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League of Legends

League of Legends - Clash of Fates 

General Discussion  » Great game. Not an MMO

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34 posts found
  Amarok44

Novice Member

Joined: 5/19/09
Posts: 121

MUNDO!!

 
10/29/09 6:00:33 PM#1

Firstly I have to say I love LoL. It's fast paced, deeply strategic, offers great team based PvP action and is remarkably balanced for such a young game. That it's completely free is icing on the cake (not to mention remarkable). I would happily pay money for a game of this quality.

But it's not an MMO. It's an RTS with a few persistent RPG elements. There is no persistent world, no persistent avatar to identify with and the entire game is small, instances of localized combat. Sure you have to level up, but the only element vaguely MMO related that LoL has which Warcraft 3 doesn't have is the talent trees. (I guess you could stretch it and say the Runes are vaguely MMO related) All of the MMO elements are functionally just ways to slightly customise your playstyle.

I know there's often conjecture about what an MMO needs to consist of to be classified as an MMO, but I think LoL fails on most of the key indicators.

MUNDO!!

  t0nyd

Advanced Member

Joined: 8/19/07
Posts: 185

Im only pessimistic because everything sucks. -td

11/20/09 6:18:37 AM#2
Originally posted by Amarok44

Firstly I have to say I love LoL. It's fast paced, deeply strategic, offers great team based PvP action and is remarkably balanced for such a young game. That it's completely free is icing on the cake (not to mention remarkable). I would happily pay money for a game of this quality.

But it's not an MMO. It's an RTS with a few persistent RPG elements. There is no persistent world, no persistent avatar to identify with and the entire game is small, instances of localized combat. Sure you have to level up, but the only element vaguely MMO related that LoL has which Warcraft 3 doesn't have is the talent trees. (I guess you could stretch it and say the Runes are vaguely MMO related) All of the MMO elements are functionally just ways to slightly customise your playstyle.

I know there's often conjecture about what an MMO needs to consist of to be classified as an MMO, but I think LoL fails on most of the key indicators.

 

 League is not an RTS. In most RTS you are the commander and you build structures to churn out troops that you can control. I have yet to play an RTS that is 5v5, where you control a single character (sounds like an rpg) and roam the map killing mobs, players, and structures. Maybe one the reasons LoL doesnt feel like your standard MMORPG PvP game is due to LoL actually having PvP objectives.

MMO stands for massive multiplayer online, so I guess it all depends on what you would consider massive. Games are usually only 5v5, but there are probably thousands of people logged in and playing at any given time. I can find a game at any time of the day. I used to play guild wars and when you are playing in RA or TA its actually smaller than playing in a LoL arena.

 If LoL fails on what you consider key indicators than so do games like Guild Wars, which consist mainly of instances. I dont consider LoL an open world MMORPG, which is what you seem to be comparing it to....


  Amarok44

Novice Member

Joined: 5/19/09
Posts: 121

MUNDO!!

 
12/03/09 6:59:27 PM#3

It's a strategy game, that is played in real time (not turn based). It may not be an RTS in the form that we're comfortable with (no force groups, building creation etc) but at least it gets the key indicators right. On a side note Herzog Zwei (http://en.wikipedia.org/wiki/Herzog_Zwei) is an example of an RTS in which the player only controls a single unit.

In reality it's part of a new genre of game, a MOBA (Multiplayer Online Battle Arena) spawned by the War 3 Mod DOTA that I'm sure we're all familiar with. It needs a new genre because in you're correct in essense, it doesn't fall into the standard definition of any of the current game genres (including RTS).

Every description of an MMO that I've ever read states that a perisitent world is a key feature of any game to be defined as an MMO. It's why DDO is an MMO but Diablo 2 isn't. It's why Guild Wars (although I haven't played Guild Wars, I understand it's set up much the same as DDO) is an MMO but Borderlands isn't. LoL follows much the same pattern as D2 and BL in that the ONLY areas people can play in are instances, while in DDO there are persistent, communal areas, just not very many of them. The only areas players can convene together communaly are in chat rooms, and if that's all it takes for a game to fall into the genre than Warcraft 3 should also get a forum on this board.

MUNDO!!

  t0nyd

Advanced Member

Joined: 8/19/07
Posts: 185

Im only pessimistic because everything sucks. -td

12/03/09 7:50:25 PM#4
Originally posted by Amarok44

It's a strategy game, that is played in real time (not turn based). It may not be an RTS in the form that we're comfortable with (no force groups, building creation etc) but at least it gets the key indicators right. On a side note Herzog Zwei (http://en.wikipedia.org/wiki/Herzog_Zwei) is an example of an RTS in which the player only controls a single unit.

In reality it's part of a new genre of game, a MOBA (Multiplayer Online Battle Arena) spawned by the War 3 Mod DOTA that I'm sure we're all familiar with. It needs a new genre because in you're correct in essense, it doesn't fall into the standard definition of any of the current game genres (including RTS).

