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World of Warcraft

World of Warcraft 

General Discussion  » What patch 3.3 should of been

25 posts found
  User Deleted
 
11/19/09 1:54:46 PM#1

Us guildies were chatting last week how bored we are with the game in general..  Each patch, it's the same formula with different numbers..  Where is the creativity in this game?.. Hello..  Lets try something new..  Such as this:

What patch 3.3 should of been..  Correct me if I'm wrong, but the horde and alliance have been "training" at the tourney ground in order to defeat Arthas..  Why didn't Blizzard take this chance to do something new?  You want to attack the Citadel, fine.. every 2 hours both Horde and Alliance queue up together to TEAM up in raid to open the Citadel.. Let me explain further..  If you wish to take part in the Citadel assault that occurs every 2 or 3 hours, you fly down to a meeting stone outside the Citadel and queue in, similar to the way you do with Wintergrasp.  You can either queue as a single player or as a group..  First come, First server..  Once queued for Citadel raid, you are put into groups in a holding area similar to doing AV battleground..  The raid will consist of 100 players... You will have a short time period to buff and move groups and players around within you're own 25 man raid team..

Once the battle begins, each 25 man raid team will proceed thru a dungeon like atmosphere, to take down the mini boss at the end, which will unlock the gate that allows you to zone into the next phase.. Advancing into the next phase will combine 2 of the raid groups together tomake a 50 man team to proceed further into the Citadel to take out the next uber raid boss..  Once that is completed, a final merge will allow all 100 players to advance and attack Arthas..  NOTE: you can not kill Arthas as this time, you simply weaken him as he retreats into a safe area..

Once you defeat and force Arthas to retreat, this unlocks the Citadel zone for 5,10 and 25 dungeon content.. UNTIL 2 or 3 hours later and it resets and you need to attack Citadel all over again..  Each time you defeat a mini boss and force Arthas to retreat you are awarded tokens that can used for Verdor purchased items similar to Wintergrasp.. Be aware that each Citadel encounter is on a timer.. You will have a limited time (20 or 30 minutes) to fight your way thru and force Arthas to retreat, failure to do so will mean that none of the dungeon content will be available, until you try again.. (2 hour wait) 

The fun I see here is the random pairing and grouping with opposite faction players..  There are more details to be ironed out, but in all it would be something new and fresh.. And to think our guild thought of this in 10 minutes, while Blizzards spends hours, days and weeks with a room of devs that just reinvented the wheel a 4th time :(  /facepalm

  User Deleted
11/19/09 3:59:55 PM#2

I do not know for sure, but I have a feeling they have their First Line team on the new secret MMO, and their Second Line team on WOW.  For WOW, the strategy is probably to just freshen the game for retention purposes until they can launch the new game. 

Hard to say.

  Demz2

Novice Member

Joined: 2/28/07
Posts: 500

11/19/09 4:07:38 PM#3

You and every JOE blogg out there has got an opinion on what they want and how they want it.  If your so inclined to whine about it, go apply to Blizzard, and tell them you have this magical idea.  They will then tell you, they probably get thousands of letters and suggestions evry day from Joe bloggs telling them how to do this and that.    Your idea sint new, its been done in games b4.  Your idea might sound good to you and not others.  Comprendei?

  Astralglide

Novice Member

Joined: 9/03/07
Posts: 678

"Nothing says combat instancing like cleavage, nipples, and leather"
-Sanya Weathers, 2009

11/19/09 4:07:49 PM#4

 I agree that they are missing an opportunity here for more story, but I think that the first responder is correct. Most of their creative resources are going to their new MMO currently slated for 2012 (it'll probably coincide with the end of the world, stupid Blizzard). What I am hoping for in the long run is that they fix Naxxaramas (there is no point in going to Naxx anymore) and scale the power of Arthas when they release the next expansion. 

A witty saying proves nothing.
-Voltaire

  User Deleted
11/19/09 6:42:46 PM#5

@Rydeson

So when 100 people are having fun in this event what do the 100's of others do?  what if the 100 chosen don't complete the event, what if a server does not have 100 people queued to start the event? what happens at 3am when theres not enough people online? what about gear will the event scale based on players gear? what happens if a gorup is in the raid when the 3 hour timer kicks in do they get teleported out like VOA? ... in short it wont work, and will pish many people off, people will want to do the major content like the citedal at their own pace not be forced to a 2-3 hour window.

