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Jedi-Conslur: Abilities: The jedi consular will have some offensive abilities however will be mainly a defensive class, it will have abilities such as sleep, raise, smashing, force push and reflecting. The jedi consular can be used as a full healer class or a debuffer/ranged dps. "Though he can handle a lightsaber, the Consular also masters a few different long-range combat abilities such as "Sleep," "Lift", "force push," "Smash," or "reflect."
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Sith-Inquisitor: Abilities: With the aid of the area-of-effect skill "Overload", that can not only damage nearby enemies, but also knock them down and stun for a few seconds. Much like the Jedi Counsular, the Sith Inquisitor is an extremely powerful support class and is a force to be reckoned with. We quickly ended their lives. The Sith inquisitor is the counterpart of the Jedi Consular, however, the Sith Inquisitor has abilities such as Saber blow, shock, Execution, Overload, Flash Discharge, Turbulant winds, dark gift, and Dark Meditation which is similar to the sith warriors channel hate ability (however it would most likely increase force powers other than combat powers). (I have been saying the last two classes were going to be some form of heavy support) ____________________________________________________________________________________________________ More about the SI story. At Electronic arts in the in-house exhibition winter showcase 2009, we got to play hands on the sith inquisitor. Ephran is a strange and nervous type who wants to make the Ominous "Red Machine" working. A gigantic and underground device that should help him gain power. (Energy we assume). The Incapable Ephran has been searching for a solution to the problem for a long time and requires our assistance now. The Machine needs fuel to work(intelligent) and this consists of hate and blood of 3 K'lor'slug devastators - a kind of gigantic worms with arms and claws -, On the Way to Ephran, we are stopped by the inquisitor Urinth, a leader of the sith secret service. (lol) She offers us another mission which we are supposed to complete as soon as possible, at best before doing what Harkun told us to do. Urinths mission consists of getting the trust of one of the imprisoned jedi, The Quarian Dorgis. We should gain his trust by helping him to escape. Fat with wrong information, she wants him to escape to the front lines of the republic so that their forces gets trapped. We accept the mission but decide to queue it behind the mission that we already have. besides the giant worms, there are also some traitorous shadows in the shadows of the caves: Renegade sith and Refuges as well as Manipulated mining droids but those fools can't stop awesome sith like us (it really says that) With the ability of "Overload" we launch at them and our Sith Inquisitor loudly smashes into the ground and lightning breaks out in all directions and let the enemies drop to the ground like marinettes who's strings are cut. We finished them badly wounded with some lightsaber blows and lightning. In the end we activate the red machine. We are starting the journey to Warden Harkon for reporting him about the mission success when we are stopped again. Warden Harkon is upset due to our delay. "Where have you been that long, slave?" he asks with threatening voice. ____________________________________________________________________________________________________
All class forums are now up and running with new avatars. JC: swtor.com/community/forumdisplay.php SI: swtor.com/community/forumdisplay.php ____________________________________________________________________________________________________ UPDATE Here is the interview in full length
PCGames: You revealed the last three classes in a short time frame, we didnt expect that. Why did you do that? James Ohlen: Because we're crazy (lol). Its just a part of the plan that we want our players to know which choice they have when the game is out. [names all availible classes] PCGames: Whats the main difference between jedi-knight and jedi-consular / sith-warrior and sith-inquisitor?
PCGames: So you are bound with your class choice to one specific gameplay style? Or are there ways to play your class differently?
PCGames: Is it possible that you can chose more than these two ways? James Ohlen: No. We decided for two different ways per class. Every class has to make this choice. PCGames: How can you decide for one on of the two ways? Like in WoW via talentpoints interface? James Ohlen: I can’t comment on that right now. But you have to make this decision on one specific point in the story and afterwards there are more options you can chose. PCGames: Will this influence the story? James Ohlen: Not really, maybe just a little bit. Obviously it makes a big difference in combat and gameplay style.
James Ohlen: The player can chose from a variety of campanions, but only pick one. By the way: Every class can do that, not just the sith-inquisitor.
James Ohlen: Yes, and you can do anything with them. PCGames: Really? Ok, thats typical for a Bioware Game. James Ohlen: (lol) But its Star Wars, so there wont be Sex Scenes like in Mass Effect PCGames: Does your companion levelup at the same time as your character? James Ohlen: Yes, he will also levelup. In addition, you can do cool stuff with him. You may equip him with different equipment for an example. There are no companion specific quest lines but he will gain new abilities and grow stronger as he gains higher levels. PCGames: Can I decide which abilities he will learn and spent his talent points for him? James Ohlen: No. As we created the companion system we thought about two different ways to dot that. The first one was the complete control over all abilities, talents etc through the player. But its not like you own your companion. Hes more like a friend who follows the player character on his adventures. But as the story of TOR develops, you can manipulate your companion. If he is an easy to manipulate kind of person, he may join the dark side depending on your decisions. Ofc you can do the same thing on the republic side. PCGames: Just about every star wars fan has read the official web comics about star wars tor. Many things, which you showed in these comics, were presented as a game-feature after that. On of these comics features was a droid companion for one of the jedi. Will there be droid companions? James Ohlen: Yes, we have this droid in the game. But i wont tell you which class will have him (lol). The trailer, that we already published, shows a character who points for maybe 1-2 seconds at his droid. So take another close look at this trailer (lol) PCGames: Isnt it hard to balance this game, so the Force User Classes arent more powerful than the rest? James Ohlen: That was one of our first concerns as we developed the different classes. Half of our classes are based on the force. But in the movies we have also strong non-force character, as jango fett. And on the other side little jedi boys like luke skywalker, who in the beginning seems more lucky than skilled. In addition the bounty hunter has a variety of technical gadgets, which helps in combat. They can manage it to hold the jedi on distance and then fight him. PCGames: Ok, bounty hunter like boba fett are one thing, but what about common smugglers? James Ohlen: Smuggler and Troopers depend on their traps and the ability to ambush their enemies. So a smuggler could never win in melee combat against a jedi if he doesnt use his additionals abilities. The imperial agent for an example uses his sniper rifle as he is hiding and taking cover. PCGames: Has George Lucas ever played this game? James Ohlen: Yes, of course! Whenever we getting feedback from lucas arts, georges opinion is represented too. We went to the skywalker ranch once and presented him our project. The ultimative highlight was his archive where he keeps countless stuff from the old movies
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11/23/09 1:04:33 PM#2
Great Stuff! |
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Updated |
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11/23/09 1:05:03 PM#4
I just went Sith. |
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11/23/09 1:43:57 PM#5
Disappointed really I wanted something like Creature Handler and TKM
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Originally posted by Varny I guess, Nobody expected the Sith Inquisition! Some people like the caster archetypes. This will give them the opportunity to select a class they can enjoy. Replace the name "Jedi Consular" with "Priest" or "Cleric" and you would have the same effect. Some people are upset because it's another force user. But BioWare has displayed these are just that, FORCE users. While JK and SW will focus primarily on saber combat. I wouldn't mark Creature Handler out just yet. If you check the update, everybody will have an option to follow one of two paths, once you choose there is NO going back, so either l2play or restart. I could see some form of beast control for the Consular or Inquisitor. But don't take my word for it, good chance I could be wrong.