Every description of an MMO that I've ever read states that a perisitent world is a key feature of any game to be defined as an MMO. It's why DDO is an MMO but Diablo 2 isn't. It's why Guild Wars (although I haven't played Guild Wars, I understand it's set up much the same as DDO) is an MMO but Borderlands isn't. LoL follows much the same pattern as D2 and BL in that the ONLY areas people can play in are instances, while in DDO there are persistent, communal areas, just not very many of them. The only areas players can convene together communaly are in chat rooms, and if that's all it takes for a game to fall into the genre than Warcraft 3 should also get a forum on this board.

 

 In Herzog Zwei, you actually can control your troops as well as you build them. Herzog Zwei is an RTS. League of Legends is more like a roleplaying game. You control 1 single character. You kills mobs for experience. You level up. You use abilities or cast spells. You do not control mobs of minions. You do not build structures which create minions. Yes, this game has a strategy element to it, but all games have a strategy element to them.

 There are many MMO's that do not have a persistent world. You could look at this game as being more similar to Guild Wars and less similar to Command and Conquer. In Guild Wars, if you create a PvP character its life consists of nothing but instanced arena combat. Sounds familiar. Thos MOBA shit is just trying to tack another acronym onto a genre full of acronyms...


  User Deleted
12/03/09 8:11:17 PM#5
Originally posted by Amarok44

But it's not an MMO. It's an RTS with a few persistent RPG elements.

 

Did the devs ever call it an MMO?

  Amarok44

Novice Member

Joined: 5/19/09
Posts: 121

MUNDO!!

 
12/03/09 8:27:20 PM#6
Originally posted by t0nyd
Originally posted by Amarok44

It's a strategy game, that is played in real time (not turn based). It may not be an RTS in the form that we're comfortable with (no force groups, building creation etc) but at least it gets the key indicators right. On a side note Herzog Zwei (http://en.wikipedia.org/wiki/Herzog_Zwei) is an example of an RTS in which the player only controls a single unit.

In reality it's part of a new genre of game, a MOBA (Multiplayer Online Battle Arena) spawned by the War 3 Mod DOTA that I'm sure we're all familiar with. It needs a new genre because in you're correct in essense, it doesn't fall into the standard definition of any of the current game genres (including RTS).

Every description of an MMO that I've ever read states that a perisitent world is a key feature of any game to be defined as an MMO. It's why DDO is an MMO but Diablo 2 isn't. It's why Guild Wars (although I haven't played Guild Wars, I understand it's set up much the same as DDO) is an MMO but Borderlands isn't. LoL follows much the same pattern as D2 and BL in that the ONLY areas people can play in are instances, while in DDO there are persistent, communal areas, just not very many of them. The only areas players can convene together communaly are in chat rooms, and if that's all it takes for a game to fall into the genre than Warcraft 3 should also get a forum on this board.

 

 In Herzog Zwei, you actually can control your troops as well as you build them. Herzog Zwei is an RTS. League of Legends is more like a roleplaying game. You control 1 single character. You kills mobs for experience. You level up. You use abilities or cast spells. You do not control mobs of minions. You do not build structures which create minions. Yes, this game has a strategy element to it, but all games have a strategy element to them.

 There are many MMO's that do not have a persistent world. You could look at this game as being more similar to Guild Wars and less similar to Command and Conquer. In Guild Wars, if you create a PvP character its life consists of nothing but instanced arena combat. Sounds familiar. Thos MOBA shit is just trying to tack another acronym onto a genre full of acronyms...

Not really trying to prove LoL is an RTS (I've rethought my position since the OP, though I still think it's closer to an RTS than an MMO) more that it's not an MMO.  I also disagree that MOBA is an acronym for the sake of an acronym. The amount of difficulty we're having forcing it into one of the existing genres suggests that games of this type deserve their own genre.

I haven't played Guild Wars, but if all it consists off is a chat room where you organise to do instances together, than it doesn't qualify as an MMO either. Online RPG yes, MMO no.

Is the following correct? (taken from http://en.wikipedia.org/wiki/Guild_wars)

----

Environment

The Guild Wars universe consists of persistent staging zones known as towns and outposts. These areas normally contain Non-player characters that provide services such as merchandising or storage. Other NPC's provide quests and present rewards to its adventurers. These areas are also used when forming groups of people to go out into the world and play cooperatively. Players that venture out from the staging area and into an explorable area are then able to use their weapons and skills to defeat monsters and interact with other objects in the game. As players progress through the game, they gain access to additional staging zones. Players can then transport their characters instantly from one staging area to another using a process commonly referred to in-game as 'map traveling'.

----

Guild Wars sounds similar to DDO, with the added caveat of it having a PvP only option. GW sounds like it skirts on the outermost edge of the genre (and I'd be surprised if we saw it classed as such if it didn't have the persistent world elements) but I think you'll have trouble finding MMO's that have no persistent world at all.

Can Diablo 2 and Borderlands be classed as MMOs. They can both be played online in instances. Their worlds are certainly far more "massive" than LoLs world.

MUNDO!!

  Amarok44

Novice Member

Joined: 5/19/09
Posts: 121

MUNDO!!