Now world events are different, if there was no flying mounts in WoW, I could imagine a world a event where you have to get passed the 4 walls in icecrown before you can access the citedal.

  Palebane

Novice Member

Joined: 10/18/04
Posts: 3159

11/19/09 7:11:53 PM#6

Personally, I think engaging and meaningful Open world PvP sounds more fun and interesting. And I believe WoW has alot of potential in that department.


The community stagnates without the impulse of the individual. The impulse dies away without the sympathy of the community.
--William James

  User Deleted
 
11/20/09 6:21:06 AM#7
Originally posted by coffee

@Rydeson

So when 100 people are having fun in this event what do the 100's of others do?  Same as the ones in WG do when they aren't able to join in the fun.. queue faster? what if the 100 chosen don't complete the event, FAILURE is always an option, I for one hate games that have a 100% success rate.. what if a server does not have 100 people queued to start the event? If you don't have 100, chances are you may only get a token or two and not complete phase 3..  but then if you can't get that many to join, you most likely dont' have enough to do the unlocked dungeons anyways.. what happens at 3am when theres not enough people online? what about gear will the event scale based on players gear? NO gear check, just like WG.. only requirement is that you have to be level 80..  Token rewards start at triumph gear level.. what happens if a gorup is in the raid when the 3 hour timer kicks in do they get teleported out like VOA? YES you get teleported out, that just the nature of the beast... in short it wont work, and will pish many people off, people will want to do the major content like the citedal at their own pace not be forced to a 2-3 hour window.NOW, that is funny.. YOU claim that  people want to do Citadel at their OWN pace.. I'm glad you feel that way..  MY OWN pace does NOT include doing 25 man raids.. so lets get rid of them..  :)  Watch the logic you use, it may come back right at you..

Now world events are different, if there was no flying mounts in WoW, I could imagine a world a event where you have to get passed the 4 walls in icecrown before you can access the citedal.  Really.. Naxx has 4 wings and you can't fly in there.. every occur to you that there is no flying INSIDE a Citadel building?  

 

  User Deleted
11/20/09 8:39:48 AM#8
Originally posted by Rydeson
Originally posted by coffee

@Rydeson

So when 100 people are having fun in this event what do the 100's of others do?  Same as the ones in WG do when they aren't able to join in the fun.. queue faster? what if the 100 chosen don't complete the event, FAILURE is always an option, I for one hate games that have a 100% success rate.. what if a server does not have 100 people queued to start the event? If you don't have 100, chances are you may only get a token or two and not complete phase 3..  but then if you can't get that many to join, you most likely dont' have enough to do the unlocked dungeons anyways.. what happens at 3am when theres not enough people online? what about gear will the event scale based on players gear? NO gear check, just like WG.. only requirement is that you have to be level 80..  Token rewards start at triumph gear level.. what happens if a gorup is in the raid when the 3 hour timer kicks in do they get teleported out like VOA? YES you get teleported out, that just the nature of the beast... in short it wont work, and will pish many people off, people will want to do the major content like the citedal at their own pace not be forced to a 2-3 hour window.NOW, that is funny.. YOU claim that  people want to do Citadel at their OWN pace.. I'm glad you feel that way..  MY OWN pace does NOT include doing 25 man raids.. so lets get rid of them..  :)  Watch the logic you use, it may come back right at you..

You dont get my point or see the biggert picture so lets agree to disagree.

Now world events are different, if there was no flying mounts in WoW, I could imagine a world a event where you have to get passed the 4 walls in icecrown before you can access the citedal.  Really.. Naxx has 4 wings and you can't fly in there.. every occur to you that there is no flying INSIDE a Citadel building? No not flying inside the cidetal Im talking about the 4 (or is it 3?) massive walls in the icecrown zone outside. leading from the wrathgate to the citedal steps.