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11/23/09 1:50:01 PM#7
Thank you for the post Greed. I do believe I'll be heading towards Sith now when it comes out. Also, nice signature. |
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11/23/09 3:11:55 PM#8
On the one hand, this discovery is very disappointing. But then I see that every class will have to choose between two different routes to take. So, with that, I'm hoping that I can have a melee Agent!!! Also, it helps me to understand why they went this direction with two more force-using classes. But, it's going to be a pretty jagged pill for people on the fence to swallow. I've still got my faith sown deep into this. Maybe too deep now. I'm going on a sabotical. I'll be back to talk about TOR near release. Nice find though, greed! Also, you were right about the last two being support classes. At least, they seem like they'll be support-based. A healing class. I have to admit, from what I had read from BW so far, I didn't see it coming. Or, rather, I had hoped we would venture into CC-based mechanics and more methodical gameplay, but I'm adult enough to say I was way off the mark there. THE Rooster Nash |
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11/23/09 3:17:04 PM#9
Everyone wants to be a sith, lol your all gonna gank my smuggler self huh? |
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11/23/09 3:24:36 PM#10
Originally posted by Vaedur
lol, I think us non-force-users will do just fine man... we'll just have to be that much better I guess. There are those who prefer the "I-WIN" button, and those who prefer the "I-PWN" button, which are very dissimilar. With the "I-win" button, no real challenge is needed. With the "I-pwn", every moment is a challenge, but that makes killing "I-win's" all-the-more thrilling and glorious. THE Rooster Nash |
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Originally posted by RoosterNash
Indeed, some people are going to find this a bad move. BioWare can't make everybody happy though. The Star Wars IP is very tricky to navigate when it comes to an MMO. The way I see it. Warrior - SW/JK Ranger - TR/BH Rogue - IA/SM Wizard - SI/JC I don't look at it as 4 FU (force users), I look at it the way I have it listed above. Also note that the SW and JK are listed as Melee Centric, those that were wanting a caster class can now be happy, two of my friends have found this to be a great move, they both play nuker and healer classes in other MMOs, they are now off the fence and standing with most of the guild waiting for release day. To answer your edit, there was a leak a bit back in one of the videos where on the screen you could see "Jedi Wizard" or something of the sort. It's been speculated for awhile if it truly said "Wizard" I didn't care to speculate because it seemed to blurry for me to actually make a guess on. Aparently the person to have found this was 100% spot on. |
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11/23/09 3:26:35 PM#12
It's ok. I'll be there to protect you :)
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Originally posted by Vaedur
I'm still set on playing IA as my main. Of course this would change if Bounty Hunters can take on player bounties. |
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11/23/09 4:12:38 PM#14
Originally posted by greed0104
I recall that leak, but I was hoping it would be a passing phase in the development process. Still, the more I think about it, the happier I am with the discovery. My main reason is that now we can focus on other developmental aspects of the game, as the class-cat is out of the BWag. THE Rooster Nash |
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DeaconX
Hard Core Member
Joined: 2/08/05
Stand up for what you believe; Even if you stand alone. |
11/23/09 4:13:40 PM#15
Whoops I'm so sick I totally missed this thread. Good stuff for posting. |
Originally posted by DeaconX
Keep yours alive though, this one is more about information, yours is more direct to ask others opinions. |
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Originally posted by RoosterNash
I recall that leak, but I was hoping it would be a passing phase in the development process. Still, the more I think about it, the happier I am with the discovery. My main reason is that now we can focus on other developmental aspects of the game, as the class-cat is out of the BWag. Agreed Also I'd like to point out, even if you don't like these two classes, you still have the other 6 you have liked so far. This to me is a wonderful thing. Every MMO I have played in the past has only had one or two classes to actually stick out to me. |
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11/23/09 4:19:16 PM#18
awesome find. im so psyched for this game to come out already |
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11/23/09 4:22:24 PM#19
Would be so awesome if you guys tipped us off to this stuff you know! :) TIP BOX (on the right)! Michael "MikeB" Bitton |
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Originally posted by MikeB
I've done it a few times in the past, but the info I've submitted never found its way to the news board. : / |
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