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11/06/09 8:55:09 AM#76
Originally posted by Ihmotepp
Sorry, immersion is what you make of it. I doubt you'll see big billboards ingame selling these pots, as they usually are on their websites. You can happily play along without regards to these items. If you can't, then it's your ability to immerse yourself in the game and not what's being sold outside of it that's the issue.
The game is what it is. I can't turn the game into something else by making myself ignorant, or making up imaginary rules that don't exist in the game. Gee, I don't like RMT, so I'm going to pretend this isn't an RMT game, and then I'll be immersed! Well, go play WoW and pretend it actually has depth. Go play Darkfall and pretend you aren't being ganked. Go play AoC and pretend it actually has content. Go play Vanguard and pretend there are no bugs. Or heck, I'll just close my eyes as I sit here at the keyboard and pretend I'm playing an MMORPG. Wow, that will really be immersive.
Then I would say stop playing MMO's. |
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whisperwynd
Novice Member
Joined: 2/22/06
Think for yourselves and let others enjoy the priviledge to do so as well. |
11/06/09 8:57:24 AM#77
Originally posted by Horusra
Sorry, immersion is what you make of it. I doubt you'll see big billboards ingame selling these pots, as they usually are on their websites. You can happily play along without regards to these items. If you can't, then it's your ability to immerse yourself in the game and not what's being sold outside of it that's the issue.
The game is what it is. I can't turn the game into something else by making myself ignorant, or making up imaginary rules that don't exist in the game. Gee, I don't like RMT, so I'm going to pretend this isn't an RMT game, and then I'll be immersed! Well, go play WoW and pretend it actually has depth. Go play Darkfall and pretend you aren't being ganked. Go play AoC and pretend it actually has content. Go play Vanguard and pretend there are no bugs. Or heck, I'll just close my eyes as I sit here at the keyboard and pretend I'm playing an MMORPG. Wow, that will really be immersive.
Then I would say stop playing MMO's.
Agreed, then like I said immersion isn't the issue. Maybe mmo's are no longer for you. |
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11/06/09 8:57:58 AM#78
Originally posted by Horusra
Sorry, immersion is what you make of it. I doubt you'll see big billboards ingame selling these pots, as they usually are on their websites. You can happily play along without regards to these items. If you can't, then it's your ability to immerse yourself in the game and not what's being sold outside of it that's the issue.
The game is what it is. I can't turn the game into something else by making myself ignorant, or making up imaginary rules that don't exist in the game. Gee, I don't like RMT, so I'm going to pretend this isn't an RMT game, and then I'll be immersed! Well, go play WoW and pretend it actually has depth. Go play Darkfall and pretend you aren't being ganked. Go play AoC and pretend it actually has content. Go play Vanguard and pretend there are no bugs. Or heck, I'll just close my eyes as I sit here at the keyboard and pretend I'm playing an MMORPG. Wow, that will really be immersive.
Then I would say stop playing MMO's.
Go ahead, no one is forcing you to play. I'm looking forward to TOR. Hopefully RMT will only be cosmetic in that game, but we'll have to wait and see. I would mention that I also don't mind RMT for things that dont' affect the game, such as server transfers. That doesn't give me any advantage in the game, so if they want to charge for that I have no problem with it.
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whisperwynd
Novice Member
Joined: 2/22/06
Think for yourselves and let others enjoy the priviledge to do so as well. |
11/06/09 8:59:06 AM#79
Originally posted by Horusra
Sorry, I rarely eat there. I prefer Quiznos. |
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11/06/09 9:00:52 AM#80
Subway just opens early around me. |
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11/06/09 9:02:25 AM#81
Originally posted by MMO_Doubter In other words - I don't want Bill Gates winning The Indy 500 or the Olympic marathon because he's the richest man on the planet.