 


 

  User Deleted
 
11/20/09 11:29:36 AM#9

Since this is a separate zone just like battleground or dungeons.. treat it as such.. NO FLY zone.. just like other dungeons we have CoS and Mt.H.. etc ..  Plus the zone would be designed so that even 80 good people could force Arthas to retreat.. Remember tho, this is a joint dungeon where horde and alliance team together.. I seriously doubt you'll fall short of 80 people even in off hours.. well.. except at 6am in the morning.. LOL

If done right .. this event would be the next best thing to sliced bread., but Blizzard missed the boat in my opinion.. They instead opted for easy already done layout.. BORING..  Rumor has it, that the Citadel will be a "gated" unlock dungeon where you have to unlock certain bosses a step at a time.... timesink and bullchit ..

  catlana

Advanced Member

Joined: 11/18/08
Posts: 1431

Playing ToR
Played AoC, Aion, EQ2, CoH, Rift, WAR, WoW

11/20/09 12:59:43 PM#10

This linked raid is a pretty bad idea. The also illustrates the reason why alot of folks would make bad game designers. Blizz knows their audience. The WoW pop is spread across many unbalanced servers. Most pve servers run high ally pop, while most most pvp servers run high horde. In quite a few cases on pvp servers there is no ally pop to speak of (see Cho'gall, Malganis, etc). The majority of players on these unbalanced realms would never get a chance to experience the raid thus making the Blizz team's work pretty much wasted.

Gating forces competitive guilds (either server or world) to nail encounters quickly. The number of tries will be increasing as time progresses, so those folks without a high skill level will even get to down these bosses eventually. Sunwell was a very fun raid (unless you were a mage). I am hoping for a return to that difficulty level.

 

 

  Morgaren

Novice Member

Joined: 3/04/09
Posts: 320

For me, the gates will open.

11/20/09 1:10:50 PM#11

not to mention one of the things thats suppose to happen in cataclysm is the war between the horde and alliance is suppose to heat up,  That going to be hard to do if we start working together now.

  el_muerte

Novice Member

Joined: 10/15/06
Posts: 192

11/20/09 1:40:35 PM#12

It'd be no different than anything else.  A few people would think it's the greatest thing ever, and the rest would piss and moan non-stop.  You propose making it easy enough for an 80% full group to complete, that'd make the thing so stupid easy everyone would QQ about noobs getting free epic gear.  Regardless, people would get sick of it as fast as they get sick of battlegrounds, WG, raids, and everything else.

  User Deleted
 
11/21/09 6:15:44 AM#13
Originally posted by catlana

This linked raid is a pretty bad idea. The also illustrates the reason why alot of folks would make bad game designers. Blizz knows their audience. The WoW pop is spread across many unbalanced servers. Most pve servers run high ally pop, while most most pvp servers run high horde. In quite a few cases on pvp servers there is no ally pop to speak of (see Cho'gall, Malganis, etc). The majority of players on these unbalanced realms would never get a chance to experience the raid thus making the Blizz team's work pretty much wasted.

Gating forces competitive guilds (either server or world) to nail encounters quickly. The number of tries will be increasing as time progresses, so those folks without a high skill level will even get to down these bosses eventually. Sunwell was a very fun raid (unless you were a mage). I am hoping for a return to that difficulty level.

 

 

 

HUH?  this isn't a 50/50 zone.. there could be 80 horde and 20 ally.. or vice versa..  first 100 to queue in get the tokens, just that simple.. it doesn't matter what faction you are

  User Deleted
 
11/21/09 6:19:30 AM#14
Originally posted by el_muerte

It'd be no different than anything else.  A few people would think it's the greatest thing ever, and the rest would piss and moan non-stop.  You propose making it easy enough for an 80% full group to complete, that'd make the thing so stupid easy everyone would QQ about noobs getting free epic gear.  Regardless, people would get sick of it as fast as they get sick of battlegrounds, WG, raids, and everything else.

 

That is exactly part of the problem in the community.. WHO gives a shit what others got and how they got it?  WoW has become I competitive ego game of I got this and you cant' have it..  Why don't people just worry about themselves, or does beating on others somehow feed your ego to believe you are "better" then them.. OMG..... When people like that talk they seriously need to go see a shrink..

  el_muerte

Novice Member

Joined: 10/15/06
Posts: 192

11/21/09 6:38:41 PM#15
Originally posted by Rydeson

That is exactly part of the problem in the community.. WHO gives a shit what others got and how they got it?  WoW has become I competitive ego game of I got this and you cant' have it..  Why don't people just worry about themselves, or does beating on others somehow feed your ego to believe you are "better" then them.. OMG..... When people like that talk they seriously need to go see a shrink..

