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11/06/09 2:42:29 AM#26
Originally posted by Gabby-air
EvE is casual and hardcore. It's casual in the sense that your character needn't fall behind just because you're not online much. Queue up skills, and away you go. And it's casual in the sense that you can do what you like, when you like, and there are quite a few things you can do if you can't play for very long. Your best bet is to find a corp that will tolerate your limited play-time. As long as you're up-front about it when you apply, many will It's hardcore in the sense that you will achieve stuff and advance your goals by playing. You dont "win" EvE by skilling up offline, nor will you get very much in the way of ISK and assets (unless you're cleverer at the industry game than me which admittedly is not a high bar to set) Give me liberty or give me lasers |
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Wizardry
Apprentice Member
Joined: 8/27/04
Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not. |
11/06/09 3:12:19 AM#27
Originally posted by Gabby-air
Can't get anymore casual...auto pilot,auto learning skills[time based],limited ship controls,very casual interaction on everything including quests/mining,you really do very little in this game.It is Sooooo casual i found it boring as heck,it is basically a spreadsheet design.I know how to make a game like EVE and i know how cheap the design is,it really was a disgrace moving through that game to think it has any following at all.IMO this game was developed for about a couple mil tops,there is no reference to it's development on wiki,probably for good reason. I was shocked to see 11 xpacs??wow that is some serious money grinding,not sure if you actually had to buy all those,perhaps not. It offers ZERO advancement for gaming be it in design or technology,if you can still find fun inside of that ,so be it ,go ahead and enjoy,but i can't spend money on a used station wagon.I guess people enjoy the combat,that is why they stick around,exploration is boring after the first week.They say you can be a competitive PVP'r in one month,who knows if that is from a Vet's perspective or a noobs,i think from a VET and buying RMT ISK,who already knows the system.Everyone will tell you to join a corp[guild],i guess many get free handouts for ships and ISK,it kind of removes half the reason for playing,i would think people like to feel some satisfaction from their OWN accomplishments.There was actually a thread in MMORPG,a guy was telling people to join EVE and he would give them isk and i believe a ship,lame if you ask me. IMO wait and see how good DUST is,it is sort of an EVE expansion but is a much more aggressive design,with decent graphics and interaction,the way gaming is suppose to be done. http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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11/06/09 4:01:20 AM#28
It's always nice to see prospective new players being given advice from someone thoroughly familiar with the game. Give me liberty or give me lasers |
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Kyleran
Jovian
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
11/06/09 10:55:39 AM#29
Yeah, there are certainly some ill-informed trolls in these forums that love sharing their "knowledge" (or lack thereof) with everyone. They've been shot down a dozen times, yet keep coming back for more. Comical really. But back to the OP, yes, you can play EVE casually, I've been doing it for over 2.5 years. I log in no more than 2-hours a night and enjoy the parts of the game the fit my play style. True, some things require more time and effort, 0.0 defense can be quite taxing and even this past weekend I had to help my corp defend a wormhole station so I stayed up until 7 am on Saturday morning (about a 10 hour burn) As for best solo PVE play, regardless of what sort of race your new pilot is (pick one that is most appealing) train up either Caldari ships with missile skills, and you'll basically kite the npc's and fly away from them, dropping missiles that can't miss or go the Gallentte route (a bit longer skill trains because you'll need great drone skills and eventually, great gun skills to really shine). Amarr/Minmitar ships are really built more for PVP and you can focus on them later. BTW, the nice thing about a mission running career is that the bulk of the skills you train are applicable to pvp should you decide to partake, even if its just in home defense like I tend to do.
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NovaKayne
Novice Member
Joined: 3/04/04
That is just my opion and we all know what THAT is good for! |
11/06/09 12:17:48 PM#30
OP - I will throw in my .02 csince I just started out and am playing fairly casually.
I have started out Gallente which seems to have a decent ships for most of the various rolls out there. I have been doing the starter missions for the last week and training in mining and industry and some ship functions as I go. The game can be played casually IMO.
First off, I play 2 nights a week for a couple of hours and as much as I can squeese in on the weekends. I find that the skill que can be set up with the things I find I need ( quick 10 minute or 20 minute or hour or two skills ) when I am online to swap them out or as I get em. When I know I am gonna be offline a day or 2 I set up the longer skill sets to optimize the downtime.
