Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,079
Members:1,592,690  Online:0
Guests:0  Posts:4,845,750
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Fallen Earth

Fallen Earth 

Fallen Earth  » Minor things I (YOU) like to see in Fallen Earth.

2 Pages « 1 2 Search
38 posts found
  Terranah

Elite Member

Joined: 7/03/04
Posts: 3077

11/18/09 2:57:46 AM#21

I'd like to see a system implemented that allows me to wear the graphic of certain clothing items while keeping the stats of other gear.  If this rubs the pvp crowd the wrong way, perhaps it would revert when entering pvp areas.

 

Maybe replace some of the horrid faces with some better looking ones.  Maybe a few better hairstyles. 

 

A cooler looking motorcycle.

  Fedacorr

Novice Member

Joined: 2/05/06
Posts: 45

11/18/09 3:04:54 AM#22

I don't think you're going to see an 'auto target' key, since there are attack actions/mutations that would benefit from it.

You don't have to click on things, though, if you don't want to fire/attempt to fire, you can press y while the cursor is over something to target it/use it.

  Protoman1

Advanced Member

Joined: 5/28/04
Posts: 19

11/19/09 4:18:29 AM#23

I would like to be able to bind both pistols so they fire in a cycle instead of using both mouse buttons. This is really the only reason I went rifle over melee and pistol, it just annoyed me too much.

Also a crafting queue is needed badly, deleteing 20 items and having to put them all back in is not a good solution

  alakram

Apprentice Member

Joined: 11/02/06
Posts: 1997

11/19/09 4:27:46 AM#24

Housing. Ultima style, in the world, wherever you want it to be.

-=AlaKraM=-
Don't fight against poverty, fight against greed.
My Lord of the Rings Gallery

  Darkholme

Tipster

Joined: 3/02/04
Posts: 1119

"I must not fear. Fear is the mind-killer..."

11/19/09 4:39:31 AM#25
Originally posted by alakram

Housing. Ultima style, in the world, wherever you want it to be.

Agreed, and it's coming, but I don't think I'd call that a "minor" thing by any stretch of the imagination... 8)

Item decay as stated earlier, some sort of overall condition and stat reduction over a fairly long time. That particular change would be minor, but the implications to the overall game and the systems that would have to be put into place to support it would of course not be minor at all...


-------------------------
"Searchers after horror haunt strange, far places..." ~ H.P.Lovecraft, "From Beyond"

  Zylaxx

Advanced Member

Joined: 7/12/04
Posts: 1457

"GW2 is the last bastion for innovative MMO gameplay" -Napolean Bonaparte

11/19/09 4:55:23 AM#26
Originally posted by HiGHPLAiNS

1. A more modernized UI (to me the UI looks dated even with new player skins)

2. Map system improvement (its a shame no one has used the SWG style) and compass.

3. Improve the waypoint system so you can have multiple locations active at one time.

I believe these are minor things.


 

I agree with #3, however I like the UI as is, once you start getting into customizable UI's then you start talking about minor advantages over the default UI, besides you can actually set up the UI to be rather decent out of the box.

 

And I LOVE the map system in FE, its very precise and original at the same time, local map can be resized to what ever aspect/ration you desire allowing the use of having the main map open while riding while also having Resource Nodes visible on the main map but invisible on the mini map, works wonders for me.

 

Few things I would like is:

1.a slightly more generous  hit box for ranged weapons, if my cursor/cross hairs are on the target then it should hit. 

2. Housing and fast travel from Sector to sector only.  I.e. having a DNA recloning station in 1 town in each Secotr where you can pay chips to transport to another sector, Say Oilville or Embry Xroads in S1.

3. MORE PACK SPACE.  I know its not realistic to be carrying 300lbs of junk, but with the amoutn of resource and harvest nodes/craft materials found outside of NPC's it would actually be nice to loot everything off of a corpse without having to go sell every 10th mob.

4. Again not realistic but I would like mounts/vehicle to be more like WoW, as in placing a keybind on your hotbars using it that way.  Sometimes its a PITA to work yourway around a camp and once finish have to work your way back to your mount.