To say that "people buy gold in games anyway, at least this way it's legal" is to completely miss, or ignore, the issue on many levels. Whether it's through true ignorance or the OP is being disingenuous, I don't know. Either way, I'm sure others here will have pointed at least some of them out by now. I'll sum it up: One more thing... When did time restrictions become an excuse for completely skipping gameplay? Where is it written that someone with less time to play something is entitled to keep pace with someone who has more? When did that become "unfair"? In my experience, that's called "real life". I guess you could use that as an argument for golf, too. A bunch of people are playing in a tournament... One player hasn't had the time to practice as the others and aren't as good. But they shouldn't be penalized for that! So they should be allowed to throw the golfball instead of hitting it. I guess it could be said for steroids in baseball... It's not fair that players on another team are better because they've spent more time practicing or, perhaps, are just naturally better players... so it's perfectly fine to use steroids to "level the playing field". I mean seriously... the analogies could go on and on. And, yes, I know MMOs aren't a professional sport and all that.. but the mentality is the same: "I don't have as much time to do something as others do, whether by choice or not, so I should be allowed to use shortcuts". It's a lame and lazy mindset, no matter how you look at it.
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11/06/09 9:05:01 AM#82
But if the market says that people would rather pay money than pay with time who are you to tell the market it is wrong? |
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11/06/09 9:08:11 AM#83
Originally posted by Horusra
since it seems you missed how about this ..from same type of paying model as MMO's and i assuming you are male here please excuse me if you are not You subscribe to Playboy for the last 2 years....this month your playboy shows up with all the articles but none of the pictures...and a small letter that says ...if you would like to get the pictures please send us and extra 20 $per month on your subscrption...now you mag says playboy on the cover..has articles written by playboy staff ...so it is playboy but is it the playboy you paid for ?
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11/06/09 9:09:37 AM#84
RMT games and P2P games have different designs. RMT games are designed to be extra grindy, to push you into the cash shop. Let's say the level of grind most players can take is level A, that's how long it takes you to do quests and grind mobs to get to the level cap and the grind is not so bad you quit. Then the RMT game sets the grind at level C, about two levels above A. Because you're not paying a monthly fee, and you are sUPPOSED to buy itmes that will bring down the grind back to level A. That's how they make their money. A P2P game sets the grind at the beginning to level A, because there is no cash shop, they are not trying to push you into the cash shop, and the game is already set at a tolerable grind level. Buy gold in a P2P game is setting the grind level at A -1, or retard level. Buying gold in an RMT game is just setting the grind about where it's tolerable for most players. And that is why buying gold in a P2P game is cheating, and not the same as buying digital crap in an RMT game, whehter it's xp pots, +1 to a stat items, etc. |
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whisperwynd
Novice Member
Joined: 2/22/06
Think for yourselves and let others enjoy the priviledge to do so as well. |
11/06/09 9:10:27 AM#85
Originally posted by WSIMike
In as much as I agree and applaud such ethical and idealised thoughts, the fact remains that even though we pay, we have little to no say individually. As a whole however, alot can be made to change. Bottom line is revenue, any which way you want to sugarcoat what they do, it has to be profitable. You can rally and fight the fight, and will have supporters, but if enough players are on the opposite side of the fence, the companies won't change their strategies, no matter how unethical we believe them to be. |
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Yamota
Elite Member
Joined: 10/05/03
Money in politics is the root of all political evil. It is corruption at it's worst. |
11/06/09 9:10:48 AM#86
Originally posted by Horusra
then why would you buy the potion? For people with more money than sense... |
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11/06/09 9:10:55 AM#87
Originally posted by Horusra
Also... a correction to your blanket statement: There is *a* market who would rather buy their way through than play the game. They're not *the* market. There is still a significant market who would rather *not* have RMT, in any form, in MMOs. I guess they don't matter to you, though, eh? Only what "your" market thinks should matter.
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whisperwynd
Novice Member
Joined: 2/22/06
Think for yourselves and let others enjoy the priviledge to do so as well. |
11/06/09 9:12:23 AM#88
Originally posted by mothelm
since it seems you missed how about this ..from same type of paying model as MMO's and i assuming you are male here please excuse me if you are not You subscribe to Playboy for the last 2 years....this month your playboy shows up with all the articles but none of the pictures...and a small letter that says ...if you would like to get the pictures please send us and extra 20 $per month on your subscrption...now you mag says playboy on the cover..has articles written by playboy staff ...so it is playboy but is it the playboy you paid for ?
