| 29 posts found | |
|---|---|
|
11/17/09 10:05:27 PM#21
Great article Victor! And I think both AureliusLH and Wraithone are pretty close to the mark with their replies. The best community managers are those that are both an evangelist for the developer and a champion for the gamer. Instead of building walls, they build bridges. They help clarify communications for both sides, so that both side's voices are recognized, heard, and, most importantly of all, understood. They help people to see similarities and to relate to one another, rather than causing them to see differences and divisions. They may not always be liked, but they should try at the very least to be respected. Above all else, they need to be trusted to be effective. Obviously that trust can't be given but has to be earned. Yet at the same time, that trust requires an understanding and a commitment from both sides because their word is only as good as those that they are relaying. PS. BTW two books I'd recommending reading if you're a Community Manager are the following. "Community Building on the Web" by Amy Jo Kim is an older book but still quite relevant on building communities online today. "Finding Our Way" by Margaret J Wheatley is a more recent book that helps explain how to build strong natural relationships in organizations today by understanding and overcoming many of the stresses and faults within them, often caused by unnatural practices. |
|
|
11/18/09 12:18:28 AM#22
Nice report.
BTW Wasn't HITLER a community manager?
J/k
I appreciate what you do and I expect so do a lot of other people.
Wazzar |
|
|
11/18/09 1:38:21 AM#23
I'm not exactly sure if she was a CM, but I distinctly remember Gaile Grey from Guild Wars as the sort of mediator between the community and the team. She really made the difference thinking back, having a lowbie ranger in Lions Arch talk straight to us about what was happening or even about what was happening in the office. It was really nice, even just the feeling of having someone fighting for us, which is a silly thought considering ALL the team was trying to please us. And then we would do the congo to her lead. Good times. |
|
|
11/18/09 1:50:28 AM#24
Mr Wachter’s concerns about where the role of CM is going are part of the background drift for MMO’s to become ever more corporate. Statistics before people is just part of that business orientation that is taking over. The ironic thing is that all the revised revenue models, PR hype and good business practise have not ensured the successful launch and sustainability of new titles in recent years. Software houses need to think about why that is and remind themselves of the principles any good game is built on. Otherwise they will just keep having a lot of pretty graphs and charts as the launch fails or the game haemorrhages players after a couple of months. |
|
|
11/18/09 5:05:02 AM#25
Originally posted by Scot
*Applause*
Anyway, OT.
The other was a case of a CM not bothering to actually read and comprehend what he was being told. I was appalled and called BS. Then I issued a challenge - saying that if this was true he should do this and send me a key. He did. Now, I still don't know today if he did as he claimed or simply brought a box and sent me the key to 'prove me wrong'? Anyway, with that key I gained access to the Developer Forum (which had gone subscriber only) and posted a thread explaining how I got the key. The initial response was from the Game Manager (IIRC). He said there was nothing wrong with that as I had brought the key legally. Two days later I got a turse message from the Community Manager: He then threatened me. He seemed unable to comprehend what I was saying. He accused me of getting the key - I responded that I lived in a country where the game was not even released. I never heard anything else about the matter. I tried playing Real Life but the graphics sucked, the community was annoying too. |
|
|
11/18/09 7:16:29 AM#26
I thought community managers were basically the biggest fanbois of the game warning and banning all those that oppose their point of view. |
|
|
11/18/09 2:12:21 PM#27
Originally posted by Horusra
Unfortunately that can happen. Usually its when the company is using unpaid people(fans) to ride herd on the forums. But it has happened to some so called "professionals" as well. While a CM should believe in the game, one aspect of their role is to be advocates for the players to the Powers That Be. But in all too many instances that can cost one their job. Suits/Dev's many times take the attitude ; "You are either with us, or you are with... The Players". Needless to say. most people follow their self interest. |
|
|
11/18/09 3:55:11 PM#28
Originally posted by Wraithone
Unfortunately that can happen. Usually its when the company is using unpaid people(fans) to ride herd on the forums. But it has happened to some so called "professionals" as well. While a CM should believe in the game, one aspect of their role is to be advocates for the players to the Powers That Be. But in all too many instances that can cost one their job. Suits/Dev's many times take the attitude ; "You are either with us, or you are with... The Players". Needless to say. most people follow their self interest.
Both of those quotes are inaccurate and wildly exagerated. Let's not just use imagination to decide how the business works.
One thing players do forget is that a companies official forums are not the same as a public forum. They are a private forum with membership and rules. So yes if you break the rules (often time discussing other games, discussing admin actions that were taken either on the forums or in game etc are actually against the rules you agree to when you post) your post will be deleted and you could be banned. That doesn't make the world an evil place where everyone is out to get you. Usually people who follow the rules (both fans of a game and people who are upset at the game) do not run into any problems, in my experience. |
|
|
11/18/09 5:50:09 PM#29
Originally posted by SnarlingWolf
Both of those quotes are inaccurate and wildly exagerated. Let's not just use imagination to decide how the business works.
One thing players do forget is that a companies official forums are not the same as a public forum. They are a private forum with membership and rules. So yes if you break the rules (often time discussing other games, discussing admin actions that were taken either on the forums or in game etc are actually against the rules you agree to when you post) your post will be deleted and you could be banned. That doesn't make the world an evil place where everyone is out to get you. Usually people who follow the rules (both fans of a game and people who are upset at the game) do not run into any problems, in my experience.
I suspect its you whose tin foil hat is leaking, as I didn't speak of any grand conspiracy I did how ever speak of the day to day reality of many game companies, faced by CM's. Official forums are obviously private, and thus subject to what ever rule set that is imposed. Thats a given, and not something that even needs to be mentioned. What is also reality is that all too many suits/Dev's adopt the cartoon mentality of our last Dear Leader, in so far as one is either "with" them, or "against" them. Thus imposing unrealistic expectations and limitations on CM's being able to do their jobs effectively. |
|