Rage much?  Everyone's got their own idea what they think would make the ideal game, thing is most people don't take it seriously enough to spazz when anyone else disagrees with them.  Your whole "I got this and you can't have it" is kinda the point of almost every game.  It's got nothing to do with ego... I'm more skilled than you, so I get taken on raids where I contribute and don't wipe the group = I get rewarded with gear.  Why do you think everyone should get everything for free?  Sounds like you're pissed that you can't jump straight into Uld25 when you hit 80 and want an even easier welfare system than is already in place.

  xenogias

Hard Core Member

Joined: 9/13/07
Posts: 1444

11/23/09 6:18:21 AM#16

I think the OP is missing the point some have tried to make. While you think its the best idea since sliced bread others, like myself think its a stupid idea. Blizzard is about making money. There new cash shop proves that. To make money they have to please the largest mass. The way they do patches now does that. Why try something new when the same ol same ol is making them more money than any one of us could ever comprehend.

  User Deleted
 
11/23/09 9:42:28 AM#17
Originally posted by xenogias

I think the OP is missing the point some have tried to make. While you think its the best idea since sliced bread others, like myself think its a stupid idea. Blizzard is about making money. There new cash shop proves that. To make money they have to please the largest mass. The way they do patches now does that. Why try something new when the same ol same ol is making them more money than any one of us could ever comprehend.

 

Good Point..  Blizz knows that 50% of their customer base are minors or students who's PARENTS pay the bills..  Often the parent's have no clue what they are buying, other then it's part of the game they support..  I and others on the other hand are tired for paying something that isn't worth it.. and YES.. many of us that pay for our own accounts what MORE for our buck..  IF you are not paying for your account..  Please be quiet as you have NO vested interest..   :)

  BizkitNL

Hard Core Member

Joined: 12/29/02
Posts: 1532

"Free to play, pay to win""

11/23/09 9:49:45 AM#18
Originally posted by Rydeson
Originally posted by xenogias

I think the OP is missing the point some have tried to make. While you think its the best idea since sliced bread others, like myself think its a stupid idea. Blizzard is about making money. There new cash shop proves that. To make money they have to please the largest mass. The way they do patches now does that. Why try something new when the same ol same ol is making them more money than any one of us could ever comprehend.

 

Good Point..  Blizz knows that 50% of their customer base are minors or students who's PARENTS pay the bills..  Often the parent's have no clue what they are buying, other then it's part of the game they support..  I and others on the other hand are tired for paying something that isn't worth it.. and YES.. many of us that pay for our own accounts what MORE for our buck..  IF you are not paying for your account..  Please be quiet as you have NO vested interest..   :)

And where exactly did you get this number from? Let me guess, off the top of your head? :).

Anyhoo, I guess for every disgruntled wow player, theres 2 more content ones. I hear nothing but good stuff from where I stand, and I tend to agree that it will be a good patch. I myself am looking forward to the new queueing system a LOT. It should definately bring the lower level instances back to life.

Even though new things are good, most are still happy with things how they are right now. Yelling for some sort of revolution doesn't help things at all.

"Skill has not cool downed!"

  Thenarius

Novice Member

Joined: 8/29/08
Posts: 1114

11/23/09 9:53:14 AM#19
Originally posted by xenogias

I think the OP is missing the point some have tried to make. While you think its the best idea since sliced bread others, like myself think its a stupid idea. Blizzard is about making money. There new cash shop proves that. To make money they have to please the largest mass. The way they do patches now does that. Why try something new when the same ol same ol is making them more money than any one of us could ever comprehend.

Are you honestly saying that other MMO expansions don't generally add "more of the same"? Let's try to drastically change the game mechanics themselves then, maybe we can do it even better than NGE!

  User Deleted
 
11/23/09 9:58:11 AM#20
Originally posted by xenogias

I think the OP is missing the point some have tried to make. While you think its the best idea since sliced bread others, like myself think its a stupid idea. Blizzard is about making money. There new cash shop proves that. To make money they have to please the largest mass. The way they do patches now does that. Why try something new when the same ol same ol is making them more money than any one of us could ever comprehend.

 

I'm tired of the same old burgers.. Even McD's has to change their menu around.. Why?  Because customers demand it.. Business is ever changing based on customer demand, however in most cases those customers are adults PAYING for the product..  WoW on the other hand IN MY OPINION is not driven by adult demands.. I want NEW gameplay.. changes.. NOT the same old shit......

BTW..

Cat expansion.. = COMPLETE and utter change in combat stats and skills.. = CHANGE.. now what were you saying that Blizzard shouldn't change things?

  adderVXI

Apprentice Member

Joined: 1/08/05
Posts: 349

You cannot defeat our quad laser! The bullet is enormous!