That is the most ridiculous analogy yet. Nothing has been removed from any game with RMTs. They add something... at a price. |
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11/06/09 9:13:42 AM#89
Originally posted by Horusra Correct, I want the one with most skills to do that. Indy 500 is an unfourtunate example because in that sport the hardware makes a huge difference and hence money is a big factor. But if you take a sport like tennis, football then 99% of the outcome is based on the players skills and not their equipment. Pro team sports are about paying the cash to put the team together that beats the under funded team. The Bad News Bear teams are very very rare and are the exception not the rule.
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Yamota
Elite Member
Joined: 10/05/03
Money in politics is the root of all political evil. It is corruption at it's worst. |
11/06/09 9:15:16 AM#90
Originally posted by whisperwynd
In as much as I agree and applaud such ethical and idealised thoughts, the fact remains that even though we pay, we have little to no say individually. As a whole however, alot can be made to change. Bottom line is revenue, any which way you want to sugarcoat what they do, it has to be profitable. You can rally and fight the fight, and will have supporters, but if enough players are on the opposite side of the fence, the companies won't change their strategies, no matter how unethical we believe them to be. No, but I bet that a substantial amount of people will refuse to play RMT games and this a market is created for companies that stays away from RMT games. Most profitable MMORPG to date is *drum roll* World of Warcraft. And, so far, it has been a subscription based MMORPG. Lets see if it stays as profitable if they indeed implement a full fledged RMT. But there are full fledged RMT games out there, Runes of Magic and several asian MMORPGs, but subscription based MMORPGs are still the largest (WoW, Aion, Lineage 2, FF IX). So, fourtunately, RMT MMORPGS are in the minority. And RMTs+subscription based will be, hopefully, even more minority. |
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11/06/09 9:15:21 AM#91
Originally posted by whisperwynd
That is the most ridiculous analogy yet. Nothing has been removed from any game with RMTs. They add something... at a price.
The analogy is about a game that starts P2P and then ads RMT, if I understand it correctly. In other words, what you originally paid for, is not what you get. If the game is RMT to begin with, then you are correct. |
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11/06/09 9:16:31 AM#92
Originally posted by whisperwynd
That is the most ridiculous analogy yet. Nothing has been removed from any game with RMTs. They add something... at a price.
ok then how about it shows in 2 part then the article part and the pic part only the pic part has a lockbox around it and writing that says send 5 dollars for key same difference
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whisperwynd
Novice Member
Joined: 2/22/06
Think for yourselves and let others enjoy the priviledge to do so as well. |
11/06/09 9:16:36 AM#93
Originally posted by WSIMike Pro team sports are about paying the cash to put the team together that beats the under funded team. The Bad News Bear teams are very very rare and are the exception not the rule.
Yes, but those skills come at a price to the team when hiring them don't they?! It goes by probabilities, and the % of winning goes up by having the better players. |
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11/06/09 9:16:54 AM#94
Originally posted by Horusra
It is a hugh exaggeration to say you can get the skill on your team without the cash to buy it. Yankees anyone.
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11/06/09 9:17:16 AM#95
Originally posted by Yamota No, but I bet that a substantial amount of people will refuse to play RMT games and this a market is created for companies that stays away from RMT games. Most profitable MMORPG to date is *drum roll* World of Warcraft. And, so far, it has been a subscription based MMORPG. Lets see if it stays as profitable if they indeed implement a full fledged RMT. But there are full fledged RMT games out there, Runes of Magic and several asian MMORPGs, but subscription based MMORPGs are still the largest (WoW, Aion, Lineage 2, FF IX). So, fourtunately, RMT MMORPGS are in the minority. And RMTs+subscription based will be, hopefully, even more minority.
