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Darkfall

Darkfall 

General Discussion  » Didn't Even Make It Past The First Free Month!

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91 posts found
  Azdul

Apprentice Member

Joined: 11/11/09
Posts: 362

11/14/09 2:05:33 PM#81

There was one experienced player in the starting area that gave me some equipment and was trying to help the new people but he did nothing to stop the ganking that was going on, perhaps because he was unable to..


 

Some clans tried to be anti-PK clans and protect newbies, and it didn't worked too well. Newbies tried to set them grey, looted them as they died to PKs, and were generally ungrateful. "NEW" clan works a lot better, because it is protected by major alliances, and their city if far from "safe areas" with zap towers.

Let me explain: "Safe areas" are not "safe" for anyone. You can knockback someone into acid/lava when he is trying to bank. You can kill crafter and let your friend loot him. You can run into someone's sword or arrow, and let zap tower kill him. You can steal someone's mount. You can ninja loot. You can declare war just to gank a crafter.

If you're looking for justice - join a clan of like-minded people and never go near zap towers.

It's not only Darkfall problem. Eve and UItima had their own tricks allowing to be an asshole in "safe area".

  xpiher

Novice Member

Joined: 8/22/08
Posts: 2236

11/14/09 3:30:21 PM#82
Originally posted by Dereknor
Originally posted by Blindchance
Originally posted by Dereknor

I bought Darkfall and tried to play it 2 days. Got no idea what to do, and got killed all the time.

 

To Play Darkfall, you really need to read many guides, read the forum and so on. You need to spent much time and afford. For me, its seems to be more a game for hardcore fans. And those games usually die after some time, because just a handfull of fans are left who still believe in it.

I think I will get back to Wurm online when I want a real sandbox mmorpg. Thats a much better sandbox game.Or even Ryzom, that got a much better player-starting. I just feel bad for the 50 € I paid.

It amazing how some people can't play  without a guiding hand of quest line and exclamation marks over NPC heads. Even then they need The Quest Helper to move on.

The things is that all that things from a theme park MMO are openly available in Darkfall as well: you can progress your character, go and hunt some monsters for gold, regents and equipment, treasure hunt chaos chests or if you have some keys you can try your luck in a dungeon full of monsters. You can trade and socialize, gather and craft, get yourself a house, furnish it and soon add to it your shop.  Above that  you can pvp on small and large scale, get involved in politics and play for the highest stake in DF which are cities and hamlets. Did I mention incoming Conquer the seas expansion which is suppose to give a meaning for sea combat and ships ? As much a lot of those features need some polish and are definitily less frriendly then other casual games with no real pvp, DF is worth its price.

 

If I want to craft, build a house, a shop and have sea battles, I play wurm online. that already has all of this even more advanced then in darkfall. But it just cost 5 €

 

I just expected more from a 50 € game, not just a short tutorial on how to move. Why is it that there are so many user made guides and explainations on how the game work, but none from the programmers? For a 10 € game it would be ok. But for such an expensive game, I expect more care for new players. I wonder how many players keep playing darkfall. Of cause you can make a hardcore sandbox game, that just the hardest players survive and like to play, if you can keep a mmorpg going with 100 players ;)

 

I think the problem is you've never played a non-mature sandbox game. The two you mentioned have been out for years, have item malls, and if I remember correctly aren't FFA full loot PvP.


Games:

Currently playing Rift
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired

  Dereknor

Novice Member

Joined: 8/07/06
Posts: 31

11/14/09 3:35:45 PM#83

Wurm Online is even more cruel then Darkfall when it goes to surviving and PvP. Its more of a Sandbox full loot game then darkfall ;)

 

You also need to drink and eat to survive there.

But what are item malls?

  xpiher

Novice Member

Joined: 8/22/08
Posts: 2236

11/14/09 3:37:54 PM#84
Originally posted by Dereknor

Wurm Online is even more cruel then Darkfall when it goes to surviving and PvP. Its more of a Sandbox full loot game then darkfall ;)

 

You also need to drink and eat to survive there.

But what are item malls?

 

Using real life money to buy in game items, but from a store ran by the makers of the game. And like I said though, both of those games have been out for years.

 

PS: I don't see how something can be more full loot, unless you delevel as well or there is perma death.