When I play on the weekdays ( which are shorter times ) I am doing some mining and industry to make the ammunition and other things I can afford BP on. This fits in nicely with the small window of time during the week. I usually do a lot of research and reading on skills and ships and items and plans and corps during the mining and travel time. I have not really made up my mind on what path I want to go down EVE so, I feel joinging a corp at this point is not a good idea. Unless one comes along that is just the perfeect fit for me and my playstyle.
I liken this game more to like the Pen and Paper games of the 80's and 90's. This is definately a stats game. There is a lot to research and look into between play times and during the downtime in the actual game. If this is not your cup of tea and you want to jump in and get into some Major actian and power level your way through the game. I stronly recommend one of the other MMO that are currently on the market.
If you like the reading and research and are in no real hurry to get to END GAME content ( which is a mute point with EVE ). Just hop in on a 14 day trial and give it a go. Do the tutorial and run all of the missions you can get for the training station. You will find you can make about 1.5 million isk from the first chain if you do everything fairly quickly. You will also get a free ship or 2 and some upgrade stuff. Every time you do something new it will bring up a tutorial window that I suggest you read and follow. Great information in there and it helps to know WHY you are doing WHAT you are doing in the mission.
So far I have completed 2 of the mission chains ( at least 1 if not 2 more to go ) in the last week. I have about 900k ISK and 4 ships ( the Iteron sux but, I may find a use for it ) and a shield booster or two, some cargo expanders, an engine overdrive. a couple of blueprints. And am self sufficient enough to make my own basic ammo for 1.0 rats. :D
This has made the game very promising to me. I find most of my free time I am looking at starter guides and other info out on the net. Lots of stuff to look at, learn, research, and absorb but, if this is fun to you as it is to me you will enjoy it. Say hello, To the things you've left behind. They are more a part of your life now that you can't touch them. |
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11/06/09 2:25:54 PM#31
Originally posted by Gdemami
This was an excellent response I must say. So good I'm just not going to say anything else. It's my fault for just shooting at rats in 0.0 to make my isk. I keep telling myself I'm gonna go hit a wormhole or go back to trading or hell even do EVE Poker. But I'm afraid I've fallen into a comfortable, lazy slump where I just wanna do the samething over and over.
I guess thats the danger to EVE. Level based games have a way of 'pushing' you out of an area. but in EVE, if you wanted you could just farm L1 missions for years. That's also the beauty of it. But its juts hard for me to try something new cause my character is maximized for ratting and pwning in pvp (or dying fabolously in pvp rather) |
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11/06/09 2:32:04 PM#32
Originally posted by SpyridonZ
Eh, to be honest, it depends on what you do. The skill up system could be considered casual since you dont have to play to skill up... But Eve casual??? Not really... Only if you did certain things like concentrate on trading/manufacturing (things that can get done while ur offline), etc... I mean, you could try to play it casually, but being the type of sandbox that it is, it requires quite a bit of time to accomplish anything. If you PvP, Just finding fights typically takes quite a long time, if your a missioner youll need to put awhile aside just to finish the majority of higher level missions that are worth it. Traveling takes a long time. Solo mining could be somewhat casual but if you get serious your going to need to put some time aside for mining ops as well. Even finding a decent corp can take quite a bit of time with the restrictions most of them have. All the best aspects of the game require a bit of time investment, because at its core, its a sandbox game, which means you only get out of it as much as you invest in to it. Not saying it's a bad game, but I've never been able to play it casually, any time I've played it I needed to put alot of work in to it, and if I couldnt put in full amounts of work, its simply wasnt anywhere near as entertaining.
you can pvp somewhat casually. I've always been in 0.0 in a big alliance. Our space gets invaded here and there so all I gotta do is login and join a roaming gang. they always form up at same place so i keep a pvp clone there. When i wanna pvp i jump clone to it. The time consuming part perhaps is when we roam out at a far away space. So if we dont get pod killed, it can be a long trek back sometimes. but usually its full of action cause we tresspass in hostile 0.0 space so even the way back is full of fun Luckily due to wormholes, its much easier to go to some hostile 0.0 space in the blink of an eye. So if you take advantage of this you can have some fun action packed pvp.
