations that required diplomacy and a delicate hand rather than brute force. That being said, the devs have made it clear this game will cater to peoples play styles. We will not be forced into a stereo type or class we don't want to play at all. Players aren't even forced to follow the story line. The Genesis generator will be providing plenty of places to explore at your own pace. You really need to read the info on www.startrekonline.com. Read the interviews! |
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11/29/09 7:17:54 PM#47
Originally posted by ebonyblade02 I have read the interviews and checked things out thoroughly. There's an indication that non-combat elements can pop up, but given how little they are talked about and how they aren't detailed in any way, shape, or form, I think it highly likely they are confined to Episode content, and random content doesn't include this sort of thing (otherwise they'd be bragging and showing off the technology that let's them randomly make up diplomatic scenerios). When you see them talk about character abilities, you also only see combat abilities discussed, one doesn't get the impression other abilities even exist. If there were significant content that didn't involve combat, wouldn't they enable you to improve your performance in those situations? Seems like this isn't the case. Look at the types of officers you have. Tactical, engineering, science. They don't seem to cover diplomacy much, nor do ship or other customizations cover it. Honestly, there is basically no talk about things other than combat. Most talk about older stuff and most talk not indicating a Holy Trinity combat system are quite old (I am not familiar with anything recent for either, in fact). |
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11/30/09 8:06:19 AM#48
You do realize the Captain is supposed to be the diplomacy officer, right? Of all the episodes in Star Trek there are only a handful where an Ambassador is onboard ship, and even those don't have him as a prmanent member of the crew. It may not be enough that it is mentioned twice in the inteviews with Zicheivich and Massively, but that still makes part of the game. How many games do you know of have anything but the coolest and best game footage for their PR trailers? I mean the entire idea is to get people interested by showing the excitement in a game. Not boring diplomacy. |
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11/30/09 10:58:31 AM#49
Originally posted by ebonyblade02 There's no reason to think it makes it into the game to any meaningful degree. All abilities seem to be combat based. You act like that is perfectly sensible, but Troi was quite helpful in diplomatic endeavors, as other crewmen have been as well in all the series. I agree that PR videos show the best and most meaningful stuff from the game, and that and their lack of any significant comments is exactly why I don't think there is meaningful diplomacy in the game. A meaningful system would take a good bit of work and because of that they'd be sure to show it off. |
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11/30/09 11:08:50 AM#50
Originally posted by Silverwatch
My thoughts exactly. I have found it difficult to believe that this game will be any good considering how little time has been put into its development. Regardless, I will at least give it a shot. I'm glad they are offering an open beta so I don't have to buy the game if it is as I suspect it will be... |
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