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Hello, I actually played AC2 for a long time, and I really miss the way you could group up with like 10 people and just camp a spawn of really big monsters to gain experience. I guess almost all MMO's have something like this but I enjoyed the way it worked in AC2 a lot. For example WoW you don't really have areas outside of dungeons where you can just go and group up and kill big outdoor monsters to get experience (maybe it's different now I not played for a while). Does anyone have recommendation for games that have similar grouping like AC2 had for outdoor monsters? Also I liked how they did the faction PvP where you would warp into the fortress zone and attack the other faction base. And the crafting and mining was really fun, damn I really miss this game a lot now that I think about it... I've played WoW, Vanguard, Saga of Ryzom, EVE, and now playing Darkfall, and I still miss AC2 the most! Does Final Fantasy have grouping like AC2? |
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11/18/09 4:40:04 PM#2
I hear you, I feel the same way. Sadly, after nearly 5 years of searching after similiar features and gameplay I still haven't found any mmo that have the same feel to it. The closest game is AC1, but the close combat system there is horrible compared to AC2, so I usually dont last long when I resub :) |
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So many great memories! I loved to group up in the snow/ice village area and kill the big armadillo looking monsters, so much fun... And playing my lute while waiting for a group to form to go kill the big eyeball / Eye of the Beholder monsters, ahh good times! |
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11/19/09 5:33:48 AM#4
"fetich fellow 4/9 PST if you wanna hunt" one of my favorite quests when rolling alts :D |
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Bruise187
Apprentice Member
Joined: 1/17/06
AC2..Greatest game ever to be closed. They did it dirty. |
11/19/09 6:19:39 PM#5
Best mmo memories still to date are with AC2. Wish turbine would put some info out about ac2 or 3, or just come out and say it will never happen. How many delicate flowers have you met in Counterstrike? I'm not your friend. I got a case of beer and a chainsaw waiting for me at home after work. |
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11/19/09 9:03:11 PM#6
Originally posted by Bruise187 They have pretty much said the AC franchise will not see another addition. And they also apparently have no interest in any revival of AC2, since they sent a Cease & Desist to the emu group last year around this time. There do seem to be quite a few people who would love to see AC2 come back, but I guess not enough for Turbine to seriously consider even one server. To the OP, FF is all about grouping to do anything past level 10 or so. Way too much, imo. I'm fine grouping in MMOs to kill bigger mobs or run through a dungeon, but in FF you need to group all the time to do just about anything. Not my cup of tea.
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11/19/09 9:58:10 PM#7
Originally posted by Andraxx They have pretty much said the AC franchise will not see another addition. And they also apparently have no interest in any revival of AC2, since they sent a Cease & Desist to the emu group last year around this time. There do seem to be quite a few people who would love to see AC2 come back, but I guess not enough for Turbine to seriously consider even one server. To the OP, FF is all about grouping to do anything past level 10 or so. Way too much, imo. I'm fine grouping in MMOs to kill bigger mobs or run through a dungeon, but in FF you need to group all the time to do just about anything. Not my cup of tea.
Technically, Andraxx, regardless of what their intents may be for additions or revivals, they have to take legal action to protect their intellectual property, thus the cease and desist order. If any company allows a group or individual to use their intellectual property for a protracted period of time without challenging them legally, the court tends to rule that the property in question has become public domain. So if Turbine failed to take action, it could have been perceived that they were allowing the use of their intellectual property, and it could have been ruled public domain. AC2 will never return. For far too many people, it was a huge disappointment. However, there is always the potential that AC could be revived with new graphics, etc. As far as AC2 similar games, Saga of Ryzom actually has many areas where groups can camp and kill large monsters... they do it pretty regularly, although the game tends to have a small population. Abbatoir / Abbatoir Cinq |
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11/20/09 12:53:13 PM#8
Originally posted by Somnulus
Technically, Andraxx, regardless of what their intents may be for additions or revivals, they have to take legal action to protect their intellectual property, thus the cease and desist order. If any company allows a group or individual to use their intellectual property for a protracted period of time without challenging them legally, the court tends to rule that the property in question has become public domain. So if Turbine failed to take action, it could have been perceived that they were allowing the use of their intellectual property, and it could have been ruled public domain. AC2 will never return. For far too many people, it was a huge disappointment. However, there is always the potential that AC could be revived with new graphics, etc. As far as AC2 similar games, Saga of Ryzom actually has many areas where groups can camp and kill large monsters... they do it pretty regularly, although the game tends to have a small population. Oh, I agree. Turbine can't let AC2 go public domain because both DDO and LOTRO use the same base graphics engine (improved of course). I've often wondered if the emu effort was more of a goad to get Turbine to open one server. There is anecdotal evidence that the devs there are well aware of the interest in AC2 even this long after the shutdown, but there does not seem to be any will to even address the matter officially. At this point I doubt anyone at Turbine other than the handful of people running AC1 care much about the franchise. AC1's population is minimal, AC2 is dead, DDO was dying but has a reprieve with the f2p option, and LOTRO is steady but underperforms, and it seems most of the effort is focused on the unnamed unreleased console MMO they are working on. Rysom is a good suggestion. I played it way back, but I hear the population is very small since it came back from the dead. It's almost like AC1 with skill-based, not class-based advancement, the world is unique, the graphics are still okay (2004) and it's a sandbox. All that said, I'd still like to see AC2 come back.