11/23/09 9:59:48 AM#21
Originally posted by Palebane

Personally, I think engaging and meaningful Open world PvP sounds more fun and interesting. And I believe WoW has alot of potential in that department.

I dont think i have ever agreed with a post more than this!!  I remember raiding various horde towns and open pvp, then came the BG...fun in its own way, but full scale attacks on capital cities would be sweet..  Incorporate rewards, and thats all the motivation needed for most people

  User Deleted
11/23/09 10:03:54 AM#22
Originally posted by Rydeson
Originally posted by xenogias

I think the OP is missing the point some have tried to make. While you think its the best idea since sliced bread others, like myself think its a stupid idea. Blizzard is about making money. There new cash shop proves that. To make money they have to please the largest mass. The way they do patches now does that. Why try something new when the same ol same ol is making them more money than any one of us could ever comprehend.

 

I'm tired of the same old burgers.. Even McD's has to change their menu around.. Why?  Because customers demand it.. Business is ever changing based on customer demand, however in most cases those customers are adults PAYING for the product..  WoW on the other hand IN MY OPINION is not driven by adult demands.. I want NEW gameplay.. changes.. NOT the same old shit......

BTW..

Cat expansion.. = COMPLETE and utter change in combat stats and skills.. = CHANGE.. now what were you saying that Blizzard shouldn't change things?

Then take a break untill Cataclysm... dont become on of the many ex-wow players who now hate the game.
 

  Thenarius

Novice Member

Joined: 8/29/08
Posts: 1114

11/23/09 10:06:06 AM#23
Originally posted by Rydeson
Originally posted by xenogias

I think the OP is missing the point some have tried to make. While you think its the best idea since sliced bread others, like myself think its a stupid idea. Blizzard is about making money. There new cash shop proves that. To make money they have to please the largest mass. The way they do patches now does that. Why try something new when the same ol same ol is making them more money than any one of us could ever comprehend.

 

I'm tired of the same old burgers.. Even McD's has to change their menu around.. Why?  Because customers demand it.. Business is ever changing based on customer demand, however in most cases those customers are adults PAYING for the product..  WoW on the other hand IN MY OPINION is not driven by adult demands.. I want NEW gameplay.. changes.. NOT the same old shit......

BTW..

Cat expansion.. = COMPLETE and utter change in combat stats and skills.. = CHANGE.. now what were you saying that Blizzard shouldn't change things?

The complete change is actually just removing what TBC added in stats and moving those stats into the Mastery system. From my guesses, you'll just check what combat rating stats you want and they'll grow up(So they don't exactly go away forever, just moved from gear).
You see, Cataclysm is actually changing a lot of things. Talents of all classes will be close to a complete revamp. You won't see the "Increases weapon damage by X%". Those will be put into the mastery/path of the titans/archaeology system and they'll try to add fun talents, like new abilities or talents that encourage you to weave abilities(so you won't spam the same button).
This is a delicate balance because there's arena as well, and OP things tend to be seen really easy in arena.
But still, it doesn't change the core game mechanics. Yes, it will look and play like the same WoW you played until now. But once you start looking into your menus, you'll actually see a lot of changed things. This is the correct approach in my opinion.

  jayanti

Advanced Member

Joined: 12/01/05
Posts: 367

11/23/09 10:06:57 AM#24
Originally posted by Astralglide

Most of their creative resources are going to their new MMO currently slated for 2012 (it'll probably coincide with the end of the world, stupid Blizzard). 

When did Blizzard announce their main Warcraft creative team are now working on the new MMO and not WoW? Please can you send me a link, as this is interesting news!

"When people don't know much about something, they tend to fill in the blanks the way they want them to be filled in. They are almost always disappointed." - Will Wright

  User Deleted
11/23/09 10:09:32 AM#25
Originally posted by jayanti
Originally posted by Astralglide

Most of their creative resources are going to their new MMO currently slated for 2012 (it'll probably coincide with the end of the world, stupid Blizzard). 

When did Blizzard announce their main Warcraft creative team are now working on the new MMO and not WoW? Please can you send me a link, as this is interesting news!


 

Just the lead designer moved to the new MMO .. to some this means WoW was moved the basement with one computer and some guy on work experience handing all aspects of development.