Sometimes ive messed up and actually pvped on my expensive clone. And like clockwork I never remember until I've lost my ship and traveling back in the pod. So those are always intense moments
the game really comes alive with the pvp. It can be casual or as hardcore as you want it to be
Even when it came to fleet fights it was kinda casual. I just show up at where they need me (well I take a Titan jump bridge to get there guess not everyone has that luxury tho) and when i get tired I just fly back home. If I'm around when rest of fleet is done then if memory serves me correctly we jump bridge back home via a Titan. So things might be more casual or hardcore it just depends on the Alliance
Anyway overall its not as casual as something like WoW where u just click a button and you're instantly teleported to a battleground. But its nothing hardcore like u must play 2-3 hrs to find hostiles. well at least not for me :) We used to have a hostile neighbor literally next door to us. The PVP was Amazing. We had constant strife. but now that we own the area around us we gotta travel out a little further some fights |
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11/06/09 3:04:04 PM#33
Originally posted by PatchDay
you can pvp somewhat casually. I've always been in 0.0 in a big alliance. Our space gets invaded here and there so all I gotta do is login and join a roaming gang. they always form up at same place so i keep a pvp clone there. When i wanna pvp i jump clone to it. The time consuming part perhaps is when we roam out at a far away space. So if we dont get pod killed, it can be a long trek back sometimes. but usually its full of action cause we tresspass in hostile 0.0 space so even the way back is full of fun
Sometimes ive messed up and actually pvped on my expensive clone. And like clockwork I never remember until I've lost my ship and traveling back in the pod. So those are always intense moments
the game really comes alive with the pvp. It can be casual or as hardcore as you want it to be
Even when it came to fleet fights it was kinda casual. I just show up at where they need me (well I take a Titan jump bridge to get there guess not everyone has that luxury tho) and when i get tired I just fly back home. If I'm around when rest of fleet is done then if memory serves me correctly we jump bridge back home via a Titan. So things might be more casual or hardcore it just depends on the Alliance
The problem typically comes in place where, a casual -new- player will have quite a long time before (most) established corps will even accept them or allow them to head out to 0.0 ops - especially a corp who is ready with titans etc to assist. That was the hardest part for me - you need at least 6 or so months of SP to even be accepted by most corps. Of course you could join smaller ones until then... but it's just not as fun, and I found the first months pretty painful as you are limited on what you could do much more then you are once you have adequate skill points. Even once finding a decent Corp, most usually put you in a high-sec training corp for a month or so, even if you already know how to PvP, just because they want to avoid spys etc. Boooring, lol. Can you honestly say you have never played hardcore at any time in your career? I have not found many people who were successful without playing hardcore at some time in their career - at least enough to meet or get noticed by a corp and become close enough with them that they trust you. |
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11/06/09 4:56:17 PM#34
Being 'successfull' means reaching goals. In EVE, you set personal goals for yourself only - they are individual and their accomplishment subjective. |
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11/06/09 5:42:17 PM#35
Caldari are going to your choice for PvE, especially plexes. Active shield tanks can be monsters with someone feeding you cap transfer, well against rats anyway. Missiles are your weapon of choice for rats as well but other systems are good if you train them to tech 2s. Whatever you deciede on do yourself a favor, pick a race and their respective weapon system and stay with them for six months to a year. Become a specialist in that races weapons and EW whether it is ECM or disruption or damps and/or neuts whatever train up through racial battleship 5 and T2 guns and full T2 fittings before moving on to another race. What this does for you is: 1) Gives you a concrete understanding of how to fight in that race, which makes you extremely letheal rather early in life. Eve is 10% ship, 30% picking the right fight and 61% working through the user interface. Forget what everyone has told you, you must think like an apex predator...all the time. 2) If the poor b****erd is webbed and pointed at 9 or 10km from you then Caldari Navy missiles are just as deadly as lazors, guns or drones. Don't let these nubs tell you otherwise. 3) You will be ready to move up to Dreads or Carriers relativly quickly or if you so choose command ships. These aspects will all make you a desired commodity to Alliances and especially to "want to be" corps. Good hunting. Remember you dock safe but always fly deadly. |
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Wow loving the detailed info im getting! So now im thinking of going for a Caldari civire merc , good choice? lol im eager to just make my character and play XD |
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11/07/09 12:44:08 AM#37