Games:

Currently playing Rift
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired

  Dereknor

Novice Member

Joined: 8/07/06
Posts: 31

11/14/09 3:41:36 PM#85

Wurm online has perma-death

 

I just ment that being a sandbox game is nothing new, and it doesnt mean that you dont need to care for new players. There are also other sandbox games out for years which arent that hard to get into, but they are still sandbox games.

  xpiher

Novice Member

Joined: 8/22/08
Posts: 2236

11/14/09 3:48:07 PM#86
Originally posted by Dereknor

Wurm online has perma-death

 

I just ment that being a sandbox game is nothing new, and it doesnt mean that you dont need to care for new players. There are also other sandbox games out for years which arent that hard to get into, but they are still sandbox games.

 

Darkfall isn't hard to get into if you read the provided help guide which tells you how to do everything. The only difference between dfo and most other sandbox games at launch is that the UI feels a little clunky at first becuase it uses FPS mechanics. Most sandbox games don't start with tutorial islands/


Games:

Currently playing Rift
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired

  axhed

Novice Member

Joined: 9/17/09
Posts: 45

11/14/09 4:56:51 PM#87


Originally posted by Eddiekool( one of my good friends is a 6'5 270pd black dude that lifts wieghts, whenever im with him at the movies or the mall we are free to yell and scream and noone says a word, whereas if i was alone I would be told to shut up).

I WANNA PARTY WITH YOU!

have a blessed thread.

  archisis

Apprentice Member

Joined: 8/24/03
Posts: 45

11/14/09 5:24:24 PM#88
Originally posted by bloodaxes
Originally posted by falc0n

this guy sucks so bad, and al iar too, no way did u get killed 60 times your crazy. o btw the bank is your friend learn to use it. Im not even gonna go into some rant cuz this guy probably wont ever check this thread anymore he only has 1 post ocunt that says alot right there

 

Yeah he went in the past 2008 to make an account then came ack in the present to bash darkfall, right...

 

Yea no kidding! Make an account in 2008 and only make one post??? WTF????

Whats wrong with you?!  :)

  mo0rbid

Novice Member

Joined: 4/15/07
Posts: 371

11/15/09 3:59:23 AM#89

old player does not kill noobs by the goblin spawn for regs, what kind of bullshit it that?

  serpterion

Apprentice Member

Joined: 11/14/08
Posts: 7

Never eat yellow snow.

 
11/15/09 5:44:36 AM#90

        I appreciate everyone's feedback on my posting. I would like to start our by saying everyone is entitled to their opinions --whether they are mature or immature --however-- my post is not intended to deface DarkFall or exaggerate on how it went during my first month of playing. (I didn’t over exaggerate on my deaths either. I suppose it was bad timing as everyone said it in my guild/clan… I had bad timing every session I played.. Something didn’t add up right? ) As for people who mentioned research: I did extensive research, ‘applied’ to beta testing, watched almost all the youtube videos on how things work and how to do certain things, visited many fan sites, but nothing prepared me for this game. I would just make a suggestion to players who don’t consider themselves hard core PVP/Grinders --wait until they release trials to the game before playing it-- It is simply not financially feasible to “try” a game for 50 dollars only to drop it before their free month is up. I have played MMO’s since Meridian 59 came out and would say this was the first game that made me feel passionate enough to give a review of how this game played out for me.
         DarkFall has some nice potential. I would like to see it flourish, but without me in it for now.

PS: I created this handle in 2008 for LOTRO to get an in game item. I didn't create it to to delibertately flame DarkFall.

  BlackWizards

Novice Member

Joined: 9/18/08
Posts: 175

I AM THE BLACK WIZARDS
Spreading evil since 1981

11/15/09 6:32:00 AM#91
Originally posted by metalhead980

For every player with a nice story to tell of exploration, new friends meet and glorious new experiences there is a player that never makes it far. They get griefed over and over and over and never get to truly experience any of the game.

The griefers do more harm than good, it's those players that keep DFs population low.

I've been saying this time and time again AV should have given newbies a version of safer land (think empire in Eve) for them to learn and actually check out stuff in DF.

I like DF but the games own mechanics keep it from being a success.

 

While I have not played DF just yet, from what I am reading here, and from what I know about pvp games, this hits the nail on the head. Pvp sandbox games really seem to need a safe area for noobs to start out in order for the game to be successful. I am not sure I totally like the idea, because like 80% of the eve population never leaves empire, but I can't think of any better alternative and getting chain ganked hours after entering the game can't be fun. 

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