This is not necessarily true if you look at Asian vs Western markets. I think RMT may be more popular than subs in Asian markets, however in Western markets I think subscription games are more popular than RMT games. |
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11/06/09 9:20:05 AM#96
Originally posted by whisperwynd Pro team sports are about paying the cash to put the team together that beats the under funded team. The Bad News Bear teams are very very rare and are the exception not the rule.
Yes, but those skills come at a price to the team when hiring them don't they?! It goes by probabilities, and the % of winning goes up by having the better players.
People are resorting to strawman arguments now and it's ridiculous. We are talking about the concept of *playing* the game rather than *paying* to avoid playing it, but still be successful. Thus, how much a ball player is paid in this analogy has nothing to do with it. It's about how the game itself is played. It has nothing to do with how highly paid the players are... They still have to play, and play well, in order to win. Ball games aren't won in a bidding war by who ever writes the higher check on the ball field. It comes down to *the players themselves*, not *how much money is being spent*. |
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whisperwynd
Novice Member
Joined: 2/22/06
Think for yourselves and let others enjoy the priviledge to do so as well. |
11/06/09 9:21:35 AM#97
Originally posted by Ihmotepp
That is the most ridiculous analogy yet. Nothing has been removed from any game with RMTs. They add something... at a price.
The analogy is about a game that starts P2P and then ads RMT, if I understand it correctly. In other words, what you originally paid for, is not what you get. If the game is RMT to begin with, then you are correct.
I understand your point, though adding fluff items is trivial, and until they items that can change the player's character's skills, the point is all moot. I'll completely agree when RMTs being added to a P2P game makes skill altering boosts to characters. XP pots, really? That's just jealousy of having someone pay to level faster, sure won't help them play later on at max lvl and others see how little they know of their class. Pets? Again jealousy at not being to get the same pet for free.
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11/06/09 9:23:55 AM#98
Originally posted by whisperwynd
The analogy is about a game that starts P2P and then ads RMT, if I understand it correctly. In other words, what you originally paid for, is not what you get. If the game is RMT to begin with, then you are correct.
I understand your point, though adding fluff items is trivial, and until they items that can change the player's character's skills, the point is all moot. I'll completely agree when RMTs being added to a P2P game makes skill altering boosts to characters. XP pots, really? That's just jealousy of having someone pay to level faster, sure won't help them play later on at max lvl and others see how little they know of their class. Pets? Again jealousy at not being to get the same pet for free.
Funny how no one has answered the questiosn is it still the playboy you subscribed to or not?
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11/06/09 9:24:28 AM#99
Originally posted by whisperwynd Pro team sports are about paying the cash to put the team together that beats the under funded team. The Bad News Bear teams are very very rare and are the exception not the rule.
Yes, but those skills come at a price to the team when hiring them don't they?! It goes by probabilities, and the % of winning goes up by having the better players.
For this analogy, I think it would work like this, taking a PvP example since football is a team vs team game. The "price" you pay for the players, would be their level. So you do have an advantage if you have higher level players on your team, like any RPG game where higher levels beat lower levels. Teams would level up during the season (buy players) and next season would be a new mix as teams buy and sell players, i.e. get lower levels or higher levels on their team (guild). However, RMT would be like one team buys a football that throws farther than the other team and they get to use that football when it's in their possession, the other team can't afford one of those, so they get a regular football.
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11/06/09 9:26:17 AM#100
Originally posted by whisperwynd
The analogy is about a game that starts P2P and then ads RMT, if I understand it correctly. In other words, what you originally paid for, is not what you get. If the game is RMT to begin with, then you are correct.
I understand your point, though adding fluff items is trivial, and until they items that can change the player's character's skills, the point is all moot. I'll completely agree when RMTs being added to a P2P game makes skill altering boosts to characters. XP pots, really? That's just jealousy of having someone pay to level faster, sure won't help them play later on at max lvl and others see how little they know of their class. Pets? Again jealousy at not being to get the same pet for free.
Yes, XP pots. I like ot play a game where all characters are equal because they all did the same content. XP pots allows you to skip content, which means characters are not equal. |
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