Originally posted by Gabby-air
The only thing you need to worry about is your stats. In Eve the only thing that is a barrier to entry other than isk is having the skill or the req skills for it. Each skill has a primary attribute and a secondary that affect how fast you train the skill. Combat oriented skills by far and large use Perception and Wisdom attributes. So, if you are concerned with making a combat oriented toon as opposed to say an Industrialist toon you need to have as high as possible attribute levels in Perception and Wisdom. Other than that nata else matters realy in the long run. Basic fitting, weapon and Starship command skills are low train modifiers so you will get them trained to 4 within a couple of days each. Stop beating yourself up and just play the game! Hack you get a remap and after a couple weeks if you decide you want to play another race then no big loss. But once you pick one just stick with it or you'll be forever trying to get somewhere. Oh. One last thing. Be prepared to die...a lot. Did I say a lot because your going to perish especially once you start PvP'ing. That's life in New Eden. |
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Originally posted by Styij
The only thing you need to worry about is your stats. In Eve the only thing that is a barrier to entry other than isk is having the skill or the req skills for it. Each skill has a primary attribute and a secondary that affect how fast you train the skill. Combat oriented skills by far and large use Perception and Wisdom attributes. So, if you are concerned with making a combat oriented toon as opposed to say an Industrialist toon you need to have as high as possible attribute levels in Perception and Wisdom. Other than that nata else matters realy in the long run. Basic fitting, weapon and Starship command skills are low train modifiers so you will get them trained to 4 within a couple of days each. Stop beating yourself up and just play the game! Hack you get a remap and after a couple weeks if you decide you want to play another race then no big loss. But once you pick one just stick with it or you'll be forever trying to get somewhere. Oh. One last thing. Be prepared to die...a lot. Did I say a lot because your going to perish especially once you start PvP'ing. That's life in New Eden.
The thing is i'm a perfectionist, everything must be perfect for me or i can't to go to sleep so yeh kinda sucks when i do these kind of things but i have to. I'm aware of the perception and willpower thing that's why i asked about the khanid's since they seemed to have 8 on both but you guys said those are more for pvp. It's too late for me to play right now anyways so ill see if people think the civire merc would be the best choice when i check forums tomrw or i'll just make a test one and restart later. |
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11/07/09 2:31:24 AM#39
Your race, bloodline and ancestry is meaningless. You recieve 2 free stat remaps with new character and then 1 remap per year. |
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11/07/09 2:35:52 AM#40
Eve is deceptive in that it seems casual, in that you can skill up offline and don't really need a ton of skills/time to do things. But to actually have enough isk to do anything of merit besides grind missions/ore till your eyes bleed, you need to invest a large amount of time either over a long period in short bursts or just in general. If you're interested in trade/mining/industry then it could be considered casual. If you want anything to do with WH exploration or combat, pvp or otherwise, then you're going to need to put a hardcore investment in to fund it. You're going to want to give the trail a shot anyway just to see if the game style itself suits you anyway. Casual or hardcore, you may still find yourself getting tired of looking at the same ship against the same background and jumping in circles after a while. Bans a perma, but so are sigs in necro posts. EAT ME MMORPG.com! |
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11/07/09 2:44:15 AM#41
Not really. It is just a matter of your ISK management and choices you make. Even PVP can be easily very casual. |
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Originally posted by Gdemami
So does that mean that everyone has same stats if they choose to no matter what race or anything they are? This also leads to my second question, are the ships the only reason why people pick a certain race over another for example in my case im told to go with clidari because of the PVE focused ships. And lastly can you use any ship no matter what or are there some skills your going to have to train to be able to use amarr ships if your clidari and is it normal for people to to use multi race ships to suit different needs? |
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11/07/09 2:43:54 PM#43
Originally posted by Gabby-air
So does that mean that everyone has same stats if they choose to no matter what race or anything they are? This also leads to my second question, are the ships the only reason why people pick a certain race over another for example in my case im told to go with clidari because of the PVE focused ships. And lastly can you use any ship no matter what or are there some skills your going to have to train to be able to use amarr ships if your clidari and is it normal for people to to use multi race ships to suit different needs?