5. Having item decay on weapons and armor only would go along way into not stagnating the economy.

and last but not least alot of you will balk at this idea, but my major gripe with the game is the whole AP system, having AP (Skill/Talent) points being gained thru quests is boring, it makes doing EVERY single AP mission a must do, causing massive time sinks and making your character progress by doing vastly inferior content.  im level 12 now, still running level 1-5 AP missions so I dont gimp myself in the future, and im only halfway done with those starter town AP missions and its so downright menial and trivial it induces boredom.

A more proper way IMHO would be reduce the AP of stats from 5 to 2 AP per point, and still reciving your 2 AP every 10th of level for a total of 880 AP at lvl 45 (the current level) instead of the hidden total AP of 1100ish as is currently if you do every AP mission.

 

 

  Slampig

Elite Member

Joined: 12/29/03
Posts: 1605

Fanboi is not a word, it is just bad grammar.

11/19/09 5:03:00 AM#27

 My most minor thing is, I would like to see me in Fallen Earth, and if all goes well, I will be in just a few short days.

That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  Darkholme

Tipster

Joined: 3/02/04
Posts: 1119

"I must not fear. Fear is the mind-killer..."

11/19/09 5:10:08 AM#28
Originally posted by Zylaxx 

3. MORE PACK SPACE.  I know its not realistic to be carrying 300lbs of junk, but with the amoutn of resource and harvest nodes/craft materials found outside of NPC's it would actually be nice to loot everything off of a corpse without having to go sell every 10th mob.

Agreed. They already limit how much you can carry by weight so I don't see why they need to limit how much you can carry by the number of inventory slots as well. Limiting by weight should be plenty... it's actually pretty annoying.

 

-------------------------
"Searchers after horror haunt strange, far places..." ~ H.P.Lovecraft, "From Beyond"

  HitechLolife

Novice Member

Joined: 8/23/09
Posts: 211

11/19/09 6:11:55 AM#29

Pack space definately. As person above me said - we're already limited by weight.

I can understand it for mounts etc where you want to offer an obvious perk for the cargo vehicles, but even that could be handled with some tweaking of how weight works.

 

I'd like to be able to invis my helm. I've read the arguements against it and they are good points but I still favour being able to distinguish myself using the customisation options given at generation.

Currently Playing: The Game

  HiGHPLAiNS

Hard Core Member

Joined: 9/27/04
Posts: 2204

11/19/09 6:11:55 AM#30
Originally posted by Darkholme
Originally posted by Zylaxx 

3. MORE PACK SPACE.  I know its not realistic to be carrying 300lbs of junk, but with the amoutn of resource and harvest nodes/craft materials found outside of NPC's it would actually be nice to loot everything off of a corpse without having to go sell every 10th mob.

Agreed. They already limit how much you can carry by weight so I don't see why they need to limit how much you can carry by the number of inventory slots as well. Limiting by weight should be plenty... it's actually pretty annoying.

 


 

/agreed

  zymurgeist

Elite Member

Joined: 12/24/04
Posts: 4046

11/19/09 6:35:54 AM#31
Originally posted by Darkholme
Originally posted by alakram

Housing. Ultima style, in the world, wherever you want it to be.

Agreed, and it's coming, but I don't think I'd call that a "minor" thing by any stretch of the imagination... 8)

 

Just say no. Instantly every point of interest, every mob spawn, every field of resource nodes becomes a suburban sprawl of crappy little houses strewn higgledy piggledy all over the place.Generating framerate sapping, mind bending, maze creating, clutter.  All their happy little owners standing around generating even more load lag emoting, dancing, and chattering endlessly about nothing. That was probably the worst  feature of UO and SWG both.  The most immersion breaking thing in the world is going deep into the wilds to fight some fearsome creature and finding some asshat has plopped his little country kitsch cottage right in the middle of it's lair.

