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11/10/09 4:03:20 PM#21
I think Cryptic messed up by allowing CO sub buyers to get into STO beta. From what I hear the closed beta servers arent strong enough to handle the tide that comes for testing.
And as a side not, even though I am a big fan of anything Star Trek, I really hope to god that the game isnt catered towards just fans....that will never be successful. Hardcore players are important in every game but if a game was ever only built for them, it would fail beyond measure. |
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11/10/09 5:47:29 PM#22
Behold the flip side of the hype coin. The higher players sing the praises of a game prior to release, the more venomous their responses when the game fails to meet their (often unrealistic) expectations. |
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11/10/09 5:54:10 PM#23
Originally posted by Loricane
I read this post 10 times or so.... I still have no idea what you're saying. It's like 4 sentences combined into one with alot of details left out. :-| |
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11/10/09 5:58:50 PM#24
I don't understand how so many people are looking forward to the Star Wars game. You guys realize its not even going to be a real MMO right? |
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11/10/09 6:01:35 PM#25
Originally posted by SignusM
I'm so glad that we have people willing to teach us all what "real" MMO's are. What would we do without them? |
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11/10/09 6:10:35 PM#26
Originally posted by madeux
I'm so glad that we have people willing to teach us all what "real" MMO's are. What would we do without them? So you say a MMORPG is a single player focused game made up of scripted instances and NPC parties, with small hubs where occasionally you can interact with 50 or so people, and occasionally go into some kind of instanced PvP zone with them? That's an MMO? Go read up on EverQuest then try to tell me what an MMO is. |
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11/10/09 6:18:58 PM#27
Originally posted by SignusM So you say a MMORPG is a single player focused game made up of scripted instances and NPC parties, with small hubs where occasionally you can interact with 50 or so people, and occasionally go into some kind of instanced PvP zone with them? That's an MMO? Go read up on EverQuest then try to tell me what an MMO is.
Go read up on Coruscant before you go popping your top and spraying your vinegar all over the floor. |
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11/10/09 6:31:06 PM#28
Originally posted by madeux So you say a MMORPG is a single player focused game made up of scripted instances and NPC parties, with small hubs where occasionally you can interact with 50 or so people, and occasionally go into some kind of instanced PvP zone with them? That's an MMO? Go read up on EverQuest then try to tell me what an MMO is.
Go read up on Coruscant before you go popping your top and spraying your vinegar all over the floor. One public zone in a game made up of hubs of instances and scripted single player quests does not an MMO make. |
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11/10/09 6:34:41 PM#29
Originally posted by SignusM
Go read up on Coruscant before you go popping your top and spraying your vinegar all over the floor. One public zone in a game made up of hubs of instances and scripted single player quests does not an MMO make.
Your approval does not an MMO make. Thank God. |
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11/10/09 6:37:57 PM#30
Originally posted by SignusM
Fail less next time. Crawl back to the cesspool cough*Darkfall*cough |
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11/10/09 6:43:40 PM#31
Originally posted by greed0104
Fail less next time. Crawl back to the cesspool cough*Darkfall*cough How mature of you. It is not, by any means, too early to tell. The devs themselves said 95% of the game was going to be soloable. Oh, so you can bring a coupe friends into your instance... neat. You know what that's called? Diablo. I don't think anyone ever called Diablo an MMORPG.
Bioware has never, ever, in their entire development history, made a game that WASN'T linear. Do you honestly expect this to be any different, when they're emphasizing instances and scripted voice over events? |
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Karahandras
Advanced Member
Joined: 8/11/08
All it takes for evil to succeed is for the good to stand by and do nothing |
11/10/09 6:50:04 PM#32
Originally posted by SignusM
You do realise every swtor fanboy isn't going to care and will argue the toss that mmo and single player are exactly the same thing until they are blue in the face. Coincidentally the fact that this is the same model used by DDO and that hasn't had to go f2p because of it at all, really it hasn't, really. SWTOR could really fall flat on its face because of this, but then again so could sto. |
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11/10/09 6:53:21 PM#33
Originally posted by Karahandras
You do realise every swtor fanboy isn't going to care and will argue the toss that mmo and single player are exactly the same thing until they are blue in the face. Coincidentally the fact that this is the same model used by DDO and that hasn't had to go f2p because of it at all, really it hasn't, really. SWTOR could really fall flat on its face because of this, but then again so could sto. Well the original SWG is probably one of the only games to ever survive a HORRIBLE launch. I mean, SWG was almost as bad as it gets, one of the worst ever. But Star Wars fans and brand name kept it alive. Hell, its still alive even after the NGE. Its probably one of the most mismanaged MMOs of all time, yet its still alive. This new one will be the same. If the game was FTP or something, I'd understand and be less critical, but its not. Its getting an MMO price tag for a game of Diablo. |
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11/10/09 6:53:24 PM#34
Originally posted by Karahandras
You do realise every swtor fanboy isn't going to care and will argue the toss that mmo and single player are exactly the same thing until they are blue in the face. Coincidentally the fact that this is the same model used by DDO and that hasn't had to go f2p because of it at all, really it hasn't, really. SWTOR could really fall flat on its face because of this, but then again so could sto.