 
12/03/09 8:29:15 PM#7
Originally posted by LynxJSA
Originally posted by Amarok44

But it's not an MMO. It's an RTS with a few persistent RPG elements.

 

Did the devs ever call it an MMO?

No. They have called it a MOBA (Multiplayer Online Battle Arena). This site has classified it as such though.

http://www.mmorpg.com/gamelist.cfm

MUNDO!!

  Faet

MMORPG.COM Staff

Joined: 3/16/09
Posts: 23

12/03/09 8:31:18 PM#8

 It's an MMO, just not an MMORPG.  And yes, it is awesome.

  spades07

Apprentice Member

Joined: 6/14/08
Posts: 784

12/23/09 11:02:46 AM#9

I play this. Definitely not a mmo. A very good game however.

  Eqvaliser

Novice Member

Joined: 7/21/05
Posts: 73

12/27/09 6:10:17 AM#10

Def. not a mmo, if this is considere a mmo then COD,Cs,BF,Unreal,1,2,3 are all mmo's.

It is RTS, like alot 2008+ rts games there is no building, just a command of either

A unit or units.. 

Its fun, just dont belong on this site.

------
Playing MMO's since my first which was Ultima online, then Anarchy online. and so on.. ;)
Now a days im very critical before i ewen bother downloading a Free to play mmo.

  Gorogh

Novice Member

Joined: 3/31/07
Posts: 17

1/01/10 4:04:17 AM#11

U shud earlier compare it to Battlefield ;/...and yes it's an MMO because there is NO singleplayer...

  Amarok44

Novice Member

Joined: 5/19/09
Posts: 121

MUNDO!!

 
1/11/10 9:02:09 PM#12
Originally posted by Gorogh

and yes it's an MMO because there is NO singleplayer...


Rubbish. I can load up a practice game with bots and play solo. Sure the game experience turns from amazing to snooze inducing but it's a valid way of playing the game. I do so regularly to try out how certain champs perform in the jungle at early levels.

Being multiplayer only doesn't automatically qualify a game as an MMO either.

MUNDO!!

  glasshummer

Novice Member

Joined: 5/15/03
Posts: 12

1/24/10 10:02:26 PM#13

MMO would imply that there's 100s of people around you. not that you're starting a gamespy server and letting your friends join.

 

Can we please define the terms of a MMO so we can stop posting games like this on MMORPG.com?

  Thegoodlol

Novice Member

Joined: 10/08/06
Posts: 44

1/26/10 12:33:43 AM#14

I'm playing this and LOVING it! It has excelent team PvP and many champions to chose from so you will never be bored, but I don't think this is a MMO, no persisten world, and there are only 10 players at a time in a match, similiar to Diablo, you create rooms to play, but it still does have some RPG elements in it.

  Focus*Bankai

Novice Member

Joined: 1/10/06
Posts: 222

1/26/10 12:38:05 AM#15
if you guys like LoL u would love heroes of newerth. it has great graphics even, not like the cartoon like graphics of LoL
  Amarok44

Novice Member

Joined: 5/19/09
Posts: 121

MUNDO!!

 
1/26/10 12:49:37 AM#16
Originally posted by Focus*Bankai
if you guys like LoL u would love heroes of newerth. it has great graphics even, not like the cartoon like graphics of LoL

 

Uh oh, fanboi alert.

The HoN v LoL argument is very old. They're different games in the same genre. Believe it or not, games are about more than just graphics.

MUNDO!!

  Luilu

Novice Member

Joined: 2/03/10
Posts: 34

2/04/10 5:27:29 AM#17

I´m just wondering why its so important to discuss whether its a mmo or not -.- its a fun game! :)

  Frostbite05

Novice Member

Joined: 9/15/08
Posts: 1919

3/17/10 5:34:15 PM#18

 its a really fun game but it isn't an mmo. It is on the other hand an online game so it technically belongs on this site.

  pdavey

Novice Member

Joined: 10/25/08
Posts: 46

3/17/10 11:44:57 PM#19

The definition I found for MMO is, "A massively multiplayer online game. A computer game in which a large number of players can simultaneously interact in a persistent world."

 

By this definition, LOL is not an MMO.  This doesn't mean it's the absolute correct definition, but it does make sense to me.  I could always fire up a game of CIV4 with a few of my friends, but that doesn't mean it's an MMO.  So, does it mean LOL is an MMO b/c they "fire up" the game for us?

 

I will take the side of the people saying this is NOT an MMO, but it's a fun game none-the-less.

 

P.S.  There are many examples...but, have you ever seen Diablo listed as an MMO?  Is it listed in the game list on this site?  Absolutely not.  However, I'd categorize it as more of an MMO than LOL.

  Vyava

Novice Member

Joined: 3/23/05
Posts: 895

3/18/10 1:22:18 AM#20

 While an enjoyable game I don't classify it as an MMO.

I am bad at acronyms but it is a Fun Multi-Player Online Only Experience with Character Building Elements.

a FMPOOECBE.

 

/yay a FMPOOECBE! finally! been waiting for one of those!

(It really is a fun game, even if it really doesn't fit on MMORPG.com)

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