"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law

  Terranah

Elite Member

Joined: 7/03/04
Posts: 3077

11/20/09 10:06:41 AM#32

I'd like the ability to be able to see an item I am purchasing off the auction on my character before I buy it.  Other games have dressing rooms and it would be a nice addition.

  rodingo

Advanced Member

Joined: 1/18/07
Posts: 292

11/21/09 1:59:52 PM#33
Originally posted by rodingo

I would like one hotkey that can toggle and switch my weapons on my back. I would also like to eventually see vehicle physics. There are so many places I have seen that I would  love to jump with my motorcycle.  While I'm on vehicles, hopefully they will add craftable nitrous oxide bottles to give a quick but short duration speed burst while in vehicles. They could even add balance to that by having it damage your vehicle a certain amount each time you used them.

 

You guys can thank me for that

 

J/k, I know they planned on adding vehicle physics, I'm just glad they finally did.  Now I just have to carry a few extra vehicle repair kits.

  AliceKaye

Hard Core Member

Joined: 1/01/07
Posts: 716

Pickles & Cheese!

11/21/09 6:10:07 PM#34
Originally posted by Terranah

I'd like to see a system implemented that allows me to wear the graphic of certain clothing items while keeping the stats of other gear.  If this rubs the pvp crowd the wrong way, perhaps it would revert when entering pvp areas.

 

Maybe replace some of the horrid faces with some better looking ones.  Maybe a few better hairstyles. 

 

I completely agree with you! I absolutely love some of this armor but I can't wear it because the starts on it are terrible or way below what I'm wearing. I would love to see the armor system incorporate that.

  HiGHPLAiNS

Hard Core Member

Joined: 9/27/04
Posts: 2204

11/22/09 3:49:56 PM#35
Originally posted by rodingo
Originally posted by rodingo

I would like one hotkey that can toggle and switch my weapons on my back. I would also like to eventually see vehicle physics. There are so many places I have seen that I would  love to jump with my motorcycle.  While I'm on vehicles, hopefully they will add craftable nitrous oxide bottles to give a quick but short duration speed burst while in vehicles. They could even add balance to that by having it damage your vehicle a certain amount each time you used them.

 

You guys can thank me for that

 

J/k, I know they planned on adding vehicle physics, I'm just glad they finally did.  Now I just have to carry a few extra vehicle repair kits.


 

You gotta love the vehicle physics now, especially if you got a motorcycle.

  User Deleted
11/22/09 4:18:09 PM#36

I'd like to craft paint, much like dyes, that I can use to customize my vehicle's color.  The vehicles should still have that rugged look, but making them different would be a bonus.

  tman5

Novice Member

Joined: 8/24/07
Posts: 547

11/23/09 7:56:50 AM#37
Originally posted by zymurgeist
Originally posted by Darkholme
Originally posted by alakram

Housing. Ultima style, in the world, wherever you want it to be.

Agreed, and it's coming, but I don't think I'd call that a "minor" thing by any stretch of the imagination... 8)

 

Just say no. Instantly every point of interest, every mob spawn, every field of resource nodes becomes a suburban sprawl of crappy little houses strewn higgledy piggledy all over the place.Generating framerate sapping, mind bending, maze creating, clutter.  All their happy little owners standing around generating even more load lag emoting, dancing, and chattering endlessly about nothing. That was probably the worst  feature of UO and SWG both.  The most immersion breaking thing in the world is going deep into the wilds to fight some fearsome creature and finding some asshat has plopped his little country kitsch cottage right in the middle of it's lair.


 

I have to agree with this.  Player housing, yes.  Not "anywhere"  for the very reasons Z points out.

 

However, it might be interesting to see tiered housing, that only allows some styles in different locations.  For example, player versions of houses as now found in towns can only be placed in towns.  These have full benefits of stoarge, decorations, whatever.  Lesser versions, such as lean-tos, tents and clapboard shacks, can be placed in more remote areas, but these have significantly less storage and decorating options. 

Just an incomplete thought.

  tman5

Novice Member

Joined: 8/24/07
Posts: 547

11/23/09 7:58:16 AM#38
Originally posted by Cerion

I'd like to craft paint, much like dyes, that I can use to customize my vehicle's color.  The vehicles should still have that rugged look, but making them different would be a bonus.


 

This would be cool.

 

Also, I'd like to choose what color to dye my clothes.  Why does my duster have to be brown instead of red or blue?

2 Pages « 1 2 Search