Correct. Everyone starts with the same base stats, plus a very few skillpoints in racial frigate. The main difference between choosing one race and another is logistical; where you can move your clone to, and what type of noobship you get when you die. Apart from those rather minor considerations, you can make the choice of your character's race on a purely aesthetic and/or roleplaying basis. Starting "profession" is essentially meaningless except for roleplaying, if you care about that, and few do. Any race or profession can train any skill equally well. The only restrictions on training a skill are (1) being able to buy the skillbook (some skills are very expensive indeed - the skillbooks needed to fly and equip a carrier cost a billion ISK or so) and (2) having any pre-requisite skills trained - most skills require some other skills to be trained or used. The only thing that changes anything is how high your modified stats are. The skill training goes like this: Primary stat + (secondary stat / 2) = skillpoints per minute So if you have an Intelligence of 28 and a Memory of 26 you will train Electronics skills (INT/MEM) at 28 + (26/2) = 41 skillpoints per minute, or 2,460 SP/hour. A Gallante/Minmatar/Amarr character can train for and fly Caldari ships exactly as well as a Caldari character, and vice versa. The Caldari will get a few hours headstart due to starting with Cadari Frigate skills. Give me liberty or give me lasers |
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Thanks Malcanis, now im having the joy of getting unavailable names. Anyone know if you could file a petition asking for your trial account name to be given to you? Edit: Nvm finally found a name and in game, thanks alot for the help guys =) |
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11/07/09 6:23:42 PM#45
Originally posted by SpyridonZ
you can pvp somewhat casually. I've always been in 0.0 in a big alliance. Our space gets invaded here and there so all I gotta do is login and join a roaming gang. they always form up at same place so i keep a pvp clone there. When i wanna pvp i jump clone to it. The time consuming part perhaps is when we roam out at a far away space. So if we dont get pod killed, it can be a long trek back sometimes. but usually its full of action cause we tresspass in hostile 0.0 space so even the way back is full of fun
Sometimes ive messed up and actually pvped on my expensive clone. And like clockwork I never remember until I've lost my ship and traveling back in the pod. So those are always intense moments
the game really comes alive with the pvp. It can be casual or as hardcore as you want it to be
Even when it came to fleet fights it was kinda casual. I just show up at where they need me (well I take a Titan jump bridge to get there guess not everyone has that luxury tho) and when i get tired I just fly back home. If I'm around when rest of fleet is done then if memory serves me correctly we jump bridge back home via a Titan. So things might be more casual or hardcore it just depends on the Alliance
The problem typically comes in place where, a casual -new- player will have quite a long time before (most) established corps will even accept them or allow them to head out to 0.0 ops - especially a corp who is ready with titans etc to assist. That was the hardest part for me - you need at least 6 or so months of SP to even be accepted by most corps. Of course you could join smaller ones until then... but it's just not as fun, and I found the first months pretty painful as you are limited on what you could do much more then you are once you have adequate skill points. Even once finding a decent Corp, most usually put you in a high-sec training corp for a month or so, even if you already know how to PvP, just because they want to avoid spys etc. Boooring, lol. Can you honestly say you have never played hardcore at any time in your career? I have not found many people who were successful without playing hardcore at some time in their career - at least enough to meet or get noticed by a corp and become close enough with them that they trust you.
I've always lived out in 0.0 since I started. I believe I only spent 1 month out in empire before moving out to 0.0. I think a good corp will put newbies to use by outfitting them with rifters. Nope I've never really played hardcore in my mind. Last night for instance I went on a fleet op but I had to do stuff with the kids etc in the middle of an op. I just assigned my drones to a teammate and pretty much let them do all the killing til I could come back to my keyboard. Man I love being a Gallente :) I think theres alot of Alliances/Corps that prefer newbies. I know we had a hard time getting my buddy to join our corp that had a long violent history of fighting against our Alliance. He was a real life friend so we vouched for him. On the flipside, our other buddy was a newbie and he got real easy So I honestly think the good corps will welcome newbies. I've seen some corps have crazy requirements but I've never messed with those. From my point of view they seem like a scam but I could be wrong |
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