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11/20/09 12:57:32 PM#9
Originally posted by Andraxx
Technically, Andraxx, regardless of what their intents may be for additions or revivals, they have to take legal action to protect their intellectual property, thus the cease and desist order. If any company allows a group or individual to use their intellectual property for a protracted period of time without challenging them legally, the court tends to rule that the property in question has become public domain. So if Turbine failed to take action, it could have been perceived that they were allowing the use of their intellectual property, and it could have been ruled public domain. AC2 will never return. For far too many people, it was a huge disappointment. However, there is always the potential that AC could be revived with new graphics, etc. As far as AC2 similar games, Saga of Ryzom actually has many areas where groups can camp and kill large monsters... they do it pretty regularly, although the game tends to have a small population. Oh, I agree. Turbine can't let AC2 go public domain because both DDO and LOTRO use the same base graphics engine (improved of course). I've often wondered if the emu effort was more of a goad to get Turbine to open one server. There is anecdotal evidence that the devs there are well aware of the interest in AC2 even this long after the shutdown, but there does not seem to be any will to even address the matter officially. At this point I doubt anyone at Turbine other than the handful of people running AC1 care much about the franchise. AC1's population is minimal, AC2 is dead, DDO was dying but has a reprieve with the f2p option, and LOTRO is steady but underperforms, and it seems most of the effort is focused on the unnamed unreleased console MMO they are working on. Rysom is a good suggestion. I played it way back, but I hear the population is very small since it came back from the dead. It's almost like AC1 with skill-based, not class-based advancement, the world is unique, the graphics are still okay (2004) and it's a sandbox. All that said, I'd still like to see AC2 come back.
Lotro underperforms? ugh no, it's there cash cow, lotro does fine.. just cause a game is not wow, u can't say it underperforms... they are expanding to china for a reason, it's a success... |
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11/20/09 2:38:59 PM#10
Originally posted by Vaedur
I believe Andraxx meant under-performs in the sense of Turbine's anticipated target subscriber numbers, pre-launch. While it is currently their cash cow, and it is a stable, very serviceable game, it is not the success Turbine was anticipating. Abbatoir / Abbatoir Cinq |
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11/20/09 2:45:33 PM#11
Originally posted by Somnulus
I believe Andraxx meant under-performs in the sense of Turbine's anticipated target subscriber numbers, pre-launch. While it is currently their cash cow, and it is a stable, very serviceable game, it is not the success Turbine was anticipating. I disagree... but that's o.k. we can disagree! I think they are very very happy with the success the game is.. if not, they are super unrealistic.. imo |
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11/20/09 3:09:56 PM#12
Originally posted by Vaedur I disagree... but that's o.k. we can disagree! I think they are very very happy with the success the game is.. if not, they are super unrealistic.. imo That was exactly what I meant. I followed LOTRO for ages before launch. I was in beta, and I'm a Lifetime subscriber to this day. I love the game. But... it does not have the population that was bandied about pre-launch. Noone realistically expected a WoW-killer, but quite a few predicted upwards to 1 million subs, and I doubt they have half that today. It is a success, just not as big as many hoped. This has drifted off topic though. |
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11/21/09 5:43:08 AM#13
I play Darkfall also but miss AC2 alot specially Darktide, i just hope one day we can play it again but im affraid thats prolly wishfull thinking:( |
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11/21/09 5:53:49 AM#14
The funny thing about AC2 is that this was actually the first game that was more/less targeted to the casual market.. And yet it failed just to let WoW be a major success a few years later.. The funny thing is that If that game would have been released now, when the market is completly changed towards casual acceptance, it would have worked so much better.. Ohh Well.. /junker |
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7/05/10 12:19:15 AM#15
So has anyone found anything remotely like Asheron's Call 2 yet, I still miss AC2 so much, it was by far the best mmo I have played, and yes people may disagree but for some of us it was the end to all other mmo's.
Fletcher |
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Joshua69
Apprentice Member
Joined: 9/12/06
It''s not the fall that kill''s you. its the sudden stop at the end.... |
7/05/10 1:20:20 AM#16
AC had the best Economy out of all the MMO's i've played. best...economy....ever |
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7/05/10 1:34:46 AM#17
i'd advice you to have a try @ Anarchy online, when you group, that always to take on highter level red mob that can one shot you at criticals :p. the economy is pretty nice with player owned shops in player owned cities. the background is pretty cool too cause it's different than today's elf fashion. (it's Sci-Fi). you'd better have a try on the Free to play version (without expansions), then have a one week trial with the expansion before thinking to sub. (shadowlands is AWESOME, areas there are so poetic) the death of a man is a tragedy,the death of a million is a statistic |
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