How about this argument: It IS Multiplayer and it looks extremely fun, not only does it look fun, but it's being made by a company that has a record of fun games.
I play games to have fun, what do you play them for? |
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11/10/09 7:05:30 PM#35
Originally posted by TheHatter
How about this argument: It IS Multiplayer and it looks extremely fun, not only does it look fun, but it's being made by a company that has a record of fun games.
I play games to have fun, what do you play them for? I play 50 dollar games for fun. I play MMORPGs at 50 + 15 a month + expansions, for a living persistant world I can immerse myself in. I do not spend 15 bucks a month for a single player game trying to grab the fad word and call itself an MMO. |
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11/10/09 7:05:56 PM#36
I feel like a broken record... We told them CO was messed up back in Closed beta. It was a mess for Open Beta. They released it too early and it sucks now. STO is being released way too early. I am not in the beta, but anyone can tell you that they aren't giving it enough time to be beta tested. Plus, they are gutting everything they can just to release the game in Feb. I had such high hopes for STO, but after playing Champions and seeing how Cryptic handles things I just shake my head and laugh. I will never understand how Cryptic thinks when it comes to running it's company. They do not listen. They put out poor product. Their PR people spend time on their Cryptic twitter accounts talking about playing WoW and other games instead of using those accounts to hype their games (what they should be used for). When other startups happen along months from now and they want to use a MMO company as an example of how not to run a gaming company they will use Cryptic as the prime example. Truly pathetic. |
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11/10/09 7:34:16 PM#37
I don't understand why people insist on comparing STO to CO, just because Cryptic designed both games. I could care less what they did right or wrong with CO, only how they are doing with STO. As we only have small glimpe into what they have done with STO all the rest is pure speculation on our parts. If your expecting the end all of all games here, then thats your own hyped up conclusion that have no base in reality. The same goes for those who claim the game is designed all wrong and will fail....thats just more speculation based on nothing but conjecture! Me, I hoping for a game based in the Star Trek world that is fun to play! I don't care if it takes a few liberties with the Ster Trek lore or doesn't have realism to the tee. Just make it fun to play!!! Oh and those of you who want a bug free game that is as complete as WoW is now, should move along now as no game released will make those expections now or never! |
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11/10/09 7:39:24 PM#38
Originally posted by Solude
I actually quite like the single shard, multiple instance thing. Saves the inevitable server merge, my server is dead thing. Doesn't change how many people you see, just how many people you have access to. FE can do it on one server because their subs are really low =P But fighting in Canada with 100 other people is plenty full for my liking. That there are 27 other 100 people instances going that I can jump to doesn't bug me. That said STO is an IP MMO, meaning its not for you, its for them. Trekkies are the goal, not MMO jumpers. Trekkies will play this, trekkies will not jump ship to their nemisis StarWars the two don't co-exist for the trekkies. Hell there are whole comedies based on this, where you been ;) FYI I wish AoC, would just merge all servers into one PvE and one PvP and run the multiple instance thing but not looking like that will happen.
If Trekkies were the goal they'd have the ships interior built out so you could move around in it.
No, this is just going to be a repackaged CO. Unfortunately. |
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11/10/09 7:44:26 PM#39
Originally posted by SignusM
Meh, to each their own. It won't be a single player game, they have already demonstrated very nice looking multiplayer content in several videos. I have about 5ppl I know IRL that I will be playing with and quite a few others I know from other games. As for the money, I put more than $15/mo in my change jar.... and I use a debit card 95% of the time. |
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11/10/09 8:02:05 PM#40
Originally posted by SignusM How mature of you. It is not, by any means, too early to tell. The devs themselves said 95% of the game was going to be soloable. Oh, so you can bring a coupe friends into your instance... neat. You know what that's called? Diablo. I don't think anyone ever called Diablo an MMORPG.
Bioware has never, ever, in their entire development history, made a game that WASN'T linear. Do you honestly expect this to be any different, when they're emphasizing instances and scripted voice over events? I expect no difference and for that I'm thankful. Not everybody is like you, you're the minority, which is probably why your current MMO of choice is struggling to hold sub numbers or stand out in the MMO world. People like you support just one play style everything else is a sin and should be terminated from future MMOs. I'm sorry you don't have friends/and or are incapable of enjoying a game that allows others to enjoy it for themselves, scratch that, I'm not sorry, learn to adapt. You say Diablo. While I realize I can't assume anything at this point due to lack of information, you should try the same, might save you from looking like a fool in the future. Anyways I'll step out of here, not exactly my thread. Sorry to those interested in STO. |
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